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Lenovo May Have Accidentally Revealed A Halo 5 PC Port

Story Highlight
  • A potential Halo 5 PC port has been spotted on the Lenovo Go S website.
  • A Halo 5 PC port makes sense after Microsoft announced it wants to spread the Xbox Ecosystem on other platforms.
  • An announcement could happen on Xbox Developers’ Direct on January 23rd.

Ever since the release of Halo: Infinite in 2021, Xbox has been rejuvenating the franchise with a fresh start. The next Halo game is being developed on Unreal Engine, and reports suggest that the franchise is headed to PlayStation for the first time.

While all the Halo games are available on Xbox and PC, thanks to the Master Chief Collection, Halo 5 was missing. However, a potential PC port for Halo 5 has now been spotted on Lenovo Legion Go S’ website, suggesting an imminent announcement.

Why it matters: Fans have been demanding a PC port for Halo since the game’s release. While earlier rumours suggested that it may come to the platform, nothing ever came to fruition. However, with the recent Xbox strategy, Halo 5 will likely see a PC release now.

Halo 5 Can Be Seen In The Steam Library On The Lenovo Go S; Source: Lenovo Go S Website

This news corroborates Microsoft’s efforts to bring the best of both Xbox and PC with handheld consoles. Hence, it would only make sense for all Xbox first-party titles to be available on the PC platform.

Earlier reports suggested that a Halo 5 PC port was in development at a time but was scrapped due to technical issues. It was speculated that the port had a frame rates issue, but with improved hardware, there shouldn’t be any problems now.

Halo 5
Halo 5 Has Aged Like Fine Wine Over The Years

With Halo reportedly arriving on PlayStation consoles and now on PC, the franchise may see a resurgence ahead of the next title’s launch. Xbox’s developers’ direct will take place on January 23rd, and that’s when we’ll find out if such a reveal will happen.

Would you be willing to buy Halo 5 for PC if such a reveal were to happen? Let us know in the comments down below, or join the discussion at the official Tech4Gamers Forum.

Core i3 12100F vs Ryzen 5 5600X [Full Comparison 2025]

Intel Core i3 12100F

Rated: 6.5/10

Ryzen 5 5600X

Rated: 7.5/10


Pros And Cons

ProsCons
Ryzen 5 5600X✅Better performance
✅Relatively low price
❌More expensive
❌Higher power draw
Core i3 12100F✅Dirt cheap
✅Lower power draw
❌Very old manufacuring process
❌Less performance

Key Takeaway

  • The Core i3 12100F was around 10% slower than the Ryzen 5 5600X in our gaming tests 1080p, which was a noticeable difference.
  • The power consumption of the Ryzen 5 5600X was around 24% higher than the Core i3, making it relatively more power efficient.
  • Both of these processors are positioned as budget-friendly offerings, though the Core i3 12100F is noticeably cheaper.
Why Trust Tech4Gamers
  • Manaf is our comparison expert who has been comparing graphics cards, and processors.
  • 500+ components tested and compared by our team of comparison experts (Tech4Gamers Team).
  • 1000+ hours spent testing different components for our comparisons.
  • Objective testing criteria (See how we compare PC hardware).

At Tech4Gamers, ensuring you get reliable information is our priority. That’s why every comparison undergoes a meticulous review process by our team of experts and editors. Each comparison is carefully examined against our strict editorial guidelines, guaranteeing you trustworthy insights you can depend on.


Specifications Table

NameCore i3 12100FRyzen 5 5600X
ArchitectureAlder LakeZen 3
Memory TypeDDR5 & DDR4DDR4
Max. Memory128 GB128GB
Memory SpeedUp To 4800MHzUp To 3200MHz
Integrated GraphicsNoNo
Graphics ModelDiscrete Graphics Card RequiredDiscrete Graphics Card Required
Launch DateQ1' 22Q2 '20
Best CPU Cooler-CPU Coolers for Ryzen 5 5600X
Best RAM-RAM For Ryzen 5 5600x
Best MotherboardsMotherboards For i3-12100FMotherboards For Ryzen 5 5600X

Architectural Differences

  1. Core Count: The Core i3 12100F, unlike the rest of the 12th-gen processors, offers only 4 performance cores and no efficiency cores, which add up to 8 threads. The Ryzen 5 uses 6 performance cores, which add up to 12 threads.
  2. Clock Speed: The Intel processor has a base clock of only 3.3GHz, while it can boost up to 4.3GHz. The base clock of the Ryzen is around 3.7GHz, while it can go all the way up to 4.6GHz.
  3. L3 Cache: The Ryzen uses 12MB of shared cache, whereas the Ryzen 5 5600X uses 32MB of L3 cache.
  4. Process Node: The Core i3 has a 10nm lithography, whereas the Ryzen 5 5600X uses a 7nm lithography, which should make it more power efficient.
  5. Memory: The Ryzen only supports DDR4 memory, whereas the Core i3 12100F can use both DDR4 and DDR5 memory.

There is no doubt that a good deal is irrefutable, which is what Intel proposes with their Core i3 processors. How does this processor compete with something a bit higher-end? Continue to read the Core i3 12100F vs Ryzen 5 5600X to reveal the truth about these processors. 


Gaming Benchmarks  – 1080p

The subsequent parts of the Core i3 12100F vs Ryzen 5 5600X comparison will deal with the performance of these chips in modern titles, using a test bench we specifically designed to keep these processors as the limiting factors.

Test PC 

Cyberpunk 2077 

Cyberpunk 2077
Cyberpunk 2077 @1080p (Image By Tech4Gamers)
  • The average framerate of the Core i3 12100F reached around 109 FPS in our test of Cyberpunk 2077, whereas the average framerate of the Ryzen 5 5600X was around 126 FPS14% faster than its rival for this comparison.
  • The 1% lows hovered around 66 FPS for the i3, whereas the Ryzen 5 was significantly smoother with lows of around 70 FPS.

Dying Light 2 

Dying Light 2
Dying Light 2 @1080p (Image By Tech4Gamers)
  • The difference in performance was surprisingly small in Dying Light 2, with the i3 averaging 173 FPS, whereas the 5600X was only 1.2% faster with an average framerate of around 175 FPS.
  • The 1% lows were also very close between the two processors, with the 12100F getting around 152 FPS, while the 5600X was a hair slower with a framerate of 151 FPS.

Horizon Zero Dawn 

Horizon Zero Dawn
Horizon Zero Dawn @1080p (Image By Tech4Gamers)
  • The lead of the 5600X returned in Horizon Zero Dawn with an average of around 184 FPS, which was around 4% higher than the 177 FPS average of the 12100F.
  • The difference was equally different in the 1% lows, with the 12100F going to a minimum of around 125 FPS, while the Ryzen 5 5600X had lows closer to 130 FPS.

PUBG 

PUBG
PUBG @1080p (Image By Tech4Gamers)
  • The difference in performance became very large in our test of PUBG, with the 12100F getting an average framerate of around 198 FPS, while the Ryzen was 16% faster with an average of around 230 FPS.
  • The 1% lows fell far below the average of both processors, falling to 79 FPS on the Intel CPU and 95 FPS on the AMD processor. 

Hitman 3 

 Hitman 3
Hitman 3 @1080p (Image By Tech4Gamers)
  • Hitman 3 was no kinder to the lower-end chip, rewarding an average of around 143 FPS to the processor. The Ryzen was 9% faster, with an average of around 157 FPS.
  • There were ten frames of difference between the minimum framerates of both chips, with the 12100F getting around 112 FPS, while the Ryzen had lows closer to 122 FPS.

Microsoft Flight Simulator 

Microsoft Flight Simulator @1080p (Image By Tech4Gamers)
  • For the final game in our testing, the i3 averaged a framerate of around 75 FPS in our test of Microsoft Flight Sim 2020, whereas the Ryzen was noticeably ahead with a framerate of around 89 FPS.
  • The 1% lows hit 60 FPS on the i3, whereas the Ryzen kept its composure with minimums of around 69 FPS.

Overall Gaming Performance

 Average FPS
Average FPS @1080p (Image By Tech4Gamers)

Now that we know how the Core i3 12100F fairs against the 5600X, this part of the comparison will help take a step back to compute the average performance of both chips

Average Framerate

On average, the 12100F had a framerate of around 146 FPS on average, whereas the Ryzen had a framerate of around 160 FPS. This leads the Ryzen to a lead of around 10%, which is a very significant improvement going from chip to chip.

1% Lows

The Ryzen also faired better in terms of minimum framerates, approximately 7.5% better. This gave the effect of significantly less stuttering on the Ryzen, which made the gameplay much more smooth and enjoyable.

Temperatures

Despite the lower performance of the i3, it did fair much cooler in our testing, with an average temperature around 17% lower than the Ryzen. 

Core i3 12100FRyzen 5 5600X
Cyberpunk 20775058
Dying Light 24552
Forza Horizon 54454
PUBG4452
Hitman 34855
Microsoft Flight Simulator4354
Average Temperature46.254.2
Winner: Intel's Core i5 12100F

Though the difference in temperatures is measurable, it is not concerning. If you use a serviceable cooler with either of these processors, temperatures will never be an issue for these CPUs.

Power Consumption

Core i3 12100FRyzen 5 5600X
Cyberpunk 207781103
Dying Light 26478
Forza Horizon 57283
PUBG6989
Hitman 36583
Microsoft Flight Simulator6171
Average Power70.287.2
Winner: Intel's Core i5 12100F

The power consumption was also significantly lower on the i3, with a difference of around 24%. This does not scale linearly with the difference in performance between these processors, indicating the i3 as more power efficient than its rival. Still, most gamers found this attribute useless without any increase in framerate.

Price And Availability

MSRPCurrent Price
Core i3 12100F💲129💲93
Ryzen 5 5600X💲299💲156
Price Difference131%67%

The Core i3 12100F has become very cheap because of its age and stature in the larger Intel hierarchy, dropping to a price of only $93 on websites like Amazon. The AMD processor is very cheap, but not to the level of the i3. It has a price tag of around $156.

Both processors have fallen significantly lower than their MSRP and can be found even cheaper on the used market.

What We Recommend

Now that we’ve thoroughly examined the Core i3 12100F vs Ryzen 5 5600X, this part of our discussion will assign a demographic to each chip.

Core i3 12100F: If you want a dirt cheap processor that gets the job done, the Core i3 12100F should suffice for your gaming needs. It provides adequate performance for a fraction of the price of even the most modest mid-range processors.

Ryzen 5 5600X: If you’re looking for a little bit more performance and some amenities along the way, like integrated graphics, the Ryzen 5 5600X should be your pick. Sure, it is noticeably more expensive, but it also gives you a noticeably better gaming experience, and it can also serve for significantly longer.


Frequently Asked Questions

Does the Core i3 12100F use the hybrid core architecture?

No, the Core i3 12100F does not use the hybrid core architecture.

Should I get a processor without integrated graphics?

Buying a processor without integrated graphics can be a great way to get a deal that is a few buck cheaper while still performing the same with a discrete graphics card.

What socket does the 5600X use?

The Ryzen 5 5600X uses the AM4 socket.


More From Ryzen 5 5600X

Star Wars Outlaws Flopped So Bad It Was Outsold By Jedi Survivor Last Year

Story Highlight
  • Ubisoft, nearing the end of 2024, revealed that it’s one of the biggest games disappointed commercially. 
  • The game received a lot of hate from the fandom, and due to that, its sales were abysmal. 
  • The sales were so bad that Star Wars Jedi: Survivor outsold it across Europe in 2024. 

Last year, Ubisoft confirmed that Star War Outlaws underperformed, which caused the company to lose a bunch of its value. Ubisoft has been launching poor games for a while now, and the damage was being stacked up until Outlaws’ release. 

This game caused a massive blow to Ubisoft, and you can see the company’s current condition. However, Outlaws was way too big of a failure that any of us could have imagined.

Star Wars Outlaws flopped so badly that it was outsold by Jedi Survivor, which was released in 2023.

Why it matters: A 2024 game being outsold by a game released in the prior year proved how badly it performed. No wonder the company is in such poor condition and is seemingly betting everything on Assassin’s Creed Shadows.

Star Wars Outlaws
Ubisoft’s Recent Star Wars Title Flopped Way Worse Than We Could Have Imagined

Recently, VGC released its report on Ubisoft’s condition, claiming that the crisis has deepened and is inevitable now. Our thorough report also concluded that the company will most likely go bankrupt in 2025.

Christopher Ding mentioned the reasons for its current condition. While, of course, Skull and Bones and Xdefiant played a huge role in that, Star Wars Outlaws, a game that is considered fun by many, stuck a blow that Ubisoft may never recover from

Across Europe, the game was the 47th best-selling game of the year and sold less than Star Wars Jedi: Survivor, which was released the year before.

-Christopher Ding

The game is actually based on a major IP, and despite that, it flopped. Ding revealed that the game sold even worse than Star Wars Jedi: Survivor in Europe. The latter was released in 2023, while Outlaws was released last year. 

Ubisoft Bankruptcy
Following A Series of Failed Releases, Ubisoft May Go Bankrupt This Year, Mainly Depending On How AC Shadows Perform

Now, it is understandable why Ubisoft rushed to delay Assassin’s Creed Shadows. Not only that, the company just recently delayed it again, and as of now, it will be implementing player feedback. 

It also seems to have improved Outlaws a lot, but still, its release on Steam didn’t attract many players, even though it was released with a hefty discount

A recent report from the company has also revealed that Ubisoft is looking for potential buyouts as it delays Shadows once again. 

What do you think about Star Wars Outlaws being outsold by Jedi Survivor? Did you like any of these games? Share your thoughts with us in the comment section below or join the discussion at the official Tech4Gamers forums

CDPR Dismisses Working With Sweet Baby; Says We “Never Heard of Them”

Story Highlight
  • The Witcher 4 has been surrounded by a major controversy since its reveal.
  • The CDPR CEO says Sweet Baby Inc. is not involved in The Witcher 4.
  • He also states that the team has not lost too much of its talent, as recent rumors have suggested.

The Witcher 4 has been the subject of a major controversy ever since its announcement. Despite the exciting first trailer and various promising details creating buzz for the upcoming RPG, many discussions currently revolve around Ciri’s appearance.

Many have accused CDPR of giving DEI significant weight in The Witcher 4, leading to discourse that has persisted since the initial reveal. However, the CDPR CEO has recently come out with a statement refuting these arguments. As per his latest tweet, the studio is not working with Sweet Baby Inc. in any capacity.

Why it matters: A previous report discussed how CDPR was facing challenges due to losing senior talent and focusing extensively on DEI.

CDPR Responds To DEI Accusations
Michal Nowakowski Clears The Air On Sweet Baby Inc. via Twitter

The joint CEO of CDPR, Michal Nowakowski, recently stated that the team has never worked with Sweet Baby Inc.

He also went on to discuss the previous rumor that suggested the studio had lost much of its legacy talent. Many believed this was what prompted the shift toward Unreal Engine 5, but Michal Nowakowski states this is not the case. In fact, he seems quite confident in his team’s ability.

We are not working with Sweet Baby. Never even heard of them till recently. Also, we have not lost prime meat (developer talent).

-Michal Nowakowski

In an earlier tweet, the joint CEO also stated that around 100 veteran developers have been brought over to future projects, including the latest iteration of The Witcher, from the original titles.

It should still be noted that Sweet Baby Inc.’s exclusion does not guarantee a light focus on DEI for The Witcher 4 since CDPR has a variety of diversity programs of its own. However, the joint CEO’s statement should at least put the Sweet Baby Inc. rumors to rest.

What are your thoughts on this response? Are you looking forward to The Witcher 4? Feel free to discuss your thoughts in the comments and on the Tech4Gamers Forums.

Ocypus Iota A62 Air Cooler Review: Cool, Quiet, and Affordable

After testing the Iota L36 White liquid cooler from Ocypus, I am taking a look at their flagship air cooler Iota A62. This cooler is a dual tower configuration in 120mm in size. It is available in black and white. I have got white cooler for review.

The salient feature of this cooler is also the digital display like on the L36 cooler. This cooler is compatible with Intel LGA 115x / 1200 / 1700 / 1851 and AMD AM4 / AM5 sockets. This cooler retails at USD 64.99 at the time of this writing.

Why Trust Tech4Gamers
  • Hayyan Serwer is our CPU Cooler expert who has been testing different AIOs for years.
  • 80+ coolers tested and reviewed by our team of hardware experts (Tech4Gamers Team).
  • 900+ hours spent testing different CPU coolers for our reviews.
  • Objective testing criteria (See how we test CPU coolers).

At Tech4Gamers, ensuring you get reliable information is our priority. That’s why every hardware round-up undergoes a meticulous review process by our team of experts and editors. Each review is carefully examined against our strict editorial guidelines, guaranteeing you trustworthy insights you can depend on.


Key Takeaways

  • The Ocypus Iota A62 is a stylish dual-tower air cooler with strong performance, a live temperature display, and great value for its price.
  • You should buy the Ocypus Iota A62 if you want a bang for the buck cooler that delivers good thermals while looking good.
  • You should skip the Ocypus Iota A62 if your motherboard lacks a USB 2.0 header, as you need it for the digital display to function.

Let’s start with the specs:

Dimension 127x136x158mm (LxWxH)
TDP 260W
Net Weight 1110g
Heat Pipe 6x
Fan Dimension 120x120x25mm
Fan Bearing Fluid Dynamic Bearing
Fan Speed 500 to 2000 ± 10% RPM
Air Flow (Max) 77 CFM
Air Pressure 4.65 mmH₂O
Noise ≤ 29 dB(A)
Rated Voltage 12VDC
Rated Current 0.2A
Power Consumption 2.4W
[toc]

What Makes The Ocypus Iota A62 Different?

The Iota A62 is a perfect example of beefy cooling in a small size. This is further augmented by a basic digital display on this cooler. Despite all this, the USD 74.90 price tag of ID-Cooling Frozn A720 is hard to ignore, with top-notch performance in the same warranty period.

Packaging And Unboxing

Like the L36 liquid cooler’s packing box, the A62 has the same theme and styling. The cooler comes nicely tucked between Styrofoam pads. Mounting hardware rests in a dedicated box.

Unboxing and Accessories
Unboxing and Accessories (Image By Tech4Gamers)

The following are included in the box:

  • 1x Cooler
  • 1x Intel Backplate
  • 4x Intel Studs
  • 4x AMD Standoff Screws
  • 2x Intel Mounting Brackets
  • 2x AMD Mounting Brackets
  • 4x Thumb Nuts
  • 1x Thermal Paste Tube
  • 1x PWM Y Splitter Cable
  • 1x Installation Guide
  • 1x Ocypus Sticker

Design

Cooler design
Cooler design (Image By Tech4Gamers)

Ocypus Iota A62 is a high-performance air cooler in the 120mm size category. This cooler is compatible with Intel and AMD’s latest consumer sockets. This cooler has a dimension of 127x136x158mm (LxWxH). The height of 158mm is just about right.

Let’s take a look at the design of this cooler.

Heatsink

Both towers have the same layout. The total aluminum fins count is 50 of which 7 fins are stepped or offset for better RAM clearance. Having 100 fins on two towers provides a good surface area for effective heat dissipation.

You can see that the outer or front side of the tower has a waveform design in an alternate manner. This is done to reduce the noise from turbulence. The inner side or back side of the tower has a straight-line pattern.

Each tower has an identical layout on the sides making the left and right sides of each tower the same. In the picture, you can clearly see the step design of the fin stack where 7 fins are offset. There are insets on each end in which the head of fan clips are inserted. The joint assembly is on the sides.

Ocypus has used a dot matrix design on the top of these towers having a glyph display. The tower with sticker has an integrated display screen to report the CPU or Graphics Card’s temperature in ᵒC or ᵒF. The covers hide the terminating heat pipes.

Both towers have an identical design. However, only one has a display screen.

You can see the idling temperature of the Intel Core i7 13700k in the picture being displayed on top of the cooler. This is a basic display with no customization.

The crossbar or the mounting plate is pre-installed over the base. It has 2x spring-loaded screws.

Each tower has 6x copper heat pipes. These have a thickness of 6mm each. The complete assembly is white color painted/sprayed. The pipes are designed to cover the maximum area inside the fin stack.

There is a nickel-plated copper base on this cooler. It has enough size to cover the IHS of the latest consumer CPUs. There is a protective cover over the base which needs to be removed during installation.

USB 2.0 connector
USB 2.0 connector (Image By Tech4Gamers)

There is a USB 2.0 connector coming out from the front tower. It is needed for the display element.

A Look At The Iota F12 Fans

Ocypus has used the same non-RGB F12 fans on this cooler as are on the L36 cooler. These are 120x25mm fans. The center has a silver color stylish sticker.

Each fan has 7 blades. The motor hub has fluid dynamic bearings. You can see anti-vibration pads on the corners. The borders have a slope-down design.

The backside has a 4-arm assembly. These fans are rated for 0.2A at 12VDC consuming 2.4W power. They are made in China. One of the arms has an inset on which the wires are routed.

4-pin PWM connector
4-pin PWM connector (Image By Tech4Gamers)

The speed of the fans is regulated via a 4-pin PWM connector which is also white.

Installation

The cooler is tested on MSI MEG Z790 ACE MAX using Intel core i7 13700k. The steps include:

  • Place the Intel backplate on the motherboard.
  • Secure the backplate using Intel studs.
  • Place the Intel mounting brackets over the threaded portion of the standoff screws.
  • Secure the brackets using thumb nuts.
  • Peel off the protective cover from the base of the cooler.
  • Apply the thermal paste over the CPU.
  • Place the block over the CPU by aligning the spring-loaded screws with the standoffs on the brackets.
  • Use a screwdriver to tighten the spring-loaded screws.
  • Install fans on the heatsink.
  • Connect and route the cable.
  • Download and install the software from the Ocypus website.
  • You are done.

Clearance

The Ocypus Iota A62 has a dimension of 127x136x158mm (LxWxH). Let’s see the clearance with respect to different elements.

You would need a PC Case with a minimum of 160mm of CPU cooler height clearance.

Software

Ocypus - Iota A62 WH - Software
Ocypus – Iota A62 WH – Software

The software is pretty basic. It does not have a standalone interface. You need to click on its icon on the system tray on the Taskbar. As you can see, you can turn on/off the display, change the unit of temperature from ᵒC to ᵒF and vice versa, and select either the CPU or GPU.

Thermal Testing

I have used the below-mentioned configuration: 

Here is the settings table for testing:

Clock (MHz) Auto
Voltage (V) Auto
Power Profile Intel Default
Thermal Paste Noctua NT-H1
Thermal Paste Application Center Line
Test Run Time 30 minutes
Idling Time 10 minutes
All Fans Speed 100% PWM Duty Cycle
Pump Speed
Stress Software CINEBENCH R23.2
Monitoring Software HWINFO64

Result

Here are the test results:

Thermal Performance
Thermal Performance (Image By Tech4Gamers)

The Ocypus Iota A62 White has a competitive performance in 140mm size air coolers making it a comprehendible foe in the face of competition. The overall sound level is also decent at 42.5 dB(A).

Should You Buy It

Buy It If

✅You are looking for a white, high-performance cooler: The Iota A62 has the form that you would look for. The white color lifts its good looks. This cooler also has function making it a good proposition.

✅You want a better value from the cooler: The good performance of the Iota A62 white is coming in at USD 64.99. It is competitive.

✅Digital Display is your thing: This cooler has a dot matrix display on the top that shows the live temperature of the CPU/GPU.

Don’t Buy It If

❌You don’t have a spare USB header: The digital display needs a USB 2.0 connector. Skip this cooler if you don’t have a spare USB 2.0 header.

❌You are on an LGA20xx socket: This cooler is not compatible with the Intel LGA20xx socket. Skip it if you are still on this platform.

Conclusion

The Ocypus Iota A62 is a dual tower configuration, 120mm size cooler that is available in black and white colors. This cooler has a dimension of 127x136x158mm (LxWxH). It comes with two Iota non-RGB F12 fans. This cooler is rated for 260W TDP.

The complete assembly of Iota A62 white is white color coated. Each tower has 50 fins with 7 fins in an offset manner. The front of the fin stack has a waveform design whereas the backside has a straight line pattern. This cooler has 6mm 6x copper heat pipes. The copper base is nickel-plated though it is not mirror finish.

The mounting plate has two spring-loaded screws. The Iota F12 fans are rated for a maximum of 2000 ±10% RPM speed, generating 77 CFM maximum airflow at an air pressure of 4.65mmH₂O. These fans use fluid dynamic bearings and are PWM-regulated.

Installation of this cooler on an Intel LGA1700 socket needs 11 items in as many as 4 steps. The default RAM clearance is 37mm whereas it can be 49mm with the fan’s height adjustment. There is a digital display screen over the right tower that shows the live temperature of the CPU or GPU. This is a basic display.

This cooler has a 3-year warranty and costs around USD 64.99. It has a competitive performance against the likes of 140mm size coolers. I recommend it.

 

Black Myth: Wukong Only Hits 29 FPS On RTX 5090 At 4K Without DLSS 4

Story Highlight
  • Black Myth: Wukong only hovers around 29 FPS on RTX 5090 at 4K resolution without using DLSS 4, analysis reveals.
  • The new upscaler boosts the game’s performance to a massive margin, making it reach 240 FPS.
  • The test shows that the RTX 50 series only offers moderate performance upgrades over the 40 without DLSS 4. 

Nvidia finally announced its latest lineup of GPUs with an exclusive Multi Frame Generation feature for the flagship 5090. It seems like the company is going all-in with the upscaling tech, as the RTX 50 series seemingly fails to consistently reach 30 FPS in Black Myth: Wukong at native 4K resolution.

Analysis reveals that playing Black Myth Wukong on RTX 5090 at 4K without DLSS 4 can only get you around 29 FPS.

Why it matters: The frame rate difference when toggling DLSS 4 shows that the RTX 5090 will need Multi Frame Generation to outperform the 4090.

rtx 5090 dlss 4 off black myth wukong
It can be seen that Black Myth: Wukong runs at just 29 FPS on the RTX 5090 without DLSS 4.

The video by YouTuber Frame Chasers shows Black Myth: Wukong being run with RTX 5090 during the CES 2025 event, where it barely manages to reach the 30 FPS mark while running at native 4K resolution. With DLSS 4, however, the FPS jumps to an impressive 240.

The results may seem underwhelming, but it’s important to note that full ray tracing at native resolutions is tough for modern games. Path tracing is now designed with AI features, which only upscaling technologies can handle.

Past tests have revealed that the RTX 50 series only brings limited performance gains over the RTX 40 lineup without using DLSS 4.0 and Multi Frame Generation. So, the assertions made about RTX 50’s performance simply fail to hold up, according to our report.

Moreover, we noticed the 5090 fails to achieve 60 FPS in Alan Wake 2 at 4K native. Keep in mind that the RTX 5090 costs $1,999, and Nvidia CEO Jensen Huang has defended its exorbitant pricing. 

Do you think the upscaling technologies will become increasingly needed for GPUs to achieve the best FPS moving forward? Drop your thoughts in the comments, or join the discussion on the Tech4Gamers forum.

GeForce RTX 5080 Expected To Offer Only 18% Performance Over Its Predecessor

Story Highlight
  • The RTX 5080 shows an insignificant performance gain compared to the RTX 4080 Super, particularly with the new 3x and 4x DLSS 4 Frame Generation.
  • Despite the impressive frame generation results, the RTX 5080 only provides an 18% improvement over the RTX 4080 Super.
  • An engineering sample or beta drivers might not reflect the full potential of the GeForce RTX 5080.

The significant performance gain with DLSS 4 Frame Generation makes the recently released RTX 5080 desktop GPU appear to be a good upgrade over its predecessor.

In early testing done by Digital Foundry, the RTX 5080 gains a significant boost in performance with the new 3x and 4x DLSS 4 Frame Generation

According to DF’s comparison of the two models, the RTX 5080 with DLSS 4 Performance and 4x Frame Generation is 91% faster on average than the GeForce RTX 4080 Super with DLSS 4 Performance and 2x Frame Generation.

While these results seem promising, the performance was only measured using Frame Generation and does not relate to the actual rasterization performance of the GeForce RTX 5080.

Why it matters:  The DLSS 4 Frame Generation boost makes the RTX 5080 an attractive option for gamers. However, a modest 18% performance gain, despite higher power consumption, may not appeal to those focused on raw performance.

A user named Relax on the 3DCenter forum evaluated the 5080’s performance according to the DF video using manual frame counting. The GeForce RTX 4080 was tested in exactly the same scene and sequence.

In the video, a sequence from 7:43 to 8:30 shows the performance gains with DLSS FG compared to native rendering in Cyberpunk 2077, but only relative percentages without FPS information.

Relax claims that at native resolution, the GeForce RTX 5080 is only 18% faster than its predecessor on average. That said, the outcome is surprisingly poor, given that the 5080’s TDP is 12.5% higher at 360W as opposed to 320W.

There is also a probability that an engineering sample with lower frequency was utilized in this instance, which does not fully demonstrate the performance with beta drivers.

As a result, the results may be accurate or inaccurate. In any event, the findings demonstrate the card’s performance as tested by Digital Foundry.

Kingdom Come Deliverance 2 Previews Reveal Quite Positive Early Impressions

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  • Kingdom Come Deliverance 2 early previews suggest a polished port that improves on its predecessor.
  • Many media outlets have praised the title and the new storyline featuring Henry of Skaltiz as a returning protagonist.
  • The Game runs well even on the Steam Deck.

Studio Warhorse’s return to the 15th century Bohemia looks just as amazing, if not better, with Kingdom Come Deliverance 2. With a little less than a month from its launch, Kingdom Come Deliverance 2 is shaping up to be one of the biggest releases of 2025, a massive feat for an independent studio. 

Early previews of the game have now suggested a polished and decent medieval RPG that strikes a perfect balance between realism and immersive storytelling.

Why It Matters: The original Kingdom Come Deliverance has gained considerable popularity among gamers due to its realistic 15th-century Bohemian setting. Fans had high hopes for a sequel, and Warhorse Studio surpassed everyone’s expectations.

Kingdom Come: Deliverance 2 Hands-on Impressions and Preview Thread
byu/Turbostrider27 inGames

Many media outlets have had the chance to play Kingdom Come Deliverance before it releases next month on February 4. They have quite a few nice things to say about the game.

For a franchise that rose to popularity because of its jaggedy, rough gameplay full of bugs, Kingdom Come Deliverance 2 plays out quite decent with less-than-notable bugs. Moreover, the world is more interactive thanks to the game’s AI and, just as ridiculous, typical 15th-century folks judging others based on their social status. 

The game seems fairly optimised, and the Steam Deck can run it surprisingly well.

It expands the open map and offers stunning visuals that are a sight to behold. There is plenty of freedom with the sequel, providing the potential to play it for hundreds of hours.

 Warhorse has taken everything from the first game that I loved and improved upon it immeasurably – an evolution indeed

– Preview

Kingdom Come Deliverance 2 massively improves upon the janky first-person perspective, which is unusual for an RPG but sets it apart from its competitors.

The audio is more refined this time, and the combat has greatly improved but toned down partially to make the game more appealing to a wider audience. 

What do you think about Kingdom Come Deliverance 2? Will you buy the game next month? Let us know in the comments or join the discussion at the official Tech4Gamers Forums.

Hellblade 2, Halo, & Gears Coming To PS5 This Year, Says Insider

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  • Ever since Xbox has gone multiplatform, there have been rumors about its iconic franchises being released to PS5.
  • An insider recently claimed that Flight Simulator 2024 and Halo: The Master Chief Collection are coming to the console. 
  • Another reliable insider confirmed it and further added that Hellblade 2, Gears 1, and Age of Mythology are also coming. 

There have been plenty of rumors going on about iconic Xbox games coming to the PlayStation 5 for a while now. Xbox has already adopted the multiplatform strategy, so these rumors didn’t seem like a reach. 

More and more reports have further backed the ongoing rumors, as one of them revealed that Fable, Halo, Gears and more are in development for the PS5. Another well-reputed insider has claimed that Microsoft Flight Simulator 2024, Halo: The Master Chief Collection, Helblade 2, Gears of War 1, and Age of Mythology are coming to PS5 this year

Why it matters: Xbox has changed its strategy, which seems to have secured its future. The gaming giant is doubling down on releasing more games on other platforms, so the insider’s claim seems reliable. 

Halo
One of the Most Iconic Xbox Franchises Seems To Be Heading To PlayStation 5

Nate The Hate, an insider, just recently revealed that Flight Simulator and Halo: The Master Chief Collection are slated for multiplatform treatment. He revealed that both games will be launched on PlayStation 5 and Nintendo Switch 2

Jez Corden, one of the most reliable insiders, especially when the news is related to Xbox, has backed this rumor saying that the report from Mr Hate is true.

 I can corroborate independently with our own sources that all of the above does seem to be true. It seems that Microsoft isn’t stopping there, though.

-Jez Corden

While backing up the claim, Jez has added something more. He said that Microsoft isn’t just releasing the two aforementioned games, but it will also release Hellblade 2, Age of Mythology, and potentially Gears of War 1 Ultimate Edition to PS5 this year. 

Xbox and PlayStation Multiplatform 2025
Xbox and PlayStation Both Seems To Be Going Multiplatform in 2025

However, the insider is not sure whether the gaming giant plans to release these three titles to the Nintendo Switch 2. While Jez hasn’t been able to confirm this bit, he thinks that Xbox will most likely not skip the upcoming handheld from Nintendo.

Halo is one of Xbox’s important franchises, so some might not believe that the gaming giant is releasing it for the PS5. However, past reports have claimed that a Halo Trilogy remake is in the works and will also be released on the PlayStation 5. 

The upcoming Halo’s shift to Unreal Engine 5 also suggests an imminent launch of Sony’s current-gen console. So, whether fans believe it or not, it seems likely that the gaming giant is releasing one of its most iconic franchises on the rival platform. 

What do you think about the new rumors regarding the Xbox games releasing on PS5 this year? Are you team Xbox or Team PlayStation? Share your thoughts with us in the comment section below, or join the discussion at the official Tech4Gamers forums

Amazon Says It’s Ditching DEI, Dismantling Diversity and Inclusion Programs

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  • Amazon claims it is dismantling many diversity and inclusion programs in a new internal memo.
  • A senior human resources executive confirmed that Amazon is shutting down outdated programs and materials.
  • Meta is also closing many DEI efforts to focus on more grounded policies.

Many gaming and tech companies have slowly begun to realize the devastating effects of forced DEI programs. Recently, The Lord of the Fallen developer rejected DEI, calling it a ‘commercial risk.’ The Helldivers 2 studio boss similarly claimed that unnecessary DEI ‘detracts’ from the game experience.

Now, a new report suggests that Amazon has joined the effort to dismantle diversity and inclusion programs

Why it matters: Amazon winding back on DEI programs lines up with many gaming studios that are increasingly becoming hesitant to fill their projects with controversial forced DEI, suggesting a wider shift in the industry.

Marvel Rivals Crushes Concord In Every Domain (Image by Tech4Gamers)
Concord flopped while a similar entry, Marvel Rival, crushed it in every domain.

In a new internal memo reported by Bloomberg, senior human resources executive Candi Castleberry claims Amazon is ‘winding down outdated programs and materials.’

This change comes as part of a review of hundreds of initiatives. Now, Amazon will focus on programs that bring more benefits to the company.

Rather than have individual groups build programs, we are focusing on programs with proven outcomes — and we also aim to foster a more truly inclusive culture.
– Candi Castleberry

Amazon’s ‘Our Position’ webpage also eliminated a specific DEI discussion earlier on Friday regarding Equity for Black people and LGBTQ+ rights, as reported by The Information. Now, the detailed section has been reduced to a single collapsed paragraph. 

Additionally, Meta confirmed on Friday that many of its established diversity and inclusion policies are disbanding in favor of a more profitable and grounded approach.

Alan Wake 2
Next Remedy game is expected to feature heavy DEI elements.

All in all, it’s unclear how far firms like Meta and Amazon are willing to cut DEI programs in favor of performance and efficiency. So, take the internal memo with a grain of salt. 

Do you think Amazon ditching some of its controversial DEI elements will lead to a wider ripple effect in the tech industry? Let us know your thoughts in the comments below, or join the discussion on the official Tech4Gamers forum.

Horrible Management Is Main Reason Games Getting Worse, Say Devs

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  • A new report describes how poor management is the biggest reason behind gaming’s current troubles.
  • Between inefficient workflows, trend-chasing, and executive intervention, millions of dollars go to waste during development.
  • Trend chasing has also caused failures like Concord and Suicide Squad.

It’s no secret that gaming has been through a difficult period over the last few years. Thousands of layoffs, major game failures, and ballooning budgets are just a few of this industry’s problems in recent years.

While things may not get any better anytime soon, it seems studios have begun to identify the main problem. As per a new report, poor management is to blame for games becoming more and more expensive.

Why it matters: Gaming needs to transition to more efficient development if it hopes to stay sustainable for the near future.

Concord
Concord Was Shut Down Within Months Of Its Release

As reported by Bloomberg’s Jason Schreier, poor management is rampant in the industry. He recalled how one developer noted that many team members from his studio spent half of the year doing nothing apart from watching Netflix and drinking coffee for multiple hours a day.

There were also instances of specific team members being left with little to do while waiting for other teams to catch up. As an example, artists had to wait for the designers while certain developers were on hold until the game’s tools were ready.

These employees are still paid while they wait, leading to millions of dollars being spent on salaries each year. All of this shows exactly why modern games cost as much as they do. As per developers, many features are also cut or changed at the last moment because of executive intervention.

The same problem has led to the rise of live service. CEOs and executives continue to chase live service money, forcing single-player teams to create multiplayer games, resulting in colossal failures like Suicide Squad and Concord. Ultimately, the lack of proper management is detrimental to modern releases.

Suicide Squad: Kill the Justice League
Suicide Squad: Kill the Justice League Was A Major Disappointing From Rocksteady

In the past, developers already blamed management for gaming’s poor state, and a game like Halo Infinite reportedly saw significant intervention from management. In the worst cases, poor management can lead to a team being shut down permanently, as seen last year.

What are your thoughts on the state of gaming? Do you think management should be held responsible? Let’s discuss this in the comments and on the official Tech4Gamers Forums.

Lords Of The Fallen Studio Won’t Implement DEI, Says Its A Commercial Risk

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  • Lords of the Fallen Studio won’t integrate DEI into its games from now on. 
  • The studio says it’s bad for commercial success and takes away from players’ enjoyment.
  • Multiple games that supported political and social agendas have failed in recent years.

DEI in gaming has been on a decline ever since it started getting attention for all the wrong reasons. It has been accused of destroying creativity and forcing agendas. CI Games, the creators of Lords of the Fallen have stated they won’t integrate DEI into their games. 

Lords of the Fallen was amongst the finest releases of 2023. The studio revealed it is already working on the sequel and just as the original, it won’t have any controversial elements to it. 

Why it matters: Since the fall of games like Concord, the industry has taken a different turn with many studios looking to shy away from DEI, which was slowly becoming an essential part of most games. 

The Lords of The Fallen
Lords of The Fallen studios won’t add DEI into games.

During an Investor’s Call meeting, CI Games developer, Ryan Hill was asked about his stance on DEI. He talked about how some games have tried to embed social and political agendas, and players don’t appreciate it at all. 

We will not be integrating any social or political agencies into these experiences going forward having observed the high risk this can present.

– Ryan Hill

inclusivity in games
We’ve seen games fail badly last year due to agendas.

Hill further stated that their games are developed in a way that maximizes player enjoyment, so things like agendas don’t have any place in them. It is also bad for commercial success as we’ve seen with some high profile releases in the last year. 

This is clear from the recent reception of Naughty Dog’s latest IP Intergalactic and Ubisoft’s Assassin’s Creed Shadows. On the other hand, Helldivers 2 studio claimed that unnecessary DEI detracts from the game experience.

What are your thoughts on Lords of the Fallen Studio not integrating DEI elements into its games? Let us know your opinions in the comments or join the discussion at the official Tech4Gamers Forum