Switch 2 Doesn’t Use DLSS Because Nintendo is ‘Slow and Behind’ Competition, Says Analyst

Expert Verified By

Nintendo's In-Game Engine Is Outdated!

Story Highlight
  • Analysts say that Switch 2 doesn’t use DLSS because Nintendo’s engine is outdated.
  • They say that Nintendo is ‘Slow and behind’ the competition, and it needs to work on it.
  • Nintendo should upgrade its engine to support DLSS for future first-party titles.

The Nintendo Switch 2 has been available for almost two months now and has received decent overall reviews. It even became Japan’s fastest-selling console ever; however, some issues have been highlighted by analysts. 

Before the launch, it was claimed that most of the Switch 2 games would use DLSS for better performance and visuals. However, that is mostly non-existent, and analysts state that this is because Nintendo is ‘Slow and behind’ others. 

Why it matters: Instead of DLSS, Switch 2 uses the much inferior FSR1. It may be effective in certain areas, but the technology is now outdated and doesn’t hold its own against DLSS and even the newer FSR versions. 

Digital Foundry recently released a video revealing why the Switch 2’s first-party games don’t use DLSS. They state that the in-game engine that the company uses is outdated and doesn’t support modern tech like DLSS and advanced anti-aliasing. 

I think they are slow and behind on it (DLSS and modern tech), and we will eventually probably start to see it in the future

– Digital Foundry

While AA is used somewhat, it is very basic, and FSR is the primary upscaling software. Analysts say this is because Nintendo is slow and behind the competition, and if it wants to catch up, it’ll have to upgrade its engine. 

Nintendo Switch 2 Mario Kart World
Switch 2 first-party games don’t use DLSS because Nintendo’s engine is behind the competition

Current first-party games run fine, but if they want future titles to do the same, DLSS implementation will be important. It does seem that it will happen in the future, considering Cyberpunk 2077 does already support DLSS on Switch 2. 

So, eventually Nintendo will have to update its first-party exclusives with Nvidia’s upscaler as well. Switch 2 is a lot powerful than its last iteration, but to make full use of the power, Nintendo has to update a lot of things. 

What are your thoughts on Switch 2 not using DLSS and opting for FSR1 instead? Let us know your opinions in the comments or join the discussion at the official Tech4Gamers Forum

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Bethesda Took Away Health Insurance For Laid-Off Devs The Day It Announced Fallout 5

Bethesda's labor union OneBGS stated that the company revoked health insurance for laid-off employees on the same day it announced Fallout 5.

Xbox Sales Explode With 86% Year-Over-Year Growth While PS5 And Switch 2 Slow Down

Xbox sales have jumped 86% in June 2026 compared to last year while PS5 and Switch 2 sales have started to decline.

XERON Launches NEX C53 and NEX C33 PC Cases With Panoramic Glass Design

XERON has introduced the NEX C53 and NEX C33 PC cases with panoramic tempered glass, and four pre-installed ARGB fans.

PlayStation Disc Cancellation To Shrink $7+ Billion Second-Hand Games Market, Says Analyst

PlayStation may have just doomed the ecosystem of reselling games after announcing the end of physical disc production.

Avengers Doomsday Beats GTA 6 With 500 Million Trailer Views In 24 Hours

The Avengers Doomsday trailer has eclipsed GTA 6 in terms of day one trailer views following incredible excitement for the film.