- It was reported that Rockstar is going through an intense crunch to complete GTA 6.
- Take-Two CEO has denied those reports, stating that they don’t operate like that.
- He says they believe in delaying games, rather than overtime and “all-nighters”.
All signs are pointing towards GTA 6 finally landing on its November release date. With just a few months left, and the marketing getting kicked off soon, there were reports that employees at Rockstar are going to go through a crunch.
However, Take-Two CEO has denied those reports and said that there is no crunch. He said that this isn’t how the company operates; instead, if a game isn’t ready, they believe in delaying it rather than pushing overtime.
Why it matters: This clearly suggests that the development of GTA 6 is now complete, as the company is confident about the release date, and we are now just in the final stages of the development

Delaying a game’s launch is sometimes necessary, since so-called crunch isn’t part of how Take-Two operates. You do your homework, you don’t pull an all-nighter.
– Strauss Zelnick
Talking to Business Insider, Strauss Zelnick commented on the crunch debates. He states that the studio doesn’t work like that. It’s sort of like doing your homework; you do it on time and not pull an all-nighter.

In simpler words, Zelnick said that if the development requires extra time, they do take it, therefore GTA 6 was delayed multiple times. However, they don’t believe in overtime and “all-nighters”, avoiding any crunch.
He further praised the leadership at Rockstar Studios, saying that they engage people in extraordinary missions to create something perfect. Anyhow, GTA 6 releasing in November is now inevitable, as marketing begins soon.
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News Reporter
Abdullah is an avid gamer who primarily plays single-player titles. If you can’t find him anywhere, he’ll probably be at his desk playing The Witcher 3 for the millionth time. When he isn’t playing games, he’s either reading or writing about them.


