Immortals of Aveum FSR 3 Frame Generation Now Available For Consoles

Expert Verified By

Could Be First of Many FSR 3 Supported Console Games!

Story Highlight
  • Immortals of Aveum’s latest update brings FSR 3 support to consoles.
  • Version 1.0.6.4 also enhances VRR support and adds HDR compatibility across platforms.
  • This update could pave the way for even more FSR 3-supported games in the future.

According to Ascendant Studios, the much anticipated Immortals of Aveum update, which adds support for AMD FSR 3 on consoles, has finally been released. This is the first console game to use any frame-generating technology.

The latest version of Immortals of Aveum, version 1.0.6.4, brings console support for AMD’s FSR 3 technology.

Immortals of Aveum
Immortals of Aveum Will Greatly Benefit From Improved Frame Rate

To provide a fluid experience in compatible games, AMD FSR 3 combines frame generation with AMD temporal upscaling technology to produce more high-quality frames. This technique uses temporal game data, such as motion vectors and optical flow technology. 

Additionally, the developer states that this Immortals of Aveum version enhances support for Variable Refresh Rate (VRR) across platforms and displays, which should help with frame pacing and tearing problems.

Following the update, the PC version of Immortals of Aveum also supports VRR and offers better visual quality now.

An early iteration of AMD’s technology was utilized in the FSR 3 implementation of this game. In many cases, this iteration of FSR provided players with a subpar experience. 

With the release of version 1.0.6.4, this issue has since been fixed, and support for HDR on PC has been added. On the other hand, the game now supports Nvidia’s updated DLSS 3.7 technology for those with Nvidia RTX GPUs.

Thanks to enhanced upscaling, Immortals of Aveum should now seem better across all platforms. Frame Generation will benefit console players for the first time, allowing displays with VRR support to run this Unreal Engine 5 title at better and smoother framerates.

We also expect other games to follow suit, rapidly expanding the library of FSR 3 supported games on the console platforms.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Epic Games Accuses Valve of “Illegal” Methods Over Steam Microtransactions and Fees

Epic Game's CEO accuess Valve, stating that the company still employs excessive commissions and pricing structures that he claims are illegal.

Bethesda Veteran Says Starfield Would’ve Been A Hit If It Was Developed By Some Other Studio

Skyrim lead says if a new, smaller studio developed Starfield, it would've been a hit, because the expectations from Bethesda were too high.

Modders Unlock Multi-Frame Generation Alongside FSR 4, Results Shown On The RX 7900

Modders have now managed to enable FSR 4 and Multi Frame Gen on the 4-year-old RX 7900 and showcased it by running Cyberpunk 2077.

Ex-Rockstar Dev Praises Crimson Desert: “I’m Impressed With The Game”

A former Rockstar developer has reacted to Crimson Desert's latest gameplay, sharing nothing but positive words for the RPG.

Resident Evil Requiem Will Be Less Scary Than RE7, But Still An Improvement Over Village

Resident Evil Requiem director Koshi Nakanishi says that Capcom has toned down the horror in the game since players found RE7 too scary.