At Tech4Gamers, I contribute as a Senior News Reporter, combining my skills and gaming enthusiasm to keep our audience updated on the latest developments.
Story Highlight
Black Myth: Wukong is not a Souls-like, but it seems to be just as difficult.
Reviews have compared its difficulty to Elden Ring’s DLC.
Game Science seems to be sticking to FromSoftware’s core design philosophy, keeping the bosses hard but fair.
Black Myth: Wukong was previously expected to be yet another addition to the Souls-like genre. It was later clarified that this is not the case since Game Science aims for an experience closer to that of an action game.
Black Myth: Wukong is best described as an action RPG, but it still retains a few elements of Souls-likes. The biggest is perhaps the level of difficulty players will find when playing through the title.
Why it matters: Shadow of the Erdtree is considered FromSoftware’s most challenging experience to date. The DLC was even review-bombed for being too difficult, with a few key bosses pushing players to their limits.
IGN’s review of Black Myth: Wukong discusses various elements of the action RPG in-depth, highlighting its flaws and strengths. Speaking about the difficulty, reviewer Mitchell Saltzman described the experience as more forgiving. However, he also noted that Sun Wukong’s foes are by no means easy to defeat.
Comparing the hardest challenges to Elden Ring, Mitchell Saltzman declared Black Myth: Wukong harder.
I’d go so far as to say that between this and Shadow of the Erdtree, I had more difficulty through Wukong’s toughest challenges.
-IGN
The reviewer then confirmed that those challenges never felt unfair despite the difficulty. This has always been a selling point of FromSoftware’s difficult experience since players are eventually rewarded for mastering the toughest battles.
Black Myth: Wukong Is Mainly Focused On Its Boss Fights
This comparison is interesting because Elden Ring’s DLC bosses are considered the toughest in FromSoftware history. The likes of Rellana and the final foe, in particular, are considered incredibly difficult.
However, the biggest difference between Black Myth: Wukong and Elden Ring comes from the gameplay options available to the player.
While Elden Ring’s bosses are typically much more advanced than the player in terms of movesets, Sun Wukong has access to a huge arsenal that can allow him to make quick work of his foes under the right circumstances.
Anyhow, if the reviews are anything to go by, fans should expect a challenging experience as they go through the tale of Sun Wukong.
At Tech4Gamers, I contribute as a Senior News Reporter, combining my skills and gaming enthusiasm to keep our audience updated on the latest developments.
Story Highlight
Black Myth: Wukong is receiving criticism for lacking inclusivity.
The developer previously refused to work with Sweet Baby Inc.
Fans believe that this criticism makes no sense for a game based on Chinese mythology.
Black Myth: Wukong’s review embargo just lifted an hour ago, and various reviews flooded the internet. The critics have shared a wide range of opinions, but the game has secured a decent score overall.
While most have rightfully highlighted problems like technical issues and glitches as downsides, others have been more bizarre. For instance, one particular review has even cited a lack of diversity as a downside.
Why it matters: Games like Assassin’s Creed Shadows have been criticized for leaning too far into inclusivity and diversity. It seems there’s no winning for studios when it comes to this subject.
Black Myth: Wukong review summary via Screenrant
As seen above, Screenrant points to three main negatives for Black Myth: Wukong. These include technical issues, repetitive gameplay, and the lack of diversity. In the aftermath, this outlet has rated the title 6/10.
Considering the current push for diversity in the gaming industry, more outlets may have done the same. It was previously revealed that Game Science refused to work with Sweet Baby Inc.
This quickly became a point of contention. Meanwhile, popular outlets were criticized for unfairly targeting Black Myth: Wukong, calling the studio out with unproven claims. As such, this outcome is not entirely surprising.
Following this review, many fans have pointed out that Black Myth: Wukong is based on Chinese mythology. Therefore, forced inclusivity is hardly needed in such a story since this is already a problem in the industry.
Nonetheless, the anticipation for Black Myth: Wukong is still quite high. Fans worldwide are already buying the action RPG on Steam in droves, pushing it to the top of the best-sellers list. Elsewhere, the title has been at the top of Steam’s wishlists for several months.
While the diversity argument does not hold much weight, other outlets have pointed out that Black Myth: Wukong has various technical flaws that need to be ironed out. Perhaps reviews should focus on these elements instead of offering needless criticism over diversity.
As Tech4Gamers’ Founder and Editor-in-Chief, I bring over 13 years of PC Hardware Reviewing and 8+ years of IT Project Management experience. Certified in Google IT Support , my focus is on providing honest product reviews and analysis and fostering a strong gaming community with 130k+ members in PPG.
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Valve’s latest update offers Windows 11 support for the Steam Deck OLED.
Some issues still need to be ironed out, including the audio drivers.
Fans of the handheld hope to see further improvements to Windows support.
Just yesterday, we discussed Valve’s plans to fully support the Rog Ally through SteamOS and add Bluetooth connectivity to Steam Deck OLED. Valve today made another announcement. The company now supports Windows 11 with the Steam Deck OLED.
Valve clarified that the Bluetooth connectivity in Steam Deck OLED is accompained by drivers. To install the operating system, you must update your console’s BIOS through SteamOS 3.6.9.
Why it matters: While the Steam Deck primarily uses SteamOS, many are still fond of running Windows on the handheld. Therefore, this option will prove useful for such users.
The Steam Deck Is A Popular Choice For Fans Of Handhelds
The company released many drivers this week, like AMD APU drivers, to ensure compatibility with the Windows 11 operating system. We can also see SD card reader, Wi-Fi, Bluetooth connectivity, and audio drivers. You can find all the drivers here.
However, even with these drivers, the Steam OLED is still not fully compatible with Windows 11. Reports indicate the built-in sound system does not work despite having audio drivers. However, you can use either wired or Bluetooth headphones for the audio.
Officially, dual-boot for Windows 11 and SteamOS is still not available on Steam Deck OLED. To install Windows 11, you must remove SteamOS from your device after saving everything on the SSD.
You can access the boot menu by pressing the power button while holding down the volume down button. The latest OS update is also mandatory before installing Windows 11.
If you want to enter a product key, you need a USB-C hub with an ethernet port. However, if you want to try Windows 11 on the handheld, these steps will be worth it.
While the current compatibility is a great step forward, many users hope Valve will improve the Steam Deck OLED compatibility further with Windows 11 and make it official.
At Tech4Gamers, I mainly cover new gaming news, leaks, and rumours. Aside from that, I love to write features about my favourite games while inserting my opinion about their different aspects.
Story Highlight
Black Myth: Wukong’s review embargo has finally been lifted.
The game has received a solid 84/100 score, making it a GOTY contender.
Reviewers have praised the combat, visuals, and character designs.
Black Myth: Wukong has been in development for a long time, and the excitement has been unreal ever since its reveal many years ago. Following various demos and gameplay videos, everyone is finally looking forward to playing through Sun Wukong’s journey.
With just four days ahead of the release, fans have been patiently waiting for the reviews. The embargo has just been lifted, and Black Myth: Wukong has now received a solid 84/100 score on Metacritic.
Why it matters: Many fans believed Game Science would deliver a title worthy of being called a Game of The Year contender. It seems the team has lived up to these expectations.
Black Myth: Wukong seems to have become one of this year’s biggest releases. Because Game Science is fairly new in the industry, fans were cautious about the action RPG. However, the studio seems to have made a major name for itself after these reviews. A few of the reviews are listed below.
IGN 8/10
GameSpot 8/10
PC Gamer 87/100
Gamingbolt 10/10
WCCFTech 85/100
Reviewers have praised the combat system the most. This is another triumph for Game Science since the combat was the team’s biggest selling point.
Sun Wukong’s large arsenal keeps the experience engaging, while the great mechanics ensure each battle is better than the last. Unreal Engine 5 also delivers exceptional visuals, which are further bolstered by solid character designs.
Moreover, there seems to be a lot of variety in the boss battles and normal enemies. All in all, gameplay fanatics will find a lot to like here. However, the game has a few drawbacks.
The performance isn’t the best, and the game seems to have its fair share of bugs and glitches. Reviewers have pointed to instances of randomly falling through the ground, the language switching between Chinese and English on its own, and more.
It should also be noted that the performance issues were also brought up by two reviewers in the past.
The action RPG has proven to be different from your average Souls-like, which seems to be a plus point for many. The creator of the God of War previously praised the game, and it seems the critics agree with his opinion.
Black Myth: Wukong officially arrives on August 20, and we couldn’t be more excited to finally play the action RPG after years of build-up and hype.
At Tech4gamers, I cover all sorts of gaming news. Whether it’s a leak of any upcoming game or an update, an announcement, or a rumour, I like to write about it all. Over the weekend, I sit and write features where I talk about games that I miss or want to see return.
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Epic Games is still not profitable nearly six years later.
The company has revealed that securing exclusive deals wasn’t always a good investment for them.
However, thefree games strategy has worked out well so far.
Steam has been the most successful platform for PC gaming, but Epic Games decided to challenge it nearly six years ago. While the company is still not profitable yet, it continues to look for ways to grow in the industry.
The platform has pursued various exclusivity deals. It has also offered free games on various occasions, but CEO Tim Sweeney says that the latter ended up being the more viable option of the two.
Why it matters: Epic Games secured exclusivity of various high-profile releases, including Alan Wake 2. The publisher hoped that this would entice PC gamers to shift from Steam.
Epic Games Was Released As A Competitor To Steam
As PC Gamer reported, Epic Games CEO Tim Sweeney talked with the press earlier this week about multiple topics, including the free games strategy.
The CEO revealed that giving away free titles doesn’t hurt sales. Instead, it brings in much more sales as it raises awareness of the game. He emphasized that this strategy has been amazing so far and the most cost-effective aspect of the Epic Games Store.
On the subject of exclusivity deals, Sweeney revealed that the company spent a lot of money to secure these deals. Unfortunately, only a few have proven to work well.
A few of them worked extremely well. A lot of them were not good investments.
-Tim Sweeney
The most recent example of such a deal is Alan Wake 2. According to Remedy, the title has yet to turn a profit, but this may not have been the case if the team had gone ahead with a Steam release from the beginning.
The likes of Dead Island 2 were also released exclusively on this platform for PC gamers.
Fortnite Has Been Epic Games’ Most Successful Release
As for free games, the publisher has previously given away the likes of GTA 5, Death Stranding, and more. The Callisto Protocol is also coming to the store for free later this month.
Nonetheless, Tim Sweeney is hopeful about Epic Games’ future. The company is expected to continue offering various free games as it rises through the ranks of PC gaming.
At Tech4Gamers, I hold the role of a News Reporter, where I merge my passion for gaming with my knack for storytelling. This unique blend allows me to bring you the latest updates, reviews, previews, and features from the gaming world.
Story Highlight
PC gamers have always disliked the trend of mandatory third-party launchers since Steam is the biggest and most well-known platform.
There has been a shift recently, with various big games moving away from these requirements.
Recent examples include Dragon Age: The Veilguard, It Takes Two, and more.
PC gamers have long preferred Steam as their primary launcher on the platform. Valve’s exceptional attention to customer feedback, consumer-friendliness, and more has won the hearts of millions of users.
However, the trend of publishers releasing games that require third-party launchers is quite prevalent on the platform. Popular launches come from EA, Epic Games, Ubisoft, Rockstar, and more. Fortunately, it seems this trend has gradually begun to die down.
Why it matters: Third-party launchers add to needless bloat on PC. They also lead to unnecessary accounts for which users may not remember passwords. This can become a problem for users who have massive game libraries on PC.
Dragon Age: The Veilguard Is Skipping EA Launcher
While its clear that third-party launchers are still around, a major publisher like EA has begun to change this trend. It recently confirmed that Dragon Age: The Veilguard would be playable on Steam without any launcher.
The same publisher recently removed the requirement from It Take Two. 2K is also removing its requirements in games like Civilization 6. Similarly, Civilization 7 will skip this requirement at release.
Kerbal Space Program is another example of a game that had its launcher requirement removed recently. While many other upcoming games will continue the trend of this troublesome practice, this is an encouraging first step.
Any PC gamer will tell you that relying on Steam alone is just better and more convenient. In fact, the many launchers on PC can often become a solid argument for sticking with console gaming.
Most PC Gamers Like To Stick With Steam
While consoles typically require third-party accounts for games that support cross-play and online gameplay, they don’t force you to install separate applications altogether.
Fans hope to see more publishers adopt this approach. These announcements, particularly in Dragon Age: The Veilguard’s case, have already been quite well-received.
Even if certain publishers like Rockstar and Ubisoft continue to promote their own launchers, more studios abandoning this practice would certainly help spread the word and make a case for others to follow suit.
At Tech4gamers, I cover all sorts of gaming news. Whether it’s a leak of any upcoming game or an update, an announcement, or a rumour, I like to write about it all. Over the weekend, I sit and write features where I talk about games that I miss or want to see return.
Story Highlight
Game Pass currently has over 30 million users and hundreds of big games.
While the subscription service offers many amazing titles, the Xbox first-party catalog appears to be shining on the services.
The subscription’s most popular titles currently include Modern Warfare 3, Forza Horizon 5, Minecraft, and various other games from first-party teams.
Game Pass has done wonders for Xbox, allowing its first-party titles to launch on day one to millions of subscribers. Despite various changes to the service recently, Game Pass remains highly popular and is currently home to over 30 million subscribers.
These subscribers have access to countless AAA and AA offerings, but it seems Xbox’s own first-party catalog is shining the brightest on this service. Accoridng to a report, 80% of the most popular Game Pass titles are from Xbox itself.
Why it matters: Microsoft’s first-party catalog proves that the gaming giant has come a long way in the last ten years. Thanks to acquisitions and various other efforts, its first-party output is better than ever.
As reported on Twitter, 8 out of the top 10 most popular Game Pass titles are currently from Xbox itself.
Titles like Crash Bandicoot N. Sane Trilogy were recently released on the subscription service, and the number of players increased by 3000%. This iconic platformer is found at the top of the service right now.
The recently launched Modern Warfare 3 and Diablo 4 are also doing great on the subscription service. Other titles include Minecraft, Sea of Thieves, two mainline entries from the Forza Horizon franchise, and one from Forza Motorsport.
Moreover, Starfield, one of the biggest Xbox exclusives from last year, is just outside the top 10, finding strong in the 11th position. Only Farming Simulator 22 and Rainbow Six Siege are two titles on the top 10 list that aren’t owned by Xbox.
Xbox First-Party Titles Offer A Variety of Experiences
This list serves as evidence that Microsoft’s strategy with Game Pass is working. Apart from day-one releases, the service also keeps older titles active by opening them up to millions of players every day.
Xbox also has various other first-party releases planned for the remainder of 2024. Indiana Jones and The Great Circle and Black Ops 6 will soon join the service, and these titles hold the potential to bring in millions of new subscribers.
At Tech4Gamers, I hold the role of a News Reporter, where I merge my passion for gaming with my knack for storytelling. This unique blend allows me to bring you the latest updates, reviews, previews, and features from the gaming world.
Story Highlight
Xbox previously ported games like Sea of Thieves to other platforms to increase the revenue from first-party releases.
Xbox was successful with this strategy, so it seems to have begun planning more third-party ports.
Recent rumors suggest Forza Horizon 5 and Microsoft Flight Simulator will be the first to make the jump.
Phil Spencer already confirmed intentions to bring more of Xbox’s output to PlayStation and other rival platforms in the past. Microsoft’s current strategy has proven quite successful, and after Sea of Thieves made a huge splash on PS5, the gaming giant is keen to continue its success.
According to a new report from a reliable insider, Xbox is now planning the second wave of first-party releases on multiple platforms.
Why it matters: Because insiders are now hearing more information about Microsoft’s plans, an official announcement could come sooner than anticipated.
Sea of Thieves Performed Well On PS5
Xbox previously ported Hi-Fi Rush, Sea of Thieves, Pentiment, and Grouded to other platforms. These four releases set the stage, hinting that Microsoft would experiment with its older releases.
A renowned industry insider, Tom Henderson, says that Xbox will shortly begin porting the second wave of its exclusives to PlayStation, so more information is expected on the list of games that will make the jump.
Previous rumors have already suggested that the biggest releases, including Starfield, Hellblade 2, and even Halo, are being considered for this push. The latest reports suggest that Forza Horizon 5 will be one of the first to get a PS5 launch.
According to more sources, Microsoft Flight Simulator may be heading to rival hardware too. Elsewhere, games like Doom: The Dark Ages will be released as third-party titles from the very beginning.
Xbox has a wide variety of first-party titles that PlayStation fans want to see on their consoles. Many are even demanding ports for older releases like Killer Instinct and Halo: The Master Chief Collection.
Forza Horizon 5 Could Be A Huge Hit On The PS5
There are also rumblings of Indiana Jones being announced for the PS5. However, this would likely happen later in 2025. For now, the title is set to show up at Gamescom, with a release date announcement expected at the same event.
Needless to say, Xbox will aggressively port its first-party catalog to other consoles moving forward. Perhaps the gaming giant will even prepare a few titles in time for the Nintendo Switch 2’s release, which is rumored to happen after April 2025.
At T4G, my task is to cover the latest news around the gaming globe ASAP and with the utmost precision. I adore all the games and respect all the devs behind the amazing games that we get all year. So, whether it’s a PC or a Console game, I got it all covered.
Story Highlights
Call of Duty: Modern Warfare Remastered is being review-bombed due to the cancellation of the H2M mod.
The mod was supposed to remaster the original Modern Warfare 2 multiplayer using 2016’s Modern Warfare Remastered.
The reviews for the game have now turned overwhelmingly negative after a massive uproar from the fans.
Call of Duty is set to receive a huge wave of new players. Black Ops 6 is coming to Game Pass for the first time, and Modern Warfare 3 has already debuted on the service.
Elsewhere, Call of Duty: Modern Warfare Remastered saw a sudden surge in popularity as the H2M Modern Warfare 2 mod was announced. However, Activision quickly shot down the hype as it didn’t let the mod see the light of day.
This has now led to Modern Warfare Remastered being review-bombed on Steam.
Why it matters: The mod was supposed to bring back the beloved Modern Warfare 2 multiplayer from 2009. The team behind H2M was using Modern Warfare Remastered as the base for this remaster, and fans were excited with the results.
Modern Warfare Remastered Players Are Frustrated With Activision’s Decision
The mod was supposed to be released today, August 16. However, Activision sent out a cease-and-desist notice at the last minute, stopping the development.
This led to a major uproar from the player base, and Modern Warfare Remastered now has ‘Overwhelmingly Negative’ reviews on Steam. The all-time reviews have also turned ‘Mixed’. In just a few hours, the game has already received over 1000 negative reviews.
The effort Activision put into making sure you don’t have fun in this game is the most effort ever. It is not worth full price, multiplayer is unplayable, and every mod that comes out to fix it gets sued.
-Steam User
Modern Warfare Remaster Saw A Huge Surge In Player Counts Due To The Mod
Fans are actively calling out Activision for cancelling the mod. Some reviews ask the players to boycott the game, arguing that the studio is greedy and making sure no fun is left in it.
The whole situation is unfortunate, considering how the mod was helping Activision sell an old game. It helped Modern Warfare Remastered reach a peak player count of 2,557, which was much higher than anything the title had achieved in recent years.
The mod removal is quite unfortunate since another highly anticipated entry is around the corner. Fans were excited about Black Ops 6, but some have asked the community to boycott this release after the publisher’s latest actions.
At Tech4Gamers, I mainly cover new gaming news, leaks, and rumours. Aside from that, I love to write features about my favourite games while inserting my opinion about their different aspects.
Story Highlight
Dragon Age: The Veilguard is finally being released on October 31, 2024.
Like many other titles, it will launch for $70, but the PC version is priced at $60.
A collector’s edition has also been revealed, but it won’t come with the game.
Dragon Age: The Veilguard is an upcoming RPG from BioWare that many people are excited about. The game has generated buzz in the industry ever since it was shown at this year’s Xbox Games Showcase.
After many rumours and leaks, a release date for the RPG was finally announced. Since then, EA and BioWare have also shared more information. According to the latest details, the game won’t cost the same for consoles and PCs.
Why it matters: AAA releases have begun to cost more and more with time, so having different price tags on different platforms can prove to be controversial.
Dragon Age: The Veilguard Costs More On Consoles Than PC
The official EA blog confirmed that the RPG will finally be released on October 31. However, more information was revealed, such as the different editions and their prices.
Dragon Age: The Veilguard’s collector’s edition costs $150. While this price isn’t incredibly high as far as collector’s editions go, the package does not include the game itself. This came as a surprise to many fans.
However, what fans found even more surprising was the fact that this RPG costs more on consoles. If you want to buy the game on Xbox Series S|X or PS5, then you would have to pay $70.
On the other hand, PC users can enjoy the latest Dragon Age entry for just $60, and BioWare has yet to share any explanation for this discrepancy. Considering the fact that PC ports hold the potential to be the best version of any given release, this price difference is not a small deal.
Here’s hoping that the $10 discount doesn’t translate to a poor port. The gaming industry has already seen enough of those in recent years, so fans are hoping Dragon Age: The Veilguard won’t repeat this mistake.
Regardless of the price difference, many fans are still excited about the RPG. There seems to be a lot to like here since BioWare is skipping microtransactions and battle passes. The team is also bringing twice as many characters as the last Dragon Age entry, leading to plenty of buzz ahead of release.
As a Hardware Expert at Tech4Gamers, I blend my Computer Science expertise with a love for technology. Through comprehensive reviews and comparisons, I guide our audience in making informed tech decisions.
Dr. Usman Saleem
At Tech4Gamers, I’m the PC Hardware Specialist, primarily contributing to the “Best-Ofs” section. I provide thoughtful buying advice based on thorough testing and personal expertise. I also review hardware products and games to keep things fresh.
After testing the Ryzen 5 9600X, it’s time for me to look at the next available Zen 5 chip: the Ryzen 7 9700X. In terms of price and power target cuts, it follows the same pattern as the Ryzen 5 9600X. Does it show the same performance differences as the 9600X, though? Let’s find out.
Why Trust Tech4Gamers
Usman Saleem is our hardware tester who loves to put all the latest GPUs, CPUs, RAM, and motherboards for a spin.
50+ CPUs tested and reviewed by our team of hardware experts (Tech4Gamers Team).
800+ hours spent testing different processors for our reviews.
At Tech4Gamers, ensuring you get reliable information is our priority. That’s why every hardware round-up undergoes a meticulous review process by our team of experts and editors. Each review is carefully examined against our strict editorial guidelines, guaranteeing you trustworthy insights you can depend on.
Key Takeaways
The Ryzen 7 9700X is ideal if you want top-class single-core performance and power efficiency and/or heavily use AVX-512 instructions. You should also get it if you’re willing to play with its power limits to unlock its full potential.
Don’t get the Ryzen 7 9700Xif you want the best multi-core performance or value out of your money (especially for gaming) or if you expect an included stock cooler.
The Ryzen 7 9700X is AMD’s exceptionally power-efficient mid-to-high ranger. It shows decent performance gains in some tasks but fails to impress in most workloads.
Let’s look at the specifications and how they compare to its competitors.
Notably, the Ryzen 7 9700X received a $40 lower price tag than its predecessor, the Ryzen 7 7700X. In this price segment, it competes with Intel’s Core i7-13700K, Core i7-14700K, and AMD’s Ryzen 7 7800X3D and Ryzen 9 7900X chips.
Looking to build a Ryzen 7 9700X system? Our guides may come in handy:
I discussed the major Zen 5 and platform-related changes in detail in our Ryzen 5 9600X review, so I’ll keep it short here.
Processing Node
The Zen 5 cores are based on TSMC’s new 4nm FinFET process, a step up over the 5nm process of the last gen. Each chip packs 8.31b transistors, compared to the 6.57b of Zen 4. However, the I/O die uses the 6nm TSMC node as before.
Zen 5 Architecture
With the new Zen 5 architecture, AMD has improved all aspects of the chips, namely the front end, execution window, and back end.
Front-end: AMD has improved branch prediction (accuracy and latency), enhanced the instruction cache bandwidth, and added dual decode pipes to allow more instructions to be fetched from memory simultaneously.
Dispatch and execute: We have a wider dispatch/retire queue (8-wide vs. 6-wide) to accommodate more instructions, a more unified ALU scheduler to issue instructions more efficiently to execution units, and a larger overall execution window.
AVX-512 support: The floating-point unit (FPU) now features a full 512-bit data path for AVX-512 instead of the double-pumped 256-bit path of Zen 4.
Load-store unit: The load-store unit features increased L1 cache capacity and bandwidth, a 12-way path, and improved data prefetching for quicker instruction fetching.
Reduced Power Targets and Clock Speeds
More shocking than the Ryzen 5 9600X’s TDP being cut to 65W is the 9700X’s to that same point. With the 65W TDP, the 9700X also has reduced base clock speeds (3.8 GHz vs 4.5 GHz). This essentially makes it the Ryzen 7 7700 (non-X) successor, as it also had a 65W rating and a base frequency of 3.8 GHz.
With these changes combined with the new Zen 5 architecture, AMD promises 15% better thermal resistance. The CPUs will also run a 7°C cooler at the same TDP.
New Chipsets
AMD is set to release 4 new chipsets as part of the 800-series lineup to support the Ryzen 9000 chips, but of course, the 600 series motherboards support them just fine.
AMD’s 800 series chipsets (Image Credits: AMD)
The four chipsets are X870E, X870, B850, and B840. USB 4 are mandatory in both X870 and X870E chipsets, which is also the key difference between X870 and B650E.
Overclocking Enhancements
AMD’s new AGESA firmware will support DDR5-8000 memory, and JEDEC DDR5-5600 memory is supported out of the box. We also get better-optimized performance profiles and support for on-the-fly memory overclocking.
AMD has introduced a new Curve Shaper feature for CPU overclocking. This feature adds to the Curve Optimizer functionality by allowing users to optimize voltage across 15 different frequency-temperature bands.
Unboxing and Design
Ryzen 7 9700X Box
Ryzen 7 9700X
The CPU uses the same box and design as the Ryzen 7000 series chips.
Test Bench
Let’s move on to testing. Here’s our current test bench for that:
Storage for Games: Sabrent Rocket 4 Plus 4TB Gen4x4 NVMe SSD
Power Supply: Fractal Design ION+ 2P 860W Platinum
Operating System: Windows 11 Pro Build 22H2, Build 22621
Ryzen 7 9700X installed
Here’s the CPU-Z screenshot for the Ryzen 7 9700X.
Ryzen 7 9700X CPU-Z
Testing Methodology
Used default Auto and Stock settings for all tests.
Disabled any default performance boost options in the BIOS.
Loaded EXPO and manually adjusted DRAM timings and voltage for each test.
Left all other voltages on Auto.
Ran the cooling system’s pump and fans at full speed (100%) during testing.
Kept the graphics card at its stock settings.
Updated the motherboard’s BIOS to the latest version.
Used Nvidia driver 517.48.
Monitored all sensors with HWinfo64
General Benchmarks
First, a look at our general tests.
General benchmarks
1 of 3
A less-than-ideal start for the Ryzen 7 9700X in the AIDA64 data encryption test. It trails the Ryzen 7 7700X by nearly 17%.
Although the numbers are great in the wPrime 1024M calculation, the Ryzen 7 9700X couldn't manage to top its predecessor.
Again, the Ryzen 7 9700X trails the Ryzen 7 7700X in both compression and decompression speeds, but it did beat the 7800X3D, if that's any consolation.
Overall, the Ryzen 7 9700X had a terrible outing in our general benchmarks, beaten by the Ryzen 7 7700X in every test.
Rendering Benchmarks
Let’s move on to the rendering benchmarks.
Rendering benchmarks
1 of 5
Starting with Cinebench R23, the Ryzen 7 9700X topped our single-core performance charts. However, its multi-core numbers aren't impressive, and the CPU still lags behind three competing Intel chips in our list.
In the Corona render test, the Ryzen 7 9700X stood out with a 12% lead over the 7700X but continued trailing the 13600K, 13700K, and 14700K(F) CPUs.
Again, in the light-simulating Frybench test, we see a small improvement over the last generation.
The Ryzen 7 9700X again topped the single-threaded performance pile while also gaining a 12% lead in multi-threading performance over the 7700X.
In the IndigoBench Supercar render, the 9700X finished proceedings with a 7.5% lead over the 7700X.
The Ryzen 7 9700X comfortably stood on top in single-threaded performance based on our rendering benchmarks. However, the multi-threaded performance hasn’t substantially improved (except in Geekbench 5). It also fell behind Intel’s trio of the 13600K, 13700K, and 14700KF chips in all multi-threaded tests, but that’s expected given the difference in core counts.
Gaming Benchmarks
How did the 9700X perform in gaming? Well, great, but not comparatively so.
1080P gaming comparison (Image by Tech4Gamers)
It only managed a 2% increase in performance over the last generation. As I noted in my testing, the problem clearly consists of power and clock speed constraints.
Thermals and Power Consumption
Lastly, we will look at how the CPU performed regarding power consumption.
Thermals and power consumption (Image by Tech4Gamers)
Stellar numbers from both Zen 5 CPUs in our list! Both 65W CPUs consumed under 90 watts on average, with the 9700X at 89 watts. Moreover, the Ryzen 7 9700X actually ran 4°C cooler than the 9600X, which shows its incredible efficiency. When you compare to the last generation’s 7700X, these numbers become even more impressive given that the 9700X was ahead in all but our general benchmarks, which only test specific capabilities of the chip.
At 57°C under load, I wonder how much better the CPU could have done at a 105-watt power target. There is plenty of thermal headroom here, with the CPU’s Tjmax at 95°C. Thus, a higher TDP and clock speeds out of the box would have helped the CPU, especially in our gaming benchmarks. If you ask me, AMD missed an opportunity here, especially since AMD was already well ahead of Intel regarding power efficiency in their gaming chips.
Is The Price Ideal?
Just like with the Ryzen 5 9600X, I can’t say the CPU’s $359 price tag is ideal, even though it is $40 less than the Ryzen 7 7700X at launch. This is an 11% difference, while the CPU only showed an 11% (or more) uplift in none but two tests. It was beaten in all our general benchmarks and only took a 2% lead in 1080P gaming performance.
Let’s also not forget Intel’s 13600K, 13700K, and 14700K CPUs, all of which are significantly cheaper and perform better in most workloads. The only trade-off with them is their power consumption, of course.
Should You Buy It?
To be or not to be?
Buy It If:
✅Power and thermal efficiency is important: For the performance you get, the Ryzen 7 9700X runs unbelievably cool and consumes very little power, even under full loads.
✅Your workloads are mostly single-threaded: While it performs quite well in multi-threaded workloads, too, it really takes the crown in single-threaded performance.
✅You need AVX-512 support: With Zen 5, AMD has added a 512-bit pipeline for AVX-512 workloads.
Don’t Buy It If:
❌You’re looking for a pure gaming CPU: For gaming, the 7800X3D from AMD is still the king and comes with a cheaper price tag than the 9700X.
❌You have no budget for aftermarket cooling: The CPU does not come with a cooler, which I couldn’t make sense of, considering AMD has always provided them with 65W chips.
❌You need top multi-core power: For multi-threaded workloads, Intel’s Raptor Lake unlocked i5s and i7s will serve you much better at cheaper or similar price points.
My Thoughts
The Ryzen 7 9700X had potential—no, it has potential, in fact—but it is highly limited by its power limitations. These limitations make it amazingly power-efficient, of course, but they also mean it couldn’t show enough gains in most tasks to really justify the purchase. This also meant that it fell behind its predecessor in some of our benchmarks.
AMD did not need to limit the CPU to 105 watts, especially since it puts it in the same category as the 6C/12T 9600X. They were also already ahead of Intel in power efficiency, anyway. The 7700X, for example, consumed 136 watts in our Cinebench R23 test, which is much less than competing CPUs like the 13600K.
In terms of price, the $40 price cut compared to its predecessor doesn’t help much either; the R7 7700X costs around $294 now, while it’s only beaten by 12% in the best-case scenario in our tests. Intel’s 13700K is also far better (cheaper, better gaming, and multi-core performance), while the 14700K takes multi-core performance even further ahead for $381.
At the time of writing, I would only recommend the 9700X to those coming from an older generation and who are primarily after solid single-core performance with exceptional efficiency. Of course, everything changes if you know your way around overclocking, removing the power limits and really letting this chip breathe can give it significant performance gains. Who knows? Maybe AMD will release a patch to increase the power limits by default.
At Tech4gamers, I cover all sorts of gaming news. Whether it’s a leak of any upcoming game or an update, an announcement, or a rumour, I like to write about it all. Over the weekend, I sit and write features where I talk about games that I miss or want to see return.
Story Highlight
According to a job listing, Santa Monica seems to be working on more than one God of War title.
One of these is almost certainly the next mainline entry that continues Kratos’ journey.
Going by past rumors and speculation, the other could be a solo spin-off based on Atreus.
God of War continues to reign as one of PlayStation’s biggest IPs. Following the release of God of War Ragnarok, excitement for the IP’s future is higher than ever since endless possibilities lie ahead.
While it’s no secret that Santa Monica is working on God of War, a new job listing spotted by insider CindieStarLight on the Tech4Gamers Forums suggests that the team is simultaneously working on multiple new entries.
Why it matters: The studio has released just two games in the last decade, but it may be looking to increase this output in the future.
Santa Monica Job Listing – Source: Tech4Gamers Forums
Santa Monica Studio’s latest job listing is for a senior combat Designer (Hero). The team seeks someone to work on one or more third-person melee action RPGs.
Must be able to speak to and discuss, hero combat systems, mechanics, and enemies in one or more 3rd person melee action RPGs.
-Santa Monica Job Listing
Moving forward, the preferred experience section confirms that this employee will work on God of War.
Candidates who are fluent with the combat design choices, mechanics, and enemies in God of War.
-Job Listing
Because of the wording used in the requirements section, Santa Monica appears to imply that the employee will work on more than one game. Looking at the preferred experience, it appears both these games will be based on God of War.
A new title focusing on Kratos is almost certainly being worked on now, but the other entry is more interesting. Perhaps the team is working on a spin-off based on Atreus since there has been speculation about such a release in the past.
Atreus has seen great development over the last two releases, and Santa Monica even introduced playable segments for him in God of War Ragnarok. These could be expanded upon in a new game, allowing the team to focus on someone other than Kratos before eventually returning to the Spartan.
Atreus Might Return To The Spotlight
Not too long ago, PlayStation did the same with Miles Morales, releasing a standalone game based on the character that performed quite well. Miles Morales then eventually returned for Spider-Man 2.
This would be an interesting direction since rumors suggest that remakes are in the works to expand the series further. Santa Monica is also set to debut God of War Ragnarok on PC soon.