- Former Bethesda lead Kurt Kuhlmann has said Starfield was not built around the studio’s biggest strengths.
- He believes the game’s scale demanded more manpower than Bethesda had at the time.
- As per the developer, the game was still impressive in many ways due to these circumstances.
Starfield has been updated constantly since its release, and the game has certainly improved quite a bit. However, the RPG’s initial reception wasn’t the greatest, especially compared to past Bethesda releases.
A former Bethesda developer recently explained that the team originally hoped to make The Elder Scrolls 6 before Starfield. Explaining further, he also states that the team should’ve been larger for a new IP like Starfield.
Why it matters: At release, Starfield was riddled with various problems, including loading screens, multiple bugs, etc. Many still think the RPG is mediocre.

Speaker to FRVR, former Bethesda designer Kurt Kuhlmann suggested that Starfield was held back because Bethesda aimed for a project that was bigger than what its team could comfortably handle.
Kuhlmann said Starfield “was not leaning to our strengths,” pointing to the RPG’s massive scope and Bethesda’s relatively limited team size compared to the scale of the project. According to the developer, something as simple as animating a creature was taking two to three times longer in Starfield.
He also explained that games like Fallout 4 and Skyrim benefited from past work, but the team had to make almost everything from scratch for Starfield. This created multiple hurdles for the studio.
For Fallout 4 to Starfield, almost everything had to be created from scratch.

The ex-Bethesda developer noted that the game turned out quite well in various regards in spite of these limitations.
What do you think about the former Bethesda developer’s comments on Starfield? Share in the comments below.
Thank you! Please share your positive feedback. 🔋
How could we improve this post? Please Help us. 😔
[Editor-in-Chief]
Sajjad Hussain is the Founder and Editor-in-Chief of Tech4Gamers.com. Apart from the Tech and Gaming scene, Sajjad is a Seasonal banker who has delivered multi-million dollar projects as an IT Project Manager and works as a freelancer to provide professional services to corporate giants and emerging startups in the IT space.
Majored in Computer Science
13+ years of Experience as a PC Hardware Reviewer.
8+ years of Experience as an IT Project Manager in the Corporate Sector.
Certified in Google IT Support Specialization.
Admin of PPG, the largest local Community of gamers with 130k+ members.
Sajjad is a passionate and knowledgeable individual with many skills and experience in the tech industry and the gaming community. He is committed to providing honest, in-depth product reviews and analysis and building and maintaining a strong gaming community.


