Shehryar Khan

About Me

Hey, I’m Shehryar, a tech enthusiast and wordsmith unraveling the wonders of the technological world. With a Google IT Support Certificate, I love exploring gadgets, PC components, platforms, consoles, and innovations. Between keystrokes, I enjoy reading, hanging out with friends, and going on walks.

Position at Tech4Gamers

Senior Editor and Content Writer:

  • Lead the comparison and blog writing teams at Tech4Gamers.
  • Oversee teams with a keen eye for detail and precision.
  • Ensure hands-on writing, with benchmarks and testing as guiding principles.
  • Guarantee the delivery of the best possible results in concise yet impactful tech tales.

Tech Journey

I’ve loved technology since childhood, turning that passion into a profession by 2020. At Techazone, I guided users through Windows and Mac mazes. In the wrist-tech arena, I explored devices from Apple to Samsung and Garmin at WornbyFit. For nostalgia, I delved into retro games on RetroVGames.

Current PC setup

Currently, I’m rocking the following specs in my custom PC:

Why PC Gamers Are Spending More Time Tweaking Than Playing

PC gamers are spending more time tweaking settings than playing. Inconsistent ports, and constant updates make optimization feel mandatory

What the Steam Machine Needs to Beat Consoles

The Steam Machine could challenge PlayStation and Xbox but only if Valve pays attention to some aspects such as the hardware and Software.

How Gaming Technology Is Used Beyond Games

Explore how gaming technology like engines, GPUs, and VR is transforming industries from science all the way to medicine.

Why Game Stutter Still Exists and Why It’s So Hard to Kill

Game stutter still plagues modern PC gaming despite powerful hardware. This article explains why it’s so hard to eliminate.

Epic vs Steam: Why User Growth Isn’t Paying Off

Epic Games Store keeps gaining users but struggles to match Steam’s revenue, revealing a deeper battle over player habits and engagement.

Why Gamers May Not Need Consoles Anymore

Discussing whether gamers still need consoles in the age of cloud gaming, handheld PCs, and hybrid platforms.

DLSS 4.5 and the New Divide in Modern PC Gaming

DLSS 4.5’s 6x frame generation is RTX 50–only, creating a new divide in high-end PC gaming performance tiers.

Why PC Modders Keep Fixing Games Before Studios

PC modders continue to fix games faster than studios, reshaping player trust and raising questions about unpaid community labor.

Why Modern PC Games Are CPU-Bound Again

Many modern PC games are CPU-bound again. Here’s why powerful GPUs aren’t delivering the gains players expect.

Why 16GB VRAM No Longer Feels Safe

Modern PC games are hitting 16GB VRAM limits at 1440p, exposing inefficient asset pipelines, console-first design, and confusing GPU specs.

Nioh 3 Releases February 6th 2026: Heres Why Im Excited

Nioh 3 brings deeper combat, a bigger story, and improved co-op. Let's dive right into the hype surrounding its release.

PlayStation PC Strategy: Partnering With Turtle Rock Studios

PlayStation’s PC strategy comes into focus as Sony funds 4:Loop, a new game from the creators of Left 4 Dead.

Gaming on Starlink vs Fiber: What You’re Really Getting

Explaining Starlink vs Fiber in simple terms and answering which of the two is better and more reliable when it comes to online gaming?

The Unspoken Downside of Ultra-Thin Laptops for Gamers

A look at the hidden compromises of ultra-thin gaming laptops, from thermal throttling to weaker sustained performance.

Gaming Headsets Need to Stop Pretending They’re Studio Gear

Exploring why gaming headsets should stop marketing themselves as studio gear and instead focus on the features that truly matter to gamers.

━ Latest

Highguard Devs Say They Didn’t Expect the Hate: “We Made a Game You Couldn’t Find Anywhere Else”

Highguard developers say that they didn't expect the hate for the game and made something that "couldn't be find anywhere else."

Sony Patent Teases Adaptive Touch Controller With No Physical Buttons For PS6

A new Sony patent reveals a buttonless controller that works with virtual adaptive buttons that change based on how the user holds it.

CD Projekt Shares Climb Amid Reports of Imminent The Witcher 3 New DLC

CDPR shares have climbed based on the hype of the potential The Witcher 3 DLC, expected to launch before GTA 6.

Resident Evil Requiem Will Feature About 100 Different Zombie Personalities, Each With Their Own Unique Traits

Resident Evil Requiem director says the game features about 100 different zombie personalities, and they'll retain memories from past lives.

How to Create a Mobile Game in Unity (Without Losing Your Mind)

Thinking about making a mobile game in Unity? Here’s a realistic guide on building, testing, and releasing a mobile game without burning out.