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Looking Back, 2018 Was A Legendary Year For Gaming
Six years ago, the gaming industry witnessed 12 months of spectacular releases, fundamental shifts, and new trends.
$70 AAA Titles Will Eventually Go Extinct, Says Game Publisher
According to SABER Interactive's CEO, the $70 standard of AAA games will go away as developers stray from big-budget games.
Stellar Blade Dev Says Frame Rate Is Very Important For Games
According to the director behind Stellar Blade, high frame rates are extremely important for games, so the team aimed for 60FPS.
Game Pass Has Saved Many Indie Studios, Says Developer
According to the Citizen Sleeper developer, Game Pass has been vital in keeping many indie studios going amidst hard times in the industry.
Sekiro Should Be Next In Line For FromSoftware Sequels
Sekiro: Shadows Die Twice didn't receive a proper DLC, so it should be the next game to receive a sequel from the studio.
Xbox Roasted For Saying Gameplay Is Priority Despite Releasing 30FPS Games
Xbox is getting called out for a Tweet where they claim how a game plays is more important than how it looks after launching 30 FPS titles
CDPR Still Willing To Create New Cyberpunk 2077 Content
CDPR reiterated again that Cyberpunk 2077 is not getting any major update in future, but the team could offer smaller content updates.
Xbox Needs To Claw Back & Nvidia-Powered Consoles May Be The Solution
Xbox and Nvidia once partnered to launch one of gaming's most impressive consoles, and it may be time to revisit this era.
Stellar Blade Dev Confirms Intentions To Create More Single Player Games
Following the release of Stellar Blade, Shift Up won't abandon the market, confirming its intentions to release more single-player games.
Baldur’s Gate 3 Dev Says Recent Layoffs Make Him Sick
There have been many layoffs in the gaming industry, and they make the director of publishing at Larian Studios sick.
Console Exclusivity Is Broken Model In 2024, Says Analyst
According to an analyst, Microsoft's third-party push is smart because the old model of exclusivity is no longer viable.
Xbox Picked The Worst Possible Time To Go Multiplatform
Just as Xbox has started to gather great exclusives for its lineup, Microsoft has chosen the worst possible time to go multiplatform.











