Manor Lords Launch Success Is Far Beyond Expectations, Says Publisher

Expert Verified By

Sold 1 Million Units In 24 Hours!

Story Highlight
  • Manor Lords has been one of the most successful releases of 2024 on Steam.
  • The publisher states it far exceeded expectations on day one.
  • The developer is already working on a patch, which will be released soon.

Manor Lords has been one of the biggest releases of the year on Steam. Around 4 million players had wishlisted the city builder before its launch, and it released to a mighty 170K peak concurrent player count on Steam.

Such results can be considered anomalous for a city-builder, and the publisher is well aware of this fact. Referring to the success of the title, the publisher stated that it vastly exceeded all expectations.

Why it matters: Manor Lords is in a unique position as an impossible project. Despite coming from a solo developer, it seems to be breaking new ground in the city-builder genre.

Manor Lords
Manor Lords Has Already Become A Huge Name

During a recent interview with PCGamer, the CEO of publisher Hooded Horse, Tim Bender, talked about working with solo developer Grzegorz Styczeń and how they managed the game’s success.

He said that the first crucial thing for the team is to pay attention to everyone joining and leaving their thoughts during the early access period. However, that does not mean Slavic Magic will follow the community at all times.

The developer is planning to release a patch very soon intended to address the recent feedback. This is precisely why Slavic Magic chose an early access launch for Manor Lords.

While discussing the game’s success, the publisher had nothing but positive words.

This was not expected. It went well beyond what we could have hoped.

-Tim Bender

Manor Lords also sold 1 million units immediately after launch. This milestone was achieved within 24 hours, making it just as big if not bigger than many major AAA releases of the year.

According to Tim Bender, Hooded Horse remains committed to supporting the game. This would not be any different had the city builder sold half as many copies, but nobody expected this level of success.

Manor Lords Featured
Manor Lords Is One of This Year’s Biggest Indie Hits

This is a massive launch for the genre and everyone involved in the early access release. Manor Lords was released to over 90% positive reviews on Steam and is still going solid, as thousands of players are currently building their kingdoms in the city-builder.

Thanks to an incredibly polished concept and tons of potential, Manor Lords is poised to grow further. We can’t wait to see how it evolves over the years.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Ubisoft Cancelled Post–Civil War Assassin’s Creed Title Last Year for Being ‘Too Controversial’

Ubisoft reportedly canceled an Assassin's Creed game last year set after the Civil War era, featuring a protagonist who was a former slave.

Nintendo Switch 2 Outpaces Original Switch by 77%, Selling 2.4 Million Units in US in 3 Months

The Nintendo Switch 2 has now surpassed 2.4 million unit sales in the US, which is 77% faster than its predecessor.

Clair Obscur: Expedition 33 Set To Receive New Content As Game Hits 5 Million Units Sold

Clair Obscur: Expedition 33 has now sold a whopping 5 million units, and new content for the RPG is also on the way.

New Silent Hill f Xbox Ad Reminds Players: You’re Buying A License, Not The Game

Xbox is marketing Silent Hill f with a tag underneath stating that you will only purchase the license to play the horror title.

Over 60% US Gamers Buy Two or Fewer Games Per Year

Only 14% of games in the US buy new games regularly, and they are the main drivers of the paid game market.