As a News Reporter at Tech4Gamers, I bring the latest findings from the tech industry to our readers. Specializing in processors, graphics cards, and more, I strive to deliver detailed insights that keep our audience well-informed and engaged. Periodically, I also delve into the vibrant world of gaming to share captivating stories.
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Intel’s upcoming patch will not fix CPUs already damaged by excessive voltage; instead, it recommends replacing affected CPUs.
Intel is investigating instability problems with 13th and 14th-gen CPUs but continues to sell them without a clear explanation.
Intel recommends updating the BIOS and following default settings as a precautionary measure.
When Intel said a patch to address the “root cause” of excessive voltage would be available in mid-August, it looked like the end of desktop CPU instability was near. But it doesn’t seem like that patch will help if your Intel Core 13th or 14th-generation processor is already crashing.
When asked, an Intel representative did not deny the fact that any processor degradation is irreversible. However, Intel expresses confidence that the patch will prevent the issue from arising in the first place.
Why it matters: This issue has become quite widespread, so many people must be suffering from damaged CPUs by now. Intel has left such PC users with no option.
65W Intel Chips Are Also Being Impacted By This Issue
In any case, it’s best to update the BIOS on your motherboard as soon as possible as an additional precaution. Moreover, rather than adjusting BIOS settings to resolve issues, it is advisable to replace your malfunctioning CPU if it has sustained damage.
Intel has acknowledged that other factors contribute to its 13th and 14th generation Core CPU crashes. Team Blue is actively investigating the matter, but Intel has not stopped selling these chips, nor has it explained why it is still selling them before any patches are available.
According to Intel, the increased voltage problem may impact 13th and 14th-generation Core processors with a base power of 65W or more, including K/KF and KS models and 65W non-K versions.
In the meantime, as a standard best practice, the company advises customers to keep their desktop CPUs’ BIOS up to date and follow Intel Default Settings. However, when questioned whether Intel had stopped selling or carried out channel inventory recalls until it verified the update. The answer was a resounding “NO.”
At Tech4Gamers, I mainly cover new gaming news, leaks, and rumours. Aside from that, I love to write features about my favourite games while inserting my opinion about their different aspects.
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One Elden Ring player plans to sue the developer for a surprising reason.
The player has claimed that another game is hidden inside Elden Ring that we can’t access due to its difficulty.
Now, he plans to take the matter to court on September 25.
Elden Ring is arguably one of the most difficult games you can lay your hands on. Its DLC, Shadow of the Erdtree, is even more difficult, and fans have thrown tantrums about this difficulty by negatively reviewing the content before.
However, one player has gone even further and aims to sue FromSoftware for a very weird reason. He believes that there is another game inside Elden Ring that is too hard to access even for the most dedicated fandom.
Why it matters: FromSoftware has delivered more than promised about its games before, so this lawsuit is based on shaky accusations.
A 4Chan User Is Planning To Sue Bandai Namco.
Airbagged, a Twitter user, has compiled screenshots of his explanation on 4Chan. The user thinks that for an average player, more Elden Ring content is inaccessible as it is hidden by a massive difficulty barrier.
The whole point of this lawsuit is that fans only played half of FromSoftware’s offerings, as the user believes there is a completely hidden game inside each title from the studio. The user also claimed that on September 25, Bandai Namco would enter the court for a hearing over this whole case.
He uses Sekiro and Bloodborne as examples. According to him, they were advertised to offer something different from what we received as the final product. However, if that were the case, data miners would have likely figured it out years ago, and this would have been public knowledge.
As such, it is a bit surprising to see the user so adamant about this case.
If the user is referring to cut content here, then FromSoftware does not deserve any criticism. Game development is a lengthy process that requires a lot of content, some of which isn’t approved and eventually gets cut. Therefore, suing the studio seems a bit much.
As expected, fans didn’t go easy on the user and showered the thread with hilarious replies. One user’s reply particularly stood out. KarlGerm stated that if you go deep enough in an Elden Ring cave, you can go out the other side in Sonic Adventure Battle 2.
The thread is full of similar funny replies, which is quite fitting for this bizarre situation. Nonetheless, we remain interested in how the 4Chan user proceeds with the lawsuit.
At T4G, my task is to cover the latest news around the gaming globe ASAP and with the utmost precision. I adore all the games and respect all the devs behind the amazing games that we get all year. So, whether it’s a PC or a Console game, I got it all covered.
Story Highlights
Following a $200 discount, PS VR2 has managed to record a 2000% boost in sales after struggling in the market.
It sold more units on Sunday alone than in the entire last 7 months.
The headset has climbed up to Amazon’s list of best-selling VR hardware and is now sold out.
It is no mystery that PS VR2 wasn’t doing well in the market. However, things have drastically changed as PlayStation’s VR headset has managed to record huge numbers in just one day, with sales increasing by up to 2000%.
Why it matters: Back in June, it was reported that Sony wanted to abandon the VR market because its latest venture wasn’t much of a success. However, this comeback could be the beginning of greater things for this headset.
PS VR2 Is Now Amazon’s 2nd Best-Selling VR Hardware | Source: Amazon
PS VR2 launched at an incredibly high price of $550. Because it wasn’t a standalone headset and needed a PS5 to work, the whole package was effectively priced at around $1000. This wasn’t a very good deal for the fans and led to low sales.
However, since the launch, there have been two significant changes. One of them is the upcoming Steam support for PC compatibility. The other is the $200 price cut that is now available through multiple retailers in the US.
According to data obtained through ResetEra, PS VR2 sold more units on Sunday than in the last seven months. The headset launched in February 2023, and Sony reported selling 600K units in the first six months.
Over on Amazon, the headset is no longer available to buy. It is also right behind the Meta Quest 3 as the 2nd best-selling gaming VR device on the platform right now. This indicates that the market is open to buying Sony’s VR hardware. However, the price was just too high for the longest time.
Sony seems to be on the cusp of great things in the VR market.
While the PS VR2 is still missing flagship titles, PC support should somewhat alleviate this problem. The PC platform already features a number of big games that are compatible with VR technology.
It remains to be seen if Sony intends to make this a permanent price cut. However, if this ends up being the case, the PS VR2 might end up finding redemption this year despite its rocky launch.
At Tech4Gamers.com, I cover the latest news and rumours in the gaming industry, from new game releases to hidden gems and video game leaks. Furthermore, I occasionally write tech articles about video game consoles, providing insights into the hardware and software that powers our gaming experiences.
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Playground Games is expanding with a third studio to focus on the development of the Fable reboot, which it aims to release in 2025.
The studio is actively hiring for key roles and collaborating with Eidos Montreal to ramp up development.
Despite focusing on Fable, the studio continues to support Forza Horizon 5.
Playground Games, the studio behind the Forza Horizon series and the upcoming Fable, is still growing rapidly. According to the studio’s LinkedIn page, it is opening a third studio to help with Fable’s development, a major step as it works towards its2025 release goal.
Why it matters: Adding a third studio and hiring more employees show that Playground Games is dedicated to meeting the launch target of the Fable reboot.
Confirmation of Playground Games’ new studio. | Via LinkedIn
The new Fable game, set to come out in 2025, is also getting help from Eidos Montreal, the team behind Deus Ex. A trailer shown at the Xbox Showcase gave fans a preview of the game’s action and characters.
To speed up development, Playground Games hired 18 new team members in key roles, such as character artists, environment artists, and senior designers, earlier this year.
Today, Playground has three world-class studios in Leamington Spa. In our new studios, we are excited to be developing Fable.
-Playground Games Via LinkedIn
Along with the new employees, Playground Games hired the Baldur’s Gate 3 producer to join Fable’s development team.
Adding a third studio shows that Playground Games is entering the final stages of development. With the recent new hires, the team is improving characters, visuals, and environments.
Their goal is to capture the fun and immersive feel of the original entries while using new technology to create a fresh experience for both new and returning players.
Fable Reboot is expected to be another quality title from Playground Games.
Even though Playground Games is focused on the new Fable, it is still actively supporting Forza Horizon 5 to keep it exciting for its large player base.
Despite the challenges in the gaming industry, such as Arkane Austin’s closure and layoffs at Activision Blizzard, Playground Games’ expansion is a bright spot. The studio’s growth and commitment to ambitious projects like the Fable reboot show its dedication.
Playground Games is known for delivering high-quality titles, so expectations are high for the upcoming Fable Reboot. The studio’s work on Forza Horizon 5 was exceptional, and the game recently reached 40 million players.
Although the exact release date for the Fable reboot isn’t set, a 2025 launch seems likely given the current development speed and the larger team.
At Tech4Gamers, I mainly cover new gaming news, leaks, and rumours. Aside from that, I love to write features about my favourite games while inserting my opinion about their different aspects.
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Ghost of Tsushima ended up being a great Japanese game despite coming from a Western developer.
Legendary game developers like the creator of Resident Evil have praised this title.
It has also proven to be a release that the Final Fantasy and Dragon Quest creators respect and admire.
Ghost of Tsushima recently launched on the PC platform after four years. The fandom has praised this game a lot, especially because it was among the few options to pick from that portrayed the culture and historical era of Japan back in 2020.
Following positive reviews on PC, the game has received praise from veteran developers yet again. After praising Ghost of Tsushima in the past, the creator of Final Fantasy, along with Dragon Quest’s creator, recently showed admiration for Sucker Punch’s work.
Why it matters: Ghost of Tsushima has many qualities, including the open world, that immediately stand out and make it worth praising.
Two Legendary Veterans Have Shown Their Admiration for Ghost of Tsushima
Hironobu Sakaguchi and Yuji Horii, the creators of Final Fantasy and Dragon Quest, recently gave Ghost of Tsushima a shout-out on a Japanese radio show.
According to Genki_JPN, who frequently reports on news from Japanese creators and developers, it is a game they both respect and admire, likely due to the well-rounded experience presented by developer Sucker Punch.
It has been over four years since the studio began collecting heaps of praise from various Japanese developers. In the past, the creator of Resident Evil had similarly positive words to say about the game.
Most of the praise comes from the fact that Sucker Punch did such a great job of portraying Japanese culture and traditions despite offering a fictional experience. The studio was also initially doubted due to being a Western team.
However, it’s safe to say that it went above everyone’s expectations to deliver a great experience.
Overall, it’s great to see that even after four years, Ghost of Tsushima is receiving such praise. This is why it deserves a sequel more than anything. Insiders have reported many times that a sequel is expected to be revealed soon, so fans are excited for the IP’s future.
At Tech4Gamers, I mainly cover new gaming news, leaks, and rumours. Aside from that, I love to write features about my favourite games while inserting my opinion about their different aspects.
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Genshin Impact has been highly criticized ever since the Natlan trailer.
Fans worldwide have petitioned to force Hoyoverse to add more diverse characters.
However, this seems pointless as the game is completely fictional, and diversity shouldn’t matter in fiction.
Genshin Impact is one of the most famous live service games on the market. Famous for its story, characters, and open world, this title is one of the most prominent in the mobile gaming industry.
Hoyoverse constantly releases new characters to improve the experience, but the studio’s latest introduction has led to a controversy that has been hard to ignore. You might have noticed that most of the game’s characters are of fair color.
However, many people are frustrated and believe that there should be more main characters with black skin tones. This has led to a controversy that recently spiralled out of control.
Why it matters: Genshin Impact is a work of fiction, and from its toe to head, everything is derived from fiction, so such arguments don’t hold well.
The Cultural Appropriation Controversy
Murata, The Upcoming Pyro Archon, Has Been Receiving a lot of Unnecessary Hate.
The controversy started as soon as the Natlan characters were introduced. I suppose many hoped the upcoming Pyro Archon in Natlan would be black since they belong to a region inspired by Africa. However, people set these expectations for themselves.
Genshin Impact was released in 2020, so it has been almost four years since its release. So, why has the controversy just started now? The title has received many updates and tons of new characters with white skin tones, so why are people upset all of a sudden?
So many people are joining this controversy, trying to force Hoyoverse to add some black characters. The cultural appropriation controversy seems like a waste of time and shouldn’t even exist in the first place, especially in a game that is completely a work of fiction.
Also, it seems like this controversy was driven by none other than the game’s voice actors. First of all, Genshin Impact is filled with Asian characters since the game is being made in China and has different customs.
There is a whole place known for its Japanese culture; hence, it has Japanese people residing there. However, calling the game whitewashed seems unfair to me. Why are Asians being seen as white people now?
Asians are a completely different race, and they are not white people just because they have fair skin tones. This is why I don’t understand the point behind this whole controversy.
The Unreasonable Petition
The Genshin Impact Petition Has Reached Over 90K Signatures | Source: Change.org
The unreasonably furious gamers have gone as far as making a petition for Hoyoverse to stop with the cultural appropriation and whitewashing. There are currently over 90K signatures, which is a massive number for such a pathetic controversy.
The people argue that MiHoYo does not properly represent cultures and is unfair and rude. They highlight Sumeru and Natlan the most, but these areas are completely fictional. I know that MiHoYo draws inspiration from existing or old cultures, and I think it does a good job of doing so.
There are many different hints of culture being part of a region. However, the petition demands that the company collaborate with cultural experts so it can better incorporate the culture and pledge to add more diverse characters.
The petitioners believe these steps are important since they will improve representation.
The Double Standards
Assassin’s Creed Shadows’ Situation Is Way More Concerning Than Genshin Impact
This whole controversy reeks of double standards in the gaming industry to me. Tons of people have gathered to criticize Hoyoverse for adding more white main characters in the game that are totally fictional.
It doesn’t matter if the game adds the proper culture or not, as Natlan isn’t a real place in the actual world. However, these people seem to have forgotten that it is not even appropriate to ask Hoyoverse to make such changes.
Meanwhile, the same people are defending games like Assassin’s Creed Shadows. This game has become similarly controversial, with many facts proving that Yasuke was never an actual samurai.
In response, many people are saying that the game is fictional and that you shouldn’t focus on such details.
Many have said that games are meant to be enjoyed, so focusing on such things isn’t worth it. Why is Genshin Impact not held to the same standard? Genshin Impact is more rooted in fiction than Assassin’s Creed Shadows at the end of the day.
The latter sees Ubisoft trying to replicate history in many ways. However, many people have criticized the developer, as the story has been altered in many ways.
At Tech4Gamers, I mainly cover new gaming news, leaks, and rumours. Aside from that, I love to write features about my favourite games while inserting my opinion about their different aspects.
Story Highlight
Lost Judgment features one of the best hand-to-hand combat systems in the industry.
Combat isn’t its only speciality, as the game has a deep story.
Despite being so great, the game remains quite underrated.
The industry is currently full of open-world games since developers find this genre the most appealing. Now, everyone is moving toward the Souls-like trend, which I don’t necessarily mind, but not everyone should do the same.
Despite the size of this industry, very few games let you enjoy hand-to-hand combat because everyone is too obsessed with oversaturated genres. I have done many playthroughs of Sifu, and sadly, it never received a sequel.
After playing a great game, you tend to find games that offer a similar experience. This led to my quest for similarly satisfying games with hand-to-hand combat, and Lost Judgment ultimately fulfilled my craving for this type of gameplay.
Why it matters: Solid hand-to-hand combat is quite rare to find in the industry today.
The Best Hand-To-Hand Combat?
Lost Judgment Has The Best Hand-To-Hand Combat I Have Ever Seen
After playing Sifu, I didn’t enjoy Judgment’s combat that much. The game was good overall but didn’t have the best combat. However, after reading some reviews, I played Lost Judgment, and it blew me away.
The amount of variety it has still surprises me to this day. I don’t think its combat has many flaws, as it was arguably one of the best experiences I have ever had. For someone who considers Sekiro’s combat the best, the bar is set extremely high.
Lost Judgment didn’t disappoint me a bit, not only because of its combat but also because of many other elements. There are grab attacks with smooth animations and a rush combo that looks insanely good.
You can also deliver a finishing blow and, of course, evade the enemy’s attacks or guard. However, the most fun part of combat comes from the fighting stances. You can change your fighting stance, create cool new combos, and completely change the battle style.
You can literally switch between three three fighting styles mid-battle. I can tell you one thing: after playing this game for over 70 hours, you can never get bored of the combat because of the variety on offer.
If you play Judgment before Lost Judgment, you will also see a massive improvement in almost everything.
There’s Way More Than Just Combat
There Is So Much To Do In the Open World
This game isn’t just good because of its combat. The story, art direction, open-world, and the other elements stand out for their quality. I liked the combat and story most from this game. As I have already praised the combat, let’s talk about the story.
First of all, very few titles actually discuss real societal problems in detail. Mostly, games feature a story based on fantasies, or if they’re based on real-world events, the societal problems aren’t that well explained.
However, Lost Judgment excels in this area since it is full of such details. Even the story starts with one of the most common crimes in Japan. High school bullying and suicide also play an important in the overall story.
Fans were already so excited about the return of Yagami as the main character and the new setting of Yokohama. However, I feel like the overall story is just too complex. It can easily be misinterpreted by someone who doesn’t pay much attention to the story.
Lost Judgment emphasizes too much guilt; it tells how guilt can affect the moral compass of a human being. What would you do when the justice system fails you, and the only choice you have is to take matters into your own hands?
The story makes you question many things, and it gives you an amazing experience once you understand the narrative.
An Underrated Masterpiece
Takayuki Yagami Is One of The Best Protagonists
Ryu Ga Gotoku Studio is known for the Yakuza series, and it has become pretty famous now. However, fans might not know that Judgment is a spin-off of the Yakuza series. That is one of the main reasons it is such an underrated franchise.
Both games in the series are underrated, with the first being more niche. Lost Judgment received more marketing, but it is shocking how few people have actually played it.
It saddens me that there may never be another Judgment game, as the third installment was cancelled in 2021. That said, if you haven’t tried this franchise yet, I urge you to do so immediately, especially if you already like what Ryu Ga Gotoku Studio does with the Yakuza IP.
At Tech4Gamers, I contribute as a Senior News Reporter, combining my skills and gaming enthusiasm to keep our audience updated on the latest developments.
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A webpage for the Xbox Mobile Store is now up on Microsoft’s official website.
It states that the store is coming soon, and Xbox Insiders will gain access first.
Microsoft aims to rival Apple and Google with this platform.
Following last year’s Activision merger, Xbox began to plan its domination of mobile gaming. It confirmed intentions to work on a mobile gaming store, with Activision’s catalog serving as the backbone of this store.
Nearly a year later, the gaming giant has yet to share many updates on the store. However, references to the mobile store have been spotted online, confirming that an announcement is coming soon.
Why it matters: With this move, Microsoft hopes to become a Google and Apple competitor. This would allow it to cover all bases and continue dominating as one of the world’s biggest tech companies.
The Xbox Mobile Store Page Shows A ‘Coming Soon’ Message
A webpage for the Xbox Mobile Store is now live. While it currently displays a short message, Microsoft confirms that members of the Xbox Insider Program will be among the first to gain access.
Previously, Xbox promised to launch the mobile gaming store by July. While this may not have happened, August should be a huge month for the gaming giant as it works toward fulfilling a major goal.
With Candy Crush, Call of Duty Mobile, Diablo Immortals, and more expected to be offered, this store could soon become a huge platform for mobile gaming. Microsoft could also offer various other perks for Xbox users on the platform.
Xbox Will Become Even Bigger If It Succeeds With Mobile Gaming Plans
Very recently, Xbox added Modern Warfare 3 to Game Pass. Following this addition, it’s clear that plans are in motion to utilize the Activision Blizzard merger to its fullest extent.
More games like Crash Bandicoot are rumored to arrive on Game Pass soon. With the mobile store now on the horizon, this is just one more addition to Xbox that is coming as a direct result of the nearly $70 billion deal.
At Tech4gamers, I cover all sorts of gaming news. Whether it’s a leak of any upcoming game or an update, an announcement, or a rumour, I like to write about it all. Over the weekend, I sit and write features where I talk about games that I miss or want to see return.
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The Xbox 360 Digital Store is officially going away in a few hours.
While players can access older purchases after the closure, they won’t be able to buy anything from the store.
One of the Xbox veterans has also acknowledged the closure, stating every good thing must come to an end.
The Xbox 360 has been a special console for Microsoft since it remains the company’s best-selling hardware despite being released nearly two decades ago.
Microsoft has supported the Xbox 360 for as long as it could, but it was confirmed that the Xbox 360 Digital Store would be permanently shut down in July. As expected, the store will soon be closed down today after staying up for almost 19 years.
Why it matters: Before its closure, physical Xbox 360 games saw a significant price hike, suggesting that players haven’t ultimately moved on from the console and its massive library.
The Xbox 360 Shipped Around 87 Million Units
Microsoft is set to shut the store down permanently in just a few hours.
Over the last few months, fans have rushed to buy their favorite games on the digital store before time runs out. Microsoft was generous enough to offer various discounts on many titles, making it easier for fans to stack up on digital purchases one last time.
More than 200 games are expected to disappear from Xbox following this closure. Many of these likely have physical counterparts that can still be found through third-party online stores, but fans should expect inflated prices for these games.
Fortunately, Xbox has confirmed that online access for the Xbox 360 will not be discontinued. Similarly, already purchased games can still be downloaded through the library.
Commenting on the situation, Xbox veteran Larry Hryb has thanked fans for supporting and enjoying the console for so many years.
Almost 19 years on, all good things must come to an end. Thank [you] for having fun, playing fair, and filing feedback.
-Larry Hryb
The Xbox 360 Had An Incredible Library
While we wish the store could’ve stayed for a bit longer, as its closure is a hard pill to swallow, we believe this was inevitable and would have happened sooner or later. Nonetheless, the Xbox 360 had a great run.
It came up with a massive and epic library of games for the players, which became one of the reasons for its significant success over the years. Although its digital store will be gone soon, the console itself will stay in our hearts forever.
As a News Reporter at Tech4Gamers, I bring the latest findings from the tech industry to our readers. Specializing in processors, graphics cards, and more, I strive to deliver detailed insights that keep our audience well-informed and engaged. Periodically, I also delve into the vibrant world of gaming to share captivating stories.
Story Highlight
Nvidia has drastically cut the supply of GeForce RTX 40 GPUs, with a potential 50% drop expected next month, affecting the RTX 4070 and 4060.
The company faced delays due to GDDR6X memory quality issues, impacting GPU production. The issue is resolved, but it affected the overall output.
The supply cut may be a strategy to manage inventory and prepare for the upcoming Blackwell series, especially as demand for the RTX 40 series declines.
Partner concerns about possible shortages have led Nvidia to drastically reduce the amount of GeForce RTX 40 GPUs available.
Supply chain insiders claim that because Nvidia has limited the production lines, there could be a market shortage of the GeForce RTX 40 family as early as next month, which might lead to a 50% drop in supply.
Why it matters: The GeForce RTX 4070 is often considered this generation’s best option for mid-range buyers. This makes the supply shortage quite concerning for new buyers.
RTX 40 GPUs Account For More Than 20% of Steam’s GPUs. Image via Reddit
Currently, the GeForce RTX 4070 and GeForce RTX 4060 series are thought to have been the most impacted. On the other hand, BoardChannels reports that Nvidia has experienced low GDDR6X supply from relevant memory suppliers.
The company also reportedly got a batch of GDDR6X with quality control issues in the past, leading to a supply chain bottleneck. According to the source, Nvidia has already resolved this issue, which implies that it won’t last long.
However, a small setback like that would likely have compromised the overall production.
Given the difficulties Nvidia and its partners had with previous Ampere stockpiles, a reduction in supply might have been implemented to prevent large inventory outflows, especially since the launch of the next-generation Blackwell series is right around the corner.
That being said, it is only natural to observe a cut to the supply of GeForce RTX 40 SKUs, considering that not only will the RTX 50 series replace the current lineup, but customer demand for the GeForce RTX 40 series has also declined.
At T4G, my task is to cover the latest news around the gaming globe ASAP and with the utmost precision. I adore all the games and respect all the devs behind the amazing games that we get all year. So, whether it’s a PC or a Console game, I got it all covered.
Story Highlights
Capcom has marked another profitable year with its business segments outperforming expectations.
However, game sales have declined on a year-on-year basis compared to last fiscal year.
Capcom expects the revenue to increase as game releases are planned for later this year.
Capcom is one of the only companies in the industry that has been profitable for the last seven years straight.
While net sales and operating income have declined this year, all of the publisher’s business segments have continued to outperform expectations, contributing to high revenue.
Why it matters: Despite most of Capcom’s releases being planned for later this year, the other business segments including Arcade Operations, Amusement equipment, and other events like esports, have kept the company’s profits going.
The majority of Capcom’s revenue came from older games this fiscal year.
According to its latest report, the company mostly focused on existing releases on other platforms and sales of older titles. This resulted in sales of 9.53 million units, which aligns with the full-year target, which ends in March 2025.
Unfortunately, this isn’t a new high for Capcom, as revenue decreased in the same time frame compared to last fiscal year. Street Fighter 6 was released last year, and in total, Capcom sold a whopping 46 million games, setting a new record.
This year, Dragon’s Dogma 2 recorded great sales numbers. It has recorded 3 million sales so far, and the numbers are still increasing. The studio is now beginning to plan various big AAA releases for the future to continue this momentum.
Dragon’s Dogma 2 recorded good sales figures in 2024
Various games are also coming up in the next few months. Dead Rising Deluxe Remaster is set to release in September. Moreover, the next Monster Hunter entry comes out in 2025. The title, from the early footage, looks outstanding, building massive hype around it.
While they might not be coming too soon, the publisher has multiple Resident Evil games in the pipeline. These include Resident Evil 9, along with a Code Veronica remake.
All in all, Capcom is heading towards a bright future and is expected to remain profitable even in the coming years. This has largely to do with the studio not going into deals or any kind of exclusivity arrangements and just sticking to quality releases.
At Tech4Gamers, I contribute as a Senior News Reporter, combining my skills and gaming enthusiasm to keep our audience updated on the latest developments.
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Cloud Chamber is currently working on BioShock 4.
This game is based on Unreal Engine 5, and the studio aims for next-gen visuals.
The studio also wants to carry this IP’s artistic vision forward with the game.
BioShock 4 has been the talk of the town for many years, but nothing concrete about the game has been shared by 2K since its initial reveal. The game is being led by the studio Cloud Chamber, a team that recently ramped up development for the project.
As the developer continues to work toward this project, fans have been able to piece together information through various job listings. The latest has been spotted by insider CindieStarLight on the Tech4Gamers forums, pointing to incredible visuals for the latest entry of the IP.
Why it matters: The franchise was last developed for the Xbox 360 and PS3, skipping a whole generation. Therefore, expectations are high for Cloud Chamber to deliver a major leap in visuals compared to BioShock Infinite.
BioShock 4 Job Listing Image via Tech4Gamers forums
As CindieStarlight points out, the studio is looking to hire an Environment Modeler. It states that the developer will work on delivering next-gen visuals for BioShock 4.
Deliver high-quality, jaw-dropping, next gen, AAA visuals.
-Cloud Chamber Job Listing
According to this listing, Cloud Chamber intends to set a new visual bar for the franchise.
In the past, this series has always been renowned for its excellent visuals that combined visual fidelity and creative art styles. Cloud Chamber is likely to be well aware of these strengths, so fans can expect a similar push from the team.
The Original BioShock Was Praised For Its Art Direction And Atmosphere
Moreover, the game will be based on Unreal Engine 5. This should allow the team to harness technologies like Lumen and Nanite, further strengthening the overall look of this upcoming release.
Previously, a leaked BioShock 4 image showed a small glimpse of Cloud Chamber’s vision for the franchise.
While this screenshot came from a very early build, it showed plenty of potential. With the team being this ambitious, there’s reason to be excited about this new entry. Meanwhile, Ken Levine’s Judas is shaping up to be an incredible spiritual successor in its own right.