Indiana Jones and The Great Circle Utilizes id Tech Engine

Expert Verified By

Previously Used In DOOM And Wolfenstein!

Story Highlights
  • Indiana Jones and The Great Circle uses the id Tech engine, known for its impressive graphics and smooth gameplay.
  • The game engine is known for its utilization in popular games like DOOM, Quake, and Wolfenstein series.
  • MachineGames is already quite familiar with this technology.

Indiana Jones and The Great Circle showed off stunning gameplay during its showcase at the Xbox Developer Direct 2024. However, during its premiere, many people might have missed one small detail.

John Linneman from Digital Foundry noticed something interesting during the game’s Direct presentation – a small icon on a developer’s taskbar hinted at the use of the id Tech engine. It seems they’ve opted for id Tech 7, known for its debut in DOOM Eternal.

Why it matters: id Tech is a series of game engines and has been around since 1993. Prominently, it was used to develop hit titles like Wolfenstein and the DOOM franchise.

Earlier this week, we reported that DOOM developers helped with the creation of Indiana Jones.

It’s no shocker, then, that id Tech is behind Indiana Jones and the Great Circle, given MachineGames’ consistent reliance on the same engine for all their Wolfenstein titles over the last decade.

Opting for the familiar engine highlights the studio’s confidence and mastery of the technology. id Tech 7, the latest iteration, boasts ten times the geometric detail compared to previous versions.

This engine seems to be put to good use in Indiana Jones and The Great Circle. The premier showcased intricate environments and detailed character models.

Indiana Jones and the Great Circle

Players can experience stunning textures without memory limits, thanks to id Tech’s virtual texturing technology. Following this choice, the details of ancient artifacts and vibrant landscapes in the game are expected to come to life like never before.

The engine is known for making player movement feel smooth and responsive, ideal for bringing to life Indiana Jones’ iconic whip-cracking stunts and acrobatic escapes.

As seen in the gameplay trailer, Indiana Jones and The Great Circle is expected to offer open areas for exploration. The id Tech engine is perfect for creating the vast world of The Great Circle, with its ability to handle expansive and diverse environments, from jungles and ancient cities to the pyramids of Egypt.

Moreover, the game’s premiere showcased high-quality cinematics and cutscenes.

id Tech brings cinematic sequences to life, offering stunning visuals and particle effects. This should elevate the storytelling experience and immerse players deeply into the heart of the action.

For all of these reasons and more, Indiana Jones and The Great Circle is shaping into a unique adventure game packed with lots of action and exploration when it arrives in 2024.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Capcom Excited About Testing Possibilities of PS5 Pro GPU

Capcom is excited about the PlayStation 5 Pro's powerful GPU, with upcoming games like Dragon's Dogma 2 confirmed to support the console.

Silent Hill 2 Remake Launches To 95% Overwhelmingly Positive Steam Reviews

Silent Hill 2 Remake has turned out much better than anybody expected, and audiences seem to enjoy Bloober Team's work.

Silent Hill 2 Drops Below 40FPS Despite 864p Resolution On PS5

Silent Hill 2 Remake makes a number of compromises on PS5, often cutting the resolution as low as 864p for 60FPS.

Bethesda Defends Starfield; Says It Rivals Elder Scrolls And Fallout

Bethesda has recently cleared its stance on Starfield, stating that it rivals the popularity of major IPs like Skyrim and Elder Scrolls.

Ubisoft Director Calls Gamers Non-Decent Humans For Spreading Hate

The monetization director at Ubisoft, Stevy Chassard, calls gamers non-decent human beings for not supporting the company in hard times.