Halo Campaign Evolved Struggles To Hit 120 FPS With RTX 5090 And NVIDIA DLAA

Expert Verified By

The Remake Only Reached 120 FPS In Interiors.

Story Highlight
  • Halo Campaign Evolved couldn’t hit 120 FPS at ultra settings on an RTX 5090.
  • The game stumbled between 90 and 100 FPS, only hitting the 120 FPS mark in enclosed areas.
  • The game’s switch to Unreal Engine 5 could be a reason for this.

Ever since its announcement last year, Halo Campaign Evolved has been surrounded by controversy. The upcoming remake will be the first title in the franchise to make its way to PlayStation, something that hasn’t gone down too well with Xbox fans.

The IP’s creator has also called Halo Campaign Evolved a cash grab, and the developer going all-in on AI hasn’t helped create positive buzz around the remake. Now, the shooting title is running into another issue, with the switch to Unreal Engine 5 seemingly hampering its performance.

Why it matters: Halo Studios isn’t using the latest version of UE5, and switching from an in-house engine to the Epic software was also a bad decision in hindsight that could affect the remake’s performance.

A video from YouTuber Jackfrags showcased a preview build of Halo Campaign Evolved, failing to hit 120 FPS despite running on a PC with NVIDIA RTX 5090 and an AMD Ryzen 9 9950X 3D processor. The YouTuber played the game at a 1440p resolution with ultra settings and NVIDIA DLAA turned on.

Halo Campaign Evolved stumbled between the 90 to 100 FPS range, not managing to cross the threshold unless it switched to interiors. The upcoming shooting title ran at 120 FPS on the PC only in less noisy interior spaces.

One could expect Halo Campaign Evolved to hit the 120 FPS mark with DLSS, as the YouTuber didn’t have the upscaler turned on. However, performing like this on one of the best consumer-grade GPUs is an indictment of developer Halo Studios’ shift to Unreal Engine 5 for the remake.

Halo Campaign Evolved
The remake ditched the in-house Slipspace Engine in favor of UE5.

The game’s early footage also showed signs of the dreaded Unreal Engine 5 stutter, and this preview video suggests that players on lower-end hardware will need to downgrade their performance settings. There is still over a month left before Halo Campaign Evolved hits the market, so one can hope the final version will be better.

Do you think Halo Campaign Evolved is going to suffer due to its switch to Unreal Engine 5? Tell us in the comments below or head to the Tech4Gamers forum for discussion.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Xbox CSO Thinks In-Game Ads Should Be Used To Fight Rising Development Costs

Matthew Ball floated the idea that Xbox could use in-game ads to fight off the surge in prices caused by the AI boom.

Xbox Boss Says Third-Party Exclusives And New Acquisitions Are Essential to Compete in The Market

Xbox CEO says it is essential to have more third-party exclusives and new mergers, if they want to compete in the growing market.

Pulling Halo Trailer From State of Play Damaged Xbox And Sony Relationship, Insider Says

A trusted insider claims that Xbox has potentially harmed its relationship with Sony after pulling the Halo trailer out of State of Play.

Capcom Aims To Continue Expanding Its Major IPs, Says They’re The Key to Success

Capcom says it aims to continue expanding its major IPs across different platforms, as these have driven it to massive success over the years.

Xbox Promises “Signature Exclusives” Each Year Moving Forward

Following Gears of War: E-Day's exclusivity, Xbox has plans to launch exclusives for the platform each year.