Nearly 70% Of Black Myth: Wukong Sales Are From China, Art Director Confirms

Expert Verified By

The Overseas Sales Are Only About 30%

Story Highlight
  • Black Myth: Wukong’s art director has confirmed in an interview that nearly 70% of the game sales are from China. 
  • The rest 30% are from overseas, as the RPG has performed exceptionally across the globe with over 25 million units sold.
  • Based on those statistics, the entry has sold about 17.5 million in China so far, with the other 7.5 million being sold overseas.

Black Myth: Wukong has been one of the best RPGs to release in recent years, with stellar player and sales reception. While its immense success can be attributed to the Chinese players, no one would have expected the sales figure to vary so starkly compared to overseas. 

Now, the game’s art director, Yang Qi, has come forward in an interview to confirm that nearly 70% of Black Myth: Wukong sales emerge from China based on the Game Science Data. The remaining 30% of players are from overseas.

Why it matters: Black Myth: Wukong has proven to be one of the best Chinese game releases in recent times, and it surpassed all expectations in the local market. The RPG has also sold a lot overseas despite cultural differences.

Black Myth: Wukong
Black Myth Wukong has been popular among many players and developers alike for its enjoyable gameplay.

As featured on the Chinese site, Weixin, Yang Qi answered queries about Black Myth: Wukong in a lecture for the China Academy of Art. He shared his astonishment about the game’s success, saying it succeeded worldwide because the gameplay went beyond cultural values.

‘The earlier data accounted for about 30%, but in fact, this proportion has exceeded our expectations, and it has also been recognized by many overseas players.’

For those not in the know, Black Myth: Wukong has sold over 25 million copies worldwide. So if these statistics are anything to go by, about 17.5 million sales have emerged from China alone, while the rest of 7.5 million are overseas sales.

Black Myth: Wukong
Black Myth: Wukong sold over 10 million copies worldwide in just three days after its launch.

Black Myth: Wukong still appears to have a good future ahead, as a DLC is rumored for the entry to launch in Q1 2025. Additionally, Game Science has also hinted at a potential sequel for the Black Myth franchise in the past.

Do you think Black Myth: Wukong’s success is only a result of the local market, or was it destined to perform well? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Diablo 5 Officially Announced By Blizzard; Targeting 2029 Release Window

Blizzard has officially announced Diablo 5, with the next mainline entry currently targeting a 2029 release window.

God of War Creator Says Sony Should Fire PlayStation Studios Boss Following Recent Disasters

God of War creator David Jaffe has criticized PlayStation Studios' leadership due to back-to-back live-service failures.

PS5 Emulation Shows Massive Jump Again; Demon’s Souls Now Runs 10x Faster

A new report suggests that PS5 emulation has taken another major step forward, with KyTyPS5 now running Demon’s Souls remake 10x faster.

Steam Is Officially 23 Years Old Today And Continues To Dominate PC Gaming

Steam has completed 23 years, marking another major milestone for a platform that started as one of PC gaming’s most disliked launchers.

China Can Now Domestic Quratz To Manufacture 300mm DRAM Chip Production

China advances semiconductor independency, as Jiangsu gains certification for domestic high-purity quartz used in 300mm DRAM production.