Shehryar Khan

About Me

Hey, I’m Shehryar, a tech enthusiast and wordsmith unraveling the wonders of the technological world. With a Google IT Support Certificate, I love exploring gadgets, PC components, platforms, consoles, and innovations. Between keystrokes, I enjoy reading, hanging out with friends, and going on walks.

Position at Tech4Gamers

Senior Editor and Content Writer:

  • Lead the comparison and blog writing teams at Tech4Gamers.
  • Oversee teams with a keen eye for detail and precision.
  • Ensure hands-on writing, with benchmarks and testing as guiding principles.
  • Guarantee the delivery of the best possible results in concise yet impactful tech tales.

Tech Journey

I’ve loved technology since childhood, turning that passion into a profession by 2020. At Techazone, I guided users through Windows and Mac mazes. In the wrist-tech arena, I explored devices from Apple to Samsung and Garmin at WornbyFit. For nostalgia, I delved into retro games on RetroVGames.

Current PC setup

Currently, I’m rocking the following specs in my custom PC:

Why 16GB VRAM No Longer Feels Safe

Modern PC games are hitting 16GB VRAM limits at 1440p, exposing inefficient asset pipelines, console-first design, and confusing GPU specs.

Nioh 3 Releases February 6th 2026: Heres Why Im Excited

Nioh 3 brings deeper combat, a bigger story, and improved co-op. Let's dive right into the hype surrounding its release.

PlayStation PC Strategy: Partnering With Turtle Rock Studios

PlayStation’s PC strategy comes into focus as Sony funds 4:Loop, a new game from the creators of Left 4 Dead.

Gaming on Starlink vs Fiber: What You’re Really Getting

Explaining Starlink vs Fiber in simple terms and answering which of the two is better and more reliable when it comes to online gaming?

The Unspoken Downside of Ultra-Thin Laptops for Gamers

A look at the hidden compromises of ultra-thin gaming laptops, from thermal throttling to weaker sustained performance.

Gaming Headsets Need to Stop Pretending They’re Studio Gear

Exploring why gaming headsets should stop marketing themselves as studio gear and instead focus on the features that truly matter to gamers.

The Truth About Pro-Gaming Gear (Its Mostly Branding)

A breakdown of how pro-gaming gear relies on marketing, sponsorships, and hype more than meaningful performance gains.

The Cost of Free-to-Play: Monetization in Game Design

A quick look at how popular free-to-play games like Fortnite use in-game monetization through cosmetics, battle passes, and gacha systems.

Intel–NVIDIA Alliance: Effects on AMD & Gamers

Intel and NVIDIA’s new alliance brings hybrid CPU–GPU chips putting fresh pressure on AMD’s future in the hardware race.

Gaming on Wi-Fi 6 vs Ethernet: The Lag Might Surprise You

Discover how Wi-Fi 6 is closing the gap with Ethernet and delivering surprisingly low-lag performance for gamers.

Budget Keyboards Are Outclassing the Premiums

Budget custom keyboards are closing the gap with premium brands, offering high-end features at surprisingly low prices.

16K Polling Rate Keyboard: Breakthrough or Overkill?

Mchose’s Ace 68 Turbo debuts with a 16K polling rate. We explore what it means for latency and competitive gaming.

The PS Portal Just Got Its Biggest Upgrade Yet

The PS Portal can now stream games straight from the cloud. You don’t need a PS5 anymore, just good Wi-Fi and a PS Plus Premium account.

EyeNexus and the Future of Cloud VR

EyeNexus uses foveated streaming to sharpen visuals only where you look, cutting lag and bandwidth for faster, smoother cloud VR experiences.

Resident Evil Requiem: What to Expect

Dive into what to expect from Capcom’s Resident Evil Requiem which brings players back to Raccoon City with new protagonist Grace Ashcroft.

━ Latest

Sony’s First-Party PlayStation Games on PC Brought In $300M Over 3 Years

All first-party PlayStation games ported to PC in 3 years, from 2021 to 2023, generated $300 million in revenue for Sony.

Naughty Dog Was Working on Two Single-Player Games When TLOU Multiplayer Was Axed, Says Ex-Director

Naughty Dog's former director confirms the studio was working on 2 single-player games in 2023 when The Last of Us multiplayer title was axed.

The Witcher 4 RTX Mega Geometry Demo At GDC Reportedly Ran at 4K 80 FPS with DLSS on RTX 5090

The Witcher 4 RTX Mega Geometry was showcased at GDC, and it has been revealed to be running at 4k 80FPS using DLSS on RTX 5090.

The Last Of Us Multiplayer Title Was Cancelled Despite Being 80% Complete After 7 Years Of Development

Vinit Agarwal, an ex-game director at Naughty Dog, revealed that The Last of Us multiplayer title was 80% complete when it got cancelled.

The Next-Gen Productivity Tools Every PC Gamer Needs

Optimize workflows, manage guides, analyze benchmarks, and boost efficiency beyond just gaming performance with these productivity tools.