Immortals of Aveum FSR 3 Frame Generation Now Available For Consoles

Expert Verified By

Could Be First of Many FSR 3 Supported Console Games!

Story Highlight
  • Immortals of Aveum’s latest update brings FSR 3 support to consoles.
  • Version 1.0.6.4 also enhances VRR support and adds HDR compatibility across platforms.
  • This update could pave the way for even more FSR 3-supported games in the future.

According to Ascendant Studios, the much anticipated Immortals of Aveum update, which adds support for AMD FSR 3 on consoles, has finally been released. This is the first console game to use any frame-generating technology.

The latest version of Immortals of Aveum, version 1.0.6.4, brings console support for AMD’s FSR 3 technology.

Immortals of Aveum
Immortals of Aveum Will Greatly Benefit From Improved Frame Rate

To provide a fluid experience in compatible games, AMD FSR 3 combines frame generation with AMD temporal upscaling technology to produce more high-quality frames. This technique uses temporal game data, such as motion vectors and optical flow technology. 

Additionally, the developer states that this Immortals of Aveum version enhances support for Variable Refresh Rate (VRR) across platforms and displays, which should help with frame pacing and tearing problems.

Following the update, the PC version of Immortals of Aveum also supports VRR and offers better visual quality now.

An early iteration of AMD’s technology was utilized in the FSR 3 implementation of this game. In many cases, this iteration of FSR provided players with a subpar experience. 

With the release of version 1.0.6.4, this issue has since been fixed, and support for HDR on PC has been added. On the other hand, the game now supports Nvidia’s updated DLSS 3.7 technology for those with Nvidia RTX GPUs.

Thanks to enhanced upscaling, Immortals of Aveum should now seem better across all platforms. Frame Generation will benefit console players for the first time, allowing displays with VRR support to run this Unreal Engine 5 title at better and smoother framerates.

We also expect other games to follow suit, rapidly expanding the library of FSR 3 supported games on the console platforms.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Capcom Finds Nintendo Switch Too Weak For Monster Hunter Wilds

According to Capcom, Monster Hunter Wilds will not be released on the Nintendo Switch due to the console's hardware limitations.

Japanese Historian Defends Yasuke And Says He Was A Samurai

Yasuke, one of the main characters from Assassin's Creed Shadows, is being defended by a Japanese Historian for being a genuine samurai.

God of War Creator Says Concord Character Designs Are Horrible

God of War creator David Jaffe has shared his opinion on Concord, stating that the character designs in the game look disastrous.

Modern Warfare 3 Set To Join Game Pass On July 24

Following months of waiting, Call of Duty is finally set to debut on Xbox Game Pass with Modern Warfare 3 this week.

Max Payne Franchise Is Now 23 Years Old But Remains A Classic

The original Max Payne turned 23 recently. It originally marked a new revolution and popularized the beloved bullet time mechanic.