Home Blog Page 212

Silent Hill f Will Take 12-13 Hours To Complete, Features 5 Endings

Story Highlight
  • The length of the story in Silent Hill f has been revealed by one of the previews. 
  • The game’s length will be 12-13 hours and will feature five different endings. 
  • It will also include the New Game Plus mode, which will feature new boss fights, more exploration, and new story developments. 

Silent Hill f hype is currently at an all-time high due to its previews recently being released. Almost all of the previews have highlighted positive aspects of the game, with some even claiming it a near-perfect title worthy of being a solid GOTY contender

While some had trouble managing the stamina and fighting one particular boss, their overall experience seems to have been pretty top-notch. That said, fans have been wondering about how long it will take to complete the game. According to a preview, it will take 12 to 13 hours to complete it, and there will be multiple endings. 

Why it matters: The Silent Hill 2 remake took around 15 hours to beat, so this much time for a survival seems perfect. Also, as there are multiple endings, players will be engaged in the game for much longer. 

The preview by IGN reveals that the game will take around 12 to 13 hours to complete for the first time. It may take players longer to complete the game, as it includes boss fights.

According to Okamoto, the average playtime for Silent Hill f will be about 12 or 13 hours, which should indicate that I have played through roughly one third of the game. 

The preview also reveals that there will be multiple endings, and one of them will be the famous UFO-type one. Another publication, Polygon, further backs this up and reveals that there are going to be five different endings, including the UFO ending

silent hill f
The Upcoming Silent Hill f Has the Potential to Be the Best Game in the Series.

Silent Hill f writer Ryukishi07 has noted that the game’s story is designed for players to experience a unique, purposely crafted lore which can be enhanced with each new gameplay.

For that, a New Game Plus mode has been added, which will include different boss fights, more exploration, and new story developments for different endings. 

Furthermore, everyone is likely to get the same ending on their first playthrough, as the “new story developments” will be revealed via the NG+.

What are your thoughts about the game length and endings of Silent Hill f? Are you excited for the game’s release? Share your thoughts with us in the comments section below or join the official Tech4Gamers forums for discussion

Switch 2 Overheating Issue Still Hasn’t Been Resolved 2 Months After Launch

Story Highlight
  • The controversy surrounding the Nintendo Switch 2 overheating issue continues to escalate two months after its launch.
  • The manufacturer has responded to these reports and asked the users to only use the console in locations with temperatures between 5 °C and 35 °C.
  • So, if the temperature is higher outside, consumers should avoid using it there. 

The Nintendo Switch 2 has become the fastest-selling console of all time, but it has also attracted a lot of controversy. The console’s display and some other aspects have received criticism from the fandom, but that didn’t stop it from breaking records.

However, last month, many reports surfaced online, revealing a particular issue with the handheld. The reports revealed that the Switch 2 would randomly shut down while playing games, mainly due to overheating. These reports are still ongoing, even two months after release, and the manufacturer has finally provided a solution, but it isn’t that practical. 

Why it matters: A console that randomly overheats and shuts down is a massive red flag. The console has already sold around 6 million units, so it could result in a much bigger controversy if this continues.

Nintendo Overheating Problem
Nintendo Responds To Switch 2 Overheating Problem | Source: Twitter

Nintendo, on X, has revealed the potential cause for the overheating of the console and what to do to prevent it.

The manufacturer says to use it only between 5 °C and 35 °C. So, if anyone wants to use the console for any reason outside and the temperature is below 5 °C or above 35 °C, then it can malfunction.

When using a Nintendo Switch or Nintendo Switch 2 in a high-temperature environment, the device’s temperature may rise. This could potentially cause malfunctions, so please use it in a location between 5–35°C.

Recently, in Japan, the temperature has been rising above 35°C, so the company recommends being cautious when using it outdoors.

Users should also avoid leaving the console in closed places outside, like in a car, as high temperatures can lead to internal overheating, which can cause serious consequences.

Nintendo-Switch-Exclusive
Nintendo has Raised The Price of The Original Switch in the US

That said, the consumers have some other concerns, too.

One user reports that when playing in TV mode with the device docked and then switching to handheld mode by unplugging it, the fan’s speed becomes abnormally high, causing air to be exhausted. However, that isn’t the cause in the TV mode.

What are your thoughts on Nintendo Switch 2 still overheating two months after launch? Have you faced this issue? Share your thoughts with us in the comments section below or join the official Tech4Gamers forums for discussion.  

Switch 2 Doesn’t Use DLSS Because Nintendo is ‘Slow and Behind’ Competition, Says Analyst

Story Highlight
  • Analysts say that Switch 2 doesn’t use DLSS because Nintendo’s engine is outdated.
  • They say that Nintendo is ‘Slow and behind’ the competition, and it needs to work on it.
  • Nintendo should upgrade its engine to support DLSS for future first-party titles.

The Nintendo Switch 2 has been available for almost two months now and has received decent overall reviews. It even became Japan’s fastest-selling console ever; however, some issues have been highlighted by analysts. 

Before the launch, it was claimed that most of the Switch 2 games would use DLSS for better performance and visuals. However, that is mostly non-existent, and analysts state that this is because Nintendo is ‘Slow and behind’ others. 

Why it matters: Instead of DLSS, Switch 2 uses the much inferior FSR1. It may be effective in certain areas, but the technology is now outdated and doesn’t hold its own against DLSS and even the newer FSR versions. 

Digital Foundry recently released a video revealing why the Switch 2’s first-party games don’t use DLSS. They state that the in-game engine that the company uses is outdated and doesn’t support modern tech like DLSS and advanced anti-aliasing. 

I think they are slow and behind on it (DLSS and modern tech), and we will eventually probably start to see it in the future

– Digital Foundry

While AA is used somewhat, it is very basic, and FSR is the primary upscaling software. Analysts say this is because Nintendo is slow and behind the competition, and if it wants to catch up, it’ll have to upgrade its engine. 

Nintendo Switch 2 Mario Kart World
Switch 2 first-party games don’t use DLSS because Nintendo’s engine is behind the competition

Current first-party games run fine, but if they want future titles to do the same, DLSS implementation will be important. It does seem that it will happen in the future, considering Cyberpunk 2077 does already support DLSS on Switch 2. 

So, eventually Nintendo will have to update its first-party exclusives with Nvidia’s upscaler as well. Switch 2 is a lot powerful than its last iteration, but to make full use of the power, Nintendo has to update a lot of things. 

What are your thoughts on Switch 2 not using DLSS and opting for FSR1 instead? Let us know your opinions in the comments or join the discussion at the official Tech4Gamers Forum

Insider Claims More PlayStation Games Are Indeed Coming To Xbox

Story Highlight
  • Insider claims that more PlayStation games will indeed be coming to Xbox.
  • This comes after a previous job listing suggested Sony is going completely multiplatform.
  • There is no confirmation of what games will be heading to Xbox for now.

A recent job listing emerged that hinted that PlayStation could be following Xbox and release its games on its competitive console as well. While fans have been enraged with it, a reliable leaker has also weighed in on the situation. 

A well-known leaker claims that PlayStation games are indeed coming to Xbox. He doesn’t know if Sony will release its complete slate of games on Xbox, but is sure that the games are coming one way or the other. 

Why it matters: If PlayStation indeed goes complete multiplatform, that would mean the end of exclusivity for home consoles, and would leave Nintendo as the only publisher doing that. 

Insider claims that news of PlayStation games releasing on Xbox is indeed true

NateTheHate took to X to reveal that after the Helldivers 2 announcement, more PlayStation games will indeed make their way over to the Xbox Series X|S. He said he doesn’t know if it will be Lego Horizon because nobody cares about it. 

However, he made it quite clear that he doesn’t know what games or software will be, but he still suggested that there won’t only be multiplayer titles like Marathon or Helldivers 2, but also other single-player titles

PlayStation
It is currently unclear as to which games will be headed to Xbox

PlayStation fans were already enraged when the job listing surfaced; now they’ll be infuriated even more. Also, if this happens, it will once again open the console wars wide open, after Xbox’s struggle in the last few years. 

Nonetheless, it still isn’t clear as to what games will be launched. There is also the fact that even if Sony opts to go multiplatform, they still won’t be releasing their titles day 1 on the Xbox consoles. 

What are your thoughts on PlayStation games releasing on Xbox? Do you think it’ll happen? Let us know your opinions in the comments or join the discussion at the official Tech4Gamers Forum

 

Why Fans Now Prefer Prepaid Purchases For Games

Story Highlight
  • The industry appears to be heading toward widespread adoption of prepaid purchases.
  • Due to the risks associated with credit cards, this option makes sense for adults and parents.
  • Prepaid purchases also forego unnecessary recurring payments that are easy to forget.

Gaming subscriptions and digital purchases remain the primary method of consumption for millions of gamers today, but the industry is slowly undergoing a major shift.

This shift is most commonly seen on consoles, where an increasing number of gamers are foregoing credit cards and subscriptions for prepaid options, largely due to the greater degree of control and flexibility that comes with prepaid purchases.

Why it matters: This shift is important since digital purchases for microtransactions like skins and battle passes are more popular than ever today.

This Approach Makes Sense

PlayStation Plus
PS Plus Can Be Brought With Prepaid Cards

One of the biggest perks of going prepaid is that it fits modern habits and irregular play schedules. For instance, many PlayStation users opt for a PSN gift card digital top-up for their wallets to purchase games or add-ons as they see fit.

This approach is also smart as it bypasses the need to store payment details on accounts. The PlayStation hack from nearly two decades ago showed why this was a bad idea, and prepaid purchases completely avert this risk.

Parents Have Much To Gain

Dragon Ball Skins In Fortnite
Parents Generally Don’t Want To Leave Their Credit Card Details With A Kid Who Loves Fortnite

Prepaid purchases are incredibly beneficial for parents since they serve as a safety net. Thanks to this option, parents can rest easy knowing their kids can’t accidentally overspend on Goku and Naruto skins while playing Fortnite.

Prepaid cards are also incredibly useful as gifts. Parents or adults can simply gift kids digital currency that they can then use to purchase a game or add-on of their choice.

No Big Commitments

Fortnite
Fortnite Has Many Players That Log In Every Now And Then

Not everyone is interested in dedicating hours upon hours to a game. In fact, modern gamers typically like to hop on for a few quick sessions before logging off.

This is something that pairs well with prepaid options, as they require no commitments. In fact, players who go this route end up spending less time thinking about purchases and not playing games.

It’s also clear that subscription fatigue has set in for millions of people already. Between Netflix, Spotify, Game Pass, and more, it’s easy to lose track and forget an upcoming renewal.

This problem does not exist with prepaid purchases since gamers receive what they pay for and don’t have to worry about hidden charges in the future.

Digital marketplaces like Eneba make it incredibly easy for PS5 and PS4 owners to make this leap by offering PSN gift cards that unlock all kinds of possibilities. Of course, the option of prepaid gift cards is also available on other platforms.

How To Decide Whether In-Game Items Are Worth Buying

Story Highlight
  • More and more people are buying microtransactions today.
  • Many argue cosmetics are rarely worth the money, but the value depends on several factors.
  • An item is more valuable if it ends up as a rare collectable and offers personal value to a player.

In-game purchases are basically guaranteed with modern AAA releases. Whether it be a Nicki Minaj skin or a dragon-breathing AK-47 cosmetic, players typically spend a ton of money customizing their characters and weapons in games.

However, many continue to question whether these purchases are actually worth the money.

Why it matters: Many gamers and developers are against purchasing microtransactions, believing that they bring little value to the gameplay experience.

The Rarity Matters

Call of Duty Snoop Dogg
Call of Duty Features Guest Characters Like Snoop Dogg

Gamers usually value the rarity of an item or skin a lot more than one would expect. Players have shown to be willing to spend hours of their lives doing mundane tasks for a rare piece of loot that can set them apart from the masses.

This is also true for a game like Call of Duty, where players look at the COD Points price and commit to all types of purchases based on prestige and rarity. Ultimately, it all boils down to standing out from the crowd.

Winning Isn’t Everything

Most modern microtransactions rarely provide in-game advantages, but players don’t really seek an extra edge over the competition when buying a new piece of gear or weapon skin.

For many players, the simple act of feeling rewarded for playing the game is enough, while others chase skins as a means of customization and player expression.

Is The Money Spent Worth It?

Naruto In Fortnite
Fortnite Offers Various Skins, Including Those Belonging To Naruto

Many players believe that money spent on a game they enjoy is well worth it, but others argue otherwise.

The answer simply depends on how invested a player is in a particular game. Those who spend thousands of hours playing Call of Duty are likely to buy new crossover skins, especially if they feature their favorite characters.

On the other hand, others might only purchase cosmetics when the price is right. Still, it’s best to avoid needless purchases. One should always consider whether the shiny new item everyone is buying is actually valuable to them in any way. 

At the end of the day, value is hard to quantify, especially when it comes to in-game items. Depending on the player, even a small in-game purchase of less than $10 could be seen as wasted money.

However, for more dedicated fans, platforms like Eneba offer easy access to COD points for the latest skins, weapon bundles, and more.

How Modern Rewards Hook Gamers And Keep Them Coming Back

Story Highlight
  • Modern reward systems encourage players to spend as much time playing games as possible.
  • These rewards range from cosmetics, XP boosts, and limited-time items.
  • Games like Call of Duty and Fortnite thrive because players continue to engage with these rewards through battle passes and microtransactions.

Battle passes, for better or for worse, have become a prominent part of modern monetization. Because of how such reward systems are designed, they’ve evolved from simple bonuses into major hooks.

Whether it be a skin, XP boost, or exclusive emote, these rewards keep gamers coming back for more, and this is why many games are practically built around these systems today.

Why it matters: Many are of the belief that battle passes need to be abandoned due to their popularity in the AAA gaming industry.

Different Types of Incentives

Call of Duty Modern Warfare 3 Microtransactions
COD Rewards Its Players For Sticking Around In Multiple Ways

Over two decades ago, gaming rewards typically ranged from hidden levels or cheat codes. However, games today offer daily login streaks and tiered battle passes, completely altering how gamers are rewarded in the modern era.

For instance, many players stay hooked on Fortnite due to the constant loop of earning new battle pass tiers, seasonal skins, and more. Unfortunately, these battle passes need to be purchased with real-world money, and many gamers are now choosing more flexible routes instead of traditional credit cards for such purchases.

Curious gamers can explore the likes of Eneba – Razer Gold card deals. These deals make it incredibly easy to unlock premium content in games in a safe manner.

The Psychology Behind The System

Reward loops take advantage of human psychology in very calculated ways. Random rewards, much like gambling, lead to dopamine spikes that get players hooked. Meanwhile, fixed rewards provide a similar sense of accomplishment without the randomness.

These systems tap into the human brain’s love for progression, mastery, and collection. Moreover, cosmetic rewards that do not typically impact gameplay are seen as status symbols, especially if they go away after a limited time.

Publishers and developers make full use of these factors when designing rewards that keep players hooked in the long term.

Social Pressure And Prestige

Call of Duty Attack on Titan
Call of Duty Encourages Players To Buy All Types of Skins

Those who are dedicated players of specific games can also feel pressured into buying skins and attempt to earn rewards due to FOMO. Because certain skins become synonymous with aspects like skill and dedication, players may feel left out if they don’t own said items.

On the other hand, players who already have said skins are likely to brag about them and show them off, further encouraging others to follow suit.

Is It Still About Fun?

Unfortunately, it’s difficult to say whether these systems are truly designed to reward players as opposed to exploiting them. Players are also becoming aware of the reality of such monetization and rewards, so most people are more selective with their purchases.

In fact, games like Battlefield 6 seem to be skipping skins that don’t go along with the core themes altogether.

However, for those still willing to commit to the purchase, digital marketplaces like Eneba stand out as solid options for tools like Razer Gold cards.

Why In-Game Skins Are Now Part of Player Identity

Story Highlight
  • Skins are present in almost every modern multiplayer title released today.
  • Call of Duty takes this element one step further with crossovers like American Dad and Attack on Titan.
  • Players use these skins to express their interests, making them a part of their online identity.

With the rising influence of microtransactions, cosmetics have become a popular form of player expression. From more realistic gear to flashy outfits and crossover skins, these cosmetics have become an essential part of the gaming experience today.

Over-the-top skins are available to buy in practically every other game today, but very few can match how Call of Duty has embraced this trend.

Why it matters: Call of Duty’s crossovers even extend to animated shows like American Dead, which don’t immediately fit into the series’ military themes.

Fashion Meets Firepower

American Dad In Call of Duty
Call of Duty Recently Added American Dad Skins To The Game

Modern skins are part of entire personas for players. A game like Call of Duty offers weapon camos, finishing moves, unique emblems, and more, in addition to the actual skins as part of its cosmetic bundles.

This growing demand for customization has essentially turned digital cosmetics into collectibles. Limited-time items, event exclusives, and crossover collaborations continue to help this market grow, which is why Call of Duty skins are so sought-after.

They represent a completely different era of Call of Duty from a decade ago. Ultimately, these skins are a core part of the game.

Digital Fashion Is Personal

Nicki Minaj COD
Nicki Minaj Is In Call of Duty Now

In-game skins also represent a player’s interests. Skins highlight whether a person is a fan of comic book characters or enjoys anime. Elsewhere, a game like Call of Duty even allows slasher horror fanatics to show their passion with characters like Ghost Face.

It’s also important to understand that such customization can lead to greater emotional investment. Players are able to better immerse themselves in games thanks to these skins and connect on a deeper level.

This player-driven trend wouldn’t be possible without the explosion of digital marketplaces that make these cosmetics accessible.

Marketplaces like Eneba play a major role here since they allow players to explore a vast selection of digital content, including skins and bundles across multiple franchises. This is great since Call of Duty proves that there’s a skin for almost everyone out there.

Choice Fatigue In Gaming; Why More Isn’t Always Better

Story Highlight
  • Thanks to the cheap digital titles, subscriptions, and more, choice fatigue has made its way into gaming.
  • Choice fatigue can lead to gamers wasting time deciding what to play and eventually returning to an older favorite.
  • Dealing with this problem requires discipline, scheduling, and cutting back on impulse purchases.

We live in an age where gaming options are nearly limitless. Between sprawling open worlds, indie gems, day-one drops, and several remastered classics, players have access to more content than ever before.

However, with abundance comes the challenge of choice fatigue. This can basically be considered the creeping exhaustion of staring at your library and realizing you’ve spent more time deciding what to play than actually playing.

Why it matters: Choice fatigue isn’t limited to a few gamers with access to multiple platforms. This problem has become widespread today and will only get worse as digital distribution methods continue expanding.

The Role of Digital Tools

gamepass-steam
Game Pass, Steam, And oTher Digital Options Make Playing Games Incredibly Easy

Ironically, the convenience of digital platforms contributes to this overload. It’s now easier than ever to grab a game or two.

Many Xbox gamers also use an Xbox gift card digital top-up for their wallets, which lets them quickly access the titles they want without diving into a full subscription. Although a bigger games library isn’t necessarily bad, it can lead to a growing backlog built on the back of impulse purchases.

Add Game Pass and limited-time sales into the mix, and players are quickly overwhelmed with options. This is a huge problem when you only have an hour or two to play games each day and spend 30 minutes scrolling through your library to find a good enough title.

How More Can Lead To Less

Choice fatigue can actively harm a person’s engagement with the gaming medium. When there are practically endless options available at your disposal, it’s hard to commit to one game.

Switching between different titles can also be mentally draining, and all of this may lead to you missing out on actual great games at the end of the day.

Dealing With Choice Fatigue

Clair Obscur: Expedition 33
Focusing On A Few Games At A Time Can Help 

The most basic way to solve this problem is to simply limit your purchases to a few games. Digital gift cards can come in handy here, making for more deliberate purchases.

Also, it may be a good idea to hide part of your library or uninstall unwanted games. This should allow you to focus on a limited selection of games, which can then be rotated each month.

Finally, setting loose goals for your gaming needs is something worth considering. Playing games with the aim of finishing a title or two each month can help you stay focused and avoid mindlessly scrolling through an endless amount of content.

Having A Lot of Games Isn’t Inherently Bad

As any avid fan of the medium would tell you, one can never have too many games. In the era of games becoming more and more costly, it’s a blessing to have an extensive library, but regulating such libraries is still essential.

If the act of deciding what to play is too stressful, something is clearly wrong and needs to be changed. This is why a little discipline goes a long way in the fight against choice fatigue.

Of course, the best solution is to simply buy games that you know you’ll play. These may include the likes of Clair Obscur: Expedition 33, Donkey Kong Bananza, or one of the few other really well-received titles of 2025.

Digital marketplaces like Eneba come in handy here, letting you top up your account with games that you want.

MSI Brings EOTF Boost to QD-OLED Series: Improving Brightness Up To 1,000-Nits

Story Highlight
  • MSI is introducing a new feature called EOTF Boost to address dimming issues in their QD-OLED monitors.
  • This technology aims to maintain high brightness levels in dark scenes and adjust them correctly in bright scenes.
  • EOTF Boost has shown to be effective at increasing brightness, reaching up to 1,000 nits, and improving clarity.

MSI will release its EOTF Boost technology this month. This feature improves the brightness of the OLED series lineup. MSI has now announced that it will bring this feature to all the Standard QD-LED series monitors. Those monitors that are already on the market will be provided with a firmware update to activate this feature.

According to MSI, EOTF boost gives much higher brightness levels (up to 1000 nits) than regular HDR 1000 modes. This is accomplished within the same APL (Average Picture Level) circumstances and is ideal for users seeking higher levels of brightness. Monitor’s Unboxed, a sister channel of Hardware Unboxed, discovered that EOTF Boost improved not only the brightness levels of QD-OLEDs, but also the clarity while gaming or in standard use.

MSI EOTF Boost configuration

Although there is no specific date, the update will arrive this month and will be available for the four models named below: 

  • MAG 322UP QD-OLED E16
  • MAG 272QP QD-OLED X50
  • MAG 271QP QD-OLED X28
  • MAG 272QPW QD-OLED X28

The remaining monitors in the QD-OLED series, which have yet to arrive, will include it as standard, as will units built from now on of the four mentioned types. MSI EOTF Boost will be accessible through the monitor’s menu. Selecting DisplayHDR in the OSD will open a menu containing True Black 400 and HDR1000.

Battlefield 6 Is The ‘Spiritual Successor’ of BF 3 And 4, EA Executives Confirm

Story Highlight
  • EA executives claim that Battlefield 6 is the spiritual successor of the series’ best works, BF 3 and 4, because of its modern setting. 
  • Battlefield 6 matches the quality of the series’ best, as EA aims to surpass their legacy.
  • The game’s reception is mainly positive, but many fans want to try the open beta before making a final judgment.

After the failure of Battlefield 2042, EA seemingly recognized that their next game is the last shot at securing a safe future for the franchise. The studios involved with the FPS have gone back to the drawing board to create the best FPS possible.

Now, EA executives are claiming that Battlefield 6 is directly inspired by the best works of the series, Battlefield 3 and 4. In other words, the game’s modern setting and quality will match or surpass the standard that fans have loved in the past.

Why it matters: Battlefield 6 draws inspiration from the series’ best titles, aiming to build on their legacy and rival Call of Duty.

Battlefield
Battlefield 6 is aiming to reinvigorate the exhausted franchise and fans for good.

In a GamesRadar interview, VP Christian Grass said Battlefield 3 and 4 are the franchise’s peak, inspiring creative director Thomas Andersson to craft a spiritual successor.

Battlefield 3 and 4. […] We love those games. It’s sort of, you know, the pinnacle, maybe, of Battlefield.

We can already see Battlefield 6 returning to the series’ roots by focusing on destruction and the series’ popular class system, a move that has already satisfied many fans. Therefore, we will get to experience classes like Engineer, Support, and Recon like the glory days.

We wanted to go modern. We haven’t been modern for a long time, so that is kind of part of it.

Battlefield 6
The Battlefield 6 trailer is more popular than the COD: Black Ops 7 one in terms of likes.

Battlefield 6 is aiming to stay more grounded by having realistic skins, unlike Call of Duty. Additionally, the game has ditched the mandatory EA app requirement for Steam players.

The game will have an open beta from August 9 to 10 and August 14 to 17, with EA expecting to release the FPS on October 10 for PC and current-gen consoles.

Do you think Battlefield 6 will surpass the legacy left behind by BF 3 and 4, or is this just PR talk by EA executives? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.

Visa And Mastercard Shares Plunges Amid Backlash Over Game Censorship

Story Highlight
  • Collective Shout, a controversial group, has pressured companies like Visa and Mastercard to ban adult games from Steam and other platforms. 
  • Due to that, both companies have faced immense backlash and are losing share price now. 
  • It is unlikely people will boycott these companies, but it may be enough for them to hear what gamers have to say. 

There has been a massive controversy going on in the gaming industry with Visa and Mastercard being at the centre. These companies have received immense backlash from gamers due to a certain change in policies. 

A specific group known as Collective Shouts, mainly consisting of women, started pressuring platforms like Steam to remove adult games or those that feature disturbing content.

As steam didn’t entertain the group, the company began pressuring companies like Visa and Mastercard, which folded instantly and started banning adult games. Due to that, both companies’ share prices are plunging

Why it matters: Games are more about imagination and fantasy, so they should not be compared with real life except for photo realism and graphics. However, Collective Shout, which by the way has been involved in pretty weird controversies, is forcing such companies to remove games that don’t fit in their narrative.  

Visa Share
Visa Share Price Has Been Decreasing Due To The Ongoing Backlash

While of course, boycotting these companies is extremely difficult, gamers can make their voices heard. With the new guidelines added to itch.io, games like Elden Ring, The Witcher series, Cyberpunk 2077, Resident Evil series, and more can be delisted

This whole controversy is getting out of hand, as the group is trying to delist any game that “objectifies” a woman. Even if a game is rated for adults, they want to take it down if it has hints of misogyny and normalises harmful content

Again, a game is supposed to be fiction; it shouldn’t be compared with reality, which is a point these organisations fail to understand. If this goes on, the controversy is bound to increase. 

Mastercard Share
Mastercard’s Share Price Is Also Declining

The fandom wishes for companies like Visa and Mastercard to fall even more, but it is not likely that they will face an immense loss. Hopefully, the voices of gamers are heard, and this controversy ends. 

What are your thoughts about Collective Shout trying to delist games that normalise harmful content? Share your thoughts with us in the comments section below or join the official Tech4Gamers forums for discussion