Assassin’s Creed Shadows: RTX 4090 Needed For 4K 60FPS Gameplay With Ray Tracing

Expert Verified By

Ray Tracing Is Mandatory This Time!

Story Highlight
  • Assassin’s Creed Shadows cannot be played without using ray tracing.
  • The game requires an RTX 4090 and Core i7-13700K for maxed-out settings at 4K resolution.
  • It also takes up 100GB of storage and supports various upscaling options like DLSS and FSR.

Following the latest round of previews, Ubisoft has announced a slew of new details regarding Assassin’s Creed Shadows. A new story trailer has also been debuted.

Among the more interesting details, the system requirements have caught everyone’s attention. Since Assassin’s Creed Shadows marks the IP’s first outing into current-gen territory, the game seems to be quite intensive on PC and requires an RTX 4090 for the best gameplay.

Why it matters: The system requirements highlight how ray tracing is becoming mainstream and future games will continue to require more powerful hardware.

Assassin's Creed Shadows System Requirements
Assassin’s Creed Shadows System Requirements via Ubisoft 

It is important to note that ray tracing is prominently mentioned across all configurations. This is because the feature has been introduced to the franchise for the first time and will be mandatory in Assassin’s Creed Shadows.

Ubisoft recommends graphics cards like the GTX 1070 and RX 5700 for a 1080p 30FPS experience, and 60FPS at this resolution requires the RTX 3060 Ti or RX 6700 XT for the best results.

These recommendations take selective ray tracing into consideration, suggesting that most of the intense ray tracing features will be turned off. On the other hand, graphics cards like the RTX 2070 and RX 6700 XT will achieve 30FPS at 1080p with ray tracing turned up a notch in the standard ray tracing preset.

For 4K gameplay, the requirements point to at least an RTX 4070 Ti or RX 7900 XT for selective ray tracing. Those looking to make full use of ray tracing must rely on the last-generation flagship RTX 4090 for 4K 60FPS gameplay.

Elsewhere, CPU requirements seem fairly modest, with a CPU like the Ryzen 7 7800X3D and Core i7-13700K being recommended at 4K, while the Core i5-11600K is suggested for 1080p 60FPS when using selective ray tracing. The game will also take up about 100GB of storage and support various upscaling options.

Assassin’s Creed Shadows makes use of ray-traced global illumination and reflections to enhance the overall gameplay. Therefore, these requirements, while higher than usual, are not too surprising.

The title has also been polished further by Ubisoft following the recent delay, creating excitement for a grand return to form. What are your thoughts on the system requirements? Let’s discuss this in the comments and on the Tech4Gamers Forums.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Job Listing Confirms Sony’s Live-Service Title Fairgames Is Powered by Unreal Engine 5

Tech4Gamers came across a job listing at SIE for Fairgames, which revealed that the game is being built on Unreal Engine 5.

Intel Core Ultra 7 270K Plus Surpasses 265K by 4.2% in Geekbench Benchmarks

The Intel Core Ultra 7 270K Plus is 4.2% faster than the 265K demonstrated in a performance test by Geekbench.

Netflix Was Initially Interested in Buying EA, Disney and Fox, But Decided To Go For WB

Netflix was reportedly interested in buying EA in the first place, but then settled for Warner Bros, Fox, and Disney and their games studios.

Tomb Raider Studio Has a New Open-World Action-Adventure Project in the Works Since 2019

Eidos Montreal, studio behind Tomb Raider games is working on a new third-person action adventure game since 2019.

Ubisoft Open to Bringing Back Dual Protagonists in Future Assassin’s Creed Games; If the Story Supports It

Assassin's Creed Shadows associate game director claims Ubisoft plans to do dual protagonists in future titles if the narrative calls for it.