Rise of the Ronin Reportedly Fails To Hold 60FPS Despite Mediocre Visuals

Expert Verified By

Drops As Low As 40FPS In Performance Mode!

Story Highlight
  • Rise of the Ronin has been criticized for its graphics.
  • While most fans argue that gameplay is more important, Team Ninja reportedly failed to create a consistent experience in this entry.
  • The frame rate drops as low as 40FPS in performance mode.

Rise of the Ronin, an upcoming PlayStation exclusive, has attracted a lot of attention. The combat mechanics and gory elements of this game have been well-received, but the same can’t be said for its graphics.

The game’s graphics have received criticism, with many stating that it looks like a last-generation game. While this can be ignored, it seems Rise of the Ronin also struggles to achieve a consistent 60FPS.

Why it matters: Consoles have begun to offer competent 60FPS modes in the current generation. Team Ninja also offered similar modes last generation, making these results odd for the studio.

In his latest video, popular YouTube SkillUp delved into Rise of the Ronin from recent hands-on time.

Sharing his opinions, he eventually transitioned to the game’s performance. SkillUp states that the framerate drops to as low as 40FPS, even in the performance mode. He further states that frame pacing in cutscenes isn’t consistent either.

It looked like 45FPS to me with regular dips. It seems like cutscenes are locked to 30FPS.

-SkillUp

Since PlayStation’s exclusives are typically guaranteed to meet a certain bar of quality, Rise of the Ronin might end up being the outlier. It is also interesting that such reports are only now beginning to show up, with one week left before release.

Fans already had second thoughts about the game due to its visuals, but poor performance could be the final nail in the coffin for those on the fence about Team Ninja’s latest title.

When a game is so focused on reaction-based combat, an inconsistent frame rate can ruin the experience. Team Ninja’s history suggests Rise of the Ronin will be quite challenging, but a poor frame rate could add frustration to an otherwise engaging experience.

Rise of the Ronin
Rise of the Ronin – Samurai

However, all hope is not lost since Team Ninja intends to release a patch before the official launch to address performance. Whether this patch will solve all the issues remains to be seen.

This is the first open-world game from Team Ninja in many years, which may be the reason behind these results. Still, with a $70 price tag, fans might not be willing to accept the mediocre performance and visuals.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Xbox CEO Asha Sharma To Reevaluate Exclusivity Strategy For Future

The new CEO of Xbox has outlined plans to revisit the status of exclusivity after teasing a similar focus a while ago.

CEO Of Google Announces That AI Now Generates 75% Of Its New Code

During its Cloud Next '26 conference, the CEO of Google Sundar Pichai has announced that 75% of the new code they write is generated by AI.

Assassin’s Creed Black Flag Resynced Looks Stunning In Debut Gameplay

Assassin's Creed Black Flag Resynced looks like a solid upgrade over the original without changing too much of the core experience.

BioWare Is So Busy Developing Mass Effect 5 That It Doesn’t Have Time For Teasers, Says Developer

A BioWare developer has said that the studio has been busy working on Mass Effect 5, and hence doesn't have time to release teasers.

Next Halo Game Will Reportedly Be An Extraction Shooter Instead of Battle Royale

According to a new report, the next Halo game in development has now transitioned from a battle royale to an extraction shooter title.