Currently serving as a News Reporter at Tech4Gamers, I have the privilege of combining my love for gaming with the art of storytelling. My role involves crafting engaging narratives that keep our audience abreast of the latest developments in the gaming world.
Story Highlight
The Final Fantasy franchise has surpassed 200 million sales, with Final Fantasy Pixel Remaster topping 5 million sales.
The franchise managed to sell 5 million copies in the last 6 months without any new release.
The numbers are expected to go even further, with the franchise now heading towards Xbox.
Final Fantasy is one of the gaming franchises with the longest-running history. Dating back to 1987, the JRPG series has seen countless entries spanning several generations and shows signs of stopping anytime soon.
Square Enix has announced that the Final Fantasy franchise has sold over 200 million units to date. Moreover, Final Fantasy Pixel Remaster has surpassed the 5 million unit sale mark, both impressive achievements.
Why it matters: Final Fantasy has now cemented itself alongside the greatest video game franchises by reaching this incredible achievement.
Final Fantasy Reaches A Major Milestone || Source: X
Final Fantasy Pixel Remaster has sold an additional two million copies since September 2023, when Square Enix announced that the title had sold three million units.
However, not all games in the franchise are enjoying great sales. Final Fantasy 16 has only sold 500K copies since its launch week, totaling 3.5 million sales.
Still, the series is speculated to have sold 5 million copies across all entries in the last 6 months without a new release.
The Franchise Is Now Headed Towards Xbox
With the franchise finally headed towards Xbox in the future, it is expected to boom even further. Still, it’s quite impressive to have this many sales even after major exclusivity towards consoles with PC ports now just being recently released.
What are your thoughts on Final Fantasy reaching this major milestone? Let us know in the comments below, or join the discussion at the official Tech4Gamers Forums.
Lead the comparison and blog writing teams at Tech4Gamers.
Oversee teams with a keen eye for detail and precision.
Ensure hands-on writing, with benchmarks and testing as guiding principles.
Guarantee the delivery of the best possible results in concise yet impactful tech tales.
AMD Radeon RX 9070 XT
Rated: 8.5/10
Nvidia GeForce RTX 4080
Rated: 9.0/10
Pros And Cons
GPU
Pros
Cons
RX 9070 XT
✅ 256-bit bus and 16GB memory
✅ Fantastic FSR 4.0 and RDNA 4
❌ High power draw
❌ Not available at MSRP
RTX 4080
✅ High Performance at 4K
✅ DLSS 3 provides great upscaling
❌ No DisplayPort 2.1 connectivity
❌ Annoying dongle adapter
Key Takeaways
Our testing reveals that the RTX 4080 defeats the RX 9070 XT by about 19% higher frame rates in 1440p gaming and 21.4% better productivity scores, showcasing superior performance and efficiency.
The efficiency analysis of our graphics cards indicates that the RX 9070 XT consumes 12.5% more power. However, it delivers 12.7% better thermal performance than the RTX 4080.
As of March 2025, the RX 9070 XT is seldom available below $730, while the RTX 4080 demands a formidable starting price of at least $1400.
We recommend the RX 9070 XT to 1440p gaming enthusiasts and users with moderate workloads, while the RTX 4080 is a stellar option for an unparalleled high-resolution gaming experience.
Architecture: The RX 9070 XT is the first AMD graphics card to introduce the RDNA 4.0 architecture with a new pipeline design. On the other hand, the RTX 4080 possesses Nvidia’s Ada Lovelace.
GPU Chip: The RX 9070 XT employs the Navi 48 XTX chip, simulated on TSMC’s advanced 5nm N4P FinFET process. Conversely, the RTX 4080 features the AD103 chip, built on TSMC’s 5nm 4N FinFET node.
VRAM: The RTX 4080 includes a cutting-edge 256-bit 16GB GDDR6X memory, while the RX 9070 XT offers a 256-bit 16GB GDDR6 memory. That is why the RTX 4080 possesses 12.0% greater bandwidth.
Clock Speed: AMD offered enhanced clock speeds in the Radeon 9000 series. The RX 9070 features an 8.8% higher base clock. Additionally, its boost clock surpasses the RTX 4080 by 18.6%.
TDP: Although the RX 9070 XT is AMD’s mid-range graphics card of this generation, it still features a substantial 304W TDP. In contrast, the RTX 4080 was launched with a thermal design power of 320W.
Advanced Technologies: The RX 9070 XT, with its enhanced architecture, incorporates AMD FSR 4.0. In contrast, the RTX 4080 retains its previous-generation upscaling technology, DLSS 3.0.
The RX 9070 XT is AMD’s newly released and highly praised graphics card that offers avant-garde technologies. In contrast, the RTX 4080 is Nvidia’s elite GPU from the last generation. Today, we will compare the performance and efficiency of the RX 9070 XT vs RTX 4080 to examine their differences.
Gaming Benchmarks
These graphics cards are from different companies. One is AMD’s latest generation, while the other is Nvidia’s last-gen GPU. This makes their performance comparison challenging. For this purpose, we ran our own tests for the RX 9070 XT vs RTX 4080. At first, we played eight taxing games at 1440p.
Test Bench
The gaming system used for these benchmarks had the following specifications:
A Plague Tale: Requiem Benchmarks at 1440p – Image Credits (Tech4Gamers)
Starting with A Plague Tale: Requiem, we observed a performance edge of 9.1% for the RTX 4080. The RTX 4080 delivered 120 FPS on average, while the RX 9070 XT managed an average of 110 FPS.
In terms of worst 1% performance, the RX 9070 XT mustered 90 FPS, while the RTX 4080 offered an 8.9% benefit in this scenario with its beautiful low 1% frame rate of 98 FPS.
Delta Force
Delta Force Benchmarks at 1440p – Image Credits (Tech4Gamers)
In our Delta Force session, the RTX 4080 provided an average frame rate of 204 FPS, which is about 26.0% better than the RX 9070 XT’s average of 162 FPS.
The RX 9070 XT achieved 145 FPS in the worst 1% performance, while the RTX 4080 outperformed it by 24.1%, delivering a smoother 180 FPS.
Dragon Age: The Veilguard
Dragon Age: The Veilguard Benchmarks at 1440p – Image Credits (Tech4Gamers)
While playing Dragon Age: The Veilguard, we noted that the RTX 4080 managed a brilliant average of 98 FPS, a significant 12.6% lead over the RX 9070 XT’s 87 FPS.
With a low 1% frame rate of 75 FPS, the RX 9070 XT lags behind the RTX 4080, which provides a 6.7% boost and reaches 80 FPS.
Star Wars Jedi: Survivor
Star Wars Jedi: Survivor Benchmarks at 1440p – Image Credits (Tech4Gamers)
During our Delta Force session, the RTX 4080 delivered an impressive 120 FPS on average, outperforming the RX 9070 XT by 20.0%. The RX 9070 XT furnished 100 FPS on average.
In terms of the worst 1% performance, the RX 9070 XT managed 86 FPS, whereas the RTX 4080 demonstrated a fantastic 22.1% advantage, hitting 105 FPS.
The Last of Us Part I
The Last of Us Part I Benchmarks at 1440p – Image Credits (Tech4Gamers)
The RTX 4080 dominated The Last of Us Part I with a beautiful average frame rate of 125 FPS, marking a 17.9% edge over the RX 9070 XT’s average of 106 FPS.
At its lowest 1% performance, the RX 9070 XT reached 94 FPS, whereas the RTX 4080 outpaced it with a smoother 112 FPS, a stunning 19.1% gain.
Dying Light 2 Stay Human (RT)
Dying Light 2 Stay Human Benchmarks at 1440p – Image Credits (Tech4Gamers)
While playing Dying Light 2 Stay Human with ray tracing enabled, the RTX 4080 maintained a smooth 102 FPS on average, outpacing the RX 9070 XT’s 84 FPS by 21.4%.
With the worst 1% frame rate of 72 FPS, the RX 9070 XT falls short of the RTX 4080, which supplies a 22.2% uplift at 88 FPS.
Cyberpunk 2077 (RT)
Cyberpunk 2077 Benchmarks at 1440p – Image Credits (Tech4Gamers)
During our Cyberpunk 2077 gameplay with ray tracing ON, the RTX 4080 delivered a significantly higher average of 89 FPS, comfortably beating the RX 9070 XT’s 70 FPS by 27.1%.
In the worst 1% scenario, the RX 9070 XT hit 60 FPS, but the RTX 4080 edged it out with a smoother 71 FPS, an 18.3% lead.
Metro Exodus (RT)
Metro Exodus Benchmarks at 1440p – Image Credits (Tech4Gamers)
In our last ray-traced session of Metro Exodus, the RTX 4080 outperformed the RX 9070 XT by a great 17.8% margin, delivering an impressive average of 139 FPS compared to 118 FPS.
The RTX 4080 ensured better low-end stability, offering 122 FPS in the worst 1% performance, a 19.6% edge over the RX 9070 XT’s low 1% frame rate of 102 FPS.
Productivity Benchmarks
Having completed our rigorous gaming tests, we now review our productivity test results for the RX 9070 XT vs RTX 4080. Here, we will evaluate GPU performance in 3D rendering, image processing, machine learning, and computer vision, as well as efficiency and scalability in professional tasks.
When we tested the performance of these graphics cards in 3DMark Steel Nomad Light, the RTX 4080 scored 30216, which indicates 17.0% superior performance than the RX 9070 XT, which scored 25824.
According to scores achieved by these graphics cards in the Geekbench 6 Vulkan test, the RTX 4080 has 20.5% better capabilities for handling compute-intensive tasks than the RX 9070 XT.
The Geekbench 6 OpenCL test reveals that the RTX 4080 outperforms the RX 9070 XT by about 19.1%, excelling in AI workloads, particularly deep learning.
PassMark
PassMark Benchmarks – Image Credits (Tech4Gamers)
The RTX 4080 achieves a remarkable 34584 points in the PassMark rating, surpassing the RX 9070 XT’s 26781 by roughly 29.1%, a testament to its superior computational power.
Overall Performance
Stats
Radeon RX 9070 XT
GeForce RTX 4080
Average FPS
📈 104.6
📈 124.6
1% Lows
📉 90.5
📉 107.0
Productivity (Rating)
✏️ 7.0/10
✏️ 8.5/10
Winner: GeForce RTX 4080
Average Frame Rate
In our gaming tests, the RTX 4080 dominated every title, excelling both with and without ray tracing. It outperforms the RX 9070 XT by around 19.1% at 1440p, reinforcing its high-resolution gaming dominance. Unlike Radeon 7000 GPUs, the RX 9070 performs well in ray tracing.
Low 1% Frame Rate
In the low 1% of tested games, the RTX 4080 demonstrated a remarkable 18.2% uplift in frame rates over the RX 9070 XT. Strikingly, even at its lowest 1% performance, the RTX 4080 surpassed the RX 9070 XT’s overall average by 2.3%, emphasizing its superior stability and power.
Productivity Performance
The RTX 4080 reigns supreme in productivity, effortlessly surpassing its rivals. Its exceptional performance surpasses the RX 9070 XT by a phenomenal 21.4%, solidifying its position as a powerhouse engineered to handle demanding workloads with precision and finesse.
Power Efficiency
GPU Power Draw
Radeon RX 9070 XT (W)
GeForce RTX 4080 (W)
Idle
15 ⚡
14 ⚡
Gaming
351 ⚡
307 ⚡
Ray Tracing
350 ⚡
306 ⚡
Maximum
355 ⚡
312 ⚡
Winner: GeForce RTX 4080
At this point, our expectations from AMD remain unfulfilled, leaving us with a sense of dismay. Although the RX 9070 XT boasts a 16W lower TDP, it drew 12.5% more power than the RTX 4080. Additionally, the RTX 4080 proves its better efficiency by supplying an incredible 36.2% more FPS per watt.
Thermal Efficiency
GPU Temperature
Radeon RX 9070 XT (°C)
GeForce RTX 4080 (°C)
Idle
34 🌡️
38 🌡️
Gaming
55 🌡️
62 🌡️
Winner: Radeon RX 9070 XT
Under optimal conditions, the RTX 4080 and the RX 9070 XT maintain stable temperatures of 38°C and 34°C, respectively. However, when assessing their thermal performance in gaming scenarios, the RX 9070 XT demonstrates roughly 12.7%greater thermal efficiency than the RTX 4080.
Price And Value
GPU Price
Radeon RX 9070 XT
GeForce RTX 4080
Price Difference
Launch MSRP
💲599
💲1199
100.0%
Current Price
💲729
💲1399
92.0%
The RX 9070 XT launched at an attractive price but is now out of stock and selling at least 21.5% above its MSRP. On the other hand, the high-end RTX 4080 is also selling well above MSRP. The RX 9070 XT offers great value at its MSRP. However, we must now wait for its restock.
What We Recommend?
Radeon RX 9070 XT: The RX 9070 is a cutting-edge GPU diligently engineered for an exceptional 1440p gaming experience. It delivers a notable gain in ray tracing performance over previous-gen AMD GPUs. The RX 9070 XT excels in thermal efficiency, but its power consumption is fairly high.
GeForce RTX 4080: The RTX 4080 features an amazing 9728 CUDA 8.9 Cores. It aims to provide outstanding performance, making it a powerful option for immersive 4K gaming. This card provides a high FPS per watt efficiency. Most AMD GPUs find it difficult to compete with the RTX 4080.
We highly recommend the RX 9070 XT because it offers prime value (if available at $600). It offers commendable performance at 1440p. Meanwhile, the RTX 4080 is great for enthusiasts seeking uncompromised power without budgetary limitations, delivering unparalleled gaming excellence.
Frequently Asked Questions
Does the RX 9070 XT support FSR 4.0?
FSR 4.0 is AMD’s latest AI-powered upscaling technology, designed for RDNA 4.0 GPUs. The RX 9070 XT fully supports FSR 4.0 for improved gaming visuals and frame rates.
What is the target audience for the AMD Radeon RX 9070 XT?
It is aimed at gamers and professionals requiring high graphical performance for 4K gaming and intensive workloads in a cost-effective range.
Which graphics card is better for 4K gaming, the RX 9070 XT or the RTX 4080?
The RTX 4080 delivers exceptional 4K performance. It surpasses the RX 7900 XT across all gaming resolutions.
What ports are available on the RX 9070 XT?
The card includes 1x HDMI 2.1b, 3x DisplayPort 2.1a, and 2x 8-pin power connectors for setup.
What are the output options available with the RTX 4080?
The RTX 4080 features three DisplayPort 1.4a outputs and one HDMI 2.1 port, supporting high refresh rates and resolutions up to 8K.
At Tech4Gamers, I proudly wear the title of Comparisons Specialist. Focused on CPUs and GPUs, I bring forth a wealth of hands-on experience and a keen eye for detail to provide our audience with the latest insights and analyses.
AMD Radeon RX 9070 XT
Rated: 8.9/10
Nvidia GeForce RTX 4070 Super
Rated: 8.7/10
Pros And Cons
GPU
Pros
Cons
RX 9070 XT
✅ Better value for money
✅ Higher gaming & productivity performance
❌ Lower Shading units & AI Accelerators
RTX 4070 Super
✅ Slightly better AI performance
✅ Better power efficiency
❌ Doesn't support PCIe 5.0
Key Takeaways
From the benchmarks, we saw that the RX 9070 XT outperformed the RTX 4070 Super with a 17.8% edge in 1440p gaming and a 2% edge in productivity.
The RTX 4070 Super showed better efficiency as it was 46.7% more power-efficient than the RX 9070 XT during gaming.
Compared to the RTX 4070 Super, the RX 9070 XT is currently $399 cheaper. It has just been released so its price might increase in the future.
The RX 9070 XT offers a much better price-to-performance ratio, and we recommend it even if its price rises to a point comparable to the RTX 4070 Super. If it goes beyond that, it’s better to go for the RTX 4070 Super instead.
Process Nodes: Despite having other architectural differences, these two cards come with the similar process node size of 5nm.
Clock Speeds: AMD’s RX 9070 XT comes with a base clock speed of 1660 MHz, which can be boosted up to 2970 MHz. Whereas the RTX 4070 Super has a base and boost frequency of 1980 MHz and 2475 MHz, respectively.
VRAM: The RTX 4070 Super has 12GB of memory but uses GDDR6X compared to the RX 9070 XT’s 16GB of GDDR6. The former has a 192-bit bus width, while the latter has a 256-bit bus.
TDP: The RX 9070 XT arrives with 304W of TDP, which is higher than that of the RTX 4070 Super, which has only 220W.
Supported Technologies: While the older RTX 4070 Super comes with DLSS 3.5, the RX 9070 XT uses FSR 4, which is better than DLSS 3.5 as it greatly enhances performance while creating sharper images.
The RX 9070 XT is a massively successful release from AMD, but can it compete with one of Nvidia’s cards that offers great value for money? In this RX 9070 XT Vs RTX 4070 Super comparison, you’ll see if the RX 9070 XT replaces the RTX 4070 Super or if Nvidia still has the edge over AMD with this card.
Gaming Benchmarks – 1440p
To start the comparison, we’ll dive straight into these GPUs’ gaming benchmarks so you have a clear idea of how they perform in the real world. To see their raw performance, all games are tested without any upscaling or ray tracing at the highest settings.
The RX 9070 XT performed with an average of 88 FPS, showing a 14.6% boost in Marvel Rivals compared to the RTX 4070 Super’s average of 76 FPS.
In terms of the 1% lows, the RX 9070 XT averaged 62 FPS, showcasing a better margin of 25.5% compared to the RTX 4070 Super, which averaged poorly with its 48 FPS.
S.T.A.L.K.E.R. 2: Heart of Chornobyl
S.T.A.L.K.E.R. 2 Heart Of Chornobyl @1440p (Image By Tech4Gamers)
In the next game, we saw the smallest difference of 1.7% obtained by the RX 9070 XT as it averaged 58 FPS, only 1 FPS higher than the RTX 4070 Super’s 57 FPS.
As for the 1% lows, the RX 9070 XT and the RTX 4070 Super both obtained the same average of 47 FPS, performing with a tie in Stalker 2.
God Of War Ragnarok
God Of War Ragnarok @1440p (Image By Tech4Gamers)
On God Of War Ragnarok, the RX 9070 XT showcased the highest margin of 29.6%, pushing with an average of 163 FPS in this game. In contrast, the RTX 4070 Super was behind with its 121 FPS.
With a 33.5% margin, 1% lows were also the highest on the RX 9070 XT as it obtained an average of 150 FPS, towering over the RTX 4070 Super’s 107 FPS.
Warhammer 40K: Space Marine 2
Warhammer 40K Space Marine 2 @1440p (Image By Tech4Gamers)
Next, we saw RX 9070 XT perform with an average of 98 FPS compared to the RTX 4070 Super’s average of 93 FPS in Space Marine 2. This results in a 5.2% edge by the former.
The average 1% lows dropped to 86 FPS on the RX 9070 XT, while the RTX 4070 Super performed with 82 FPS, being 4.8% behind its rival.
A Plague Tale Requiem
A Plague Tale Requiem @1440p (Image By Tech4Gamers)
While the RTX 4070 Super produced an average of 86 FPS in this game, the RX 9070 XT performed 27.1% better with its average of 113 FPS.
For the 1% lows, we saw a 23.9% edge procured by the RX 9070 XT because it achieved ana average of 89 FPS compared to the RTX 4070 Super’s 70 FPS.
Cyberpunk 2077 Phantom Liberty
Cyberpunk 2077 Phantom Liberty @1440p (Image By Tech4Gamers)
Without ray tracing, the RX 9070 XT outperformed the RTX 4070 Super by a 22.2% difference as both GPUs obtained an average of 125 FPS and 100 FPS, respectively.
With minimum frames reaching 110 FPS, RX 9070 XT displayed the same margin as it obtained in the average frame rates of 22.2%. As for the RTX 4070 Super, it performed with 88 FPS on average.
Star Wars Outlaws
Star Wars Outlaws @1440p (Image By Tech4Gamers)
In this game, we noticed that the RX 9070 XT obtained exactly 60 FPS, on average. Whereas, the RTX 4070 Super fell 12.4% short and produced an average of 53 FPS.
In the 1% lowest performance, the RX 9070 XT was 14.7% ahead of the RTX 4070 Super as both cards achieved an average of 51 FPS and 44 FPS, respectively.
Starfield
Starfield @1440p (Image By Tech4Gamers)
In the last game of this benchmark, the RX 9070 XT performed with an average of 79 FPS, revealing a 12.1% boost over the RTX 4070 Super’s, which averaged 70 FPS.
During this gameplay, the RX 9070 XT had frames dropping to 69 FPS, whereas the RTX 4070 Super’s frames reached 60 FPS on average. This equates to exactly a 14% margin.
Productivity Benchmarks
Apart from gaming benchmarks, it wouldn’t be fair not to include these cards’ productivity benchmarks. So, this is how these cards perform under productivity workloads.
Adobe Premiere Pro
Adobe Premiere Pro Score (Image By Tech4Gamers)
Despite the high gaming performance, the RTX 4070 Super was 1.6% better on Adobe Premeire Pro with its 12,436 points compared to RX 9070 XT’s 12,234 points.
DaVinci Resolve
DaVinci Resolve Score (Image By Tech4Gamers)
On this editing software, the RX 9070 XT was the better contender as it produced 9,323 points compared to the RTX 4070 Super’s 8,526 points, resulting in an 8.9% edge.
Stable Diffusion (AI Image Generation)
Stable Diffusion AI Image Generation (Image By Tech4Gamers)
While generating AI images, the RTX 4070 Super was 3.9% ahead of the RX 9070 XT as both GPUs scored 2,752 and 2,646 points, respectively.
Overall Gaming Performance
Graphic Cards
RX 9070 XT
RTX 4070 Super
Average FPS
📈98
📈82
1% Lows
📉83
📉68.3
Productivity (Rating)
✏️7/10
✏️6.9/10
Winner: RX 9070 XT
Average Framerate
On average, the RX 9070 XT delivered a 17.8% performance uplift over the RTX 4070 Super in all of the eight tested games. Despite a smaller margin in two games, the RX 9070 XT showed us a large performance difference in all the other games, highlighting its better gaming performance at 1440p.
1% Lows
The margin was even higher for the 1% lows compared to the average frame rates. Here, the RX 9070 XT performed 19.5% better than the RTX 4070 Super. While the RTX 4070 Super tied the score in Stalker 2, the RX 9070 XT performed relatively better in all the other games.
Productivity
While the RTX 4070 Super performed better in Adobe Premiere Pro and even in an AI-based task, the RX 9070 XT performed slightly better on average. We saw the RX 9070 XT gained a 2% edge over the RTX 4070 Super in terms of productivity. However, this difference is too small, making both cards great in this area.
Power Consumption
Power Consumption
RX 9070 XT
RTX 4070 Super
Idle
10⚡
10⚡
Gaming
351⚡
218⚡
Ray Tracing
351⚡
204⚡
Maximum
346⚡
215⚡
Winner: RTX 4070 Super
With a clear difference of around 46.7%, the RTX 4070 Super was more power-efficient than the RX 9070 XT. Although the RTX 4070 Super has a lower TDP, and that should be expected from it, its better efficiency is still impressive.
Price And Availability
GPU
RX 9070 XT
RTX 4070 Super
Price Difference
Launch MSRP
💲599
💲599
0%
Current Price
💲737
💲1136
42.6%
As of mid-March 2025, the RX 9070 XT is around 42.6% cheaper than the RTX 4070 Super. However, the RX 9070 XT has recently been released, so its price is closer to its MSRP but might increase. If it does increase, there’s a chance it will rise to the same point as the RTX 4070 Super since they share the same MSRP.
Final Verdict—What We Recommend?
RTX 4070 Super: This is a decent card for 1440p gaming, but it shines more in the sector of productivity. It is impressive to see it having high AI capabilities, especially considering that the newly released cards are putting high emphasis on their AI technologies, where some of them are still falling short.
RX 9070 XT: This is an excellent 1440p card that also offers great productivity performance, all in a very appealing price tag. For now, it provides a higher price-to-performance ratio than most cards, and due to its attractive price, many Nvidia users could also shift to AMD.
While the RTX 4070 Super performs well, the RX 9070 XT appears to be an attractive option in front of it. The future price of RX 9070 XT is uncertain, and it could rise to the price of RTX 4070 Super. Even if it does, we recommend getting the RX 9070 XT unless its price goes beyond a justifiable point.
FAQs
How different is AMD’s FSR 4 than Nvidia’s DLSS 3.5?
RX 9070 XT’s FSR 4 significantly improves the image quality by reducing fine lines, making the image clearer and sharper compared to the RTX 4070 Super’s DLSS 3.5.
Which one has a better resale value?
The RTX 4070 Super has a better resale value, as Nvidia’s cards tend to hold their value long after their release than AMD cards.
How do they perform in DX11 vs. DX12 games?
The RTX 4070 Super excels in DX11 because of Nvidia’s efficient driver stack, which makes older games run better. Meanwhile, the RX 9070 XT excels in DX12, utilizing its newer architecture.
Which is the more future-proof card?
The RX 9070 XT is the more future-proof card because of its higher gaming performance, decent AI prowess, newer RDNA 4 architecture, PCIe gen 5, and newer FSR 4.
Which GPU performs better in ray tracing?
Despite having lower RT cores, the RTX 4070 Super is the better performer in ray tracing, thanks to Nvidia’s dedicated RT cores and games better optimized for Nvidia cards.
Currently serving as a News Reporter at Tech4Gamers, I have the privilege of combining my love for gaming with the art of storytelling. My role involves crafting engaging narratives that keep our audience abreast of the latest developments in the gaming world.
Story Highlight
A new trailer for Silent Hill f, alongside gameplay details, has just been revealed.
The game is set in 1960s Japan and follows protagonist Shimizu Hinako as her town is engulfed in a terrifying fog.
Blending psychological horror with Japanese themes, the game explores the beauty in terror through a haunting narrative.
Following the success of Silent Hill 2 Remake, Konami plans to expand the franchise with a wave of new releases. Officially announced in 2022, Silent Hill f gets its first trailer, and it is nothing short of remarkable.
Silent Hill f will take the series to Japan for the first time and features a young female protagonist.
Why It Matters: For the first mainline entry in the years after years, Silent Hill f breaks all the expectations fans had for the entry.
The story follows Shimizu Hinako, a teenager living in a rural town in Japan in the 1960s, when suddenly, a fog engulfs the whole town, resulting in horrific changes.
According to the developers, the game focuses heavily on Japanese horror themes, with the concept of “Finding the Beauty In Terror.” Moreover, the entire outcome of the story leads towards a beautiful yet terrifying choice.
Silent Hill f Marks New Beginnings For The Franchise
Silent Hill f will also retain the series’ psychological horror elements, but players will mainly experience intertwining beauty and horror themselves as they play the game.
What are your thoughts after watching Silent Hill f’s trailer? Do you think a Japanese setting is a fresh beginning for the franchise? Let us know in the comments below or visit the official Tech4Gamers Forums.
At T4G, my task is to cover the latest news around the gaming globe ASAP and with the utmost precision. I adore all the games and respect all the devs behind the amazing games that we get all year. So, whether it’s a PC or a Console game, I got it all covered.
Story Highlight
Warhammer 40K: Space Marine 3 has been officially announced.
Focus Entertainment is once again partnering with Saber for the release.
The last game was very well-received and earned great revenue for the company.
Warhammer 40K: Space Marine 2 was a breakout title of last year. The franchise already had a loyal fan base, but the title helped it reach the masses. Capitalizing on the success, the developers have already announced that a sequel is in development.
Focus Entertainment has revealed that they are once again teaming up with Saber Interactive to develop Warhammer 40: Space Marine 3, a direct sequel to the last game.
Why it matters: Space Marine 2 helped its publisher earn a whopping $217 Million in sales in Q2 2024, marking 4 times the profit compared to the previous year.
Not much has been revealed about the title except that Titus is set to return. This means that Space Marine 3 will be a continuation of the last game. The plans for a sequel and DLC for Space Marine 2 were already revealed last year.
We’re pleased to announce that the development for Warhammer 40,000: Space Marine III has officially begun at Focus Entertainment, Saber Interactive and Games Workshop
Warhammer 40K: Space Marine 2 was a great success
The press release further states that the developers are overwhelmed by the response to the last game and will continue to support it. Meanwhile, they will also start working on the sequel, which will bring innovations.
Fans of the franchise will be glad to learn this new development. Space Marine 2 was a great throwback to the simpler era of gaming, which helped it resonate well with the audience, so we expect more of the same.
What are your thoughts on Focus Entertainment announcing Warhammer 40K: Space Marine 3? Let us know your opinions in the comments or join the discussion at the official Tech4Gamers Forum.
Currently serving as a News Reporter at Tech4Gamers, I have the privilege of combining my love for gaming with the art of storytelling. My role involves crafting engaging narratives that keep our audience abreast of the latest developments in the gaming world.
Story Highlight
Assassin’s Creed Shadows on Steam won’t require a Ubisoft Connect download.
The Steam download will feature a lite-embedded version of the propriety launcher.
Players would only need to link both their accounts once before playing the game.
Ubisoft are trying their level best to ensure an accessible and smooth launch for Assassin’s Creed Shadows. With all signs pointing towards an optimized release across all platforms, Assassin’s Creed Shadows also marks Ubisoft’s return to Day One release on Steam.
Thankfully, the Steam version won’t require players to download Ubisoft Connect, as the game already features a lite embedded version for it.
Why It Matters: Publishers forcing players to log on to their propriety launchers through Steam releases have always been a hassle. Ubisoft’s removal of these additional steps will ensure an inconvenience-free play session.
Assassin’s Creed Shadows Won’t Require A Full Ubisoft Connect Download || Source: Ubisoft
Answering one of the FAQs, Ubisoft confirmed that Assassin’s Creed Shadows would only require players to link their Steam and Ubisoft accounts to play the game. This would be a one-time step only, as players won’t need to re-login again.
Moreover, the title also supports cross-play and cross-progression, meaning players can pick off their saves from any platform.
Assassin’s Creed Shadows Is Steam Deck Verified On Day One
Overall, it’s definitely a step in the right direction for Ubisoft to stop pushing their launcher. Assassin’s Creed Shadows has the publisher’s entire future riding on its outcome, and it is only right that Ubisoft ensures everything goes well for the game.
Do you think Ubisoft should remove the launcher requirement from all its releases on Steam? Let us know in the comments below or visit the official Tech4Gamers Forum.
Currently serving as a News Reporter at Tech4Gamers, I have the privilege of combining my love for gaming with the art of storytelling. My role involves crafting engaging narratives that keep our audience abreast of the latest developments in the gaming world.
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“Project Kennan” will be Xbox’s handheld manufactured in collaboration with Asus, and it is set for release this year.
The handheld will cost anywhere between $499 to $599.
The device is essentially a PC featuring Xbox UI and is part of Project Bayside, an attempt to expand the Xbox ecosystem.
Microsoft previously mentioned that it aims to merge the best of both PC and Xbox for handhelds starting this year. However, this statement looked confusing since the gaming giant planned to release its handheld alongside next-gen Xbox consoles.
While the next-gen consoles might still be far from launch, the Xbox handheld is releasing sooner than expected. According to a new report, “Project Kennan” is being developed in partnership with Asus and is expected to be released this year.
Why it matters: With Xbox’s debut handheld console and an Xbox-friendly ecosystem, the handheld market may change for the better. It’ll be exciting to see what Innovation Microsoft brings to the market.
Admitting To Defeat With Console Wars, Xbox Is Now Aiming To Expand Its Ecosystem Beyond Consoles
According to Windows Central, Xbox’s handheld is actually a PC being manufactured in collaboration with Asus. The final device will blend the styles of both Asus and Xbox.
The final product will be closer to Asus Rog Ally, with styling similar to that of an Xbox controller. Project Kennan is expected to cost between $499 and $599.
As a PC, the handheld will also support other gaming stores such as Steam, Epic Games Store, and more. Moreover, the next Xbox is also reported to be a PC in a console-friendly casing.
In a similar report by The Verge, this platform work is done under “Project Bayside,” which will be a unified UI across all devices as a part of their expansion of the Xbox ecosystem.
Series X|S Successor Expected For 2026
Microsoft is expected to unveil the handheld during the Xbox Summer Showcase, just around the corner.
Asus is also working on another rendition of the Rog Ally, so it’s unknown whether Project Kennan will be the newer handheld or just a separate device. Still, Microsoft will bring the Xbox ecosystem to other handhelds starting this year as part of its “Xbox Play Anywhere” motive.
I’ve previously worked for eXputer as a Senior News Writer for several years. Now with Tech4Gamers, I love to devoutly keep up with the latest gaming and entertainment industries. I have a Bachelor’s Degree in Computer Science and years of experience reporting on games and breaking exclusive stories. Besides my passion for gaming journalism, I love spending my leisure time farming away in Stardew Valley. VGC, IGN, GameSpot, Game Rant, TheGamer, GamingBolt, The Verge, NME, Metro, Dot Esports, GameByte, Kotaku Australia, PC Gamer, and more have cited my articles.
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PlayStation will potentially get around 4 first-party titles in April.
Forza Horizon is confirmed to launch on the platform, and Indiana Jones and Age of Empires 2 are also rumored to be in development.
Some speculation also suggests Oblivion will come to PS5 in early April.
Reports suggest that Indiana Jones and the Great Circle will also be coming to PlayStation 5 very soon. According to rumors, April will be the biggest month for Xbox on the platform as it will release a couple more titles.
Why it matters: Xbox dumping four games on PS5 in one month emphasizes the multi-platform strategy.
Forza Horizon 5 is confirmed to arrive on PS5 in April.
Forza Horizon 5 is confirmed to launch on PlayStation 5 this April, and rumors suggest that Indiana Jones will be released before it in the same month. In addition, a new patch for Age of Empires 2: Definitive Edition might hint at a release on PS5 in mid-April.
Developers asked fans to wait longer for more info on the port and promised news very soon. Furthermore, insiders are also predicting that Bethesda’s Oblivion remake will be released around early April, but this is just speculation, and nothing is confirmed.
Four first-party Xbox games are rumored to launch on PS5 in April, making it the biggest month for the Microsoft company on PS5. With moves like this, it’s easy to see why analysts are predicting that Xbox will become a software-only company in the future.
Age of Empires 2: Definitive Edition could launch in April for PS5.
Do you think Xbox and PlayStation’s move to multi-platform is good for the business? Tell us in the comments below or visit the Tech4Gamers forum for discussion.
I’ve previously worked for eXputer as a Senior News Writer for several years. Now with Tech4Gamers, I love to devoutly keep up with the latest gaming and entertainment industries. I have a Bachelor’s Degree in Computer Science and years of experience reporting on games and breaking exclusive stories. Besides my passion for gaming journalism, I love spending my leisure time farming away in Stardew Valley. VGC, IGN, GameSpot, Game Rant, TheGamer, GamingBolt, The Verge, NME, Metro, Dot Esports, GameByte, Kotaku Australia, PC Gamer, and more have cited my articles.
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Starfield’s mod community has plummeted massively since the game’s release, a result vastly different from other Bethesda games.
The game initially boasted about six million downloads and over 5 million uploaded files; the figures are now down half a million at best.
Games like Fallout 3 and 4, Skyrim, and Oblivion did much better in their first two years, boasting many downloads and files.
A detailed comparison between Starfield and other Bethesda games further confirms this belief. The game’s mod community is as good as dead now, despite having a decent start when pitted against other Bethesda works.
Why it matters: Starfield’s modding scene dropping so low indicates how gamers have felt about the game since its launch.
The comparison on the Starfield Reddit page reveals that the game initially had six million downloads and over 5 million mods uploaded after its release. This figure has dropped to less than half a million downloads, and new mods are being uploaded.
While these numbers seem solid, other Bethesda games, such as Skyrim (5.6M downloads) and Fallout 4 (3M downloads), performed far better on Nexus Mods in their first two years.
An ex-Starfield designer has credited the tough AAA industry with this downfall. However, another developer also said interest in the 100-hour RPGs is gone. Gamers on the Reddit post argue that Starfield is just not as fun as older Bethesda releases.
Do you think Starfield’s lack of a huge modding community compared to other Bethesda games speaks to its reception? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.
Currently serving as a News Reporter at Tech4Gamers, I have the privilege of combining my love for gaming with the art of storytelling. My role involves crafting engaging narratives that keep our audience abreast of the latest developments in the gaming world.
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Avowed intentionally omits traditional romance options, with the director stating it hurts the character’s original goals, turning them into a “yes-man” to the player.
Instead, the game focuses on developing deep platonic relationships, as the director says romance isn’t the only way of adding character depth.
While full romance is absent, completing specific questlines with Kai allows for a post-game confirmation of a romantic relationship.
Avowed’s RPG elements have been quite different, with its unique take on NPCs. The missing romance element was a letdown for many players.
However, the game’s director explains why they left such an option out of the game. According to her, the romance option makes the characters lose their sense of purpose.
Why it matters: Romance has been an integral part of RPGs since it adds meaningful choices and emotional aspects to the game. Removing an entire feature can potentially remove the depth from a game, but according to the game director, that isn’t the case.
Microsoft And Obsidian Are Both Satisfied With Avowed’s Performance.
According to her, adding romance to a character with set and defined goals suddenly makes them lose their sense of personhood, as they become a mere “yes-man” to the player.
They’re happy with whatever you want and lose their sense of personhood.
She also added that romance isn’t the only way to add depth to a character, and platonic relationships play an equal part.
It’s a shame if romance is the only right way to really get to that full level of depth with a character.
According to Patel, the romance intention should come up organically, and the opportunity for romance should come at the end of the game, as this would “feel natural, organic, and surprising.”
Avowed Hits 5.9 Million Player In Its First Month.
Avowed still features a bit of a romance option, after all. Players can confirm the relationship in the game’s post-credit rolls by completing Kai’s questlines and choosing the appropriate dialogue later on.
At T4G, my task is to cover the latest news around the gaming globe ASAP and with the utmost precision. I adore all the games and respect all the devs behind the amazing games that we get all year. So, whether it’s a PC or a Console game, I got it all covered.
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Assassin’s Creed Shadows has already joined the Steam Best-Sellers list.
The early impressions and previews for AC Shadows are quite positive as well.
The game will be out in just under a week
Ubisoft’s entire weight is riding on the back of Assassin’s Creed Shadows. The upcoming title will be essential for the company and decisive for its future. However, things are looking good, as the title seems to be doing well in terms of sales already.
Assassin’s Creed Shadows is still one week away, but it has already made the list of Steam best-sellers, indicating that it will display strong sales numbers.
Why it matters: Shadows will be a make-or-break title for Ubisoft, as the company is currently on the brink of bankruptcy. A positive reception of the title will keep it afloat.
Assassin’s Creed Shadiws has joined the Steam best-sellers list
Filtering out the paid games section on SteamDB, Assassin’s Creed Shadows is currently number 8 and is still a week away from launch. This comes after various fan polls revealed that most gamers aren’t willing to buy the game.
Ubisoft is also pretty confident in the title, as it predicts Shadows will rival Assassin’s Creed Odyssey in terms of sales, reaching around 4 million copies sold. The pre-orders also look solid, coming in at reportedly over 300,000.
The initial impressions of the game are very positive
Moreover, the game’s physical copies recently leaked to the public, giving gamers full access to the game. From the previews and the user experience, Shadows seems to be a solid entry in the Assassin’s Creed lineup.
Nevertheless, since the sales already look promising, we can anticipate that Ubisoft will profit greatly from the game. We are currently in the process of reviewing it and will reveal our thoughts as soon as the embargo lifts.
What are your thoughts on Assassin’s Creed Shadows already joining the Steam best-sellers list? Let us know your opinions in the comments or join the discussion at the official Tech4Gamers Forum.
I’ve previously worked for eXputer as a Senior News Writer for several years. Now with Tech4Gamers, I love to devoutly keep up with the latest gaming and entertainment industries. I have a Bachelor’s Degree in Computer Science and years of experience reporting on games and breaking exclusive stories. Besides my passion for gaming journalism, I love spending my leisure time farming away in Stardew Valley. VGC, IGN, GameSpot, Game Rant, TheGamer, GamingBolt, The Verge, NME, Metro, Dot Esports, GameByte, Kotaku Australia, PC Gamer, and more have cited my articles.
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Final Fantasy 16 has only sold 500K copies two years after its release.
The current total sales of the RPG stand at 3.5 million copies.
The 2023 entry’s dismal sales are one of the main reasons Square Enix is taking Final Fantasy to other platforms.
Final Fantasy has been synonymous with PlayStation for the past few years, with Square Enix keeping several new titles exclusive to the platform. But this strategy has been changing recently, with many games heading to Xbox in the near future alongside day-and-date PC releases.
There is good reason for this, as the latest mainline releases in the franchise have not been selling according to the company’s expectations, and new sales figures for Final Fantasy 16 echo this sentiment.
Why it matters: Final Fantasy games have been mega-sellers for the past two decades, so Final Fantasy 16’s failure to make a mark is an indictment of PlayStation exclusivity.
Final Fantasy 16 was a financial failure, according to Square Enix.
In a new financial briefing, Square Enix president Takashi Kiryu revealed that the action RPG has sold 3.5 million units since its release. When you factor in the 3 million units Final Fantasy 16 shipped in its first week, the game has only sold 500K units in the preceding two years.
The staggered PC release of Final Fantasy 16 also affected sales. After launching in September last year, the title launched to an underwhelming 9K players on Steam and sold less than 300K units. Square Enix also said that the 2023 RPG did not meet overall sales expectations.
For one of the biggest franchises in the gaming world, such sales are dismal, to say the least, and are probably the main force behind Square Enix’s decision to end PlayStation exclusivity. The company has been teasing an Xbox port of the title for a long time, and rumors suggest it might launch this year.
The game will be heading to Xbox in the near future, according to rumors
In addition, other games like Final Fantasy 7 Remake and Rebirth are also planned to be released on Xbox consoles in the upcoming year, with day-and-date launches planned for all future games in the franchise. Hence, the PlayStation-exclusive approach has been more detrimental than triumphant for Square Enix.
Do you think PlayStation exclusivity has harmed the Final Fantasy brand? Tell us in the comments below or head to the Tech4Gamers forum for discussion.