Immortals of Aveum Offers 60FPS On PS5 And Xbox Series X|S Using FSR2

Expert Verified By

60FPS For Unreal Engine 5 Title!

With the gaming industry slowly moving beyond last-generation consoles, a new wave of Unreal Engine 5 games is set to brace the PS5 and Xbox Series S|X consoles. Among these games, Immortals of Aveum is leading the charge for the new engine.

Boasting cutting-edge visuals and features like Lumen, Immortals of Aveum is no slouch when it comes to hardware requirements. However, the game’s demanding nature has not prevented Ascendant Studios from offering a performance mode on consoles.

According to a new blog post, the Unreal Engine 5 title runs at 60FPS on PS5 and Xbox Series S|X.

Why it matters: 60FPS is the new standard for console gaming, but various recent releases have begun to show performance hitches. This has led to concern about 30FPS becoming the standard once current-generation hardware is fully adopted.

Due to its heavy reliance on Unreal Engine 5, Immortals of Aveum makes use of FSR2 upscaling to strike a balance between visuals and performance.

On consoles, the game will be upscaled to the maximum display resolution of each user, leading to a sharper image. However, Ascendant Studios has not elaborated on the internal resolution yet.

From the beginning, Immortals of Aveum was built to be scalable across a wide range of hardware. This design philosophy is also highlighted in the game’s updated PC requirements.

Previously, the developer recommended a GeForce RTX 3080 Ti at the high end, but the updated requirements suggest Nvidia and AMD’s best graphics cards for the optimal experience at 4K resolution.

Immortals of Aveum System Requirements

Capable graphics cards like the GeForce RTX 2080 Super and AMD Radeon RX 5700XT are recommended for 1080p60FPS gameplay.

This suggestion also takes upscaling into account, so it will be interesting to see how the consoles, particularly the Xbox Series S, stack up against this type of hardware.

Not too long ago, Ascendant Studios confirmed that Immortals of Aveum had gone gold, and the latest update about 60FPS marks yet another encouraging piece of information about the FPS title ahead of its official release on August 22.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

CDPR’s The Witcher Multiplayer Spin-off Loses 18 Devs Amid Layoffs

Project Sirius, The Witcher multiplayer spin-off, may be in trouble following a new round of job cuts within the team.

Phantom Blade Zero Shoots Up To #1 Spot on Steam Best-Sellers As Pre-orders Go Live

With Phantom Blade Zero now available to pre-order, the game has already become Steam's best-selling game in no time.

Sony Reportedly Working On Original Character IPs To Compete With Nintendo And Sega

A new report reveals that Sony is working on multiple character IPs in hopes of growing one into a global evergreen mascot by 2030.

PS5 Suffers From Overheating After Liquid Metal Damages Heatsink

Another case of PS5 overheating due to liquid metal problems has surfaced online, with the coolant leaving a huge gap on the APU.

Resident Evil Requiem Physical Sales Show A Huge Demand For Discs In Various Countries

New data shows Resident Evil Requiem disc sales have done quite well in several countries, even surpassing digital sales in Japan and France.