Sea of Thieves Is So Popular On PS5 That Its Servers Can’t Handle Demand

Expert Verified By

PlayStation Fans Love Sea of Thieves!

Story Highlights
  • The demand for Sea of Thieves’ PS5 Beta has broken the game’s servers.
  • The developers state that it is going through high volumes of players.
  • Sea of Thieves is shaping up to be a major live-service hit on the platform.

Once an Xbox exclusive, Sea of Thieves has made its way over to PlayStation 5 as a part of Microsoft’s multiplatform strategy. The title only just entered its Closed Beta, and the engagement is already impressive.

Following its position as the most pre-ordered PlayStation game, the sheer volume of PlayStation users looking to play the Beta has led to crashing servers.

Why it matters: This release could set a new precedent, forcing Microsoft to acknowledge the importance of PlayStation as a platform moving forward.

It is important to note that the Sea of Thieves Closed Beta is available only to those who pre-ordered the game. Therefore, it is clear that pre-orders are far higher than what Rare had expected.

The Closed Beta will only run till April 15. According to the official social media account, the current demand means that many players may go through excessive waiting times as the team comes to terms with the sudden interest.

It appears PlayStation users have gravitated toward this adventure ahead of its official launch. In the future, Rare should be better equipped to handle the load on release day after its experience with the Closed Beta.

The team now understands that there is no shortage of Sea of Thieves fans on PlayStation. Similarly, the rest of Xbox’s games appear to be doing well on the platform.

Sea of Thieves
Naval Combat in Sea of Thieves Is Exhilarating

The pirate game will soon be one of the four major Xbox games on the PS5.

This move showcases a huge shift in Microsoft’s policies, which previously wanted to keep its titles to itself. Moreover, hints suggest more ports could arrive after these four games.

Since reports suggest Sea of Thieves is more or less a test for Microsoft’s third-party strategy, it seems inevitable for more first-party titles to follow.

The game is topping pre-order charts, reaching server limits during the Closed Beta, and already has quite a large fanbase. When put together, it seems this live-service title has the perfect recipe for Xbox’s first multiplatform hit in 2024.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

In a Volatile Memory Market, ASRock’s Dual DDR4/DDR5 Board Just Makes Sense

In an era where RAM prices have soared beyond reason, ASRock's H610M offers both DDR5/DDR4 slots, highlighting a customer-first approach.

Upcoming Xbox Developer Direct Will Feature A Currently Unannounced 4th Game

A reliable insider suggests that Xbox has an unannounced 4th game announcement at the Developer Direct, which is set for Januray 22, 2026.

Crimson Desert’s World Will Be Twice As Big As Skyrim And RDR 2’s Map

Pearl Abyss revealed that Crimson Desert's open world will be twice as big as Skyrim's and will be even bigger than Red Dead Redemption 2. 

Epic Games Store Users Increased By 173% In The Last 6 Years, But Revenue Only Grew By 1.6%

The Epic Games Store has seen a 173% growth in its user base since 2019, but third-party revenue has only increased by 1.6%.

Stutters Are The Primary Problem For PC Gaming Today, Says Intel Exec

An Intel executive has outlined that stuttering in PC games is the primary reason behind immersion breaking experiences.