Remakes Are Great For The Industry, Says Nintendo’s Shigeru Miyamoto

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Nintendo Might Pursue Even More Remakes Moving Forward!

Story Highlight
  • Shigeru Miyamoto has defended Nintendo’s continued production of remakes.
  • The Nintendo veteran highlighted The Legend of Zelda: Ocarina of Time 3D and Star Fox 64 3D as important examples.
  • He says remakes can preserve older games and reach younger players.

Remakes remain a major part of the modern release calendar, with publishers increasingly revisiting older IP alongside new projects. Nintendo is no exception, although the company’s approach reflects its wider reputation for refusing to compromise on game design.

Shigeru Miyamoto has now defended that strategy, arguing that remakes can be positive for both players and the wider industry.

Why it matters: Nintendo owns one of gaming’s strongest back catalogues, but many of its classic releases remain difficult to access on current systems. Remakes can address that problem while introducing major franchises to a new generation.

Nintendo veteran Shigeru Miyamoto recently discussed the significance of remakes. This comes after the gaming giant launched a Star Fox remake and announced The Legend of Zelda: Ocarina of Time Remake.

As per Miyamoto, these re-releases can reintroduce players to beloved titles. At the same time, remakes help bring all-new audiences to classic titles. In turn, this can lead to future investments in existing IPs.

However you put it, Shigeru Miyamoto sees a lot of benefits to this strategy. As such, fans should expect to see even more remakes, potentially targeting IPs like Pokemon, Mario, and more.

Some people might say there are a lot of remakes, but after five years, a lot of people stop playing them. Remaking them to be more playable and releasing them again is a good way to meet demand.

-Shigeru Miyamoto

Zelda Ocarina of Time Remake
Zelda Ocarina of Time Remake Has Many Fans Excited

Like Nintendo, others like PlayStation, Xbox, and Ubisoft have recently pursued remakes of beloved titles. Across all these cases, remakes have proven to be highly successful, with players flocking to re-releases of iconic titles.

What are your thoughts on Shigeru Miyamoto’s comments on remakes? Do you support his stance?

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