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Geralt Could Play Vesemir’s Role As A Teacher To Ciri In Witcher 4

Story Highlight
  • Witcher 4 is expected to introduce Ciri as the lead protagonist, with CDPR planning a whole trilogy for the female Witcher.
  • Geralt is still expected to be involved in future entries and could potentially serve as Ciri’s teacher, similar to Vesemir.
  • Geralt is also teased as a playable character, and even if the reports are false, fans can be expected to replay as the White Wolf in the remake of the original Witcher game.

It’s been a decade since Geralt of Rivia’s story was concluded with Witcher 3, and the franchise has been on hiatus since then. While CD Projekt Red was busy working on Cyberpunk 2077, they’re now fully focused on Witcher 4, which will spark a new trilogy with Ciri as its lead protagonist.

Ciri’s lead role has led to controversy, mainly because fans of the series wanted to see more of Geralt of Rivia. However, that possibility still isn’t out of the question, and fans can expect to see more of their beloved Butcher of Blaviken with the fourth entry.

While the White Wolf may not be taking a lead role anymore, he is expected to guide Ciri, something he has been doing for a while. Geralt has already been a father role model for Ciri, so it’s only right that he fills Vesemir’s shoes after his demise.

Why It Matters: Ciri taking on the protagonist role has caused much outrage and displeasure among Witcher fans. They think that the White Wolf would be sidetracked because of the female Witcher, but he is still heavily featured in the game and will contribute to the next game’s narrative. 

Being A Witcher, Ciri Needs Geralt More Than She Knows

Geralt and Ciri Witcher 3
Geralt And Ciri Have Known To Share A Father-Daughter Bond In Witcher 3

The Witcher lore states that only boys can undergo the Witcher mutation through the Trial of Grasses, and they’re required to be quite young. However, The Witcher 4’s trailer shows Ciri to be a proper Witcher, contradicting the earlier lore, evidenced by her cat-like eyes and usage of Witcher potions.

It would’ve been around a century since the last Witcher was created before the destruction of Kaer Morhen. Vesemir, being the oldest Witcher in the third entry, was killed by the Wild Hunt while protecting the princess of Cintra.

Witcher 4 is speculated to take place a few years after the events of Witcher 3, with Ciri now being a full-grown adult but still a rookie in her profession. Most of the Witchers have decades of experience traversing around the world and taking upon difficult tasks, and while the princess is talented, she still lacks experience.

Geralt could play a major role here, serving as a father/mentor towards Ciri, much like Vesemir was to him in earlier games. If the canon Witcher 3 ending implies that Geralt ends up with Yennefer, a couple that most people prefer, they both can play an adoptive parent role towards Ciri. 

We Might Still Be Able To Play As Geralt 

Geralt Killing Monsters
We Can Expect To See More Of The White Wolf In The Future

The White Wolf is anticipated to play a major role in the next entry of the series, Witcher 4 could also introduce a co-protagonist, featuring both Geralt and Ciri as leads. Given the series’ history, a proper role transition would feel natural, especially since Witcher 3 didn’t provide enough closure for fully passing the mantle to Ciri.

We already had smaller Ciri playable moments in The Witcher 3, which were enjoyable moments, and CD Projekt Red could give Geralt a similar treatment. After all, I’d really want a proper arc for Geralt tying up with the main game for his proper send-off when Ciri has some character development going forward in her planned trilogy.

Even if he isn’t featured as a playable character, fret not since Geralt’s story doesn’t end here. A remake of the first game is also in development, which will entirely retell Geralt’s earlier adventures as a novice Witcher as the continent falls into turmoil.

PlayStation’s Next State of Play Presentation Expected in February, Claims Insider

Story Highlight
  • Next PlayStation State of Play may happen next month, according to the reliable NateTheHate.
  • A reliable leaker has suggested that fans can expect the next State of Play in February. 
  • Though an official announcement has yet to be made yet. 

2025 is going to be another exciting year for PlayStation as Sony has many titles like Ghost of Yotei, Death Stranding 2, and others to be released on the console later this year.

While Xbox has recently confirmed the release date for its next developer direct for next week, it appears that Sony has also plans for State of Play for next month.

Why it matters: The next PlayStation State of Play would give updates on the release date of upcoming games on the console, and may also come with a surprise announcement. 

Sony State of Play 2025
New Death Stranding 2 gameplay might be revealed at the upcoming State of Play.

Just recently, Nate The Hate, who recently leaked the announcement date of Nintendo Switch 2 correctly, replied to one of the followers talking about when fans can expect the next PlayStation State of Play.

The leaker replies suggest that February is the month we can hear more from PlayStation.

How’s February sound?

-Nate the Hate

Although Nate has been reliable in recent times, it is best to take this news with a grain of salt as nothing has been officially confirmed by Sony yet about the next State of Play. 

Ghost of Yotei New Featured
More information about the Ghost of Yotei is also expected to be revealed during the event.

If the recent rumor is to go by, we believe that Sony has a lot to share with the fans about titles like Kojima Productions’ Death Stranding 2: On the Beach, and Ghost of Yotei. Therefore, fans have a lot to look forward to for the next State of Play.

Nonetheless, an official announcement will be made soon if the recent rumors are accurate. What do you think about this? What games are you excited about from PlayStation for 2025? Let us know in the comments or be a part of Tech4Gamers Forums.

Nvidia Will Cut Supply For RTX 4070 In Late January

Story Highlight
  • As per a recent report, it seems like Nvidia has released the last batch of RTX 4070. 
  • The tech giant seems to be making space for its latest RTX 5070. 
  • The comapny’s CEO has made bold claims like the RTX 4070 will have similar performance to 4090 so a lot of users are likely to upgrade. 

Nvidia recently announced the RTX 50 series which has been met with a lot of criticism. The tech giant this time has focused more on DLSS rather than the hardware. That is the main criticism from the fandom as they believe the upscaler will provide fake frames and resolution which would never be the same as native.

While they have a point Nvidia has improved its AI technology way too much and it is totally focusing on the 50 series now. Another proof of that has appeared as the tech giant is cutting supply for RTX 4070 in late January.  

Why it matters: Nvidia is on track to become the world’s most valuable company. It can be obtained and keep that position with the help of RTX 50 series cards so it only makes sense for the company to stop the production of its previous products. 

Nvidia May Cut Supply Permanently For The GeForce RTX 4070 This Month

As per the Chinese Board Channels forum, the RTX 4070 will not be available officially from Nvidia by the end of January 2025. The forum further states that the RTX 4060 and 4060 Ti are expected to remain in the stock but as Nvidia’s first quarter starts in February these two cards will enter their final stock as well. 

NVIDIA GeForce RTX 4070 and above models are expected to be completely sold out in January. As of February, only the RTX 4060 Ti and RTX 4060 series are expected to remain in stock.

-Forum Translation

So, if this report is true once the 4070 is sold out Nvidia won’t be manufacturing it again. This makes total sense as the company has just announced its new lineup of cards. The company’s CEO also made a pretty bold statement regarding the RTX 5070. 

COLORFUL iGame RTX 5070 Ti Ultra W
RTX 5070 Will Offer Similar Performance To RTX 4090

He said this card would be similar to the RTX 4090 and only cost $549. The RTX 4070 is also priced around a similar price and even higher. So, it would be a no-brainer for many to upgrade the card, meaning there won’t be any point in keeping the 4070 in stock.

It is only a matter of time before the rest of the RTX 40 series goes out of stock. What do you think about this latest report? Do you think the RTX 5070 is a worthy successor to the 4070? Share your thoughts with us in the comment section below or join the discussion at the official Tech4Gamers forums.  

Nintendo Has Finally Revealed The Long Awaited Switch 2

Story Highlight
  • Nintendo has just revealed the first look for the Switch 2 without any prior indication. 
  • The console’s reveal was epic, generating a commotion among the fandom. 
  • More details regarding the handheld will be revealed during the Switch 2 Direct event on April 2, 2025. 

The industry has been full of leaks regarding the Nintendo Switch 2 for the past few months. Fans and analysts, of course, cooked up different theories about the console while keeping the leaks in mind. 

However, Nintendo didn’t care about that and followed its timetable. Just now, out of nowhere, the gaming giant has revealed the much-awaited Switch 2.

Why it matters: The speculation and hype for the console have been huge. Nintendo has garnered a massive fandom thanks to its dedication to making quality games and, of course, its handheld. 

Out of nowhere the gaming and tech giant released the first look for the console. The reveal is actually quite interesting with some fans even claiming “This is the quietest most chill console reveal”, making perfect sense. 

The Joy-Cons this time seems to be black and its controller appears to have a major improvement over its predecessor. The improvement is related to the magnet as the Nintendo Switch owners had experienced issues where the controllers would loosen up. However, that seems to have been fixed with the upcoming console. 

Nintendo hasn’t revealed any more information regarding the Switch 2 release date or price so we are going to see a lot more speculations. The console’s full reveal, including new games and more, will take place on April 2nd during the Switch 2 Direct event

Nintendo-Switch-Exclusive
According To A Report, The Switch 2 Offers a Performance Mode Toggle Like Current Gen Console

It is also worth noting that the upcoming console will play both physical and digital games that were released for its predecessor, and some of them might not be supported or fully compatible, which was well within expectations. More details will be shared on the official Nintendo website later

Without any information on the official specifications, we have to resort to leaks to talk about the specs of the Nintendo Switch 2. This console would arrive with an 8.4-inch OLED screen powered by an NVIDIA Tegra T239 SoC with 12 GB of RAM at 7,500 MT/s and 256 GB of internal storage.

When connected to the TV, it is between a PlayStation 4 and a PlayStation 4 Pro in terms of power. Of course, it will be supported by upscaling technology such as NVIDIA DLSS or similar to help offer a screen resolution of up to 4K at 30 FPS.

Nintendo Switch 2
Nintendo Switch 2

To this end, the Nintendo Steam 2 has seen its Dock Station revamped. The known information is completed with the support of the new MicroSD Express memory cards. This implies drastically reducing the loading times of the games.

As for its price, it is speculated that it will arrive at $399 with its games costing between $69 and $79. It will not be until April 2nd that we will know everything about this next-gen console from the Nintendo camp. 

What do you think about this quiet and unique reveal of Nintendo Switch 2? Are you hyped about the launch? Will you be buying it on launch? Share your thoughts in the comment section below or join the discussion at the official Tech4Gamers forums.

Nvidia Ran Supercomputer With Thousands of GPUs 24/7 For Six Years To Train DLSS

Story Highlight
  • Nvidia has a supercomputer running non-stop to improve DLSS.
  • This supercomputer is made up of thousands of GPUs and attempts to find problems like ghosting, flickering, and blurriness.
  • The company then retrains the algorithm for the best possible results.

Nvidia has proven its might in the graphics card market over the last few years, and a major component of its supremacy comes from DLSS. This AI-based upscaling technology is considered the best option for PC gaming today, evident by the fact that 80% of RTX users enable DLSS when given the opportunity.

To Nvidia’s credit, the company has made rapid improvements to the technology since its inception, introducing new elements like ray reconstruction, frame generation, and the new multi-frame generation. As per the company, these improvements have been made possible by training data on a supercomputer 24/7.

Why it matters: With hardware improvements hitting their limitations, the focus has shifted to efficient software that can complement the hardware. This is why AI-based upscaling is such a major asset.

Nvidia Trained DLSS For 6 Years
Image Showcasing DLSS Learning via Nvidia

As per Nvidia, a specific supercomputer, composed of thousands of graphics cards, is dedicated to the task of improving DLSS.

The company states that this computer has been running 24/7 for the past six years without any interruptions. This rigorous process has allowed Nvidia to meticulously dissect the flaws in its upscaling technology.

Brian Catanzaro, VP of applied deep learning and research, explained that problems like ghosting and flickering are analyzed by this process. The company then attempts to augment its data set and retrain the AI model.

Our training data sets are always growing. We’re compiling examples of what good graphics look like and what difficult problems DLSS needs to solve.

-Brian Catanzaro

Nvidia DLSS 4.0 RTX 40 Series
Frame Generation Is Also Being Improved Constantly

Ultimately, this process leads to the near-perfect image quality that fans have come to love and expect from the company. This is largely why CEO Jensen Huang seems unconcerned about the RTX 5090 pricing.

What do you think about this process? Do you also use AI-based upscaling in your games regularly? Let us know in the comments and on the Tech4Gamers Forums.

Overall Console Sales Fell By A Staggering 21% In Europe Last Year

Story Highlight
  • A new report reveals that total console sales fell by 21% in Europe last year, compared to 2023.
  • This massive decrease happened because of market saturation and a lack of new popular game releases.
  • The overall game sales also only increased by 1% last year compared to 2023 in the region. 

The video game industry has evolved a lot in the last two decades, with consoles often being left behind PC gaming when it comes to availability and other advantages across the globe. However, the overall console sales have now started to see noticeable declines across various regions.

A new report has now revealed that console sales dropped by 21% in Europe last year, a figure that has raised a lot of alarm bells across the whole gaming scene.

Game sales also did not hold much better; over 188.1 million PC and console titles were sold in the region last year, amounting to only a 1% increase from 2023.

Why it matters: A lack of meaningful new releases and market stagnation played a big role in the decline of console sales in Europe. Only six new games were in the top 20 for 2024 compared to ten two years ago.

PC gaming also contributed the most to gaming’s growth in 2023.

As reported by VGC courtesy of GSD, the official game sales data suggests that console sales in Europe suffered greatly last year. Out of all the consoles, PlayStation had the best numbers but still fell by 20% in Europe, while Xbox Series X|S dropped by 48% instead.

Another new report also shows that PC gaming has become bigger than ever by accounting for 53% of non-mobile revenue, severely outperforming consoles in terms of games sold.

PlayStation 5 Pro
PS5 lead dev claimed that he does not see PC gaming as a threat to consoles.

Overall, it is best to take the analysis with a pinch of salt, as the advantages of PC gaming for many users are the main reason console sales have been declining.

Will console sales in Europe recover and increase this year, or will there be another decline? Let us know your thoughts in the comments below, or join the discussion on the  Tech4Gamers forum.

G.Skill Showcases DDR5-6400 CL30 Memory With Massive 96GB Capacity

[Press Release] G.Skill has showcased a brand new set of memory kits that can reach DDR5-6400 CL30-39-39-102 speeds with capacities as high as 96GB(2x48GB).

G.Skill DDR5-6400 CL30
The New Kits Will Be Sold Under The Trident Z5 Series

The company has shown these speeds across both Intel and AMD platforms, highlighting the new memory running with the Intel Core Ultra 7 265K and AMD Ryzen 7 9800X3D for maximum utility across various desktop PCs.

Intel XMP 3.0 and easy overclocking via the motherboard BIOS are also supported. Moreover, G.Skill confirms it will release 64GB(2x32GB) and 48GB(2x12GB) kits by Q1 2025. Find additional details at the company’s official website at this link.

Ex-PlayStation Studios Head Speaks Out Against Live-Service Push; Says He Would’ve Stopped it

Story Highlight
  • The former head of PlayStation Studios states that he would have resisted the live-service approach.
  • He explained that the market is one where the winner takes all, so it comes with an inherent risk.
  • Following his departure from the role, the gaming giant has developed a dozen titles in the genre.

PlayStation’s live service push has not been too impressive so far. Except for Helldivers 2, the gaming giant has yet to find much success in the market, and failures like Concord and The Last of Us Multiplayer have only made things worse.

Fans are largely against this approach, and many industry veterans agree. Expressing his thoughts on the company’s plans, a former PlayStation executive has opposed the gaming giant’s live-service push.

Why it matters: The industry veteran’s unique insight into the situation highlights why the GAAS (games as a service) model is so risky.

Shuhei Yoshida led PlayStation’s first-party studios for 11 years, stepping away from his responsibilities in 2019. Up to that point, the executive helped bring all types of games to life on PlayStation, including shooters like Resistance and Killzone.

Reflecting on his experience, he commented that the live-service market is based on the ‘winner takes all’ mindset. This makes it incredibly tough for console exclusives to compete with giants like Call of Duty or Fortnite.

On the other hand, Shuhei Yoshida praised PlayStation for allocating additional resources to the live-service push instead of taking resources away from the development of single-player titles.

He noted that it was a risky move, but the risk was worth it for a game like Helldivers 2. However, the executive said he would have ultimately resisted this push had he been in the position of Hermen Hulst, his successor as the first-party studios head.

I would try to resist that direction. Maybe that’s one of the reasons they removed me.

-Shuhei Yoshida

Fairgame$ Same Fate As Concord
Following Concord’s Failure, All Eyes Are On Fairgame$

This statement comes as no surprise to anyone familiar with Shuhei Yoshida. Considering his involvement in PlayStation’s indie hits and the last bit of support for the PS Vita, the executive was always known to prefer creativity and single-player titles rather than chase industry trends.

Perhaps his leadership could have saved PlayStation from a catastrophe like Concord last year.

What do you think about the live-service efforts in recent years? Do you think the gaming giant made the wrong decision? Let’s discuss this in the comments and on the Tech4Gamers Forums.

PC Gaming Bigger Than Ever; Now Outpacing Consoles In Terms of Games Sold

Story Highlight
  • PC gaming has seen consumer spending rise by $30 billion over the last 13 years.
  • The platform also took the lead over consoles last year, accounting for 53% of non-mobile revenue.
  • Console growth has stagnated, but the business still rakes in billions of dollars each year.

PC gaming has been on an upward trek over the past few years, showing notable growth in 2023. Owing to the accessibility of the platform, availability of exclusives from PlayStation and Xbox, and more, this platform continues to thrive.

On the other hand, console gaming has stagnated, and while PlayStation does not see PC gaming as a threat, an analysis points to the latter doing better than consoles last year.

Why it matters: Because the lines between different hardware have been blurred recently, and the era of exclusivity is all but over, the former platform has lost its biggest edge over the competition.

PC Gaming vs Consoles
Comparison Between PC And Console Markets via Epyllion

As reported by investment strategy firm Epyllion, console growth has stagnated since 2021. The date shared by Epyllion relies on popular analysis firms like Circana and Newzoo, presenting a combined outlook of the industry.

Looking at the charts, it’s clear that PC gaming has the most potential heading into 2025. As per Epyllion, this market has grown 20% in terms of revenue generated since 2021 compared to consoles.

This is best illustrated in the graphic above, which shows 53% of the non-mobile gaming revenue share for PCs over 47% for consoles. The firm attributes this lead to advantages like a bigger library, multi-tasking capabilities, and a cheaper entry point.

Elsewhere, the firm reported increased PC spending of $30 billion between 2011 and 2024.

Gaming
PC Gaming Is A Lot More Flexible Than The Competition

Both PC and consoles will likely continue trading blows in the short term, even if the market trends highlight the former as a more popular choice in the long term. As such, it will certainly be interesting to see how the market evolves.

With new consoles like the Nintendo Switch 2 and the rumored next-gen Xbox potentially arriving within the next two years, the console space could go through notable changes soon.

What are your thoughts on this platform rivalry? What is your preferred method of playing games? Let’s discuss this in the comments and on the Tech4Gamers Forums.

Core Ultra 9 285K vs Ryzen 7 7800X3D: Our Detailed Breakdown

Intel Core Ultra 9 285K

Rated: 8.4/10

AMD Ryzen 7 7800X3D

Rated: 9/10


Pros and Cons

CPUProsCons
Core Ultra 9 285K✅ 8 more physical cores
✅ Built on advanced 3nm process
❌ Higher power consumption
❌ More costly

Ryzen 7 7800X3D✅ Larger L3 cache for gaming
✅ Lower power consumption
❌ Weaker integrated GPU
❌ Slightly lower clock speeds

Key Takeaways

  • Our tests showed that the Ryzen 7 7800X3D held a 3.7% FPS advantage over Intel’s Core Ultra 9 285K in gaming benchmarks, though Intel pulled ahead in performance by a decent 12% for productivity tasks.
  • Intel’s efficiency claims didn’t hold up in our tests, with the Core Ultra 9 285K drawing about 33% more power than the Ryzen 7800X3D under the same conditions.
  • Both processors have quite a difference in price points, with Intel Ultra 9 285K being a  32% costlier option than AMD Ryzen 7 7800X3D.
  • Overall, the Ryzen 7 7800X3D appears to be a better bang for the buck, offering an edge over Intel’s Ultra 9 285K when it comes to gaming performance, power efficiency, and pricing.

Comparison Table

FeatureCore Ultra 9 285KRyzen 7 7800X3D
Instruction Setx86-64x86-64
CodenameArrow LakeZen 4 (Raphael)
Integrated GPUArc Xe2 (Arrow Lake-S)AMD Radeon™ Graphics
GPU Boost Clock2000 MHz-
Shading Units512-
Best Motherboards-Motherboards for Ryzen 7 7800X3D
Best CPU Coolers-Best Coolers for Ryzen 7 7800X3D
Processor ReviewCore Ultra 9 285K ReviewRyzen 7 7800X3D Review

Architectural Differences

  1. Core Count: The Ultra 9 285K has 8 P-Cores and 16 E-Cores, while the 7800X3D has only 8 P-Cores without any E-Cores, resulting in a total of 24 threads for Intel and 16 threads for AMD.
  2. Clock Speed:  Intel has a base clock of 3.2 GHz on the E-Cores which at a boost can go as far as 5.7 GHz on the P-Cores. Ryzen 7800X3D however starts at a base clock of 4.2 GHz up to 5 GHz when boosted.
  3. Cache: The Ultra 9 boasts a 36 megabyte L3 cache, while the Ryzen 7 offers a 96 megabyte L3 cache, optimized for more enhanced gaming performance.
  4. Process Node: The Core Ultra 9 is built on an advanced 3nm manufacturing process, a smaller node compared to Ryzen’s Zen 4 architecture, which is based on TSMC’s 5nm technology.
  5. TDP: Intel’s Core Ultra 9 285K has a 125-watt PL1 TDP, while the Ryzen 7 7800X3D has a slightly lower TDP of 120 watts, highlighting AMD’s efficiency advantage.

Intel’s Core Ultra 9 285K steps into the ring with a focus on efficiency and multi-core performance, but can it take on AMD’s gaming powerhouse, the Ryzen 7 7800X3D? Here we’ll pin Core Ultra 9 285K against Ryzen 7 7800X3D and see if Intel can challenge AMD’s chip in both gaming and workload efficiency.


Gaming Benchmark – 1080p

To have a better understanding of these processors’ performance, it is important to consider how well they function in a gaming setting. For this, we tested 6 games at 1080p using both Intel’s Core Ultra 9 285k and AMD’s Ryzen 7 7800X3D on a test bench with specifications as follows:

Test Bench

Ghost of Tsushima

Ghost of Tsushima (Image by Tech4Gamers)
Ghost of Tsushima (Image by Tech4Gamers)
  • On the 7800X3D, we’re looking at an average of 192 FPS, which comes in about 7.2% higher than the Core Ultra 9 285K’s 179 FPS, a pretty decent headstart for the Ryzen processor.
  • However, if we look at the 1% lows, the Ryzen 7 7800X3D hits 122 FPS, which is about 10% lower than the Core Ultra 9 285K’s 134 FPS. This means that Intel still managed to take a lead in 1% lows despite having a lower average framerate.

Red Dead Redemption 2

Red Dead Redemption 2 (Image by Tech4Gamers)
Red Dead Redemption 2 (Image by Tech4Gamers)
  • The 7800X3D keeps the average framerate advantage here, hitting 194 FPS, about 7.8% more than the Ultra 9 285K’s 180 FPS, which is a comfortable lead, giving a more consistently high framerate.
  • As for the lows, the Ryzen 7 7800X3D holds strong with a minimum of 149 FPS, a pretty noticeable 28.5% improvement over Core Ultra 9 285K’s 116 FPS, amounting to some serious smoothness during the game’s more demanding scenes.

Starfield

Starfield (Image by Tech4Gamers)
Starfield (Image by Tech4Gamers)
  • Averaging 140 FPS, the 7800X3D falls just behind the Ultra 9’s 146 FPS, about 4.3% slower. Surprisingly, Intel nudges ahead in average FPS here, though the difference is minor.
  • When it comes to the 1% lows, Ryzen comes in at 88 FPS, around 6% higher than Intel’s 83 FPS. So, while both do well, AMD has a small edge in those minimum frames.

Forza Horizon 5

Forza Horizon 5 (Image by Tech4Gamers)
Forza Horizon 5 (Image by Tech4Gamers)
  • In Forza Horizon 5, the average framerate for Ryzen sits at 275 FPS, which is just a slight 1.9% faster than the Core Ultra 9’s 270 FPS.
  • When it comes to 1% lows, AMD hits 198 FPS, which is about 5.9% higher than Intel’s 187 FPS, meaning less chance of a stutter during fast-paced racing.

Cyberpunk 2077

Cyberpunk 2077 (Image by Tech4Gamers)
Cyberpunk 2077 (Image by Tech4Gamers)
  • Here, the AMD’s chip got an average of 134 FPS, so it’s holding a 6.4% lead over Intels’s 126 FPS.
  • For 1% lows, Ryzen is at 82 FPS, ahead of Intel’s 75 FPS by 9.3%. This means those busy, bustling city moments might feel just a bit smoother on the AMD chip.

The Witcher 3

The Witcher (Image by Tech4Gamers)
The Witcher (Image by Tech4Gamers)
  • With 7800X3D, we’re averaging 106 FPS—about 3.9% faster than Intel’s 102 FPS. A small boost, but it’s enough to make Geralt’s world feel a bit smoother on Ryzen.
  • On the 1% lows however, Ryzen is clocking in at 76 FPS, compared to Intel’s 55 FPS, which amounts to a whopping 38% better performance by Ryzen in those minimum frames.

Productivity Benchmarks

Regarding productivity, we tested a number of applications to get a sense of how these architectural differences would pan out for both processors if all other variables remained the same.

Cinebench R24

Cinebench R24 (Image by Tech4Gamers)
Cinebench R24 (Image by Tech4Gamers)
  • In single-core performance, the Ultra 9 285K takes the lead with a score of 150, marking a 25% advantage over the 7800X3D’s score of 120. This difference gives Intel an edge in tasks that rely on single-core speed.
  • When it comes to multi-core performance this gap widens drastically as Core Ultra 9 285K scores 2526, a whopping 126% higher than the Ryzen 7 7800X3D’s score of 1118,  meaning that those extra cores really come in handy.

Adobe Photoshop

Adobe Photoshop (Image by Tech4Gamers)
Adobe Photoshop (Image by Tech4Gamers)
  • In Photoshop’s Pudget benchmark, the AMD chip scored 10,983, just 0.72% above Intel’s 10,904. It’s a very insignificant difference so you’re likely to see similar results for both chips in photo editing.

7-Zip

7-Zip (Image by Tech4Gamers)
7-Zip (Image by Tech4Gamers)
  • For compression, Ultra 9 285K scored 201,603 MIPS per watt, giving it a big edge over the 7800X3D’s 112,865, which translates to about 78.6% more efficiency which could be a significant time-saver for frequent compression.
  • In decompression, Ultra 9 285K stays in the lead with 193,103 MIPS, about 46% faster than the 7800X3D’s 132,479. If decompression speed is a priority, Intel again has a clear upper hand.

Overall Performance

Featured
Ryzen 7 7800X3D
Core Ultra 9 285K
Average FPS
📈173.5
📈167.2
1% lows
📉118.7
📉107.8
Productivity Score
✏️8/10
✏️9/10
Winner
AMD Ryzen 7 7800X3D
-
Featured
Ryzen 7 7800X3D
Average FPS
📈173.5
1% lows
📉118.7
Productivity Score
✏️8/10
Winner
AMD Ryzen 7 7800X3D
Buy Now
Featured
Core Ultra 9 285K
Average FPS
📈167.2
1% lows
📉107.8
Productivity Score
✏️9/10
Winner
-
Buy Now

Average FPS 

Our testing showed that Ryzen 7 7800X3D had a clear advantage here, leading to an average framerate 3.7% higher than Intel. However, in games such as Starfield, Intel outperformed AMD with a 4.3% average lead, which wasn’t much but still a noticeable edge.

1% Lows

As for the 1% lows. capturing those critical drops in performance, Ryzen again led with a performance 9.6% higher than that of Intel. Surprisingly enough, Intel did claim a decent edge in Ghost of Tsushima with a 9.8% lead in 1% lows but this was pretty much as far as it went.

Productivity 

In productivity benchmarks, the Core Ultra 9 285K outperforms the Ryzen 7 7800X3D in most areas, especially in multi-core tasks. While both perform similarly in Photoshop, Intel leads in applications like Cinebench and 7-Zip, showing an overall advantage of 12%, making it the stronger option for productivity workloads.

Power

GameRyzen 7 7800 X3DCore Ultra 9 285K
Ghost of Tsushuima5761
Red Dead Redemption 26895
Cyberpunk 207776114
The Witcher6690
Forza Horizon6892
Starfield82130
Average Power Draw69.5⚡97⚡
Winner: Ryzen 7 7800X3D

Ryzen 7 7800X3D consistently outperforms the Core Ultra 9 285K in power efficiency, drawing 33% less power on average. This is especially noticeable in demanding games like Starfield, where Ryzen shows a 36.9% power efficiency advantage, highlighting its superior performance-per-watt despite Intel’s efficiency claims.


Thermal Efficiency

GameRyzen 7 7800X3DCore Ultra 9 285K
Ghost of Tsushuima5146
RDR25853
Cyberpunk 20776657
The Witcher5856
Forza Horizon5857
Starfield6961
Average Temperatures60🌡️55🌡️
Winner: Core Ultra 9 285K

When it came to the thermal efficiency of both chips the difference wasn’t that drastic although the Intel Core Ultra 9 285K still had an advantage of over 8.7% lower temperatures as compared to the Ryzen chip.


Price

CPULaunch MSRPCurrent Price
Ryzen 7 7800 X3D💲449💲479
Core 9 Ultra 285K💲589💲630
Price Difference31%32%

This indicates that even at the current price, the Intel chip is around 32% costlier for not a whole lot to offer at this difference. However, these prices are not set in stone and are subject to change based on market fluctuations.


What We Recommend

Intel’s Core Ultra 9 285K: After thoroughly testing its capabilities from both gaming and productivity standpoints, it is apparent that the only place Intel’s chip has an advantage is the productivity side of things. Intel’s chip is therefore ideal if the only objective is to maximize productivity without worrying about cost or power use.

AMD Ryzen 7 7800X3D: On the other hand, AMD’s chip showed us a consistently decent performance given its unmatched gaming prowess as well as its excellent power efficiency all to come for a way lower price tag.

Considering the productivity difference, the comparison becomes not-so-unanimous indeed; however, AMD’s Ryzen 7 7800X3D still outshines Intel’s chipset in almost every other way, making it a more reasonable choice, hence taking the recommendation.


FAQs

Can the Ryzen 7 78003XD be overclocked?

No, the Ryzen 7 7800X3D cannot be overclocked because of the restrictions it has with 3D V-Cache technology.

Can you overclock the Intel Core Ultra 9 285K?

Yes, Core Ultra 9 285K is an unlocked Intel processor and therefore can be overclocked.

Can Intel improve gaming performance on the Core Ultra 9 285K with future updates?

Yes, driver updates and BIOS optimizations can help Core Ultra 9 285K slightly improve its performance in the future. 

Does Core Ultra 9 285K have a better game loading time than Ryzen 7?

The time it takes to load a game depends more on your storage solution than the processors.

Which processor is more future-proof for PCIe 5.0 storage and GPU upgrades?

Both processors are fully compatible with PCIe 5.0 however Intels expansion slots could make it slightly more compatible for high-end upgrades. 


Former PlayStation Exec Says Bloodborne Remaster Will Happen When Miyazaki Is Not Busy

Story Highlight
  • The former head of PlayStation’s first-party studios believes Bloodborne hasn’t been remastered due to Hidetaka Miyazaki’s busy schedule.
  • He states that PlayStation likely respects the FromSoftware head’s wish to lead such a project.
  • Meanwhile, fans continue to demand a remaster.

The Bloodborne remaster has been a constant topic of discussion in the industry, and it continues to capture the interest of millions of fans. Even with a playable version of the game now on PC via shadPS4, fans are holding out hope for a proper official re-release.

FromSoftware has also chimed in on the conversation before, and a former PlayStation executive is the latest to share his thoughts on the matter. As per his opinion, PlayStation is waiting for Hidetaka Miyazaki to proceed with a remaster.

Why it matters: Following Elden Ring’s explosive success and Armored Core’s revival, FromSoftware has found itself stretched thin across multiple future projects. The CEO is also working on what he described as his ideal RPG.

Discussing Bloodborne on the Kinda Funny Games podcast, former PlayStation first-party boss Shuhei Yoshida shared his thoughts on the situation.

He believes that Hidetaka Miyazaki loves the game and is currently interested in returning to the game. Shuhei Yoshida also believes that the FromSoftware boss likely does not want anyone else leading the remaster.

As per the executive, PlayStation respects this decision and has chosen to leave Bloodborne in its current state till Hidetaka Miyazaki can find free time on his hands and return to the IP.

Miyazaki-san really loved Bloodborne. I think he is interested, but he is so successful he cannot do it himself. He doesn’t want anyone else to touch it.

-Shuhei Yoshida

Bloodborne
Fans Hope To See The Franchise Coming To PC At Some Point

The former PlayStation Studios boss also revealed that he continues to receive questions about said remaster from fans on Twitter to this day. As such, there’s still plenty of interest in the franchise returning, especially since it continues to shine in multiple areas despite its technical limitations.

What are your thoughts on Shuhei Yoshida’s statement? Do you think Bloodborne will return at some point? Let’s discuss this in the comments and on the Tech4Gamers Forums.

Nvidia Confirms Over 80% of RTX Users Turn On DLSS In Games

Story Highlight
  • More than 80% of Nvidia RTX card owners turn on DLSS for supported games. 
  • A new stat by Nvidia shows how the numbers have increased by manifolds over the years. 
  • Despite getting criticized for making devs lazy, upscaling tech is here to stay. 

AI upscaling technologies are a vital part of gaming nowadays. Manufacturers spend a big chunk of their keynotes talking about how they’ve improved it over its predecessor. The common ones include Nvidia’s DLSS, AMD’s FSR, and Intel’s XeSS.

Ahead of the launch of its latest DLSS 4 with RTX 50 series, Nvidia has released a new stat that shows how the usage of DLSS has multiplied since the time it was released. 

Why it matters: Upscaling has become a significant part of games, especially now when the system requirements are astronomically high for modern games. DLSS provides a nice balance between visuals and higher FPS. 

DLSS Numbers
This stat shows how the usage of DLSS has increased over time

According to data from Nvidia, provided to Editor days, over 80% of Nvidia RTX GPU users (including RTX 20, 30, and 40 series) turn on DLSS for their games. So, while AI upscaling is criticized at times, whether players like it or not, it’s here to stay. 

The announcement of the RTX 50 series card put a huge emphasis on DLSS 4. Nvidia even said that with its upscaling tech, the upcoming GeForce RTX 5070 will match the performance of the GeForce RTX 4090, at just $549. 

DLSS 4 Multi Frame Gen
RTX 5090 will be 44% Faster Than 4090 with DLSS

If DLSS is indeed as popular as the stats make it out to be, most people will be happy with what they’re getting because they would’ve turned on DLSS in the first place. It can even help with better visual quality in certain conditions. 

However, upscaling tech is also criticized by gamers as they say it makes the developers lazy with optimizations. Instead of scaling games for different hardware, they just rely on DLSS or FSR, which in certain cases is true. 

What are your thoughts on DLSS becoming so popular? Do you use it with your Nvidia RTX GPU? Let us know in the comments or join the discussion at the official Tech4Gamers Forum.