- Indiana Jones manages to hit a locked 60 FPS on the Xbox Series S most of the time.
- The graphics are toned down a bit, but it does feature raytraced reflections.
- The overall performance on both the consoles and PC is impressive due to ID Tech Engine.
Indiana Jones and The Great Circle recently opened to great reviews from critics and fans alike. While the full launch doesn’t happen till December 9, thorough testing of the title reveals that Machine Games has done a fantastic job optimizing it.
Indiana Jones mostly runs at a locked 60 FPS on the Xbox Series S in Performance Mode, which is a massive step in the right direction, considering that the console usually holds back most developers.
Why it matters: Stutters and frame drops are common with Unreal Engine 5. Id Tech doesn’t suffer from those issues and even provides a decent experience on the lower-powered Series S.
According to Digital Foundry, Indiana Jones runs at locked 60 FPS most of the time on both Series X and S. However, some notable differences exist between the visual quality of Microsoft’s offerings.
With Series X, you get crisper visuals and no artifacts. Series S uses Variable Rate Shading, which has a lot of potential but hasn’t been implemented well. This results in hazy visuals and less texture quality.
Impressively, Series S features raytraced reflections, which were missing in Doom Eternal. Moreover, the resolution also remains around or slightly below 1080p, which is quite impressive for the tiny console.
While this shouldn’t be an issue in most games in the first place, the performance in Indiana Jones is impressive because it has high graphical fidelity, huge open-world maps, and raytraced reflections.
Overall, the game magnificently captures the true essence of Indiana Jones. The good performance is just the cherry on top, making the experience even more engaging and immersive.
What are your thoughts on the Indiana Jones Series S performance? Let us know in the comments or join the discussion at the official Tech4Gamers Forum.
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News Reporter
Abdullah is an avid gamer who primarily plays single-player titles. If you can’t find him anywhere, he’ll probably be at his desk playing The Witcher 3 for the millionth time. When he isn’t playing games, he’s either reading or writing about them.