Lords of the Fallen Review Roundup: Decent Souls-Like

Expert Verified By

77/100 on Metacritic!

Lords of the Fallen is the latest entry in a genre that is quickly heading towards oversaturation. However, CI Games hopes to release a unique entry in this genre, standing out as another Souls-like worth trying.

While the game will be released tomorrow, the first reviews have begun to appear on the internet. Lords of the Fallen has earned a score of 77/100 on Metacritic, becoming an entry that may not live up to FromSoftware’s legacy but offers a fun take on Souls-likes.

This score covers the PC version of the game, which is subject to change since the game is still receiving reviews.

Lords of the Fallen
Lords of the Fallen Metacritic Score

A few of the reviews can be seen below.

  • Techraptor 6/10
  • Eurogamer 2/5
  • IGN 8/10
  • Pushsquare 7/10
  • Fextralife 8.8/10

Reviewers have praised the game’s level design. Like FromSoftware’s best work, Lords of the Fallen offers plenty of rewards for exploration. This excellent design also encourages exploration, frequently opening up new paths.

The game’s main addition to the genre comes in the form of Axiom and Umbral, two worlds that players must navigate simultaneously. This further adds to the impressive level design, making it a joy to explore various parts of the Souls-like.

However, the game doesn’t shine in other areas. While CI Games hoped to stand out in this competitive genre, reviewers have criticized the game for a lack of innovation and reliance on an established formula.

The game’s combat is one of the major disappointments, best displaying this lack of innovation. Additionally, Lords of the Fallen lacks enemy variety, often reusing its mini-bosses as standard enemies.

PC performance is another key area of disappointment. While CI games used Unreal Engine 5 for cutting-edge visuals and provided a performance mode on consoles, the game appears to run poorly on PC, continuing an unfortunate trend as various reviews pointed to frequent stutters and performance dips.

Lords of the Fallen

All of this leads to a serviceable but uninspired Souls-like experience.

We had higher expectations for Lords of the Fallen as it looked stunning in the marketing leading up to its release. Nonetheless, the game appears to have done a fine job of delivering an enjoyable Souls-like experience, and these reviews have certainly not lowered our enthusiasm.

For those looking to try the game, the Souls-like will be available tomorrow, providing a challenging experience that lasts around 30 hours and offers multiple endings.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Job Listing Confirms Sony’s Live-Service Title Fairgames Is Powered by Unreal Engine 5

Tech4Gamers came across a job listing at SIE for Fairgames, which revealed that the game is being built on Unreal Engine 5.

Intel Core Ultra 7 270K Plus Surpasses 265K by 4.2% in Geekbench Benchmarks

The Intel Core Ultra 7 270K Plus is 4.2% faster than the 265K demonstrated in a performance test by Geekbench.

Netflix Was Initially Interested in Buying EA, Disney and Fox, But Decided To Go For WB

Netflix was reportedly interested in buying EA in the first place, but then settled for Warner Bros, Fox, and Disney and their games studios.

Tomb Raider Studio Has a New Open-World Action-Adventure Project in the Works Since 2019

Eidos Montreal, studio behind Tomb Raider games is working on a new third-person action adventure game since 2019.

Ubisoft Open to Bringing Back Dual Protagonists in Future Assassin’s Creed Games; If the Story Supports It

Assassin's Creed Shadows associate game director claims Ubisoft plans to do dual protagonists in future titles if the narrative calls for it.