- Sony’s annual report no longer mentions pursuing a multi-platform strategy.
- According to insider Jason Schreier, single-player narrative games will stay on PlayStation.
- Despite the CEO’s ambiguous remarks, Sony isn’t following a case-by-case scenario like Xbox.
Despite bringing in over $300 million for the company in the last 3 years, Sony thinks its PC port department has performed below expectations. Reports have been coming in since March that the company is dialing back its multi-platform strategy.
Multiple insiders have confirmed that Sony will no longer port its first-party PlayStation games to PC in a bid to keep its titles exclusive to the platform. Now, the company’s annual report for the recent fiscal year has provided fans with additional proof of this shift in strategy.
Why it matters: With both Xbox and Sony prioritising their platforms, it feels like console wars are back once again, and with the same ferocity they had back in 2013.

In its annual report for FY 2025, Sony removed any mention of porting its first-party titles to multiple platforms. In the year-end document it released in 2025 for FY24, the company explicitly highlighted its efforts to create films, TV shows, and port exclusive games to platforms like PC.
However, this recent earnings report released on June 18, 2026, only says Sony will develop movies and shows based on PlayStation IPs. The Japanese giant’s CEO gave an ambiguous answer when asked about exclusivity, but this tidbit from the report all but confirms what Sony doesn’t want to say out loud.
Insider Jason Schreier, who was the first person to reveal this new strategy, also explained that single-player titles are going to be exclusive to PlayStation consoles and the company isn’t going to evaluate games case-by-case like Xbox.
As per the industry expert, even if the Sony CEO isn’t willing to say it publicly, Hermen Hulst has already told staff that narrative projects will be for PlayStation only. Schreier also stated that Hulst acknowledged the PC ports didn’t make enough revenue, and Sony was inconsistent with releases.

Some insiders did report that Sony canned a PC version of Ghost of Yotei despite the port being near completion. If that proof isn’t enough, the removal of the multiplatform strategy from official Sony records, coupled with Schreier’s report, should be the nail in the coffin.
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Shameer Sarfaraz has previously worked for eXputer as a Senior News Writer for several years. Now with Tech4Gamers, he loves to devoutly keep up with the latest gaming and entertainment industries. He has a Bachelor’s Degree in Computer Science and years of experience reporting on games. Besides his passion for breaking news stories, Shahmeer loves spending his leisure time farming away in Stardew Valley. VGC, IGN, GameSpot, Game Rant, TheGamer, GamingBolt, The Verge, NME, Metro, Dot Esports, GameByte, Kotaku Australia, PC Gamer, and more have cited his articles.


