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Borderlands 4 Review Roundup – A Worthy Comeback Held Back By Expected Issues

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  • Borderlands 4 currently boasts a commendable 84/100 critic score on Metacritic, the second highest in the series.
  • It has been great for a looter shooter experience, but held back by story, dialogue, and performance.
  • The game has been dubbed the perfect Borderlands 2 sequel, besides the issues.

Despite many contentious remarks by the CEO and other controversies, Borderlands 4 has been one of the most anticipated games of 2025. Now, a series of early reviews have already started trickling in, suggesting that fans of the franchise are in for a good time.

Borderlands 4 redeems the series, delivering a looter-shooter that feels like the true successor to Borderlands 2. Therefore, it has already gained a respectable 84/100 score on Metacritic.

However, all the praise from reviewers comes with some tart and bitter negative remarks, which were somewhat expected.

Why it matters: Borderlands 4 achieving a decent critic score confirms that the new looter shooter has strong legs to stand on. However, it is also hindered by its story and characters, which still feel boring or cringeworthy despite improvements.

Borderlands 4 is currently sitting at an 84/100 Metacritic score.

The following are the Borderlands 4 review scores from some of the industry’s media outlets:

  • GameSpot – 70/100
  • Video Games Chronicle – 80/100
  • DualShockers – 90/100
  • PC Games – 90/100
  • Screen Rant – 90/100
  • GamesRadar – 4/5
  • Game Informer – 85/100

Borderlands 4 is the second-highest rated Metacritic entry based on critic reviews, only surpassed by Borderlands 2. It is a great looter shooter mechanically, with rewarding gameplay for those looking for mindless fun.

The game’s story and characters aren’t strong enough to hold your attention on their own, and the game’s combat begins to drag once you’ve seen all the enemy types there are to see.

-GameSpot.

The game’s main highlights are definitely the open world, weapons, and combat, with story and characters being the weakest links. The dull and cringe-inducing dialogue may also throw you off if you focus too much on the campaign.

Borderlands 4 gameplay release date
Borderlands 4 also requires a beefy gaming setup to run smoothly at 1440p and 4K resolutions.

Many reviews cite poor PC optimization, with performance hiccups, bugs, and technical issues affecting the experience. Media outlet Critical Hits even called Borderlands 4 a “technical disaster on PC.” 

Borderlands 4’s performance is being scrutinized ever since the Gearbox CEO stated that it will struggle to run on older hardware, and a crash during the promotional video hasn’t helped these concerns either.

Do you think Borderlands 4 will end up with a similar user review score once gamers get their hands on the looter shooter, or will it be judged even more harshly? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.

Intel Core Ultra 3 205: Benchmarks Leaked 48% Faster Than The i3-14100 In Cinebench R23

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  • Intel Core Ultra 3 205 has an 8-core design (4 performance cores and 4 efficiency cores) and a low power rating of around 65W.
  • Leaked benchmarks suggest it is much faster than the i3-14100 processor it will replace.
  • At its predicted price, it performs better than its direct AMD competitor, the Ryzen 5 3600.

The Intel Core Ultra 3 CPU first appeared on the Intel’s website and quickly disappeared for many months. The CPU hasn’t appeared yet, but Korean reviewer Bull Slab Jay has leaked some information.

The CPU is appealing to individuals with limited budgets, thanks to its excellent gaming performance, low power consumption, and inexpensive price. Aside from that, it appears that Intel is making a solid decision and, in collaboration with its partners, is planning something genuinely interesting: entire PCs powered by the Intel Core Ultra 3 205 for less than $400.

Intel Core Ultra 3 205 CPU

Let’s examine how the Core Ultra 3 205 performs based on leaked benchmarks to gain insight into its potential. BullsLab Jay revealed the initial performance data for this CPU in Cinebench R23 and Time Spy’s GPU Score through leaker Harukaze. The comparison highlighted the i3-14100 and the Intel Core Ultra 5 225, thus the purpose is to compare the iGPU and its multi-threading potential.

Before proceeding with the benchmarks, it should be mentioned that the Core Ultra 3 205 is an 8-Core CPU configured with 4 x P-Cores and 4 x E-Cores, with the first ranging from 3.9 GHz to 4.8 GHz and the second ranging from 3.3 GHz to 4.2 GHz.

Finally, the iGPU features two Xe Cores, which it shares with its older brothers 225 and 225F.

Therefore, it is Intel’s slowest CPU for PCs within Arrow Lake-S, and its TDP is estimated to be between 65W and 57W, a very low consumption indeed.

Intel Core Ultra 3 205 benchmark Cinebench R23 multicore

With 13,394 points in Cinebench R23 and 1,125 points in 3DMark, we can observe that it matches its brother Core Ultra 5 225 by having the same GPU at the same frequency, but is 22.3% slower in R23, although considerably outperforming the i3-14100 it replaces. As a result, it appears to be faster than Raptor Lake, and it undoubtedly consumes and temperatures more efficiently.

The pricing is still being discussed because it is unclear. BullsLab has leaked that in certain regions, users will be able to find whole PCs with this Core Ultra 3 205 for roughly 499,000 KRW, which is $360, or about €372 if we convert and add the strict 21% VAT.

Intel Core Ultra 3 205 benchmark 3DMark Time Spy Score

On paper, this would result in a price of little more than 100 euros for these basic low-end eSport gaming machines; they estimate it may approach 120 euros. For that price, its biggest competitor, AMD, has a Ryzen 5 3600, which is undoubtedly significantly slower, roughly 30% slower.

To give us a better understanding of the results, the equivalent would be the Ryzen 5 7500F, which costs roughly 170 euros depending on the store.

As previously stated, if the final price is this low, and entire PCs are available for 370 euros, it will surely be a best-seller for this new generation of CPUs.

Ubisoft Lays Off Employees Ahead of Tencent-Backed Subsidiary Launch

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  • Ubisoft previously announced a Tencent-backed subsidiary to manage key franchises.
  • To support a smooth launch of this new entity, the company has implemented limited restructuring measures.
  • As part of the transition, nine publishing roles were cut, and some production and publishing functions will shift to other Ubisoft brands.

Ubisoft has not been in very good condition lately, and that is not surprising to many. It has become a mere shadow of its past self. Gamers used to love this company, as it was well known for releases like the Assassin’s Creed and Far Cry series.

As it is nowhere near as good as it once was, the company found itself in serious trouble until Tencent stepped in and made it an offer. That offer may have stopped the inevitable, but it also brings some bad news. Ubisoft has cut some jobs just so this new subsidiary can have a smooth launch.

Why it matters: Layoffs have been really common in the gaming industry, as thousands of employees have lost their jobs just this year, so far.

Ubisoft
Ubisoft Wants Gamers to Destroy Their Copies When the Game Goes Offline

In a statement shared with Game Developer, a spokesperson for the company revealed that, to ensure a smooth and swift launch of the new subsidiary, some strategic structural decisions have been made.

While parts of the production and publishing teams will be moved to other Ubisoft brands or projects, nine roles within the publishing team have been affected, meaning those employees have been laid off.

With the formation of a new Ubisoft subsidiary, we’ve made strategic structural decisions to ensure a smooth and swift launch. Unfortunately, nine roles, primarily within our publishing team, are directly impacted. 

These layoffs and transitions at Ubisoft were mainly carried out to ensure the smooth launch of a new Tencent-backed subsidiary.

The company secured around $1.25 billion from Tencent to create a separate branch focused on Ubisoft’s flagship franchises like Assassin’s Creed, Far Cry, and Rainbow Six.

The subsidiary is expected to be fully operational by the end of 2025, with Charlie Guillemot leading the effort, a move that has sparked concerns about nepotism among some in the gaming community.

What are your thoughts about the latest layoffs at Ubisoft? Share them with us in the comments section below or join the official Tech4Gamers forums for discussion.

The GTA 5 Open World Is Not As Free As It Seems

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  • GTA 5 is still among the biggest open-world games on the market.
  • Despite its popularity, the game is more focused on the illusion of freedom rather than freedom itself.
  • This is an important sacrifice due to Rockstar’s focus on cinematic experiences.

When I think of the best open-world games, Red Dead Redemption 2, The Witcher 3, and Elden Ring come to mind. However, these are far from the only ones, and there is one particular game that everyone likely thinks about, Rockstar’s magnum opus from 2013.

GTA 5 is basically what most open-world games aspire to be. It presents a huge world and gives players an endless amount of freedom, at least on paper. When playing the game, you can drive a stolen supercar up Vinewood Hills, skydive off Mount Chiliad, or just spend the afternoon cruising the boardwalk.

As great as all of this may seem, GTA 5 has its limits. In fact, I would argue that it doesn’t really take long for those limits to show up, and beneath the sprawling open world of Grand Theft Auto lies a fairly limited world.

Why it matters: True open-world freedom is incredibly hard to achieve for any game today, and even GTA 5 cannot completely rid itself of this criticism.

Not As Open As You May Think

Trevor GTA 5
The GTA 5 Story Offers All Kinds of Freedom On Paper

Taken at face value, GTA 5 is truly limitless. Between heists, races, robberies, and simple fun activities, players have no shortage of options at their disposal.

However, these options are held back by a set number of limitations. Going crime-free isn’t possible, and neither is running a legitimate business in Los Santos. Everything in GTA 5 revolves around Rockstar’s ruleset.

Nowhere are these limits more apparent than during the story mode. GTA 5’s linearity often becomes too constricting in main story missions, with the slightest move resulting in a failed mission.

You don’t have to take my word for it either. Grab a GTA 5 key, and you’ll see just how restrictive the story mode is.

A Fixed Set of Characters

Grand Theft Auto GTA 5
The Trio of Michael, Trevor, And Franklin Makes Up Most of GTA 5’s Story

Most games about freedom allow players to make their own characters. I can’t really put into words how many hours I’ve spent making the perfect character in RPGs like Skyrim, but Rockstar’s games don’t allow this liberty.

Instead, GTA 5 puts players into the shoes of Michael, Franklin, and Trevor. All three characters have fixed, albeit distinct personalities. Their stories also follow the same events each time, leaving little room for freedom.

As a player, I can’t really choose to play as Trevor in a specific manner or shape his story any differently than Rockstar intended. Needless to say, this type of design doesn’t leave much room for freedom.

GTA Online

GTA 5 Online
GTA Online Has Become A Global Phenomenon

In comparison to story mode, GTA Online is inherently suited to freedom. However, even within the online game mode, the experience revolves around a set of systems that rarely encourage exploring off the beaten path.

Still, this does not mean that GTA 5 fails as an open-world game. In fact, the reality is far from it.

Rockstar’s gameplay still holds its own over a decade later. The team’s gameplay philosophy is inherently more geared toward cinematic adventures set within an open world as opposed to a title designed around the fundamentals of open-world gameplay.

Most people are well aware of the game’s pros and cons by now, but for those still looking to grab a copy, digital marketplaces like Eneba are the perfect places to explore when attempting to buy GTA 5.

Tomorrow’s Nintendo Direct Expected to Reveal New Mario Game, Teased by Insider and Journalist

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  • A renowned journalist and insider has teased a new Mario game reveal ahead of a Nintendo Direct on 12th September.
  • The new Mario game will potentially be a 3D game, as judged by past rumors and Nintendo’s comments.
  • Mario’s 40th anniversary is just two days away, and there’s no better time for a new game reveal.

The long-rumored Nintendo Direct is finally taking place tomorrow on the 12th of September, and as earlier reports suggested, it’ll be filled with big reveals and AAA ports.

Tomorrow’s event may give us the first look at a new Mario game, which has been teased by a journalist with an insider, further fueling the speculation.

Why it matters: Mario is arguably the biggest video game character, also having the longest history. While Mario Kart World was a launch title for Switch 2, fans have been waiting for a 3D Mario game which could very well be the game set to be revealed tomorrow.

mario game teased
All Signs Pointing Towards A New Mario Game Reveal Tommorow || X

VGC’s lead editor posted on social media saying, “I’m in a big Mario mood this week,” which was enough for the series fans to get hyped up. In response, SwitchForce, a known Nintendo insider, quoted that post with a Mario GIF and a caption saying “buy the new system for the mustache.”

Tomorrow’s Nintendo Direct is potentially set to be the biggest in many years now. It’s only right that Nintendo lives up to fans’ expectations with a proper Mario title reveal, which is speculated to be a new 3D Mario game if past rumors hold.

Nintendo Switch 2 Mario Kart World
Mario Kart World Costs A Whopping $80 On Switch

Furthermore, we’re only 2 days away from Mario’s 40th anniversary, and it’s only right for a new title to be revealed at such a big milestone.

Aside from a new potential Mario game reveal, the Nintendo Direct will have more big reveals and is said to focus on the third-party AAA games, too. Previously, fans have been complaining about the lack of Switch 2 exclusives and big titles, and Nintendo will finally put those concerns to rest.

What are your expectations from a new Mario game? Let us know in the comments below, or at the official Tech4Gamers Forums.

Konami AI Project Hit With Lawsuit For Unauthorized Use Of An Actor’s Voice

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  • Konami is in hot water for using an actress’ voice unethically for AI commentary at the Yu-Gi-Oh! World Championship.
  • The company took down the videos on YouTube after backlash and claimed it used an open-source synthesizer.
  • The actress has taken legal action and shut down the original software, Anelli.

The use of AI has been a contentious topic for a while now, with many major companies, such as Microsoft, pivoting towards an environment that prioritizes AI. Gaming giants like Square Enix and Sony have also not been far behind, dipping their toes into the same pool.

But there have been heated debates about the ethical use of the technology, especially regarding likenesses and voice actors. Now, Konami has landed itself in hot water for an unethical infringement of an actor’s voice.

Why it matters: Konami faced the backlash it deserved for the unethical use of AI, serving as a reminder to corporations about the consequences of such actions.

Konami replicating actress' voice via AI without consent
Hibiku Yamamura Reacting to Konami Using Her Voice Without Her Consent

Konami had to take down two YouTube videos of its Yu-Gi-Oh! World Championship duels due to backlash surrounding the AI-generated commentary available in multiple languages. The criticism stemmed from fans saying that the Japanese voice model was based on the voice of actress Hibiku Yamamura.

In response, the actress took it to X stating that her voice is being used for AI-narration without her consent. Yamamura further stated that her agency is now involved in the proceedings, meaning a lawsuit could be on its way. 

My voice is reading text I’ve never read before. Somewhere out there, without my knowledge. And countless people who don’t know this are listening to that narration.

In response, Konami released a statement on 8th September, saying that it used the Anneli AI model, an open-source speech synthesis system. Furthermore, it assured fans that Yu-Gi-Oh! doesn’t have these AI programs and that it respects all creatives in the industry.

Konami's Statement
Konami’s statement regarding the issue.

Interestingly, however, the creator of Anneli revealed that the AI model was trained on the voice of an adult character played by none other than Hibiku Yamamura, without her permission. Anneli’s website has since been shut down as the company delves deeper into the issue, and from the looks of it, Konami could face severe consequences.

Do you think Konami should be held accountable for this unethical use of an actor’s voice? Tell us in the comments below or head to the Tech4Gamers forum for discussion.

Dead Space Creator Expresses Interest in Making an Alien Game

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  • Dead Space creator wants to make a new Alien game.
  • While he’s open to a licensed game, Glen Schofield wants to make his own work.
  • Schofield already has over 100 alien designs in Midjourney and wants control over the entire creative process of the project.

Glen Schofield has one of the most impressive portfolios in the industry, known for creating the Dead Space and Callisto Protocol games, although the latter fails to hold a candle to his earliest work.

Now, Schofield wants to try something new while staying afloat in the horror sci-fi genre. He has expressed his interest in making an Alien game, even though he’d prefer to create something original.

Why it matters: The Alien franchise began in 1979 and over the years has expanded into multiple entertainment mediums such as cinema, video games, and even graphic novels. As such, there’s no better candidate to handle such an important IP than Glen Schofield.

Glenn Schofield Creator of Dead Space
Glenn Schofield Embraces AI And Will Implement It For His Next Project

Talking to PC Gamer regarding his interest in an Alien game, Schofield said:

Let’s say I took on a licence, which I really don’t want to do; I want to make my own.

As much as he’d love to prefer an original creation, he’d still want to go ahead with the project even with a license.

Let’s say somebody came to me and said, ‘We’re going to give you the Alien license. Immediately I could show you — maybe 100 different aliens I’ve made in Midjourney over the last two years…So yeah, I would love to make an Alien game.

However, for Schofield to work on an Alien game means that he’ll have to own the entire creative process behind the title, which is non-negotiable from his end. He further stated that he won’t be able to make a great game unless it’s his vision, which will include a ‘130%’ effort from him.

Dead Space 4
Schofield’s Next Project May Be His Last As He Teases Retirement From The Industry

The last AAA game in the franchise was 2014’s Alien Isolation, which is confirmed to be getting a sequel. However, the franchise is strong enough to support a Scofield game in addition to an Isolation sequel.

What would you want to see from a new Alien game by the Dead Space creator? Let us know in the comments below, or at the official Tech4Gamers Forums.

Ubisoft Is Shifting Far Cry 7 To Focus More On Multiplayer, So It Can Be Played Longer

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  • Far Cry will push predominantly multiplayer mechanics from the next game onwards.
  • Tencent wants more people to play the game for longer.
  • An extraction shooter based on the franchise has also been in the works for a long time.

Far Cry is without a doubt one of the most recognizable franchises in gaming, with every entry of the FPS series attracting millions around the globe. The IP is even getting a TV show now, in addition to a much-anticipated sequel to Far Cry 6, which has been the topic of speculation for a while now.

Ubisoft teased that the upcoming entry will be different from anything we have seen before, and if leaks are true, Far Cry is about to change forever.

Why This Matters: Ubisoft risks alienating a large part of the Far Cry player base if it continues in this direction and makes the game multiplayer-focused.

Far Cry 7
Far Cry 7 is now expected to change many things in the franchise.

According to insider Stephen Totilo’s new report, Far Cry is set to get a massive directional overhaul with the next entry, as the series will be shifting its focus to multiplayer.

Tencent is managing the series now as per the agreement it made with Ubisoft this year. And, as per the report, the company wants to push for multiplayer mechanics in Far Cry 7 so it can attract more players who will play for a longer period of time.

For a series that has always been big on linear single-player FPS campaigns, this is a major tilt for the next entry. Previous leaks regarding Far Cry 7 have also teased a monumental shift in mechanics in addition to the leaked setting of New England.

Far Cry 6
Far Cry has built itself on single-player experiences.

Furthermore, an extraction shooter based on the franchise has also been in the works alongside Far Cry 7, so this broader shift is not out of the blue. However, fans didn’t have a positive reaction to this news, with many on the gaming subreddit saying goodbye to the series and blaming Ubisoft for ruining things again.

With rumors also stating that Far Cry 7 could have a third-person perspective, fans won’t be wrong to say that the franchise is unrecognizable, a mere shell of its older self.

Do you think a Far Cry game built upon multiplayer elements will be successful? Tell us in the comments below or head to the Tech4Gamers forum for discussion.

COUGAR Expands Cooling Lineup With CFV235 Series and Poseidon Vistek Pro

[Press Release] COUGAR has revealed its new Cooling Evolved lineup featuring the CFV235 Series cases, Poseidon Vistek Pro ARGB liquid coolers, and Unity Single-Frame PWM ARGB fans. The lineup emphasizes airflow, efficiency, and real-time system monitoring for gamers and creators.

CFV235 Series

The CFV235 Vision and Mesh Vision cases introduce Central Floating Ventilation, turning unused space into active airflow zones for better cooling. The Vision editions add a 9.16-inch IPS TFT LCD panel (1920 × 462, 60Hz) for system monitoring and customization with GIFs, images, or video.

The standard CFV235 uses a glass front panel with Unity 240 fans, while the Mesh version integrates a 3-in-1 cooling module with dual 160mm fans and a dust filter. All models support GPUs up to 438mm, reverse connector motherboards, and offer a universal fan hub for RGB sync.

Prices (Black/White): CFV235 – $139, CFV235 Mesh – $149, CFV235 Vision – $219, CFV235 Mesh Vision – $229, LCD Monitor – $89.

Poseidon Vistek Pro ARGB

The Poseidon cooler features a 3.95-inch IPS TFT LCD (720 × 720, 60Hz) for CPU/GPU monitoring and visual customization. With UTTERIGHT radiator fins, a 21% larger copper plate, and single-frame PWM fans (240mm/360mm), it delivers efficient, quiet cooling. Compatible with AMD AM5 and Intel LGA1851.

Prices (Black/White): 360mm – $149, 240mm – $129.

Unity Fans

Unity ARGB fans connect as one frame, needing only two cables for power and lighting. Available in forward and reverse blade versions, they offer PWM control, low noise, and vivid RGB illumination.

Prices (Black/White): 360 – $39, 240 – $29.

Insomniac’s Venom Spin-off Development is Almost Completed, Reveals Leaker

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  • A major leak confirmed a Venom game was in development.
  • Insomniac has not officially acknowledged the project.
  • A leaker claims it was nearly finished but may have been scrapped.

Insomniac has done an incredible job with the Spider-Man franchise. In the latest instalment, fans were thrilled by the introduction of Venom and quickly began hoping for the chance to explore more of the character.

As excitement built, a major leak surfaced, revealing that a standalone Venom game was in development. However, no official confirmation has been made, leaving fans eager for updates.

Now, a well-known insider in the Marvel gaming community has shared what they know about the project. According to their information, development on the Venom title is nearly complete. However, there’s a possibility that the game could have been shelved due to its limited scope.

Why it matters: Venom has become a fan favourite character, and a spin-off game centred around him would not only satisfy long-time fans but also expand Insomniac’s Marvel universe in exciting new ways.

Venom Development
Leaker Reveals That Venom’s Development Is Almost Completed

The Redacted Guy, a well-known leaker in the Marvel gaming scene, recently shared new details about the rumored Venom spin-off from Insomniac Games. According to the insider, key elements like combat and traversal are nearly finished. The story has also been polished, and motion capture lines from Venom’s voice actor, Tony Todd, have already been recorded.

Based on this information, it appears the game is well into development. However, it’s worth noting that the leaker used the past tense when describing these details, suggesting the project may no longer be actively progressing.

In fact, the insider mentioned that the game might have been scrapped altogether, possibly due to its smaller scale compared to other major Insomniac titles.

But the game is also small enough where due to the breach it could have been scrapped.

-The Redacted Guy

Despite the uncertainty, fan demand for a Venom game remains incredibly high. Previous reports have hinted at a potential 2026 release, placing it before the launch of Marvel’s Wolverine.

As of now, Insomniac has not officially confirmed anything, so it’s best to take this information with a grain of salt. That said, a reliable source has also claimed that a State of Play event is planned for later this month, where Marvel’s Wolverine will be showcased. There’s a chance we might hear more about the Venom spin-off then.

What do you think about the possibility of a nearly finished Venom game? Let us know in the comments below, or join the discussion over on the official Tech4Game4rs forums.

Hollow Knight: Silksong Now Has Over 2x The Negative Steam Reviews Of The Original

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  • Hollow Knight: Silksong’s negative reviews have now already doubled the original game’s number on Steam.
  • The negative reviews for the sequel have grown due to its high difficulty and flawed Chinese localization.
  • That said, the game still sits at 77.6% positive reviews, with the studio already addressing criticisms.

After years of silence, Hollow Knight: Silksong launched with a bang a week ago. The title has sold like hotcakes and quenched the thirst for a sequel to the original beloved game. However, the release has not been without a slew of controversies between the celebrations. 

The sequel has been negatively reviewed by a lot of gamers due to its brutal difficulty. It was also given scathing reviews by certain Chinese players because of flawed localization. All of this has caused Silksong to gain double the negative Steam reviews of the original.

Why it matters: The 22.4% negative Steam reviews for Hollow Knight: Silksong show that while the sequel is quite enjoyable, it still did not launch without a fair share of issues. Meanwhile, the original only has 3% negative Steam reviews. 

As seen on SteamDB, Hollow Knight: Silksong is currently sitting at a 76.79% positive review score. In other words, there are 32,819 (22.4%) negative reviews compared to 113,414 positive reviews (77.6%) on Steam at the moment.

Comparatively, the original Hollow Knight has a staggering 96.03% positive reviews after all these years, with only 13,758 (3%) being negative, in contrast to 439,388 positive reviews (97%).

The sequel certainly lives up to—if not surpasses—the expectations of the original Metroidvania platformer. However, the high difficulty of some early bosses has made it hard for some gamers to enjoy the sequel. 

Hollow Knight Silksong
Hollow Knight: Silksong has otherwise shaped up to be an amazing sequel.

The good news is that the developers are already working on nerfing some criticized high-difficulty bosses. Additionally, the patches are also polishing other parts of the game. 

On a side note, nearly half the Hollow Knight: Silksong player base are Souls-like fans, and many players believe the game offers too much for its low $20 price. 

Do you think that most of these negative Hollow Knight: Silksong reviews on Steam are justified? Were the game’s difficulty and Chinese localization really that faulty? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.

Uncharted Somehow Has Its Very Own Slop Clone On PlayStation

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  • Uncharted School Boy Hacker is now available to wishlist on the PS5.
  • The game seems to be a low-budget copy of the iconic PlayStation IP, introducing a few hacking mechanics into the mix.
  • Similar copies of PlayStation IPs like The Last of Us popped up in the past.

The Uncharted franchise concluded in 2016, and Naughty Dog gave fans one more spin-off with The Lost Legacy before parting ways with the IP in 2017. Since then, fan demand for the series’ return has picked up the pace.

Many believe now is the time for the signature PlayStation IP to finally come back, and it seems things are starting to move in that direction. Unfortunately, the revival, for lack of better words, is not as grand as fans had hoped for.

Why it matters: More and more companies are beginning to produce low-budget clones of various iconic IPs, and the latest example seems to be one of the more interesting takes on an established franchise.

Uncharted School Boy Hacker
Uncharted School Boy Hacker Copies The Last Game’s Flashback Sequence | Image via Twitter

Uncharted School Boy Hacker can now be wishlisted on PlayStation, and it marks the not-so-expected return of the ‘Uncharted’ name.

Some may remember blatantly copied games like The Last Hope and Wukong Sun: Black Legend popping up last year, and it seems Uncharted School Boy Hacker is to the Uncharted franchise what these games were to The Last of Us and Black Myth: Wukong, respectively.

Looking at the screenshots on the PlayStation Store, it seems Uncharted School Boy Hacker has outright copied Uncharted 4’s flashback sequences from Nathan Drake’s past. The game also advertises hacking as a core part of the experience, so it seems Uncharted isn’t the only franchise it borrows heavily from.

Perhaps the most interesting part of this whole ordeal is how the game managed to show up on the PlayStation Store. The gaming giant was quick to shoot down The Last Hope last year, so it seems odd that it would allow a similar clone of Naughty Dog’s other flagship IP to be sold on PS5.

Uncharted 4 Visual Brilliance
Uncharted 4 Is Still Iconic Nearly A Decade Later

With Uncharted School Boy Hacker now gaining traction online, PlayStation may very well take action against the title. However, till then, fans will likely continue to amuse themselves with the idea of a third-party studio making a new Uncharted game before Naughty Dog.

What do you make of this situation? Be sure to share your thoughts in the comments and on the Tech4Gamers Forums.