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Ubisoft Open to Bringing Back Dual Protagonists in Future Assassin’s Creed Games; If the Story Supports It

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  • Assassin’s Creed Shadows associate game director says Ubisoft still plans to bring dual protagonists to the IP’s future games.
  • The studio will feature dual protagonists if the setting and narrative call for it.
  • He argues Ubisoft understands that two divisive protagonists can split fans but sees the feature as essential. 

Assassin’s Creed: Shadows faced a lot of controversy for having two unique protagonists that differed greatly in their combat style and gameplay. Historical inaccuracies surrounding Yasuke and the overall story also contributed to the game’s poor sales and user rating.

However, it seems Ubisoft is not at all affected by Shadows facing backlash for its dual contrasting leads. AC Shadows associate game director Simon Lemay-Comtois says the studio still plans to include dual protagonists in future AC titles.

Why it matters: Ubisoft’s aim to bring dual protagonists in future AC games shows that all the criticism Shadows faced regarding the feature has not changed the studio’s mind. 

assassins creed shadows claws of awaji
Assassin’s Creed Shadows takes place in feudal Japan.

Speaking with GamesRadar+, Simon clarifies that Ubisoft will pursue dual protagonists in future AC entries if the narrative and setting call for it.

Simon does not discuss the controversy surrounding Yasuke, as many gamers were specifically upset about the African lead. Assassin’s Creed Shadows was originally going to feature only Naoe, after all, and not two divisive protagonists.

 The learning for us is that, yes, we could do more dual-protagonist games in the future – if we have a good reason to do it narratively and for the setting.

-Simon Lemay-Comtois, Associate Game Director.

The dual protagonist system has otherwise been appreciated in AC Syndicate. It’s unclear whether the next AC games—including Jade and Hexe—would include dual leads as divisive as Naoe and Yasuke or resemble the feature used for Evie and Jacob.

Some people just don’t like one character over the other. […] but with Naoe and Yasuke it’s more divisive. And we knew this. We knew going into it, but I think it can split our fan base a little too.

Assassin's Creed Shadows
The game has been a hit or miss for many players.

On a side note, Simon also adds that future AC games will focus on parkour as a core element, admitting that Shadows missed the mark.

Do you think future Assassin’s Creed games will also face controversy if they include dual protagonists? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.

Ubisoft Market Value Has Fallen Below $1 Billion, Its Lowest Since 2012

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  • Ubisoft has been in trouble for the last few years due to poor sales and falling stock.
  • The company’s market value has now fallen below $1 billion, the lowest since 2012.
  • There are concerns that the French giants might soon be acquired by someone else.

Ubisoft has been in a constant state of turmoil for the last few years. It’s currently battling falling stock values and could be on the brink of getting acquired, and things aren’t looking good for the company’s overall market value either. 

According to a new analysis, Ubisoft’s market value has now dropped below $1 billion, which is its worst since 2012, raising alarm bells for the Assassin’s Creed studio. There also doesn’t seem to be a saving grace in sight for now. 

Why it matters: Ubisoft became a force to be reckoned with during the mid and late 2010s with massive stock values, but based on falling sales and underwhelming new titles, they weren’t able to continue the peak. 

Ubisoft Market Value
Ubisoft’s market value is currently at its worst since 2012

As per data from TradingView, Ubisoft’s current market value is slated at €850.33 million ($990 million), which is its worst in the last 13 years. However, it’s worse this time around because of the more competitive market. 

Being primarily a AAA studio, budgets have gone out of hand; therefore, massive sales are required to earn any profits, which unfortunately hasn’t been the case for Ubisoft, as most of the recent releases didn’t hit sales expectations

The company is at risk of being acquired due to the low stock values

Its recent financial report was somewhat positive, but it still underlines the growing concern of how Ubisoft’s stock value and market cap are constantly falling. An acquisition seems like the most likely next step. 

Earlier this year, the French studio partnered with Tencent for a new subsidiary, which followed some layoffs. However, the situation is still not under control as the company’s value continues to plummet. 

What are your thoughts on Ubisoft’s market value falling below $1 billion since 2012? Let us know your opinions in the comments or join the discussion at the official Tech4Gamers Forum

Assassin’s Creed Shadows Unplayable On Switch 2 As Players Suffer Repeated Crashes

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  • Many players are experiencing repeated crashes on the Switch 2 port of Assassin’s Creed Shadows. 
  • The crashes show no similar pattern between affected users, and no concrete fix has yet been found.
  • This has made the Switch 2 port nearly unplayable for these players.

Controversies aside, Assassin’s Creed Shadows has been a technically sound experience across platforms for many players. While a weak narrative and stiff parkour mechanics were a cause for concern, the game was otherwise praised for fluid combat and gameplay. 

However, the same can’t be said about Shadows’ new Switch 2 launch. Many players are experiencing repeated crashes, causing the port to become nearly unplayable for them. 

Why it matters: Despite the AC Shadows’ Switch 2 port being recognized for beautiful visuals and gameplay quality, the experience is nearly unplayable due to abundant crashes for many players and critics alike.

As highlighted in one of the many Reddit posts about the issue, the affected AC Shadows players are experiencing multiple crashes in the span of minutes or hours. The worst part is that these crashes show no consistent pattern or frequency across players.

My game crashed 10 times in 20 minutes, I couldn’t play. And the worst part is we paid for it and there’s nothing we can do; Ubisoft doesn’t care.

-Redditor ApprehensiveLie8032.

Some players resolved the random barrage of crashes by restarting Switch 2 or downloading the game to internal memory instead of an SD card. Meanwhile, many others still experienced crashes despite having the game installed on internal memory.

The crashes seem most frequent when Shadows runs on the Switch 2’s docked mode; the game supposedly performs smoothly if players start it in handheld mode and dock it only after the save file has loaded. 

Assassin's Creed Shadows
AC Shadows’ lead recently also defended the use of microtransactions in games. 

Whether this is a memory leak issue or not remains to be confirmed. Hundreds of Assassin’s Creed Shadows players have congregated in multiple social media posts discussing crashes, confirming it is a widespread problem for the Switch 2 port.

Has the Switch 2 port of Assassin’s Creed Shadows been a smooth sailing experience for you? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.

Upcoming Assassin’s Creed Games To Heavily Focus On Parkour As Director Admits Shadows Missed The Mark

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  • Assassin’s Creed Shadows’ associate game director says upcoming games will focus on parkour.
  • He argues that Shadows and other RPG AC games missed the mark with parkour due to less verticality.
  • The director wants parkour to be treated as a core feature for future AC titles like the classics were known for.

Assassin’s Creed Shadows saw a lot of controversy even before its launch, but even those who appreciated the game brought up criticisms about its parkour feeling stiff and lacking. While it has since been improved via updates, it’s clear that damage has already been done.

Now, Ubisoft Quebec and AC Shadows’ associate game director admit that the game missed the mark with parkour. He highlights that Ubisoft has failed to prioritize parkour as a mechanic since the RPG AC games began.

Why it matters: Ubisoft wants parkour to be prioritized for the next Assassin’s Creed titles after realizing that players were upset with the new direction of the movement mechanics in recent releases.

Assassin's Creed Shadows
AC Shadows has also been criticized for having a poorly executed campaign.

In an interview with GamesRadar, Simon Lemay-Comtois claims he has learned this lesson and wants to treat parkour as its own pillar in upcoming AC titles. 

It no longer remained as a focus because open-world Assassin’s Creed games lacked the verticality and a general need for fluid parkour. Regardless, stiffer movement has not resonated with fans.

Pay more attention to parkour in future games as its own pillar.

-Simon Lemay-Comtois, Associate Game Director.

While Shadows and Mirage have already seen massive improvements in parkour since their respective launches, the importance of the feature is also being internally pushed to AC developers for future projects

We’re trying to rectify that in post launch with Shadows and push that narrative internally to say, parkour matters. Let’s really push parkour forward.

Therefore, we can expect the upcoming games—like Jade, Hexe, and the rumored Black Flag remake—to feature parkour that feels natural and nostalgic. 

assassins creed shadows claws of awaji
AC Shadows’ Claws of Awaji DLC featured a variety of new content.

On a side note, AC Shadows’ first DLC also saw disappointing results, making Ubisoft cancel plans for the second one entirely. The game has also been criticized for its unexpected collaboration with Attack on Titan

Do you think an improved parkour system in the RPG-era AC games will bring back the fluid movements? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.

PS5 Dominates Black Friday Week, Accounts For 62% Total Sales In The UK And 47% In The US

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  • PlayStation 5 absolutely dominated Black Friday week when compared against Xbox and Nintendo Switch 2.
  • In the US, Sony’s console accounted for 47% of total sales, with Switch 2 securing 24% and NEX Playground at 14%.
  • It also rolled over 62% of all console sales in the UK, while Switch 2 managed 23% and Xbox only 10%.

The winter holiday season is one of the busiest times for the gaming industry, with many games launching during this time. Console makers take full advantage of Black Friday, selling their units at appealing prices to attract new customers and drive revenue.  

But 2025 has been an anomaly due to a significant memory shortage that has driven up its prices, which in part is affecting PCs and consoles alike. However, Sony’s PS5 remains unaffected, dominating Black Friday Week over Xbox and Nintendo in the US and the UK.

Why it matters: Sony selling more PS5s at a decent discount during Black Friday week shows that Sony has enough stock to have no immediate concerns about the memory shortage, which is a good thing for gamers.  

PS5
PS5 sold the most units across the UK and the US during Black Friday Week.

In the US, notable analyst Mat Piscatella reveals that PS5 secured over 47% of total Black Friday week console unit sales. Nintendo Switch 2 ranked second with 24% sales. Xbox failed to appear in the top 3, as NEX Playground occupied it with 14% of units sold.

In the UK, analyst Christopher Dring of The Game Business reports that PS5 dominated Black Friday week by accounting for over 62% of all hardware units sold. Switch 2 managed to roll over 23%, while Xbox took a 10% cut from the pie.

To put things into perspective, PS5’s unit sales in the UK were 16% higher than last year’s Black Friday week. The average price of a PS5 was £340 during the deal, which is reportedly only the seventh time it’s been less than £400. 

PS5
PS5s sold like hotcakes on sale during the Black Friday week!

Past reports revealed that Xbox Series X|S could get another price hike due to the ongoing RAM shortage, as its stock is said to be running out. This could explain the console’s relatively poorer sales during the Black Friday week.

However, Microsoft’s decision to ramp up console production for the GTA 6 launch in Vietnam could circumvent this dilemma. 

Do you think the PS5 selling more units than the Xbox Series X|S and Switch 2 on Black Friday highlights its grip on the console market? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.

Mystery Star Wars Game Could Be Knights Of The Old Republic Remake, Teases Insider

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  • Insider Kurakasis has revealed that the undisclosed Star Wars game has a title that ends in “The Old Republic.”
  • Hence, players are predicting that this announcement could be about the Star Wars: The Knights of the Old Republic remake.
  • Some fans also think this leak could relate to the rumored Total War: Star Wars title.

The gaming community has been in speculation mode ever since insider Kurakasis leaked that a major Star Wars game announcement is forthcoming. 

The leaker didn’t give much detail besides hinting that this reveal has nothing to do with previously known titles such as Star Wars: Zero or Eclipse. But, as it turns out, this major announcement could be about the most anticipated title among the Star Wars fandom.

Why It Matters: The Knights of the Old Republic remake has been in development for ages, so finally seeing it in action would be a massive win for fans.

Star Wars: Knights of the Old Republic
Fans are hopeful that Kurakasis is hinting at the Knights of the Old Republic remake.

Kurakasis added more fuel to his rumor on X, stating that the mystery Star Wars game has a name that ends in “The Old Republic,” and fans predict that he is teasing the remake of Star Wars: Knights of the Old Republic.

First announced back in 2021 by Aspyr, the remake of the BioWare RPG was set to be a timed PS5 console exclusive with an intended release for 2022. But the project fell into development hell afterwards, with Sony even removing social media posts relating to its appearance at the PlayStation Showcase.

Despite insiders claiming that the Knights of the Old Republic remake is officially dead, new developer Saber Interactive has insisted that work on the game is continuing in private. Hence, there is a chance that the studio finally has something to show for the RPG’s remake. 

Fans are also predicting that this secret Star Wars game announcement could be the rumored Total War collaboration with The Creative Assembly, as the studio is set to announce its most glamorous entry at The Game Awards. 

The Knights of the Old Republic Remake
The remake has been in development since 2021.

However, that is just speculation, and all we know for sure is that the Old Republic era is set to feature in Star Wars video games again, hopefully in the form of a remake fans have been waiting a long time for.

Do you think this mystery Star Wars project is the Knights of the Old Republic remake? Tell us in the comments below or head to the Tech4Gamers forum for discussion.

Phantom Blade Zero Finally Getting A Release Date At The Game Awards 2025

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  • Phantom Blade was announced in 2023 at a PS Showcase without a release window.
  • It has been confirmed that the release date will be announced at TGA 2025.
  • The game’s previews have had an overwhelmingly positive reception.

Phantom Blade Zero was first announced in 2023 at a PlayStation Showcase, generating massive anticipation among the fans. It features slick gameplay, and the studio aims for it to be revolutionary for the action games genre. 

Amid all the trailers and information we’ve had on the game, it still didn’t have a solid release date. However, now the studio has confirmed that the Phantom Blade Zero release date will be revealed at The Game Awards 2025. 

Why it matters: Fans have loved absolutely everything going on around the game, so the excitement is already through the roof, and now they don’t have to wait too long to find out when it finally comes out. 

Phantom Blade Release
Phantom Blade Zero will finally get a release date at TGA 2025

The Game Awards, in a recent X post, confirmed that the Phantom Blade Zero release date will indeed be revealed at the upcoming event. It will be a world premiere announcement, so we can expect new visuals as well. 

S-Game, the developer, is a Chinese studio that isn’t afraid to do things out of the box. As things currently stand, and considering the immense positive reviews its previews have had, this could be another Black Myth: Wukong in the making. 

Phantom Blade Zero
The game has stunned with all its previews and trailers

For now, the rumored release window is fall 2026. However, that is the same time GTA 6 comes out, so we wouldn’t be surprised if S-Game changes it to avoid clashing with Rockstar’s upcoming behemoth release. 

What are your thoughts on Phantom Blade Zero? Are you looking forward to the action game? Let us know your opinions in the comments or join the discussion at the official Tech4Gamers Forum

A Remake Of Original Tomb Raider Reportedly Being Announced At The Game Awards

 

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  • An insider claims that the original Tomb Raider is getting a full-fledged remake treatment.
  • The remake is supposed to be announced at the upcoming Game Awards show.  
  • The game has already received a remaster and a remake in the past.

Fans of the Tomb Raider franchise have been itching for a new project for a long time. While rumors about Crystal Dynamics’ AAA open-world game have grown over the last few weeks, it seems like we are also getting an entirely different title.

A notable insider with a decent track record claims that the original Tomb Raider is getting a full-fledged remake, which is supposed to be announced at The Game Awards on December 11. This remake could be planned for a launch next year.

Why it matters: The Tomb Raider franchise is about to experience a resurgence soon because Crystal Dynamics has also been working on an AAA project for a few years.

Tomb Raider remake
An insider claims the original Tomb Raider is getting a remake.

As clarified by @RaidersSociety on Twitter, their sources claim that a new remake of Tomb Raider 1996 will appear at The Game Awards. Yes, this comes after the original game already received a remaster and a remake in the past.

However, the insider has yet to reveal more details about the new remake. Perhaps it could be a complete reimagining that uses story elements from the original but fits in the new survivor timeline. 

Regardless, this rumor aligns perfectly with the scoop of reliable insider Tom Henderson, who claimed that the Tomb Raider team at Eidos Montreal is developing an ambitious open-world action-adventure third-person game planned for next year.

Whether these are the same games is yet to be known, so we suggest taking the rumors with a pinch of salt.

Lara Croft Tomb Raider Unreal Engine 5
Fans have been wanting a new Tomb Raider game for a long time.

The timeline for the original TR’s remake also fits because the series will celebrate its 30th anniversary next year. Additionally, the ending of the Netflix show after Season 2 also ties into the first Tomb Raider.

On a side note, Crystal Dynamics’ AAA open-world Tomb Raider project is also said to be progressing smoothly despite radio silence from the studio. It is set in India and features Lara Croft at her prime.

Do you think the original Tomb Raider remake will be on par with modern AAA games, or is it a remake on a much smaller scale? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.

Sony’s New PS5 Slim CFI-2116 Version Makes Sound Practically Non-Existent

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  • The new European versions of the PS5 Slim are noticeably quieter than earlier models. 
  • Testing revealed that they reached a maximum of only 38.2 dB and a minimum of 34.7 dB.
  • Sony has now nearly perfected the PS5 console with improved cooling, a smaller size, practically inaudible sound, and fixes for issues such as liquid-metal leakage.

The PS5 has witnessed increased sales in recent years, especially since Sony finally resolved the issue of not being able to build enough consoles to fulfil demand. Since then, we’ve seen the arrival of the considerably more expensive PS5 Pro and, of course, the PS5 Slim, which replaced the original.

The gaming giant continues to improve its console offerings, this deep into the lifecycle. Their latest development is making the European PS5 models noticeably quieter, which we assume is due to the PS5 Pro’s cooling system.

Why it matters: Sony’s dedication to continuously improving its console lineup shows that it cares for its fans, which is why the PS5 lineup is nearing 100 million sales.

sony ps5 noise testing
Noise Test Conducted On The New PS5 Slim

In a test conducted by user “modyfikatorcasper” on X (formerly known as Twitter), the new PS5 Slim models generated a maximum of only 38.2 dB, which was underload, while the quietest state was at 34.7 dB.

These noises were recorded 30 cm from the console for 5 hours, and the results show that the new PS5 model is quieter than an average PC. However, placing the console horizontally does result in a slight increase in loudness, going from 34.7 to 36.1 decibels.

 

Compared to the last generation, the PS4 and PS4 Pro were both notoriously loud, exceeding 50 decibels under load. Sony made an incredible improvement in noise levels with the PS5, but in order to accommodate the new cooling system, the new console had to be significantly larger.

PS5 Slim
The PS5 Was Sold For As Little As $350 During Black Friday

As such, several revisions have been made over the years, reducing the size and weight of the PS5’s cooling system, even before the launch of the Slim version, which marked a significant improvement in both areas.

Now, Sony has almost perfected the PS5 Slim, thanks to the CFI-2116 cooler and liquid metal applied to the grooves, which improve cooling, reduce noise, and make the console smaller, too. It’s a significant improvement over previous applications, and there’s no risk of leakage.

What are your thoughts on this story? Let us know in the comments below, or at the official Tech4Gamers Forums.

Elden Ring Franchise Hits Nearly 50 Million Sales In Under 4 Years

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  • The Elden Ring franchise has now reached over 47 million sales in total.
  • 30 million of these come from the base game, while Shadow of the Erdtree accounts for 10 million sales.
  • The remaining sales come from Nightreign and its latest DLC offering.

Nearly four years after its initial debut, Elden Ring’s success is no secret. Following a blockbuster hit for FromSoftware, multiple Game of the Year wins, and a record-breaking DLC release, the title has taken this already-beloved studio to new heights.

Elden Ring also opened up opportunities for FromSoftware within the live-service genre, with the team trying something very different through Elden Ring: Nightreign earlier this year. Since then, the entire IP has soared close to 50 million sales.

Why it matters: The Dark Souls series has been on the market for much longer and has only sold about 40 million units, highlighting just how successful Elden Ring is today.

Elden Ring Nightreign The Forsaken Hollow
The Forsaken Hollow Now Boasts Over 2 Million Sales

Over on Twitter, FromSoftware recently confirmed that Elden Ring Nightreign: The Forsaken Hollow has sold 2 million units as of today. This DLC marks the series’ latest success, but Nightreign itself sold over 5 million copies, going by the last sales update.

On the other hand, Elden Ring itself currently boasts over 30 million units sold. When adding the 10 million sales of the Shadow of the Erdtree DLC, this series has moved close to 50 million sales in just over three years.

Although the series consists of just one full release so far, both Shadow of the Erdtree and Nightreign arrived as nearly full-priced games at launch, priced at $40. Elsewhere, Nightreign’s latest DLC is currently being sold for $15.

Elden Ring NightReign Featured 3
Elden Ring Continues To Demonstrate FromSoftware’s Talents As A Game Studio

This means that the Elden Ring IP’s offerings are not too different from a series with three separate releases, at least when going by the prices of each piece of content alone.

Ultimately, the 47 million milestone is a huge deal and should ensure FromSoftware continues to keep the IP relevant for many years to come. FromSoftware has also announced The Duskbloods as its next big title for 2026. Therefore, the next year will likely be even bigger for the studio.

What do you make of this success? Let’s discuss in the comments and on the Tech4Gamers Forums.

EA And BioWare Completely Ignored Dragon Age Day Amid Deteriorating Series Quality

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  • The recent game in EA’s legendary RPG franchise, Dragon Age: Veilguard, was a huge failure.
  • BioWare didn’t even celebrate Dragon Age Day this year and totally ignored it.
  • Fans have been worried for the franchise amid failing quality and poor sales.

Once a legendary RPG franchise, Dragon Age has substantially fallen from its peak, especially with the recent title, The Veilguard. The title gave the franchise a bad reputation and contributed significantly to its major downfall. 

Dragon Age Day is typically celebrated on December 4, but this year, EA and BioWare completely ignored it, highlighted by the deteriorating quality and falling sales of Veilguard, which underscores the severity of the situation. 

Why it matters: The Dragon Age franchise was among EA’s frontline heavy-hitters; it has since fallen from grace. Many criticize that it has gone woke, which has led to a loss of creativity and, consequently, generic experiences. 

BioWare Battlefield
BioWare’s Veilguard Was A Failure EA didn’t foresee

Dragon Age Day is supposed to be a major event celebrating the series, which debuted in 2009. However, this year there were no celebrations, and not even an acknowledgement to mark the 16 years of the franchise. 

Things got so bad after Veilguard’s release that EA even attempted to sell BioWare. It’s even more unfortunate considering that at one point the company wished to make Dragon Age a billion-dollar franchise

Dragon Age The Veilguard Ultimate GOTY
There doesn’t seem to be a bright future for the franchise 

The studio was even hit with mass layoffs, resulting in significant losses for EA. So, the RPG, which was supposed to revive the franchise, ultimately led to its total demise, as EA isn’t even greenlighting remasters/remakes

All-in-all, Veilguard is a great example of what not to do with a fan favorite franchise. BioWare, fortunately, is still a part of EA and is currently working on the next Mass Effect, which has been in demand for years. 

What are your thoughts on EA and BioWare not celebrating Dragon Age Day? Let us know your opinions in the comments or join the discussion at the official Tech4Gamers Forum

Clair Obscur: Expedition 33 Just Won Another Game Of The Year Ahead of Game Awards 2025

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  • Time Magazine has named Clair Obscur: Expedition 33 as its 2025 GOTY.
  • The publication highlights the game’s themes, music, emotional storyline, and combat as the reason behind this decision.
  • Death Stranding 2 and Ghost of Yotei ended up as No.2 and No.3 in the ranking.

As the award season rolls around, everyone in the gaming industry is expecting Clair Obscur: Expedition 33 to dominate at every show. The RPG’s winning streak has already begun, as it swept the Golden Joystick Awards, winning the top prize, Ultimate Game of the Year.

Many are expecting the same results at The Game Awards next week, as Clair Obscur: Expedition 33 is the most nominated game in the show’s history. But, before we head to the main event, the Sandfall Interactive title has added another medal to its collection.

Why It Matters: By the end of this award season, Clair Obscur: Expedition 33 could be the most awarded title in the history of gaming.

Clair Obscur: Expedition 33
Time Magazine highlighted the emotional themes of Clair Obscur: Expedition 33 in its GOTY description.

In its end-of-the-year list, Time Magazine has named Clair Obscur: Expedition 33 as 2025’s Game of the Year. This is the third GOTY award for Sandfall Interactive’s RPG, following wins at the Thailand Game Awards and Golden Joystick.

Time Magazine points out the emotional themes and the fantasy setting as some of the strongest aspects of Clair Obscur: Expedition 33. However, what truly takes the RPG to the next level is its beautiful score, which is among the best in video game history, according to the publication.

Furthermore, the game’s take on morality and its brilliant visual storytelling are also highlighted in the magazine’s description, with Time saying they make Clair Obscur: Expedition 33 more than just an RPG.

Clair Obscur: Expedition 33 Ultimate Game of the Year
Following wins at the Golden Joystick Awards, this is Expedition 33’s third GOTY.

Kojima Productions’ Death Stranding 2 ended up at the No.2 spot on the list, with Ghost of Yotei claiming the Bronze medal. Split Fiction, Hollow Knight: Silksong, and Silent Hill F also made the cut in Time Magazine’s list, while Kingdom Come: Deliverance 2 and Dispatch missed out. 

Considering how Dragon Age: Veilguard was the publication’s GOTY in 2024, this is a step in the right direction and could be an indicator of Expedition 33’s incoming victory at The Game Awards, which Devs are already anticipating.

Is Clair Obscur: Expedition 33 going to sweep The Game Awards? Tell us in the comments below or head to the Tech4Gamers forum for discussion.