Games Pass Makes New Record: Hits $5 Billion For The First Time

Expert Verified By

Microsoft Becomes Top Publisher On Both Xbox and PlayStation in Q4 2025 FY!

Story Highlight
  • Microsoft’s CEO, Satya Nadella, has revealed in an earnings call that Xbox Game Pass has made a new record. 
  • He said that the subscription service, for the very first time, has reached an annual revenue of $5 billion. 
  • Nadella also revealed that Microsoft was the top publisher for both Xbox and PlayStation in Q4, FY 2025.

Xbox Game Pass, while it offers pretty solid value for money, was recently under some criticism. An analyst who previously predicted that the subscription service would reach 200 million subscribers by 2034 is alarmed that it is in trouble due to its nonexistent growth

Just recently, Microsoft’s final quarter of the 2025 fiscal year’s financial results are out and reveal that the subscription service has just hit a new record of $5 billion in annual revenue for the very first time

Why it matters: Game Pass numbers were said to be stagnant for a long time, but the new report from Microsoft says otherwise. 

Xbox Game Pass
Xbox’s Subscription Service Has Achieved A New Record

In the report, it has been revealed that the overall revenue and net income have increased by 18% and 24%, respectively. However, its hardware sales have seen a massive decline, which was to be expected as the gaming giant has shifted its focus from it for the time being. 

Satya Nadella, the CEO of Microsoft, revealed in the earnings call that in Q4 of the 2025 fiscal year, Microsoft is the top publisher on both Xbox and PlayStation, which is a significant achievement.

He also revealed that the Game Pass annual revenue has reached $5 billion for the first time, and there are 500 million monthly active users across all platforms and devices.

Xbox Series X
Xbox’s Hardware Sales Have Declined By A Lot

We are now the top publisher on both Xbox and PlayStation this quarter. Game Pass annual revenue was nearly $5 billion for the first time.

Despite Xbox’s hardware still struggling, this is a pretty solid achievement. It is also worth noting that the company has something special in store for its fans, and it will likely make a comeback with its next Xbox consoles. 

Recently, its parent company, Microsoft, laid off a whopping 9,000 employees, which resulted in a massive controversy. Shortly after the layoffs, it was revealed that the company is on its way to reaching a $4 trillion evaluation, which it is likely to achieve soon. 

What do you think about Xbox’s recent Q4 results? Share your thoughts with us in the comments section below or join the official Tech4Gamers forums for discussion

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Ubisoft Reportedly Set To Re-Announce Beyond Good and Evil 2 Later This Year Under A New Name

A notable insider claims that Ubisoft is preparing to re-announce Beyond Good and Evil 2 sometime this year under a new name.

EA Looking To Sell BioWare And Other IPs Following Saudi Arabia Takeover, Claims Insider

As reported by an insider, EA could look to offload BioWare in its bid to cut $700 million in annual spending.

Halo Studios Hit With Layoffs Right After The Launch of Campaign Evolved

Halo Studios has been hit with layoffs just a few days after the launch of Campaign Evolved as part of the ongoing mass Xbox layoffs.

PlayStation Now Warns PS5 Disc Edition Buyers That Physical Games Will Be Discontinued In 2028

Sony’s disc-based PS5 packaging is now warning buyers that physical PlayStation games will be discontinued in 2028.

Former Starfield Dev Says The Game Just Isn’t That Great

A former Bethesda developer has criticized Starfield’s biggest design promise, arguing that the space RPG needed stronger procedural content.