At Tech4Gamers.com, I cover the latest news and rumours in the gaming industry, from new game releases to hidden gems and video game leaks. Furthermore, I occasionally write tech articles about video game consoles, providing insights into the hardware and software that powers our gaming experiences.
Key Takeaways
GTA 6 is anticipated to be one of the most realistic games to date, but this may ruin the experience for some players.
One example is the realistic police chase system, which makes it hard to get the police off your back even if you commit a small crime in the game.
One way to counter this is to add certain cheat codes in the game that let you turn off certain attributes to retain the fun element.
Rockstar is known for producing many masterpiece games throughout the years. Their games have served the gaming industry like no other game development company’s games have ever done.
One of the biggest reasons their games are on a different level is the attention to detail and focus on realism. Games like Red Dead Redemption 2 and GTA 4 prove that. The expectations for realism in GTA 6 are even higher. However, this desire for realism may disappoint many.
For instance, in Red Dead Redemption 2, you almost immediately get a wanted level whenever you commit a crime like stealing a horse or killing an NPC. That happens in other GTAs as well. But what happens here is that you can’t easily get away with that wanted level.
Red Dead Redemption 2 (Image By Tech4Gamers)
If you stand against the police, your wanted level will keep increasing. With an increased wanted level, you will get a higher bounty on your head, which you will have to pay to call the police off you.
You will get a small bounty even if you immediately leave the area after committing the crime. But the thing that becomes the most troublesome is that if you don’t have enough money to pay off the bounty, you can’t peacefully enter the town where you committed the crime.
If the police see you entering the town, they will start chasing you. And even if you get away, you will get an additional bounty. Ultimately, you will have to pay off the bounty by any means, or you can not enter without the police coming after you.
Wanted Level In RDR2 (Image By Tech4Gamers)
This great feature adds realism to the game but can sometimes be exhausting. I often want to do what I like in the game without worrying about the bounties and the police problems I will face afterward.
This is still somewhat okay in the world of Red Dead, but if the realism in GTA 6 is of the same magnitude, especially in the police chase system, it will surely affect the fun element in the game by a big margin.
Ways To Keep The Realism Balanced In GTA 6
Red Dead Redemption is a slow-paced and dramatic game, so these details don’t negatively affect the gameplay. But imagine if you intentionally or unintentionally hit an NPC with a car in GTA 6, and you get chased for life until you pay off the fine. Wouldn’t it get annoying at one point?
I will still enjoy the simulation side of things until I feel like taking a car to the beach and running off every NPC I see, which I won’t be able to do because of the realistic police system.
If Rockstar adds this level of realism, they would also need additional features to counter these issues. One example of these features is bribing police officers, which allows you to get away with a crime by paying a comparatively small portion of your money.
GTA 6 (Image By Tech4Gamers)
Another way Rockstar can make the gameplay experience less stressful and fun for players is to introduce cheat code options for no-wanted levels, infinite health, and more.
Surely, all Rockstar games feature cheat codes for many things,. But cheats for infinite health and no-wanted level are missing from modern games. Once they are included, players will have more freedom in the game.
At Tech4Gamers, I proudly wear the title of Comparisons Specialist. Focused on CPUs and GPUs, I bring forth a wealth of hands-on experience and a keen eye for detail to provide our audience with the latest insights and analyses.
Proces
Intel Core Ultra 7 265K
Rated: 8.8/10
AMD Ryzen 7 9800X3D
Rated: 9.2/10
Pros And Cons
CPU
Pros
Cons
Core Ultra 7 265K
✅ Has 12 more physical cores
✅ Unlocked multiplier
❌ Worse in terms of performance
Ryzen 7 9800X3D
✅ Has 67MB larger L3 cache size
✅ Better in terms of performance
❌Much more expensive
Key Takeaways
We saw an overall difference of around 30% in gaming performance, with the AMD chip being in the lead, whereas the Intel chip was ahead by 33% in the productivity tests.
Thermals were around 10% higher on the 9800X3D in our testing, whereas the power consumption was around 11% higher on the Intel processor.
As of late November 2024, the 9800X3D is about 95$ more expensive than the 265K.
Taking into account the price difference, gaming performance, and productivity of each chip, along with their strengths and weaknesses, this decision more or less boils down to your budget.
Why Trust Tech4Gamers
Uzair is our comparison expert who has been comparing graphics cards, and processors.
500+ components tested and compared by our team of comparison experts (Tech4Gamers Team).
1000+ hours spent testing different components for our comparisons.
At Tech4Gamers, ensuring you get reliable information is our priority. That’s why every comparison undergoes a meticulous review process by our team of experts and editors. Each comparison is carefully examined against our strict editorial guidelines, guaranteeing you trustworthy insights you can depend on.
Core Count: The 9800X3D has 8 cores and 16 threads, which is not far off the 265K’s 20 cores (8 P-Cores, 12 E-Cores) and 20 threads, as one might think at a glance.
Clock Speed: The 9800X3D has a base clock of 4.7GHz and a boost of up to 5.2GHz, which is different from the 265K’s 3.9GHz base and 5.4GHz boos clocks.
Cache: The 9800X3D has an excellent 96 MB cache buffer, while the 265K has a much smaller 30 MB buffer.
TDP: The PL1 TDPs of the Core Ultra 265K and the Ryzen 7 265K are 125 watts and 120 watts, respectively. The 265 K’s PL2 TDP is much higher than the Core Ultra 265K.
Process Node: The 9800X3D has a 4nm process size, whereas the 265K has a slightly more efficient 3nm fabrication process.
Previously, we compared the Ryzen 7 9800X3D against Intel’s latest and greatest processor, the Core Ultra 285K. In the Ryzen 7 9800X3D vs Core Ultra 7 265K comparison, we will see how AMD’s latest 3D V-Cache processor performs in all metrics that matter compared to something closer to its price range.
Gaming Benchmarks – 1080p
The most important aspect of these CPUs for the average consumer is how they compare against each other in games. To do this, we have put both of them head-to-head against one another using a test bench, the specs of which you can read below:
Assassin’s Creed: Mirage @1080p (Image By Tech4Gamers)
Surprisingly, our AC Mirage test showed very little difference between the two processors. The 9800X3D had an average performance of 177 FPS, which was only 1.14% better than the 265K’s 175 FPS.
The minimum framerates deviated quite a bit more, with the 9800X3D getting a minimum framerate of 154 FPS, whereas the 265K had a minimum of 132 FPS.
Baldur’s Gate 3
Baldur’s Gate 3 @1080p (Image By Tech4Gamers)
There was a huge difference between the two chips. The 9800X3D had an average of 217 FPS, whereas the 265K had an average of 128 FPS, which was a difference of around 70%.
The minimums deviated even further from each other, with the 9800X3D achieving lows of 176 FPS, whereas the 265K dipped to 98 FPS, a difference of around 80%.
Black Myth: Wukong
Baldur’s Gate 3 @1080p (Image By Tech4Gamers)
Once again, we only saw an 8% difference in this game between the two chips. The 9800X3D had an average framerate of 119 FPS, while the 265K hovered closer to an average of 110 FPS.
The 1% lows of the 9800X3D were around 68 FPS, whereas the 265K had a minimum framerate of 56 FPS, which was a difference of around 21%.
Cyberpunk 2077
Cyberpunk 2077 @1080p (Image By Tech4Gamers)
Our testing of Cyberpunk 2077 showed a difference of around 23%, with the 9800X3D in the lead. The chip had an average of 238 FPS, whereas the 265K had an average closer to 194 FPS.
The 9800X3D had minimums of around 162 FPS, whereas the 265K had 1% lows closer to 124 FPS, which puts the AMD chip 30% ahead of the Intel processor.
Space Marine 2
Space Marine 2 @1080p (Image By Tech4Gamers)
In this War Hammer 40K adaptation, the 9800X3D flew past the Core Ultra with an average of 129 FPS, 92% higher than the 67 FPS that the Intel chip could muster.
The minimums were around 65 FPS on the 9800X3D, about 67% higher than the 39 FPS of the Core Ultra 7 265K.
Starfield
Starfield @1080p (Image By Tech4Gamers)
We saw about a 12% difference in Starfield’s performance, with the 9800X3D hovering around 258 FPS, whereas the 265K held closer to 230 FPS.
1% lows approached 158 FPS on the 9800X3D, which was 19% ahead of the 132 FPS that the 265K had.
World Of Warcraft
World Of Warcraft @1080p (Image By Tech4Gamers)
World Of Warcraft enjoyed a 28% performance uplift on the 9800X3D, with the chip getting a framerate of around 272 FPS, while the 265K had a framerate closer to around 212 FPS.
The uplift in the 1% lows fell to around 22%, with the 9800X3D getting a framerate closer to around 188 FPS, while the 265K held its own at around 154 FPS.
Fortnite
Fortnite @1080p (Image By Tech4Gamers)
Finally, for the last game of our testing, we saw a 38% performance gain in Fortnite, with the 9800X3D getting an average of 450 FPS, while the 265K was closer to 325 FPS.
The difference in the 1% lows was around 43%, with the 9800X3D reaching a minimum of 145 FPS, whereas the Intel processor stuck closer to 101 FPS.
Productivity Benchmarks
Now that we’ve gotten the brutish games testing out, this part of the Ryzen 7 9800X3D vs Core Ultra 7 265K comparison will focus on the productivity benchmarks for these two chips. We will perform these using the same test bench as the gaming tests.
CPU Z
CPU Z (Image By Tech4Gamers)
The single-core test went slightly better on the 265K. It scored 853 points, which was around 9.8% better than the 777 points that the 9800X3D got.
The multi-core test was a complete bloodbath. The 9800X3D scored around 8722 points, while the 265K was around 79% ahead with a score of 15577 points.
Cinebench
Cinebench (Image By Tech4Gamers)
The Cinebench single-core score was around 28% higher on the 265K, with a score of around 1612 points on the Ryzen, while the Intel chip held around 2060 points.
The 265K was around 51% better regarding multi-core performance, with a score of 34703 points, while the 9800X3D scored around 23020 points.
Photoshop
Photoshop (Image By Tech4Gamers)
The 9800X3D was around 31% faster in Photoshop because of the extra GPU headroom it freed up, which shows that synthetic benchmarks aren’t the best way to gauge a processor’s performance.
In our testing, Intel’s chip scored around 8934 points, while the 9800X3D scored around 11734 points, which would make a huge difference in real-world performance.
Our games suite for this test showed a couple of GPU-bound games in which the 9800X3D did not provide much of a benefit and some games in which it was miles better. Overall, we saw an almost 30% difference between the performance of the 9800X3D and the 265K, which is a monumental difference.
1% Lows
The difference in the 1% lows was a bit larger, with the 9800X3D being around 33% faster than the Intel chip. This made a noticeable difference when we were playing these games, making the gameplay of the Ryzen chip noticeably smoother.
Productivity Performance
The 9800X3D was behind the 265K in synthetic benchmarks, especially in multi-core performance. However, it took the lead when we tested the Pudget benchmark using Photoshop on both systems. The 9800X3D was around 31% faster because of the extra GPU headroom it provided.
Temperature
Game
Ryzen 7 9800X3D
Core Ultra 7 265K
Assassin's Creed: Mirage
71
57
Baldur's Gate 3
69
65
Black Myth Wukong
68
60
Cyberpunk 2077
68
66
Space Marine 2
65
61
Starfield
72
62
World Of Warcraft
70
62
Fortnite
66
65
Average Temperatures
68.625🌡️
62.25🌡️
Winner: Core Ultra 7 265K
Regarding thermals, the 9800X3D got a bit toastier than its rival. It was about 10% hotter while still within safe temperatures. The extra thermal headroom of the 265K is nice, but the 9800X3D is still more than adequate to prevent any heating issues.
Power
Game
Ryzen 7 9800X3D
Core Ultra 7 265K
Assassin's Creed: Mirage
94
105
Baldur's Gate 3
99
111
Black Myth Wukong
92
101
Cyberpunk 2077
89
108
Space Marine 2
98
109
Starfield
99
98
World Of Warcraft
92
102
Fortnite
91
105
Average Power Draw
94.25⚡
104.875⚡
Winner: Ryzen 7 9800X3D
The two chips’ power consumption was close, but the 9800X3D was in the lead by around 11% this time. This difference, coupled with the huge gains in performance for the X3D chip, makes it very power-efficient compared to its rival for this comparison.
Price And Value
CPU
Ryzen 7 9800X3D
Core Ultra 7 265K
Price Difference
Launch MSRP
💲479
💲405
18.27%
Current Price
💲479
💲384
24.74%
When writing this article, the Core Ultra 7 265K was about 25% or 95 dollars cheaper than the 9800X3D. This roughly matches the difference in performance we’ve seen at 1080p gaming, though the 9800X3D is a bit better value for your dollar.
What We Recommend
Ryzen 7 9800X3D: The difference in performance between these chips and all of its competition is truly remarkable. Though the delta might become smaller with gaming at higher resolutions, the limit to which this chip allows modern GPUs to stretch their legs is astonishing.
Core Ultra 7 265K: Though there is quite a bit of difference in performance between this chip and its rival, it performs adequately for its price. In addition, its productivity performance is also nothing to scoff at. For some users, the Core Ultra 7 265K might be all they need in their gaming/work systems.
We recommend that you get the X3D chip if your system’s heaviest activity is gaming. However, the Core Ultra 7 265K is a good, slightly cheaper processor if your budget does not allow this.
FAQs
What platform does the 9800X3D use?
The AMD Ryzen 7 9800X3D uses the AM5 platform.
What platform does the 265K use?
The Intel Core Ultra 265K uses the FCLGA1851 socket.
How many other processors use the AM5 platform?
All of the Ryzen 7000 series of chips and the Ryzen 9000 chips use the AM5 platform.
What other processors use the same platform as the 265K?
As of late November 2024, only the new Core Ultra 200 series of chips uses the FCLGA1851 platform.
What is the max resolution for an output display for the 265K?
The 265K can display 8K @60Hz using a Display Port.
At Tech4Gamers, I contribute as a Senior News Reporter, combining my skills and gaming enthusiasm to keep our audience updated on the latest developments.
Story Highlight
Stalker 2 renders as low as 864p on the Xbox Series X when running in performance mode.
The game still fails to get close to its 60FPS target due to CPU limitations.
Certain sections can even lead to freezes that last over five seconds on the console.
Stalker 2 is out globally and has shown promising results on day one. Despite mixed reviews, the game seems to have solid foundations that can be built upon in the future through updates and fixes.
One major area that still needs plenty of attention is optimization. As we highlighted in our review, the game does not run the best on PC, but console performance is even worse. According to an analysis, Stalker 2 typically stays well below its 60FPS target on Xbox Series X.
Why it matters: Many were already concerned about the performance after the minimum system requirements were revealed. It seems these concerns were not misplaced.
Digital Foundry’s latest testing highlights that Stalker 2 renders between a dynamic 864p-1152p in performance mode on the Xbox Series X. This resolution is then reconstructed to a 4K image, producing a soft image.
Unfortunately, the sacrifices to image quality don’t guarantee a consistent 60FPS experience. The analysis shows that Stalker 2 almost always stays within the mid to high 40FPS range, but it can drop as low as 37FPS in extreme cases.
Achieving 60FPS is practically impossible except for rare instances within enclosed spaces. This is because Stalker 2 is extremely CPU-limited. The testing shows that the game’s CPU performance is not the best in general, so more optimization is needed in this department.
The Xbox Series X’s gameplay can even freeze for multiple seconds when entering an intensive area, such as a town.
GSC Game World Is Already Working On Fixes For Its Latest Release
On the other hand, quality mode runs better on the console since it allows for more CPU headroom. Frame-time spikes are not non-existent when the first-person shooter is locked to 30FPS, but they are much improved over the inconsistent spikes noted in the performance mode.
Going by the testing, Stalker 2’s performance is clearly concerning. As one of this year’s biggest Xbox titles, the title is not doing a great job showcasing this console’s capabilities.
Fortunately, patches and fixes are on the way and may help alleviate some of the issues with the game’s CPU-limited nature. What are your thoughts on this performance? Let’s discuss this in the comments and on the Tech4Gamers Forums.
At Tech4Gamers, I contribute as a Senior News Reporter, combining my skills and gaming enthusiasm to keep our audience updated on the latest developments.
Story Highlight
Remedy is focused on producing excellent remakes for Max Payne.
The studio hopes to meet Rockstar Games’ high expectations with this release.
It has also been confirmed that Rockstar Games will take care of the budget for marketing and production.
Remedy has returned with a small update on the Max Payne remakes. Following confirmation of production kicking off and moving along smoothly, the team has highlighted its primary goals for the project.
According to Remedy’s CEO, the studio intends to produce an excellent rendition of the classic third-person shooters.
Why it matters: Owing to the current popularity of remakes, Remedy has the opportunity to introduce Max Payne to a massive audience. The team must, therefore, ensure these projects are at their best from day one.
As part of its focus on partner franchises, Remedy hopes to build a strong action game team. Max Payne is part of the same initiative since the franchise is owned by Rockstar Games.
This studio is also funding the project and recently allocated a bigger budget for the remakes. As per CEO Tero Virtala, the team is focused on both commercial success and reaching a high bar of quality for the remakes.
Our primary goal is clear: to create an excellent Max Payne Remake.
-Tero Virtala
Furthermore, the studio confirmed that Rockstar Games will take the lead on marketing. This means that practically all of the expenses are being handled by the owner of the IP, and Remedy has stated that it does not intend to disappoint Rockstar Games.
According to the CEO, the studio’s current work is in line with Rockstar Games’ expectations. Remedy itself has very high expectations, so there is little room for error.
The Max Payne franchise is one of Remedy’s biggest IPs.
More meaningful information on the remakes should be available at some point next year as the studio makes significant progress in production. As for other franchises, CEO Tero Virtala recently confirmed that Control 2 is set to be an action RPG with a higher budget than its predecessor.
At Tech4Gamers, I contribute as a Senior News Reporter, combining my skills and gaming enthusiasm to keep our audience updated on the latest developments.
Following a gruelling, passion-fueled journey, GSC Game World has finally launched Stalker 2. While completing and shipping a game is a major achievement in its own right, GSC’s ability to produce an experience of this magnitude deserves more praise than one would usually attribute to a game release.
The game is far from perfect, yet I can’t help but appreciate everything the studio has achieved with this incredible blend of survival horror, first-person shooter, and open-world gameplay.
From the beginning, it’s clear that Stalker 2 is special, and even bogged down by a slew of technical hiccups, the game rarely fails to impress.
Key Takeaways
Stalker 2 is a gritty and immersive blend of survival horror, open-world exploration, and first-person shooting, set in a hauntingly atmospheric post-apocalyptic world full of danger and discovery.
You should buy it if you are into survival games and you’re a fan of the Stalker series.
You should avoid Stalker 2 if you’re after a polished experience and are not interested in dealing with technical issues.
[toc]
Story
It Doesn’t Take Long For Things To Go Wrong In The Zone | Image via Tech4Gamers
Stalker 2 begins with a simple premise, and the main story doesn’t needlessly take up your time. Following a short introduction of protagonist Skif, a lone wolf out to survive and make the best of a harrowing situation, the game sets you loose in a massive open world.
Set in a fictional post-apocalyptic world where a second nuclear explosion in Chornobyl gives birth to a twisted amalgamation of radiation-filled areas, mutated creatures, and mysterious artifacts, the game presents a bleak world that players must discover and navigate throughout the story.
Stalker 2’s narrative also involves different choices, a core theme of the experience. Deciding who is friend or foe is crucial to the narrative, with these choices leading players down different paths that ultimately result in one of four different endings.
The main story aside, Stalker 2 is at its best when players craft their own experiences. As a huge sandbox, the experience practically demands players engage with twisted beasts, conspicuous NPCs, and the resources scattered throughout the world.
These events can play out wildly differently depending on your actions and approach, leading to personal stories that end up just as memorable as the main narrative, if not more memorable.
The Open World Pulls You In
The Open World Is Full Of Interesting Locations | Image via Tech4Gamers
Stalker 2’s world and atmosphere were easily my favorite parts of the experience. Exploring decrepit buildings, navigating through dark caves, or simply traversing large open fields can be incredibly intense because of this atmosphere.
There is a sense of calm and tranquillity in the quieter moments of Stalker 2, but the game wastes no time in ramping things up when the action gets going. Staying thematically true to its depressing nature, the open world also presents a grim outlook more often than not.
The zone, as GSC dubs it, is full of resources to scavenge, yet around every corner lurks unspeakable danger. This contrast gives the world a personality that very few modern games can boast.
Each part of the zone has a different tale to tell, and it’s this very sense of wonder and discovery that kept me coming back to Stalker 2 for more during my first playthrough.
Gameplay
The core gameplay loop consists of unravelling the many mysteries lurking deep within the zone. As a Stalker, Skif must go through each nook and cranny for ammunition, gear, and other resources.
Each situation presents a choice. Do you risk exploring the abandoned outpost out in the distance for a shot at discovering a new piece of gear, or do you simply take satisfaction in the safety of your comfort zone? These types of choices add an element of strategy to the gameplay.
Surviving, Not Thriving
The Zone Is Not Forgiving At All | Image via Tech4Gamers
Survival is, as you would expect, at the heart of Stalker 2. The game can present an unexpected sense of challenge because of its unrelenting commitment to the authentic Stalker experience, potentially dissuading new players in the beginning.
Inventory management is plentiful. Skif can become hungry if left unfed, and escaping firefights will often leave you bleeding out. Weapon degradation also fleshes out survival elements further, making it so guns end up jamming mid-firefights without proper maintenance.
Stalker 2 is also far from a power trip. Skif is as fragile as anybody else in the zone, forcing players to carefully pick their battles. It doesn’t take much for the AI to kill you in this game, adding a heightened sense of tension to each encounter.
When these mechanics work in conjunction, Stalker 2 offers an exciting display of horror and survival. The unpredictable nature of anomalies and supernatural events that bend the rules of nature add further depth to the experience.
A by-the-books encounter can go all too wrong due to an unexpected vortex, but these moments also present an opportunity to benefit from the zone’s chaotic nature.
The Gunplay Is A Mixed Bag
Gunplay Takes Some Time To Get Used To | Image via Tech4Gamers
Much of your time in the game will be spent shooting NPCs and disfigured beasts. In terms of gunplay, GSC’s approach is a major departure from the smoother and more refined combat players have grown accustomed to in the modern era.
Stalker 2’s weapons have a distinct sense of weight and roughness to them. You can’t simply wield an AK-47 and effortlessly shoot your way through an entire room of foes since the weapons can feel clunky at times.
Still, the first-person shooting is far from bad. If anything, the harsh recoil and clunkiness go well with the thematic nature of Stalker 2’s punishing world, bringing a sense of cohesion to the experience.
It is also important to consider the fact that the weapons here are a lot more interesting than the typical arsenal you would find in other first-person shooters. Customization is extensive, and experimenting with different combinations can be genuinely interesting.
If nothing else, I found the customization novel to engage with due to the sheer absurdity of being able to make a shotgun-sniper hybrid that fit right into the game’s disturbing world.
A Work In Progress
For all its strengths, Stalker 2 is, by all means, a work in progress. The game is the furthest possible thing from a polished experience despite the numerous delays from GSC over the last few years.
Although the team optimized extensively for both consoles and PC, performance also leaves much to be desired. In terms of technical hiccups, the review build was marred by very standard glitches that ranged from characters T-posing to the game suddenly going radio silent.
More intrusive problems saw Stalker 2 crashing on multiple occasions and requiring restarts to progress certain quests. These problems, while far from ideal, were not enough to ruin what was otherwise an exciting adventure filled with uncertainty and tension, but I would be lying if I said the bugs didn’t begin to add up by the end of my playthrough.
The game also received multiple patches in the week that I had with the review copy. Quite appropriately, one patch led to the whole game being downloaded from scratch, highlighting yet again that Stalker 2 could have used a bit more time in the oven.
Graphics And Performance
Stalker 2’s Visuals Are Quite Striking | Image via Tech4Gamers
Powered by Unreal Engine 5, this first-person shooter promised jaw-dropping visuals in its pre-release material. Last year’s showings led to concerns about GSC potentially failing to live up to initial promises, but the game is, more often than not, a looker.
The gorgeous lighting and detailed environments will practically force you to pause from time to time and take in the haunting yet serene nature of the zone. Each dilapidated building is also rendered in exquisite detail, mirroring real-life locations from Chornobyl.
These places are brought to life with Unreal Engine 5’s Lumen, adding a sense of realism to each location. Standing in stark contrast, character models are often disappointingly bland and dated, save for a few important NPCs. Moreover, the environments suffer from frequent object pop-ups.
The performance also leaves much to be desired, and Unreal Engine 5’s taxing nature does not help. Following concerns over the official system requirements, it’s clear that Stalker 2 does not offer a smooth experience unless you have the latest and greatest hardware powering your PC.
When tested with a GeForce RTX 4090 and a Ryzen 7 7800X3D at 3440×1440 resolution, the first-person shooter ran at around 110FPS. However, this required compromises like DLSS Quality upscaling and Frame Generation.
In typical Unreal Engine 5 fashion, stuttering also persisted throughout my playthrough. These problems will undoubtedly be ironed out with future patches, but the current performance is not great news for most PC gamers.
Audio And Soundtrack
GSC’s work in the audio department is generally good. The sound effects work well to emphasize the immersive nature of the zone, pulling you into the experience.
Distant gunshots, roaring explosions, and ambient noises often break exploration, serving as a reminder of Stalker 2’s beautiful audio design. The soundtrack is also quite fitting, hitting all the right notes depending on the situation.
On the other hand, the game falters when it comes to its voiceover. The English voice acting, in particular, is not flattering and suffers from lip-syncing issues. I recommend sticking with the Ukrainian dub since it offers a more authentic voice-acting experience.
Should You Buy It?
Buy It If
✅You love everything about hardcore survival games and enjoyed the original Stalker. The game will likely be worth it for die-hard fans, even in its current state.
Don’t Buy It If
❌You want a polished experience from the beginning. While Stalker 2 is a great game, it’s hard to fully recommend without the obvious caveat of its current technical hitches.
Final Thoughts
Stalker 2 is an ambitious game that pulls you into a haunting, unforgiving world like few others can. Despite its flaws—technical issues, performance hiccups, and some clunky gunplay—it delivers a unique mix of survival horror, open-world exploration, and gripping storytelling.
While it’s clear the game could have used more polish, what’s here is still a memorable and rewarding experience. With that said, if you’re willing to look past the rough edges, Stalker 2 offers a journey that’s both challenging and unforgettable.
At Tech4Gamers, I contribute as a Senior News Reporter, combining my skills and gaming enthusiasm to keep our audience updated on the latest developments.
[Press Release] TeamGroup continues to boast all-around excellence for its work in the tech industry. Following various awards in the past, the company’s efforts have been recognized at the Taiwan Excellence Awards with three major accolades.
1 of 3
TeamGroup T-Create CinemaPr P31
TeamGroup PD20M Mag Portable
TeamGroup T-Create Master AI DDR5
The T-Create Master AI DDR5, T-Create CinemaPr P31, and the PD20M have earned these awards. All three products rose above completion, comprising thousands of entries, proving their excellence.
The T-Create Master AI is designed for workstations and meets the need for modern AI computing. It boasts durable operation and patented IC grading verification technology.
On the other hand, the CinemaPr P31 is a portable SSD tailored to professional photographers. It comes with a unique design, allowing for instant mounting across various professional setups.
Finally, the PD20M SSD boasts MagSafe support and offers a lightweight form factor. It also offers compatibility with iPhones, MacOS, and Windows, adhering to the needs of different types of users across the globe.
Like the CinemaPr P31, this SSD utilizes tech from an exclusive Taiwanese patent, and you can learn more about these products through this link.
At Tech4Gamers.com, I cover the latest news and rumours in the gaming industry, from new game releases to hidden gems and video game leaks. Furthermore, I occasionally write tech articles about video game consoles, providing insights into the hardware and software that powers our gaming experiences.
Story Highlight
Microsoft plans to revive and expand its own game franchises rather than relying on third-party licenses.
Licensing agreements can limit the availability of games and complicate content preservation and streaming.
Phil Spencer is a big fan of the idea that he can revisit classic IPs.
Phil Spencer has once again reiterated his focus on using Xbox’s own game franchises instead of relying on third-party licensed titles. During an interview with Game File, Spencer discussed his plan to bring back classic Xbox games.
With the addition of Activision Blizzard’s popular franchises to Microsoft, this is now more achievable. While this idea isn’t new, the stronger support and available resources make it a more realistic goal for Microsoft.
Why it matters: The focus on first-party IPs shows that Microsoft aims to revive older franchises and possibly bring them into Xbox Game Pass.
Activision Blizzard came under the Microsoft umbrella once the $69 billion deal was completed last year.
When asked about his views on licensed titles, Phil Spencer shared his thoughts:
I’m not the biggest fan [of making licensed games]. I’m a big fan of us using the IP that we haven’t even revisited.
-Phil Spencer
While Xbox has managed to bring some older franchises back with remakes or remasters, Spencer admitted that the company hasn’t yet mastered the art of reviving its IPs.
Microsoft’s acquisition strategy has given it access to a vast array of first-party IPs that remain underutilized. Following the merger, Activision’s CEO also hinted at several remakes of classic titles.
On the other hand, Spencer often stokes fan excitement by wearing t-shirts that reference classic franchises, especially during public events like the Xbox TGS 2024 live broadcast.
Xbox’s CEO also pointed out the complications that are present with licensed games, especially concerning content preservation and streaming. Companies face a lot of challenges when licensing agreements expire.
One of the main downsides of relying on licensed games is that licensing deals can limit how long a game stays available on platforms like Xbox Game Pass. For instance, racing games often get removed when licenses for cars, tracks, or music expire, like the Crew.
Although Spencer is generally cautious about licensed games, he expressed positive views about Microsoft’s current partnerships with Disney. Two big licensed games in the works are Bethesda’s MachineGames-developed Indiana Jones and Marvel’s Blade from Arkane Lyon, both based on popular Disney-owned franchises.
Which classic title would you like to see remade? Comment down below or join the conversation on the Tech4Gamers Forum.
At Tech4Gamers, I contribute as a Senior News Reporter, combining my skills and gaming enthusiasm to keep our audience updated on the latest developments.
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Silent Hill 2 Remake has been nominated for various categories at The Game Awards 2024, including best narrative and audio design.
The game will compete with big titles like Final Fantasy 7 Rebirth.
This event would mark Bloober Team’s first win at The Game Awards if Silent Hill 2 is able to come out on top.
Geoff Keighley has just confirmed the nominations for The Game Awards 2024. This event, set to go live on December 12, will see the industry’s best games competing for various awards across different categories.
Why it matters: Many doubted the dynamic duo of Konami and Bloober Team before Silent Hill 2 Remake’s release. The studios proved everyone wrong and may do so again at The Game Awards 2024.
Silent Hill 2 Remake has been nominated in the following categories:
Best Narrative
Best Score/Music
Best Audio Design
Best Performance (Luke Roberts)
Best Action/Adventure Game
The game will go head-to-head with titles like Final Fantasy 7 Rebirth and Senua’s Saga: Hellblade 2 in these categories.
Perhaps the most interesting pick here is the action/adventure category. Most people would not describe this survival horror title as an action/adventure experience, but this pick may have come due to the lack of a dedicated horror category at The Game Awards 2024.
Silent Hill 2 Remake Has Successfully Kickstarted Konami’s Comeback
Anyhow, Silent Hill 2 is expected to take home at least a few awards next month. This will be an important milestone for Bloober Team since the team has not won any major titles at The Game Awards in previous years.
What are your thoughts on the nominations? Share your opinions in the comments, and follow this link to discuss all things gaming on the Tech4Gamers Forums.
At Tech4Gamers, I mainly cover new gaming news, leaks, and rumours. Aside from that, I love to write features about my favourite games while inserting my opinion about their different aspects.
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Shadow of the Erdtree, an expansion, has been nominated for the Game of the Year award.
Many were concerned that this would happen as TGA changed its policy to make DLCs eligible for the award just days before announcing nominees.
Now, fans think Shadow of the Erdtree will win the most prestigious award.
Just recently, The Game Awards updated its policy of making DLCs, expansions, remasters, and remakes eligible to be nominated for the Game of the Year Award. This caused a stir among fans, as many were concerned that Elden Ring would take away the award again. However, some actually wanted the DLC to be nominated.
To no one’s surprise, Elden Ring Shadow of the Erdtree has been nominated for the GOTY at TGA, so its chances of winning are pretty high now.
Why it matters: Fans were concerned that Elden Ring DLC would be nominated for the Game of the Year award and would dominate the competition.
The DLC For Elden Ring Has Been Nominated For Game of The Year At TGA 2024
Geoff Keighly has officially announced the nominees for the Game of the Year award 2024. The nominees include Astro Bot, Balatro, Black Myth: Wukong, Shadow of the Erdtree, and Metaphor: ReFantazio.
As of now, Shadow of the Erdtree seems to have the most chance of winning the GOTY award. Fans think the rules were changed a few days before the nominations were announced, just so the Elden Ring DLC could be nominated.
Shadow of The Erdtree Has Been Nominated In 4 Award Categories | Image Credits: Tech4Gamers
Elden Ring might just take away its second GOTY home which would undeniably set a precedent in gaming history. However, games like Black Myth: Wukong, Astro Bot, and Final Fantasy 7 Rebirth aren’t going down without a fight, so it is going to be an intense competition this year.
Some fans might be disappointed not to see their favourite games on the list, but let’s hope the best game among the nominees wins.
What do you think of the nominations done by juries? Do you think these nominees for the GOTY are fair? Let us know your thoughts in the comments section below or join the discussion at the official Tech4Gamers forums.
At Tech4Gamers, I contribute as a Senior News Reporter, combining my skills and gaming enthusiasm to keep our audience updated on the latest developments.
[Press Release] ASRock is set to introduce new power supplies into the market under its popular brands, covering various segments of the industry. These units all boast Intel ATX 3.1 and PCie 5.0 compliance, meeting the high standards that ASRock’s customers have come to expect.
Moreover, the power supplies are equipped to handle instant peak power loads of 200% or more and feature native 12V-2×6 cable support. Those buying the Taichi and Phantom Gaming models will also find exclusive NTC sensors that help identify connector temperatures, offering a new level of safety and stability.
Taichi Series
The Taichi Brand Sits At The Top of ASRock’s PSU Offerings
This flagship lineup boasts models offering 1650W and 1300W of power. The cables are also fully modular and include two PCIe 12V-2×6 connectors.
ASRock points to Japanese capacitors, SIC SBD, and other high-quality components for the lineup, and the 80 PLUS and Cybernetics Titanium efficiency certifications serve as further proof of the company’s commitment to quality.
Phantom Gaming Series
The Phantom Gaming Units Are Designed To Offer A High-End Experience
The Phantom Gaming lineup is designed for enthusiasts and is a great all-rounder option for those looking to go the extra mile. Available in options ranging between 750W and 1600W, this series has received the 80 PLUS Gold and Cybernetics Platinum/Gold certifications.
Like the Taichi power supplies, this series features fully modular units and native 12V-2×6 connectors, in addition to Japanese capacitors.
Steel Legend Series
ASRock Offers Both White And Black Variants For The Steel Legend Units
Best suited to mainstream systems, the Steel Legend series offers power supplies that range between 650W and 1000W. All units included in this lineup boast a compact build and a modular design.
Japanese capacitors are also part of the package, and ASRock continues the trend of offering 80 PLUS Gold and Cybernetics Platinum/Gold certifications. Like the aforementioned units, these power supplies have a 10-year warranty.
Challenger Series
The Challenger Series Boasts Quiet Operation And Exceptional Cooling
Wrapping up the list is the value-oriented Challenger series that offers 80 PLUS Gold and Bronze options. This lineup is backed by a 5-year warranty and supports a maximum of 850W of power for flexible budget-oriented PC builds.
For more details on all of these power supplies, follow this link to ASRock’s official website.
At Tech4Gamers, I mainly cover new gaming news, leaks, and rumours. Aside from that, I love to write features about my favourite games while inserting my opinion about their different aspects.
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Black Myth: Wukong broke many records despite being a completely new IP.
It has over 95% positive rating and is the most played single-player game on Steam.
Due to that, the game has been nominated for the most prestigious award of the year.
Black Myth: Wukong, the biggest hit this year, has surprisingly seen some criticism from several media. The game received low review scores because it apparently features less diversity and inclusivity, even though you are playing as a monkey.
However, the fandom showered it with nothing but praise, as it has overwhelmingly positive reviews on Steam. Due to the game making history and having such a positive reception, it has been nominated for Game of the Year at The Game Awards 2024.
Why it matters: There were a lot of concerns from the fandom that Black Myth: Wukong wouldn’t be nominated for the most prestigious award, but now there is no need to have those concerns.
Game of The Year Nominees Have Been Announced By TGA
Geoff Keighley has just announced the nominees for the Game of the Year award, and fans would be delighted to know that Wukong is one of them. However, the competition is going to be pretty tough as Shadow of the Erdtree, Astro Bot, and Final Fantasy 7 Rebirth have also been nominated for the award.
It is actually pretty surprising that the hit Chinese RPG was nominated for the GOTY Award, as it was criticised by some media outlets. However, the fandom’s reception seems to have changed a lot of views, and the jury decided to nominate it.
DLCs For The Hit Chinese RPG Are Already In Development
Fans should also note that the game has been nominated in 4 different categories. So, even if it doesn’t win GOTY, it has a chance to win in the Best Art Direction, Best Action Game, and Best Game Direction category.
What do you think of Black Myth: Wukong being nominated as Game of the Year at TGA 2024? Do you think it deserved to be nominated? Let us know your thoughts in the comments section below or join the discussion at the official Tech4Gamers forums.
I’ve been the Journalist & Editorial Writer at Tech4Gamers since July 2022. I spearhead our hardware coverage, including overclocking GPUs, benchmarking CPUs, reviewing peripherals, and fine-tuning custom PC builds for every budget. Daily, I report on breaking gaming news, from major launches and studio updates to the latest industry trends, ensuring our community stays informed. Beyond news briefs, I write in-depth feature articles on gaming culture and emerging technologies. And by collaborating closely with the editorial team on content planning, SEO strategy, and our publishing calendar, I help us consistently hit our traffic and engagement targets.
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Logitech headsets deliver crisp and immersive audio that can bring games to life.
The technology used in their headsets allow for lag-free audio.
High-quality materials and sturdy construction used mean lasting durability.
Blue VO!CE mics provide high grade studio-quality audio for effective team chat and streaming.
When it comes to gaming the right headset can mean all the difference. Better audio quality, comfort and reduced latency can all help better your gaming experience. After experimenting with various brands, I found myself tilting towards Logitech’s Wireless headsets.
The dedication of Logitech to comfort, quality and innovation has made their headsets my go to choice. Here’s why they have consistently outshined the competition
Exceptional Audio Quality for Immersive Gaming
Logitech has always stood out for me in the headset game. Logitech headsets like the G Pro X Wireless and the G733 Lightspeed deliver high-definition sound quality unmatched at their price point.
The Headsets come equipped with Pro-G audio drivers and DTS Headphone:X 2.0, allowing them to provide crystal clear audio with an immersive surround audio feature. Whether it’s the stealthy footsteps in a tense first person shooter game or the background music of an RPG, the audio quality of Logitech headsets brings the game to life for me.
All these aspects combined allow for me to have a competitive edge over other players by allowing me to hear every crucial detail.
Reliable Wireless Connectivity with Lightspeed Technology
Logitech’s Lightspeed wireless technology is a game changer for anyone like me who prefers wireless gaming headsets as wired ones just get in the way of gaming. For those who prefer wireless headsets and also value consistent lag-free performance Logitech is the way to go.
The Lightspeed technology Logitech uses ensures that there is no lag between the game sounds and when you actually hear them. With a wireless range of up to 15 meters these headsets allow me to move freely without making me feel tethered.
Comfort That Stands the Test of Extended Gaming Sessions
Let’s admit it that as gamers when we are free and bored, we often game for long durations of time. Gaming for hours, however, can be very uncomfortable. Logitech provides headsets that remain comfortable even during these long sessions making them my go to option.
The adjustable headbands, memory foam ear cups, and lightweight build of Logitech headsets are a big plus. For instance, the Logitech G435 Lightspeed comes with soft dual-layer memory foam and adjustable suspension straps that help create a custom fit.
Logitech Stable Fit – Image Credits (Tech4Gamers)
Logitech also keeps its headsets lightweight which is a major plus when doing long gaming sessions. Overall, the comfort level of Logitech in my opinion is better than that of Corsair or Razer headsets such as the Corsair HS70 Pro.
Customization Options with Logitech G HUB Software
One of the features that attracts me the most is the compatibility of Logitech’s headsets with Logitech G HUB software which offers extensive customization options. I can adjust the EQ settings, create custom sound profiles for specific games and even customize the RGB lighting on models such as the G733.
I also prefer Logitech for their stylish design, comfort, and dual wireless connectivity that works with both my computer and phone. However, it cannot be simultaneously used on both like the Corsair’s Virtuoso RGB Wireless XT.
Durability and Build Quality
The headsets made by Logitech are meant to last. The materials feel high-quality and robust, meaning I don’t have to worry about them breaking over a few months’ duration. Logitech headsets often feature durable, flexible frames and sturdy ear cups which stand up to daily wear and tear.
Clear and Effective Microphones for Communication
In team-based games, communication is crucial, and Logitech’s headset microphones perform pretty good in that area. Being equipped with Blue VO!CE technology, Logitech mics are able to deliver studio-quality audio that is clear and free from background noise. This feature ensures that my teammates can hear me accurately, allowing me to strategize effectively during intense team matches.
In a market flooded with good option, Logitech’s wireless headsets have proven themselves to me time and again. The unparalleled audio quality, comfort and build make Logitech gaming headsets different from others.
Coupled with new technology and innovation alongside the sleek and attractive design these headsets deliver high performance without sacrificing user experience or breaking their bank. The focus on both the technical and user-centered aspects of design make Logitech headsets my top choice.