Starfield Devs Had “No Time” Toward The End of Development

Expert Verified By

"It Became Clear We Were Missing Final Location"

Story Highlight
  • Time constraints forced the creation of Starfield’s last mission on Masada 3 with space battles and dimension shifts.
  • To save time, the final quest reused familiar locations but in alternate realities.
  • Starfield’s vastness made crafting a cohesive storyline difficult.

Starfield was a major success for Bethesda since it reached 12 million players in a matter of months. The game also bumped the Xbox console sales briefly, with fans now anticipating the Shattered Space DLC. However, not everything about the RPG went smoothly.

Will Shen, the previous lead quest designer for Starfield, recently shared the frantic journey behind the game’s big finale quest. As the deadline approached, Shen said it became clear that a vital part was absent—the epic conclusion to bring all the storylines together.

Why it matters: Shen’s insights reveal the hurdles encountered during the game’s development, underlining the need and rush to shape its final moments.

Starfield
Starfield was Missing the Final Location for the Last Mission, According to Will Shen.

At the GDC event, Will Shen revealed that the final quest was decided at the very last minute.

we were missing the large final location that was going to tie the story together.

-Will Shen.

The last mission in Starfield, taking place on Masada 3, went through a rushed development because of time limitations. Shen, juggling various roles like heading the quest design team, had no breathing room.

I had no time

-Will Shen

This mission, featuring space battles, ground fights, and dimension shifts, was born out of sheer need, breaking away from Bethesda’s usual carefully planned RPG design process.

Starfield’s massive open world presents both opportunities and challenges. While it allowed for many exploration opportunities, narrating a coherent storyline across thousands of planets posed a major hurdle.

Time pressure led Shen to rely on Senior Level Designer Steve Cornett, whom Shen called their “go-to” in times of panic. Cornett’s solution was clever: dimension-hopping.

Rather than creating a new area for the climax, players would revisit familiar locations from earlier in the game but in alternate dimensions. This twist provided a distinctive ending while conserving valuable development resources.

Starfield NPC
Starfield Devs Resorted to the “Dimension-Hopping” Due to Sheer Urgency.

Although the dimension-hopping trick may have helped, a few players felt that the last mission didn’t pack as much punch as the scale of the rest of the game. Fan reactions have varied, with some applauding the final quest while others thought it didn’t quite meet their hopes.

It’s worth mentioning that Shen and Cornett have both moved on from Bethesda and are now involved in new projects at separate studios.

Looking beyond the immediate issue, the story behind Starfield’s final quest offers a glimpse into the creative problem-solving that often occurs during game development. It’s proof of the ingenuity of developers like Shen and Cornett, who can find creative solutions under pressure.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

GTA 6 Preview Reveals New Side-Activities; Scuba Diving And Jet Skiing Confirmed

GTA 6’s open world is looking even denser, with new activities pointing to a much broader sandbox across Leonida.

Xbox Unveils Mythic Achievements As Rival to PlayStation Platinum Trophies

Xbox is finally testing Mythic Achievements, a new unlock that serves as its answer to PlayStation’s Platinum trophies.

GTA 6 Features Over 170 Animal Species Throughout The Open World

GTA 6 has received a slew of new details following its Netflix Extended Look, confirming a wide range of wildlife for the game.

GTA 6 Will Feature A Dynamic Weather System With Hurricanes And Storm

GTA 6 will feature a re-engineered weather system that will put players in the midst of hurricanes and storms.

Intergalactic: The Heretic Prophet Will Blow Everyone Away, Says Joel Voice Actor

A prominent voice actor has praised Naughty Dog's work on Intergalactic: The Heretic Prophet, claiming that it will shock players.