Final Fantasy 7 Remake Trilogy Finale To Potentially Use Unreal Engine 5

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Square Enix Wants To Deliver A Worthy Ending!

Story Highlights
  • The Final Fantasy 7 Remake trilogy is finally coming to an end with the third game.
  • The director of the trilogy has recently stated that Square Enix is considering a switch to Unreal Engine 5 for the last installment.
  • This would mean a much longer development cycle for the final entry.

The Final Fantasy 7 Remake trilogy is set to conclude with one final game. This entry is yet to be named, but Square Enix hopes to release this installment before 2027. The second entry in the trilogy, Final Fantasy 7 Rebirth, was recently released and has become the highest-rated Metacritic title of 2024 so far.

It has received exceptionally positive feedback and is a strong contender for Game of the Year. This entry was based on Unreal Engine 4, but the team could switch to Unreal Engine 5 for the third part.

Why it matters: Using Unreal Engine 5 would provide developers with the advanced tools and capabilities of the engine, significantly enhancing the experience. However, switching to a new engine could also extend the development time for the final installment.

Final Fantasy 7 Remake
Final Fantasy 7 Rebirth Was Praised For Its Visuals

Square Enix is now looking to fully commit to the final installment of the saga, as the trilogy’s director, Naoki Hamaguchi, has revealed in an interview that the developers are considering using Unreal Engine 5 for the concluding installment.

He added that most players want the game to be delivered in excellent shape and as soon as possible, so he has to weigh the decision between switching to Unreal Engine 5 or continuing with Unreal Engine 4.

Following this statement, some fans have expressed online that they prefer the final installment to be the best it can be in every way possible, even if it means that they have to wait a longer time than usual.

Hamaguchi also mentioned that Final Fantasy 7 Rebirth took four years to develop alongside Final Fantasy 7 Remake Intergrade, and this timeline could extend further if they decide to switch to Unreal Engine 5.

He explained that the first year was used for prototyping and preparing the development environment for PS5 while working on Intergrade, and it also helped establish the direction for the game.

Both Final Fantasy 7 Remake and Final Fantasy 7 Rebirth received great feedback from fans, so expectations are high for the final installment.

Given that this is the concluding chapter of a beloved trilogy, it’s important that the game meets the highest standards. As such, Unreal Engine 5 would be a solid pick for this entry.

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