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Skyrim Continues RPG Domination; Hits 67K Steam Players Amid Resurgence

Story Highlight
  • Skyrim has hit a new all-time high player count on Steam when considering the last few years.
  • The Special Edition version has reached 67K players following a recent Steam sale.
  • Bethesda is currently busy working on The Elder Scrolls 6, but this RPG is still a few years out.

The Elder Scrolls 5: Skyrim remains Bethesda’s most impressive release to date. Spanning multiple generations of consoles and various types of devices, this RPG experience continues to mesmerize players with its many stories, characters, and secrets.

While The Elder Scrolls 6 has now been announced, fans can’t help but return to Tamriel’s northern region. Nothing exemplifies the game’s longevity more than Steam’s latest player counts, with Skyrim hitting over 65K concurrent players last week.

Why it matters: The Elder Scrolls 6 entered early development quite recently, so Bethesda will be glad to know that fans are still interested in the IP as development picks up the pace.

The Elder Scrolls 5 Skyrim
The Elder Scrolls 5: Skyrim Player Count via SteamDB

Looking at SteamDB, the RPG suddenly spiked to 67,622 players in the last 24 hours.

It’s not uncommon for older games to experience sudden bursts of player interest, but the last time Skyrim came anywhere close to this many players was in late 2021. It should also be noted that this is the Special Edition version in particular.

The latest resurgence brings Skyrim Special Edition very close to its all-time peak, a figure established as far back as 8 years ago. As one would expect, this resurgence is mainly attributed to a major Steam sale.

At present, the Special Edition version is being sold for just $3.99, marking a huge 90% price cut. Perhaps this figure has encouraged many longtime fans to pick up the RPG again and begin their adventures anew.

The Elder Scrolls 6
Hopes Are High For The Elder Scrolls 6

Many new players have also likely jumped into the RPG as they continue waiting for The Elder Scrolls 6, a title expected to be several years out at the time of writing.

What are your thoughts on this resurgence? Let’s discuss this in the comments and on the Tech4Gamers Forums.

Nvidia Suggests Frame Generation Still Possible For RTX 30 Series Cards

Story Highlight
  • Nvidia says DLSS frame generation is now using a completely different AI-based solution.
  • This means the possibility of this feature heading to the older RTX 30 GPUs is not ruled out.
  • Following the RTX 50 series launch, the company will consider optimizations for older hardware.

Nvidia has become famous for its software features over the last few generations. DLSS alone has been a game-changer for the PC market, with extra features and rapid improvements like frame generation making the technology all the more appealing.

DLSS 3 was limited to the GeForce RTX 40 series when it debuted last year, but Nvidia was quick to acknowledge the possibility of frame generation heading to older hardware. The company has once again suggested that this can happen.

Why it matters: The RTX 30 series continues to be one of Nvidia’s most popular generations since it provides a nice balance between price and performance.

Speaking to Digital Foundry, Bryan Catanzaro, the VP of Applied Deep Learning Research, explained how Nvidia has pushed frame generation forward since its inception a few years ago.

He pointed out that frame generation previously relied on Optical Flow hardware accelerators. These, of course, were much upgraded for graphics cards in the RTX 40 generation, making it challenging to bring the technology to older generations.

As per Bryan Catanzaro, this implementation has now been replaced with a fully AI-based solution in DLSS 4. When asked about frame generation on RTX 30 series GPUs, the VP certainly acknowledged the possibilities.

He noted that it would come down to optimization and engineering at the end of the day, giving PC gamers some hope to cling to.

I think this is primarily a question of optimization and also engineering and then the ultimate user experience. We’ll see what we’re able to squeeze out of older hardware.

-Bryan Catanzaro

It should be noted that the new AI-based solution still relies on Tensor Cores, and both the RTX 40 and 50 series GPUs offer significant upgrades in this department. This could make it difficult to bring frame generation to the older generations, but Nvidia is still not denying the possibilities outright.

RTX 5090 44% Faster Than 4090
RTX 5090 Can Increase Frame Rates By Nearly 10x Using DLSS 4

Elsewhere, the upcoming RTX 50 graphics cards offer multi-frame generation, the main selling point of the new products. This technology is set to make up for the somewhat disappointing boost to rasterization, setting the RTX 50 series up for major success later this month.

What are your thoughts on this statement? Do you think frame generation will make its way to older GPUs soon? Let’s discuss this in the comments below and on the Tech4Gamers Forums.

These Are My Go-To PCIe Expansion Cards For Any PC

Upgrading your PC or making the most of it doesn’t necessarily mean looking for expensive components for slightly better performance. Sometimes, all of this can be achievable through some quality-of-life improvements from affordable, worthwhile PC add-ons that can make a huge difference in productivity. Therefore, in this article, I will disclose my favourite PCIe add-ons that I recommend for any PC regarding value and performance. Let’s dive in!

WiFi 6 PCIe Card

If you’re feeling like the wireless connection on your PC has been slowing down, and you are having trouble downloading big files across the internet. Additionally, you may experience lag or stutter while playing competitive online multiplayer games or streaming 4k content from your streaming platform. Then, the TP-Link Archer TX20E Wi-Fi 6 PCIe Card could be an ideal solution for you. It can deliver high speeds up to 1201 Mbps (5 GHz) + 574 Mbps (2.4 GHz). Furthermore, its two external high-gain antennas ensure great coverage.

As a wireless peripheral enthusiast, I appreciate the provided Bluetooth 5.2, as I experience minimal to no latency while using my keyboard and mouse. Lastly, the installation process is quite straightforward. Just open your PC case, insert the card into one of the available PCIe slots, and adjust its dual antennas for better signals. In short, the TP-Link Archer TX20E Wi-Fi 6 PCIe Card could be the optimal solution for your desired wireless connection on your PC and is a must-buy for this requirement.

SATA Port Expansion Card

Running out of SATA ports for your storage devices can be cumbersome when you’re a digital content creator since it requires a need for multiple drives for extra storage to store your data. This issue can be solved using the ACTIMED PCI-E to 4 SATA Port Expansion Card, which offers extra SATA connections on your PC. To be precise, it offers four additional SATA ports, and not only that, but it has a built-in heatsink that keeps everything cool when under heavy-orientated tasks like rendering.

Moreover, it is backwards compatible with PCIe 2.0 slots and SATA 2.0/1.0 slots. Additionally, the installation is quite simple, and it comes with everything you would need while using it, including four SATA data cables, a power cable, a low-profile bracket for compact builds, and even a tiny screwdriver, which is quite thoughtful. In a nutshell, this PC add-on will help you connect more storage devices and eliminate slow computer performance caused by data occupying most of the space on the disk.

USB 3.0 Card

Many people also encounter the issue of running out of USB ports on their PCs. However, you can easily fix this with an Eluteng PCIe USB 3.0 extension card, which provides seven additional USB ports to your PC. Its two-phase independent power supply module ensures sufficient power delivery to your connected devices without any performance dips. Regarding speed, it offers USB 3.0 transfer rates of up to 5Gbps, 10 times faster than conventional USB 2.0 ports.

Moreover, the build quality is reliable, as the NEC720201 and NEC720210 chipsets supply stable power output with solid capacitors, maintaining consistent voltage for smooth performance. Lastly, the installation process is simple and supports PCIe X1, X4, X8, and X16 slots. Furthermore, it is compatible with Windows 7 to 11 and Linux and backwards compatible with USB 2.0/1.1. If you’re tired of unplugging one device to use another, the Eluteng PCIe USB 3.0 Card might be a wonderful addition to your setup.

M.2 SSD PCIe Card

The Sabrent NVMe M.2 SSD to PCIe X16/X8/X4 Card should be on your lookout if you want to put your NVMe M.2 SSD to its full potential. This card with an aluminium heatsink uses your unused PCIe slot and converts it into a high-speed storage option. With this, your M.2 NVMe SSD gets direct access to PCIe lanes, which helps achieve maximum speed. It’s worth noting that this card is specifically designed for M-Key NVMe SSDs. Unfortunately, it is not compatible with SATA or B-key drives.

Installing it is a breeze whether your SSD is 2230, 2242, 2260, or 2280. It fits comfortably into PCIe x16, x8, or x4 slots. However, not with PCIe x1 slots. Fortunately, all necessary screws are included. So you won’t have to dig through your toolbox to install it. One of its standout features is that it has a built-in heatsink with thermal padding that maintains adequate temperature during intensive tasks like video editing or gaming. Overall, it is great for expanding your storage options and drastically improving your PC performance.

Final Verdict

When it comes to tackling your day-to-day tasks with affordable and productive PC components, the add-ons mentioned above are hard to beat in terms of pricing and overall value. Each of these add-ons offers something unique and valuable. Moreover, they do not require much money and are plug-and-play solutions that do wonders for your system. Ultimately, your personal preference and specific needs will decide which add-on is right for you. Nevertheless, one thing is certain: no matter what add-on you choose from the list, a small investment like this will greatly improve your PC’s performance and convenience. 

Ajazz AK820 Max Review: Not the First Choice

The Ajazz AK820 Max is one fascinating keyboard because it’s actually two. Yes, there are two different, albeit similar-looking, keyboards named the AK820 Max. One has a screen and a slightly less sophisticated design, while the other is simpler and has an F13 key in place of said screen. Both of these are priced similarly but feature different internals, like switches.

We received our unit from Epomaker, which is the screen-less version, but a quick Google search will show you mixed results of this one and another with the screen. Even on AliExpress, both models are seemingly intertwined within the listings, though in some places, it’s called the AK820 Max “Plus”. Regardless of the confusion, let’s take a look at this budget offering from Ajazz.

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Key Takeaways

  • The Ajazz AK820 is a solid keyboard with good performance across the board, but it doesn’t really stand out in this competitive market. 
  • Buy the AK820 Max if you’re a fan of RGB and want a keyboard that utilizes its lighting to its maximum potential with side-printed keycaps.
  • Avoid the AK820 Max if you want software support along with a better value proposition offering more for your money.

Here are the key specs of the keyboard:

Technical Specifications  
Model AK820 MAX
Connectivity USB wired, 2.4G wireless, Bluetooth 5.0
Size 333.35×144.97×43.82mm
Weight Approximately 770g
Battery Capacity 4000mAh/8000mAh (PC Plate Version)
Structure Gasket
Case Material ABS
Plate Material FR4/PC (Grey Beige Orange)
Stabilizer Plate-mounted
Lighting Effects South-facing RGB
Number of Keys 82-key
Anti-Ghosting NKRO
Hot-swappable Yes
Supported Systems Windows Vista/7/8/10/11, MAC, Android
[toc]

What Makes The Ajazz AK820 Max Different?

There is nothing that makes the AK820 Max stand out from the crowd apart from its availability. In some situations where boards like the Aula F75 might be out of stock, the AK820 Max steps up nicely as a similar-quality alternative, often for the same price. The board has all the basics nailed down, so you can’t go wrong with it as your first choice, either.

Unboxing Experience

The AK820 Max comes in an unassuming black box with red accents. The Ajazz logo is plastered across the front with no picture or even the name of the keyboard. I genuinely forgot for a second what model I was reviewing before opening the box. Speaking of which, there is a single tab in the middle to get inside.

Ajazz AK820 Max box (Image by T4G)

In the box you’ll find the board wrapped in plastic with a dust cover on top. There’s a manual underneath the package and some accessories tucked above it. You don’t get much with this keyboard and I haven’t seen extras this bare in a while. The keycap and switch pullers are old-school instead of the combined one you actually should use.

Here’s everything you get in the box: 

  • 1x Ajazz AK820 Max
  • 1x USB-C cable 
  • 1x Switch Puller
  • 1x Keycap Puller
  • 1x Manual
Everything you get with the Ajazz AK820 Max (Image by T4G)

Design & Build 

Unlike the AK820 and AK820 Pro, the Max model takes on a much more ergonomic design with rounded corners and a two-tone aesthetic creeping up the sides. Similar to the Aula F75, the board has chamfered bezels that create a separation between the top and bottom cases, such that it looks like the walls of the bottom come up till the top surface.

Ajazz AK820 Max from the front (Image by T4G)

This creates for a more sophisticated look than the simple boxy shape that the AK820s of the past had. That being said, the knob is still the same. You get a metallic rotary encoder that controls volume. It has satisfying clicks and ratchets perfectly to provide smooth rotation. 

Toward the back, we see more of the same repeating. There’re a couple flip-out feet for height adjustment and some rubber pads to prevent the board from sliding around. A sticker has been added to the middle as well with the board’s name. This is one area of the board I wished Ajazz improved to differentiate from its predecessors as it looks too bare.

Ajazz AK820 Max back (Image by T4G)

More importantly, Ajazz has found a great way to store the wireless dongle on the board itself. Below the right flip-out foot there’s an extra slot with magnets inside so you can neatly tuck away the dongle in there when not in use. This slot is baked into the cutout of the feet seamlessly, so it doesn’t stand out either.  

Ajazz AK820 Max USB dongle (Image by T4G)

The side profile is interesting, too. It starts off level with the bottom case but has a slant that cuts the thickness in half, giving it a different look than most. The connection mode switch is located right next to the USB port, along with a toggle for Windows and Mac. There’s also an Ajazz logo below the arrow key cluster.

Ajazz AK820 Max side profile (Image by T4G)

Lastly, the board has a standard 20mm front height with a 5-degree typing angle and weighs almost a kilogram. It’s made out of plastic but doesn’t feel cheap. In fact, I prefer the fit and finish of this Max over the Aula F75 Max, which is more expensive. Unfortunately, it does flex a little if you apply pressure and I heard a weird ticking noise coming from the left side, too.

Layout & Features

The Ajazz AK820 Max is very aptly named as it has exactly 82 keys. Technically speaking, it’s an exploded 75% layout which means the arrow keys and the nav cluster are separated from the alphas and mods. Ajazz has put 3 indicator LEDs besides the nav keys for Caps Lock, Win Lock and charging. 

Like most modern prebuilts, the AK820 is fully wireless with support for 2.4Ghz radio and Bluetooth connections. It’s gasket-mounted with silicone nobs all around the plate, which is made out of FR4 and has flex cuts. There’s plenty of foam inside as well for sound dampening with a thick piece of silicone at the bottom that also adds some weight.

Ajazz AK820 Max flex cuts (Image by T4G)

The AK820 Max is fully hotswap with 5-pin south-facing sockets and per-key RGB. This helps in providing unique RGB as the keycaps are side-lit. The PCB is only 1.2mm thick and features flex cuts. There is no support for screw-in stabs or additional layouts either. One thing to note is that the retro colorway of this board has a different polycarbonate plate.

The Fundamentals

Keycaps

Ajazz doesn’t specify what keycaps they’ve used on the AK820 Max but they look and feel like PBT. They’re rocking a Cherry profile with blank tops because they have side-printed legends. This is where the south-facing RGB comes into play as it shines nicely through the bottom of these keycaps to give a stealthy aesthetic.

Ajazz AK820 Max keycaps (Image by T4G)

Turning them around, you see a thin translucent layer of plastic underneath which makes them doubleshot. They aren’t thick and don’t look as high quality as your typical doubleshot PBT set. There are no egregious molding marks, and the stems are tight enough, however. As for the legends themselves, they get the job done.

Ajazz AK820 Max keycaps from the back (Image by T4G)

I found the lighting to be mostly consistent with even the longer keys doing just fine. The font is not aggressive, and the modifiers have shortened characters which helps with the RGB. Compared to the Aula F75 Max, these look better. If you get the retro colorway of the AK820 Max, you get higher-quality doubleshot PBT keycaps with normal legends instead.

Switches

There are two different switches you can get with the AK820 Max: Epomaker Sea Salt and Flying Fish–both linears. We have the Seal Salt in our unit, as that’s the only choice you get with the side-printed version. These are 50g linears that come prelubed from the factory with a total travel distance of 3.5mm

The Epomaker Sea Salt switch inside the Ajazz AK820 Max (Image by T4G)

Therefore, these feel heavy to type on. I’m used to 45g linears and I definitely noticed the extra pressure needed to press these (all the way). Interestingly enough, the Sea Salt switches are 3-pin but that didn’t affect their stability whatsoever. They feel smooth and the factory lube job is consistent. There is slight stem wobble but nothing that’s not manageable. 

Stabilizers

The AK820 Max comes with standard plate-mount stabilizers with no support for screw-in stabs, but you won’t need that. Out of the box, these stabs are factory-lubed with precision … for the most part. The spacebar, unfortunately, does rattle toward the right side and you’ll notice it if you hit it from your right hand. The rest of the batch is virtually perfect.

Connectivity & Performance

As mentioned earlier, the AK820 Max is a wireless keyboard; it has Bluetooth and 2.4Ghz radio support which helps make it a contender for wireless competitive gaming. In my experience, I noticed no lag or connection dropouts. The performance was nearly flawless with only the most hectic situations unearthed the latency of this board. I’d suggest plugging in for those sessions.

There’s a 4000mAh cell inside the AK820 Max but you get a whopping 8000mAh battery in the retro colorway for some reason. I found the battery life to be excellent with the board lasting 2 days with RGB on. It has a pretty aggressive energy saving system where it’ll turn off every minute of nonuse, but this time can be adjusted in the software.

Ajazz AK820 Max USB port and switches (Image by T4G)

Never once did it miss any inputs while in standby mode which is something rare among budget keyboards all around. That being said, if you try to wake up the board with the volume knob, it won’t. You need to first press a key that’ll turn on the RGB and then the volume knob works. This was a little frustrating when watching movies or YouTube videos where you wouldn’t touch the board and may want to just adjust the volume directly.

Ajazz AK820 Max volume knob (Image by T4G)

Typing Experience

I had a very pleasant typing experience on the Ajazz AK820 Max. While the board doesn’t necessarily have any character, it sounds inoffensive, and any beginner would love the overall package. It feels satisfying to type on with a lower-pitched signature but enough volume to ensure you hear what you hit. 

I didn’t have an issue with the ticking spacebar either because I’m used to hitting it with my left thumb, where it’s solid. Even though the switches are heavier than I’d like, that’s down to personal preference and I still didn’t mind them. They almost felt robust; structurally sound. The board is firm but if you apply enough pressure the plate and PCB gives in to some flex. 

The Software

The Ajazz AK820 Max has no dedicated software. Most keyboards in this bracket do have some sort of software support with DIY kits even having VIA sometimes, but the AK820 Max offers nothing. You use the Fn key shortcuts to control the RGB and that’s about it. The board does have really vibrant lighting that looks beautiful paired with the side-lit keycaps. 

Should You Buy It?

Buy It If:

You like RGB as the side-printed keycaps really accentuate the already bright and vivid lighting this board has to offer.

You’re looking for a good keyboard that does everything right without breaking the bank and is readily available. 

You want a volume knob as the AK820 Max has a solid rotary encoder without any gimmicks. It’s made out of metal and feels satisfying to use.

Don’t Buy It If:

You’re looking for the best value in budget keyboards as the Aula F75 (when priced right) is still better and other options like the Cidoo QK61 exist.

You’re fond of the extras because the AK820 Max has none. It doesn’t even come with high-quality keycap or switch pullers.

You need software support as the AK820 Max relies on Fn key shortcuts to adjust everything with no dedicated software.

The Ajazz AK820 Max in all its RGB glory (Image by T4G)

My Thoughts

The Ajazz AK820 Max is a good keyboard that doesn’t miss out on anything. It keeps a back-to-basics approach focusing on the fundamentals of a keyboard. While it nails the build quality, switches, and keycaps, the stabs leave a little to be desired because of the inconsistent stab. The lack of software support might be strange, but I actually consider it a plus and very in character for a board that has no frills.

Unfortunately, at its price point the AK820 Max does nothing extraordinary that earns my recommendation. The fact that it’s so simple actually hinders its appeal because there are other keyboards at this price already established as safe options. At the same time, if it had gimmicks, then the board wouldn’t be as mature. It’s a double-edged sword but the blade just isn’t sharp enough either way.

 

Fans Are Not Satisfied With The Results After Microsoft Acquired Activision Blizzard

Story Highlight
  • Geoff Keighley recently hosted a poll asking the fandom to rate the results of Microsoft acquiring Activision Blizzard. 
  • Most fans voted for D or below, highlighting their dissatisfaction with the merger.
  • A lot of people have commented on how negatively this deal has affected Microsoft, while some are trying to defend it by saying it is complex to run such a massive operation. 

Microsoft officially acquired Activision Blizzard in late 2023. It was the largest video game acquisition in history, raising many eyebrows. The gaming giant faced many hurdles and even had to go through over a year of legal process in order to close the deal

Today, it has been three years since Microsoft announced its intent to acquire Activision Blizzard. On this occasion, fans have revealed they aren’t satisfied with the merger. At least, the majority isn’t. 

Why it matters: It has been over 2 years since Microsoft closed the deal, and it seems like the gaming giant still couldn’t perform results to satisfy its fandom. 

Microsoft Activision Blizzard Acquisition Result
A Major Poll Reveals That The Majority of The Fandom Isn’t Satisfied With The Acquisition’s Results | Source: Twitter/X

Geoff Keighley, The Game Awards’ host, recently held a poll on X, formerly known as Twitter. He asked the fans to grade the results so far after the acquisition. It should be noted that over 73K fans took part in the poll, and the majority of them aren’t satisfied with the results. 

48.6% of fans voted for D or below, 25.4% voted for C, 15% voted for B, and just 11% voted for A. In the comments section, the fandom has made some interesting points, like the deal killed Xbox exclusives, further leading to the selling of consoles.

I would give it C at best, lackluster acquisition thus far especially content wise I Don’t have Gamepass or any other subscription for over 2yrs now and I can say drip feed content from ABK has been absolutely abysmal so far.

-Twitter User

Some fans believe that the deal is the main reason why there have been many layoffs, game cancellations, and studio closures at Microsoft, as it cost the gaming $69 billion to acquire Activision Blizzard

Microsoft Xbox Activision Blizzard King
Microsoft May Have Spent A Little Too Much On The Merger Deal 

While there are many who are pointing out the negatives of the merger, some are defending it, explaining the complexities of such massive acquisitions. 

I think a lot of people underestimate how complicated integrating two massive operations like this is and will continue to be. 

-Jez Coreden, An Insider

This deal has benefited Game Pass users more than anyone else, as even behemoths like Call of Duty are available on the subscription service. Jez is completely right about how it is so complicated to run such a big operation, but people want results and won’t stop criticizing until they see some. 

On that note, what do you think about the results of Microsoft acquiring Activision Blizzard? Do you think it was for the better or worse? Share your thoughts with us in the comments section below or join the discussion at the official Tech4Gamers forums

Naughty Dog’s Gameplay Can Truly Shine In Intergalactic

Story Highlight
  • Naughty Dog’s games are mainly praised for their stories, but their gameplay is equally impressive.
  • Thanks to its sci-fi setting, Intergalactic should allow the team to push boundaries further in this department.
  • The studio has also teased a bigger focus on this element, promising its deepest gameplay yet.

Following a long streak of sequels and a slew of re-releases, Naughty Dog has finally announced its next project, a brand new IP. Set in the far future, Intergalactic: The Heretic Prophet promises a very different experience from this studio’s typical releases.

The initial controversies aside, Intergalactic’s announcement has created excitement among the Naughty Dog fandom, particularly for those who remember the team’s pre-Uncharted days.

Back then, Naughty Dog excelled in the gameplay department, and while it still does, it isn’t too hard to argue that gameplay sometimes takes the backseat in both Uncharted and The Last of Us. Fortunately, Intergalactic presents an opportunity to mix things up, opening the possibilities for Naughty Dog’s gameplay expertise to shine anew.

Why it matters: Because Naughty Dog has stuck so close to a tried-and-true formula over the last decade, the team’s new IP should be a departure from established ideas and do something truly fresh.

Naughty Dog’s Gameplay Doesn’t Get Enough Credit

Uncharted-4 Featured
Uncharted 4 Still Feels Incredible To Play

I have quite high hopes for Intergalactic’s gameplay for one major reason: both Uncharted 4 and The Last of Us Part 2 have better gameplay than most give them credit for.

Consider Nathan Drake’s final outing, for instance; it presents smooth third-person shooting that, while basic, is extremely satisfying and polished. The combination of swinging with the grappling hook, melee, and core shooting works surprisingly well, and the gameplay is only held back by the series’ cinematic design philosophy.

Uncharted’s third-person shooting and movement aren’t just competent; they’re better than those of rival games. Move over to The Last of Us Part 2, and Naughty Dog’s talents become even more obvious.

Brutal animations, an impressive stealth sandbox with plenty of freedom, and a wide arsenal at your disposal encapsulate what is one of gaming’s most enjoyable stealth-based combat from the modern era.

However, here’s the kicker. Both games are largely focused on the narrative, so gameplay may have been compromised in some respects to focus on the story and characters. For Intergalactic, on the other hand, the team has promised its deepest gameplay yet.

Intergalactic Will Balance Story and Gameplay

Intergalactic: The Heretic Prophet
PlayStation’s Flagship Developer Is Heading Into Uncharted Territory With Its New IP

Naughty Dog’s gameplay for the next title is largely a mystery for now, but the first trailer seems to tease a melee combat focus with sword-like energy weapons. This might mean that Intergalactic is more of a hack-and-slash title compared to Uncharted and The Last of Us, which relied on punching and kicking for close-quarters engagements.

The first trailer also shows what appears to be a boss-like enemy, highlighting a much bigger gameplay focus. While boss fights existed in Uncharted and The Last of Us, they were much more grounded in reality.

With Intergalactic, Naughty Dog is no longer shackled by realism, allowing the team to let loose and unleash its creativity. Imagine boss battles on the same scale as FromSoftware’s games or fast-paced face-offs against hordes of enemies like Devil May Cry but with Naughty Dog’s unique spin layered on top.

Intergalactic might not do any of these, but I’m sure its sci-fi setting will become a catalyst for the developer to bring something truly exciting to the table. If history has shown anything, it’s that you should never bet against PlayStation’s biggest developer.

I’m Excited To See Uncut Gameplay

One month after the first reveal, I have high hopes for Intergalactic’s official gameplay reveal. The first trailer was clearly focused on the setting and characters, so it would only be natural for gameplay to be next.

Whether that happens during one of PlayStation’s upcoming State of Plays this year or during the next Game Awards is anybody’s guess, but I’ll certainly keep my eyes peeled for more information.

2024 Was All About SEGA’s Renaissance

Story Highlight
  • Following its reorganization and internal mergers, SEGA shifted its priorities towards game publishing.
  • 2024 saw a renaissance of the game publisher with hits like Sonic X Shadow Generations, Like A Dragon: Infinite Wealth, and Persona 3 being released.
  • The publisher is only expected to pump up those numbers and will revive 10 classic IPs and work on newer ones.

Multiple other players were involved before the console war was made exclusive to Microsoft and Sony. One notable mention was SEGA, another Japanese video game company known for consoles like the SEGA Genesis and the Dreamcast.

However, since Microsoft’s debut, SEGA couldn’t keep up and was pushed aside. The company didn’t die; rather, it was sidetracked and diversified itself. They have operated mostly on the back end for the past decade, but in 2020, SEGA companies were reorganized into SEGA CORPORATION, a merged company.

Now, it is focused on being a publisher and reviving some of its iconic franchises rather than its main focus on consoles. It’s safe to say that SEGA succeeded in that, and 2024 was one of their biggest years in a long time, with many more to come in the future.

Why It Matters: With franchises like Crazy Taxi, Sonic, Persona, and more under its belt, a remaster and focus on revitalizing these games has been a push from fans for years now. SEGA finally listened to the audience and now focuses solely on game development.

2024 SEGA Releases Were Amazing

Intending to attract modern audiences rather than be the retro publisher they’re famous for, SEGA put out multiple great releases this year. Starting with Like A Dragon: Infinite Wealth, which easily became one of my favorite releases of last year.

The action RPG is the best one the series has ever seen. It takes place in a beautiful recreation of the Hawaii Island State. The 50-hour story didn’t bore me once; there were tons of adrenaline-inducing combat sequences to keep me entertained. 

Persona 3 Reloaded was another solid entry that was vastly improved from the original. The remake has revamped gameplay elements, including more battle sequences, story content, and side content. It builds upon Persona 5 Royal’s gameplay elements and includes everything that made the original Persona 3 special.

Sonic X Shadow Generations remasters 2011’s Sonic Generation and features Shadow as a playable character for the first time in the series, giving us the best 3D Sonic gameplay experience ever. Combined with Shadow’s hype in the Sonic movies, Sonic X Shadow Generations is nothing short of a masterpiece.

Sonic X Shadow Generations
Sonic X Shadow Generations Finally Gives Shadow The Spotlight Deserves 

Also under SEGA’s belt last year was Metaphor: ReFantazio, a great addition to the stale genre that JRPG has become. Studio Atlus did a phenomenal job building a beautiful anime-inspired world with a great, engaging story and well-written characters.

Shin Megami Tensei 5, Demon Slayer Kimetsu no Yaiba, and Unicorn Overlord are some of the other notable mentions SEGA published this year. Moreover, all of these titles were well-received by fans and critics alike, and SEGA might earn itself a Metacritic Publisher Crown for 2024.

What The Future Holds

Sega announced a new Jet Set Radio Game, Crazy Taxi, and more earlier this year.

2024 was just the start for SEGA as a leading publisher, as they plan to revive multiple other franchises and introduce newer ones. Virtua Fighter is finally getting a new mainline entry after almost 2 decades, which will introduce some needed competition within the fighting genre.

Moreover, we have an entirely new IP codenamed Project Century. Developed by Ryu Ga Gotoku Studios, known for developing the Yakuza game, Project Century seems to be another brawler-fighting RPG set in 1915 Japan. The game is set to release sometime in 2026.

Alien Isolation is also getting a sequel, which is confirmed to be in early development. Alien Isolation is one of the best horror survival games I’ve played, and I only hope that the sequel takes the stage to the next level.

Crazy Taxi is also getting a remake sometime in the future. For those unfamiliar with Crazy Taxi, it was an arcade game that was incredibly popular at the time due to its over-the-top action and bizarre scenarios. A remake would certainly do well since the racing genre is quite pale these days.

Beyond these titles, SEGA plans to revive 10 franchises. Five are officially confirmed: Jet Set Radio, Crazy Taxi, Streets of Rage, Shinobi, and Golden Axe. Others are unknown as of right now. Whatever the case may be, I have tons of SEGA games to look forward to and a chance to experience the same nostalgia I had playing these games as a kid.

98% Of Devs Making Next Battlefield Did Not Work On Previous Games, It’s Claimed

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  • A former Battlefield developer claims that 98% of the team creating the next game has not worked on past releases.
  • EA has seemingly made a series of major internal changes after having a series of flops. 
  • The old DICE leadership has already quit, and EA has hired COD’s GM to rebuild the franchise.

The next Battlefield is being developed by four different studios—including DICE, Criterion, Ripple Effect, and Motive—to follow Call of Duty’s formula. The game is expected to feature a modern-day setting with classic game modes and return-to-roots gameplay.

Some scoops also suggest 64-player maps and ultra-realistic destruction will return in addition to a free-to-play battle royale mode. However, the unnamed Battlefield title might be in more trouble than EA has let on.

An alleged former Battlefield developer claims that 98% of the team developing the title has not worked on the series’ former releases.

Why it matters: The franchise has already strayed too far from its roots with the latest entry, so a lack of veteran developers may lead to the same problem showing up again.

The former Battlefield developer claims around 98% of team creating the next game has not worked on any series' past releases.
Ex-Battlefield developer shares more information about EA

Rizible on Bluesky clarifies that EA has made massive internal changes after a series of flops in recent years, so the old DICE leadership has also left for other ventures. The changes have poached half of the studio’s talent, with EA hiring COD’s GM to rebuild the franchise.

Veteran DICE developers have recently worked on a game like The Finals, which showcased remnants of Battlfield’s classic destruction physics. As such, the former developer has warned players to temper expectations regarding the upcoming Battlefield entry since a fresh team is working on it with a new philosophy.

This could make the next title very different from the IP’s past entries. Battlefield 2025 is expected to launch in October of this year, with previous rumors also pointing towards a similar release window.

WW1 In Battlefield 1
After Battlefield 2042 flopped, players turned back to Battlefield 1 for an all-out warfare experience.

Take these scoops with a pinch of salt, as EA or other sources have yet to comment on the matter. However, we may learn more about the next Battlefield in the coming months.

Do you think the upcoming entry will surpass fans’ broken expectations, or are we looking at another flop? Let us know your thoughts in the comments below, or join the discussion on the official Tech4Gamers forum.

Avowed Community Hub Has Been Shut Down; Game Is Disappearing From Steam Libraries

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  • Xbox’s first party game, Avowed, is set to release on February 18, 2025.
  • However, ahead of its launch, the title’s community hub on Steam has been nuked, as fans aren’t able to access it.
  • Not only that, but the game has also disappeared from many fans’ libraries, causing a commotion among the community. 

Avowed, first announced back in July 2020, has a lot of hype and anticipation behind it right now. The game is set to release in less than a month, but something bizarre has just happened. 

Avowed community hub on Steam has completely disappeared, leaving fans in disarray. That isn’t the only weird thing going on, as many fans have reported that the title has disappeared from their Steam library, too, which is concerning given its release is pretty near. 

Why it matters: Avowed was supposed to be released in 2024, but it was delayed. However, as per a report, it wasn’t delayed due to a development issue but due to the busy lineup for Xbox Game Pass.

The game has had a rocky development, but fans never expected to have such a major issue ahead of its launch. 

Avowed Community Hub On Steam Nuked
Avowed Community Hub On Steam Has Been Nuked Ahead of Its Launch | Source: Twitter/X

Pirat_Nation on X, formerly known as Twitter, revealed that the game’s community section has been nuked. Following this, many fans have reported that the title has disappeared from their Steam library

I decided to search Avowed on my library and it’s gone, for some reason. The purchase is still there on my account, the game page on the store says that I already have the game, but I just can’t find it lol.

This issue seems to have escalated pretty quickly, and now fans think that the game could have been delayed. It wouldn’t be a surprise if Xbox decides to delay it, as Avowed’s release is sandwiched between games like Kingdom Come Deliverance 2, Civilization 7, and Monster Hunter Wilds. 

Avowed FT
The Xbox’s First Party Title Previously Targeted A Late 2024 Release Date

That said, it could just have been an error and may be fixed shortly, so fans should wait a while before panicking. The game’s previews have been very positive, as its combat also went through a massive overhaul after fan feedback.

Also, it is worth noting that Avowed may target 60 FPS on the consoles. Obsidian confirmed previously that it would run at 30 FPS, but recent reports suggest it could run at a higher frame rate. 

What do you think about the current drama going on? Do you think the upcoming first-party Xbox title will be delayed again? Share your thoughts with us in the comments section below or join the discussions at the official Tech4Gamers forums.

Ubisoft Sending Surveys For Fan Feedback As Assassin’s Creed 4 Remake Development Ramps Up

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  • Ubisoft is sending out surveys regarding Assassin’s Creed 4 amid rumors of its upcoming remake.
  • The survey is related to playtesting, suggesting the project is entering the testing phases.
  • An official announcement could also be made later this year if testing goes smoothly.

Ubisoft is currently working on multiple Assassin’s Creed remakes, with one of those said to be Assassin’s Creed 4. Despite an official announcement, the existence of this project has been known for months now, and a release is expected at some point within the next two years.

As Ubisoft continues development, more evidence pointing to the remake has shown up. The gaming giant is sending out surveys related to this particular title, indicating that development is picking up the pace.

Why it matters: Assassin’s Creed 4 continues to be a fan-favorite entry from the franchise, so fans are cautiously optimistic about its return. 

Assassin's Creed 4 Black Flag Remake Survey
Ubisoft User Research Lab Sends Out Surveys Regarding Various Games

As shared by Assassin’s Creed Interface on X, Ubisoft User Research Lab’s latest survey points to a playtest for Assassin’s Creed 4. Many fans believe this is not just a coincidence, and there’s more to why this specific entry was chosen for the survey.

Because the gaming giant is already looking for potential playtesters, the remake’s development seems to be much further along than initially expected. This also means that more leaks could show up soon once playtesters get their hands on the game.

Moreover, the survey suggests that Ubisoft wants player feedback to make improvements. Because the title will be remade with various gameplay tweaks, integrating feedback will be crucial to ensuring these changes are made in a way that preserves the core of Assassin’s Creed 4.

Assassin's Creed 4 Black Flag
Edward Kenway’s Story Remains Memorable To This Day

Ultimately, fans must still wait for more information, but it’s encouraging to see small hints at the project making solid progress despite Ubisoft’s struggles over the last few months.

What are your thoughts on the survey? Do you think the remake will be officially announced soon? Let us know in the comments and on the Tech4Gamers Forums.

Nintendo Switch 2: New Document Unveils 5nm Tegra SoC, Less Powerful than RTX 3050 Laptop GPU

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  • The Nintendo Switch 2’s Tegra T239 SoC features 1,280 CUDA Cores, which is significantly less than comparable low-mid-range GPUs.
  • The SoC is designed for low power consumption (15W) to optimize battery life, likely resulting in performance compromises.
  • Price will be the deciding factor for Switch 2, considering the specifications and IPS display in 2025. 

The Nintendo Switch 2 is now official, but we still don’t know its most important feature: the hardware it integrates. Thanks to KGI Financial Holding Co., a financial holding company, we have increasingly more clues about the NVIDIA SoC.

An internal document reveals some parts of the console’s specifications. A hardware comparison table shows the Nintendo Switch 2’s specifications compared to those of the more powerful PlayStation and Xbox consoles. The document confirms the use of the NVIDIA Tegra T239 SoC, which we now know has the codename DRAKE.

So, let’s examine this information more closely to see what its performance would be like.

Unpacking Switch 2’s Tegra T239 With 1,280 CUDA Cores Ampere GPU

Nintendo Switch 2 Hardware Comparison Table

Without any surprises, we already knew that Nintendo had once again trusted NVIDIA to manufacture the hardware for its Switch 2. One of the main reasons is to guarantee backwards compatibility with games from the previous generation console. Nintendo has officially confirmed this backwards compatibility.

It also indicated that specific games would not be backwards compatible. I hope that the company will offer more information in the future, such as a list detailing which of these games are not backwards compatible or present any type of problem in their operation.

According to KGI, the Switch 2’s NVIDIA Tegra T239 SoC will be manufactured using a 5nm process. Hopefully, Samsung Foundry will produce this chip. The reason for this has been rumoured for a long time: Nintendo wanted to reduce the chip’s manufacturing costs as much as possible. This meant not using NVIDIA’s most advanced technology and avoiding manufacturing its chip at TSMC, a market-leading foundry in terms of performance and consumption, but also with higher prices.

There are currently very few NVIDIA graphics cards with this core configuration. There are only two graphics cards focused on professional use such as the NVIDIA A16 and A2. For the gaming market, the closest thing is a GeForce RTX 3050 GPU for laptops, but it has 2,048 CUDA Cores and a TDP of 45W.

The Tegra 239 will run between 15 and 20W, reducing its consumption by reducing the number of cores and frequencies. Therefore, its performance will be lower than the GeForce RTX 3050 laptop GPU.

Another one is with the 1,536 CUDA Core. Still, the document states 1,280 CUDA Cores, which means the TFlop count would range from 1.72 to 1.43 in handheld and 3.09 to 2.57 in docked modes.

Let’s hope it also supports DLSS, which was also revealed in a patent; otherwise, GPU performance is not that impressive. The SoC is accompanied by 12 GB of LPDDR5X RAM at 7,500 MT/s and 256 GB of internal storage.

Nintendo Switch 2 With LCD or OLED Display?

That’s the big question now. With the unveiling of the Nintendo Switch 2, the question of whether it will come with an OLED or IPS panel has once again been raised because of the console’s large bezels.

The OLED Switch drastically reduced the bezels compared to the original model, and it seems that it has now taken a step backwards with the IPS Panel. The first reports spoke of a Switch 2 alongside a future Switch 2 OLED. So, it seems like Nintendo will take the same approach of first selling the IPS variant and then later OLED. 

On the other hand, the price. There is strong talk of an official price of $399.99 for the console. Anything above this would be quite harsh. And the console is mainly aimed at a market of very young people without resources. We are talking about $400, just $50 less than a much more powerful PlayStation 5 Slim, with more RAM and 1 TB of storage.

PlayStation 5 is also more expensive to produce. However, the screen and battery are the most economical parts of making a portable device, and this is even more true if you use an IPS screen.

What’s your take on the specifications of Nintendo Switch 2? Share your thoughts in the comment section below. 

Marvel’s Spider-Man 2 Releases For PC In 11 Days; Marketing Nowhere To Be Seen

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  • Marvel’s Spider-Man 2 releases for PC in 11 days.
  • Despite being a few days from launch, Insomniac has done nothing to promote the game, and details on the launch remain scarce.
  • Many people don’t even know that the game is coming to PC, and considering the PSN requirement, the game could potentially flop.

Marvel’s Spider-Man 2 will launch on PC in just 11 days, the fastest a PlayStation first-party title has ever been ported to PC. However, despite being just a few days from launch, details remain scarce on the PC version.

Insomniac is seemingly doing nothing to promote the game. Spider-Man 2 has not opened pre-orders, and the system requirements and PC features remain unknown.

Why it matters: Marvel’s Spider-Man 2 is one of the biggest PlayStation exclusives releasing on PC this year, and Sony is sabotaging itself by not marketing it enough.

spider-man 2 pc
An X User Finding Out That Spider-Man 2 Is Coming To PC Via A Marvel’s Rivals Post

This is more bothersome, considering that many people don’t even realize the game is heading to PC in the first place. In fact, many people found out about the game’s PC release via a skin marketed for Marvel’s Rivals.

This could primarily be due to the cyberattack Insomniac suffered earlier last year, which leaked the game’s source code. Sony cut Insomniac’s budget and also cancelled all the post-launch content for the game.

Moreover, Spider-Man 2 will be unavailable in several countries due to the game’s infamous PSN requirement. It seems that Sony hasn’t learnt from past PC releases just how much fans detest this requirement.

Marvel's Spider-Man 2
Marvel’s Spider-Man 2 Region Locked For Non-PSN Supported Countries

A lack of marketing, combined with the fact that the game will be unavailable in almost 170 countries, suggests a potential flop release.

Will you buy Marvel’s Spider-Man 2 for PC when it releases on January 30th? Let us know in the comments below or head towards the official Tech4Gamers Forum.