Diablo 4 Generated Over $150 Million Through Microtransactions

Expert Verified By

Contributing To A Total Of $1 Billion In Overall Revenue!

Story Highlight
  • According to a LinkedIn post, Diablo 4 generated a massive $150 Million in revenue through microtransactions. 
  • The game was heavily criticized for overpriced cosmetics, which even exceeded the price of the base game. 
  • It was also review-bombed for this reason but has still managed to record huge MTX sales. 

Diablo 4 was a massive release for Xbox. The title quickly became the fastest-selling Blizzard game ever and made over $666 Million in revenue in less than a week. However, one big gripe everyone had with Diablo 4 was microtransactions. 

Despite so much criticism, players have actively invested in microtransactions, which has taken the overall MTX revenue to over $150 Million.

Why it matters: Even before the release, players were already dreading the microtransactions. However, this new development again raises the issue that modern gamers are too accepting of microtransactions. 

Diablo 4 made over $150 million in revenue just from the microtransactions

Diablo 4 was heavily review-bombed just for this reason right after launch. However, the thing fans were criticising this game for has become its biggest strength. Even with the mobile game Diablo Immortal, Blizzard earned a huge $24 Million in revenue.

Leading the monetization strategy of the store and roadmap planning which have driven over $150M MTX lifetime revenue

-Senior Product Manager

The news comes from the LinkedIn account of the Senior Product Manager for the game. They are leading the monetization strategy for the Diablo 4 cosmetic store which includes personalized bundles and other offers. 

The microtransactions included in the game are so ridiculous that some bundles even cost more than the base game itself. Even that hasn’t stopped players from heavily investing in them, leading to a significant chunk of revenue from the cosmetic store.

Diablo 4 Microtransactions
Some Diablo 4 cosmetics even exceeded the price of the base game

In addition, the post mentions that the game has made a gargantuan $1 billion in revenue since its release. It is also the most profitable game in the entire franchise and has had a solid player base for over a year since its launch. 

However, it is concerning to see how much investment has been made in microtransactions. In-game purchases that exceed the price of the game have also been criticized, and this doesn’t give a strong reason for them to be eliminated in the future.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Steam Deck No Longer Capable of Running Recent AAA Titles

The Steam Deck has finally run out of steam, with the handheld no longer being capable of handling the latest AAA titles.

Atomfall Review Roundup – A Satisfactory Take On The Fallout Formula

The first reviews for Atomfall are in, praising the game's world-building and narrative in this compelling survival-action genre.

Devil May Cry 5 Director Working On Brand New Action Game After Leaving Capcom

Hideaki Itsuno is no longer a part of Capcom, but the director is still working on an action game as his next project.

Phantom Blade Zero Is Challenging But Fun For All; Features Extreme Mode That Removes Preset Combos

Phantom Blade Zero will not be a Souls-like, but you can expect a pretty challenging experience. It will feature three game modes.

Assassin’s Creed Shadows Players Report Nvidia GameReady Driver Lock GPU Clock To 780MHz

NVIDIA's latest Game Ready drivers are causing issues while playing Assassin's Creed Shadows, specifically limiting GPU core clock speeds.