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Battlefield 6 Beta Attracted 20 Million Players Across All Platforms, 4x More Than Estimated

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  • Battlefield 6 beta is estimated to have attracted 20 million players across all platforms, which is 4 times more than EA’s initial estimations.
  • 70% of players were on PC while 30% were on consoles.
  • EA executives want Battlefield 6 to reach the 100 million player mark overall.

The Battlefield 6 beta is over, but fans couldn’t seem to get enough of it. The franchise is experiencing one of its highest peaks thanks to the beta, and it seems that EA might be making a comeback after all.

While we’ve seen Battlefield 6’s beta reach hundreds of thousands of concurrent players, the total number of players was unknown until now. Now, a new report reveals that Battlefield 6 beta attracted a whopping 20 million players across all platforms.

Why it matters: For a beta to reach this huge number is pretty impressive. Battlefield 6 is already a success before its full release.

battlefield 6 beta servers maxed out
Almost 500k Players Were Stuck In The Queue Waiting To Play The Battlefield 6 Beta

According to Oppenheimer Holdings, a financial services company, EA initially expected the Battlefield 6 beta to attract around 5 million players; however, the end result surpassed their expectations by a factor of four.

They also estimate that 70% of those players were on PC, while the other 30% were based on consoles.

It’s important to note that these figures from Oppenheimer Holdings are based on “comprehensive data analysis of similar games and Steam concurrent metrics.”

Battlefield 6 Tank
Almost 60% Of The Battlefield 6 Wishlists Are From CoD Players

Despite criticism from fans that Rush Mode was underwhelming and comparisons to CoD, the Battlefield 6 beta still succeeded. It also helped raise EA’s stock to an all-time high.

For the full-fledged release, EA expects Battlefield 6 to reach around 100 million players. Such a figure isn’t possible with a paid release, which is why a free BR mode is expected in 2026.

Reaching such a milestone is highly implausible, but EA executives have a history of being disconnected from the audience.

Did you play the Battlefield 6 beta? If so, then share with us your thoughts on the game in the comments below, or at the official Tech4Gamers Forums.

Black Ops 7 Won’t Feature Overly Cartoony Skins After Recent Feedback, Teases Activision

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  • Black Ops 7 has received a ton of new information and launches on November 14.
  • Treyarch states that it is carefully looking at feedback related to Call of Duty skins.
  • Recent backlash to Black Ops 6 skins might force Activision and Treyarch to avoid over-the-top crossovers next year.

More information regarding this year’s Call of Duty was shared by Activision at Gamescom 2025. In addition to being a sequel to 2012’s fan-favorite release, Black Ops 7 promises various exciting elements for both new and returning fans.

Activision and its developers also seem to be addressing criticism regarding the game’s monetization and skins.

Why it matters: Following the Battlefield 6 beta, many have praised the game for staying true to its core military themes. Meanwhile, Call of Duty continues to pursue more absurd crossovers.

Call of Duty Black Ops 7 Skins
Treyarch Devs Intend To Address Community Feedback | Image via Twitter

As reported by ModernWarzone, Treyarch is keeping a close eye on community feedback regarding Black Ops 7. This statement was made in reference to the recent skins and cosmetics featured in games like Black Ops 6, which were far too cartoony for an IP like Call of Duty.

ModernWarzone asked the community to continue sharing feedback in the hopes of getting the developers to take action, but the community itself does not seem to be convinced by Treyarch’s statement.

In the replies, fans noted that Activision and Treyarch are likely to add such skins to Black Ops 7 regardless of their pre-launch statements. Many have also pointed out that existing Black Ops 6 skins will carry over to the game, completely ruining the atmosphere with characters from Beavis and Butthead, American Dad, and more.

As a potential solution, some have suggested leaving behind specific Black Ops 6 skins. However, it remains to be seen what steps Activision will take next.

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Black Ops 7 Is Leaning Into The Black Ops 2 Nostalgia

Black Ops 7 launches on November 14, and fans can find out more details about the title starting next month. A beta is also set to go live in October, so there is still plenty of excitement waiting ahead.

What do you think about the skins in Call of Duty? Do you think Activision will finally tone them down? Let’s discuss in the comments and on the Tech4Gamers Forums.

Starfield Is Coming To Switch 2 Next Year, Claims Insider

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  • Multiple rumors previously suggested that Starfield is coming to PlayStation 5.
  • These reports also hinted at a potential release for Nintendo’s upcoming Switch 2.
  • A new insider now claims Starfield will arrive on Switch 2 next year, alongside Indiana Jones.

Starfield generated massive excitement ahead of its 2023 release, largely thanks to Xbox’s brilliant marketing. However, the hype grew so overwhelming that the game inevitably fell short of expectations, leading many fans to label it as the most hyped disappointment of this generation.

That said, Starfield was far from a terrible game. While reviews from both critics and players were mixed, it still managed to cater to a dedicated audience and achieve commercial success. Rumors have long suggested a PS5 release, but now a new report points to the game also heading to the Switch 2 next year.

Why it matters: Xbox no longer believes in exclusives, so it won’t be surprising if it announces porting Starfield to the Switch 2.

Starfield Nintendo Switch 2
It seems like Indiana Jones won’t be the only Bethesda game coming to Switch 2 next year | Source: X

Starfield coming to Nintendo Switch 2 isn’t a new rumor. Previously, an insider claimed that the game would arrive on the platform in 2026. Now, Nate The Hate, a leaker who has a fair track record, backs this rumor. 

During Gamescom, it was revealed that Indiana Jones and the Great Circle will arrive on Switch 2 next year. However, according to the insider, it won’t be the only game making its way to the console. 

Indiana Jones & the Great Circle won’t be the only Bethesda game coming to Nintendo Switch 2 in 2026. See that planet? You can go there. Aside from landing on PS5… Starfield is planned for release on Nintendo Switch 2 in 2026.

-Nate The Hate

There is currently no information on any other game yet, so it seems like Starfield and Indiana Jones are heading to the Switch 2. However, only one of these games, the latter one, has been confirmed officially. 

While Nate The Hate is considered a credible source, it’s best to take this report with a grain of salt until Xbox or Bethesda provides official confirmation.

What are your thoughts on the popular Xbox game potentially heading to Switch 2? Share them with us in the comments section below or join the official Tech4Gamers forums for discussion.

Resident Evil 9 Gets A New Thrilling Gameplay Trailer At Gamescom 2025

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  • Resident Evil 9: Requiem just got a new horror-focused trailer at Gamescom today.
  • The title returns to Raccoon City with Grace Ashcroft being the primary protagonist.
  • The game comes out on PS5, Xbox Series, and PC on February 26, 2026.

Resident Evil 9: Requiem was announced just a few months back at the Summer Game Fest. The event that most fans found underwhelming suddenly got uplifted as the trailer came out of nowhere, and people absolutely loved it. 

Now, at Gamescom 2025, we finally have a new trailer showcasing the gameplay and intense environment of the sequel to the horror genre’s unarguably one of the most famous franchises, and it looks really promising. 

Why it matters: This and the next year are turning into a treat for horror fans as we already have Silent Hill f, Resident Evil 9, Hellraiser, and many other titles coming in the next few months. 

The trailer opens with Alyssa and Grace Ashcroft working on some sort of case when the lights suddenly go out. Alyssa seems to be running away from something as she asks her daughter to follow her out of the room. 

We get a look at the dark and creepy hallway, showcasing how horror is one of the biggest elements of the upcoming sequel. We also get a better look at the mysterious hooded figure that we saw in the first trailer. 

Resident Evil 9 seems to have a heavy focus on horror

Notably, despite many rumors, Leon Kennedy is still missing from the trailers. Resident Evil 9 is supposed to be a send-off for one of the most beloved characters of the franchise, and Capcom seems to be hiding him for a big reveal. 

Nonetheless, Resident Evil 9: Requiem comes out on February 26, 2026, and will be available on PlayStation 5, Xbox Series, and PC. It reintroduces Raccoon City, a primary location in the earlier games in the series. 

What are your thoughts on the new Resident Evil 9 gameplay trailer at Gamescom? Did you like it? Let us know your opinions in the comments or join the discussion at the official Tech4Gamers Forum

 

Black Myth: Zhong Kui, A Standalone Title In The Franchise Announced By Game Science

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  • Multiple DLCs for last year’s Chinese hit have been rumored for quite some time, and fans were hoping to get a reveal at Gamescom.
  • However, Game Science had different plans and instead announced a standalone title in the franchise. 
  • The developer has revealed a fresh look at Black Myth: Zhong Kui, but the release date has not been confirmed yet.

Black Myth: Wukong is arguably the biggest and most successful release of 2024. The game surprised everyone, as few expected it to reach such incredible heights. Expectations weren’t just met, they were completely shattered. It went on to become the most-played single-player game in history, trailing behind only PUBG overall.

It was previously confirmed that Black Myth: Wukong would be receiving a major DLC, and rumors have long suggested that multiple expansions could be in the works.

Since then, hundreds of thousands of fans have been eagerly awaiting news, but during Gamescom, Game Science surprised everyone by announcing a standalone entry in the franchise, Black Myth: Zhong Kui, instead of the long-expected DLC.

Why it matters: Game Science has already proved itself to the world, so this new instalment in the franchise is guaranteed to make a strong impression. 

August 20 has become a tradition for Game Science to share updates or reveal new projects, which is why the studio chose Gamescom to announce this title. Since the game is still in the early stages of development, there isn’t much the team can reveal just yet, but given its impressive track record, that’s perfectly fine.

The short CG trailer offered just enough to spark curiosity without giving too much away, keeping the fandom eager for more. It is worth noting that Black Myth: Zhong Kui shares the same foundation as the previous game in the franchise. 

It will be a standard single-player ARPG, just like Black Myth: Wukong. That said, the main difference will be that you won’t be playing with Wukong; instead, you will be fighting as Zhong Kui.

Black Myth Wukong Steam Game of the Year 2024
Following The Ultimate Success of Black Myth: Wukong, Game Science Has Revealed A New Game In The Series

The developer has not given a release date, and it isn’t likely to do so this year, given that the development hasn’t progressed that far. Still, the expectations are already pretty high, and the fandom is eagerly awaiting its release.

It is also worth noting that the game will be released on PC and all mainstream consoles, but the final information will be confirmed before release. 

What are your thoughts on the new instalment? Share what you think with us in the comments section below or join the official Tech4Gamers forums for discussion.

Sekiro: No Defeat Anime Announced as Adaptation of the Iconic FromSoftware Game

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  • Sekiro: No Defeat anime adaptation of the iconic Souls game has been announced.
  • The anime will adapt Sekiro: Shadows Die Twice’s story and seems to expand on it.
  • Sekiro: No Defeat will air in 2026 exclusively on Crunchyroll.

What started as a side project by FromSoftware games while they worked on Elden Ring, Sekiro: Shadows Die Twice became one of the best Souls games to date. Despite being on a smaller scale compared to the rest of the games in its genre, Sekiro: Shadows Die Twice remains a fan favorite.

Building on the success of the game, an anime adaptation of the title has now been revealed, titled ‘Sekiro: No Defeat’.

Why it matters: Sekiro: Shadows Die Twice has some of the best source material and so much potential beyond just a game. As such, the anime will explore its lore beyond the game, which felt constricted.

Revealed at Gamescom, Sekiro: No Defeat trailer opens up with Sekiro escorting Princess Kuro out of the castle when he comes across Genichiro. From the tidbits of the trailer, it seems like the anime will directly adapt the storyline of the game.

A short glimpse of several boss battles is also showcased in the trailer, including Lady Butterfly, Gyoubu, and more. Moreover, iconic moves from Sekiro, including parry attacks to spears, are also animated for the show.

Three members from the game’s main cast are also set to reprise their roles, including Daisuke Namikawa as Wolf, Miyuki Satou as Lady Kuro, and Kenjiro Tsuda as Genichiro Ashina.

sekiro game
70% Players Still Haven’t Managed To Defeat Isshin, The Sword Saint

Moreover, the anime also seems to hint a more complex and deep-dive relation between Sekiro and Lady Kuro. Given the game’s smaller budget, narrative wasn’t the primary focus, despite its considerable potential.

The art style seems to be quite good, and so does the animation, matching the aesthetics of a Souls game. Currently, the anime has a release date of 2026 and will stream exclusively on Crunchyroll.

What are your first thoughts on Sekiro: No Defeat anime? Let us know in the comments below, or at the official Tech4Gamers Forums.

Call of Duty: Black Ops 7 Features Co-op Campaign; Releases 14 Nov 2025

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  • A brand-new Call of Duty: Black Ops 7 trailer debuted at Gamescom.
  • The game is officially set to launch on November 14, with David Mason confirmed to return.
  • It is also worth noting that Black Ops 7 will feature a fully co-op campaign.

Gamescom opening night live debuted with Call of Duty: Black Ops 7, and the trailer seemed very bizarre. The long-term fandom of the series has been waiting for a new look at this game for quite a long time, and while it does look good, it has some questionable features.

The long-time community had been eager for a fresh look at the upcoming entry, and while the visuals and presentation impressed, certain elements in the showcase raised some eyebrows.

Alongside the reveal, the game was confirmed for release on November 14, 2025. Perhaps the biggest highlight is the addition of a co-op campaign, an old feature that the fandom has been asking to bring back for a long time.

Why it matters: Many believe Call of Duty has declined with recent releases due to odd features, so fans are hoping Black Ops 7 can finally turn things around.

While the trailer overall feels decent, one major concern stands out: the controversial mega jump. This mechanic had already leaked a while back and was met with heavy criticism from the fandom. Many players believe it’s just another way for people to cheese gunfights rather than rely on actual skill.

On the brighter side, Call of Duty: Black Ops 7 also introduces the first-ever co-op campaign. This addition has been one of the most requested features, and its inclusion will likely spark a much more positive reception from the community. Also, it is worth noting that David Mason is returning.

However, there’s one major problem. Many fans believe Call of Duty: Black Ops 7 doesn’t come close to what Battlefield 6 is offering. Even former Blizzard president Mike Ybarra suggested that this year could be dominated by Battlefield.

Call of Duty Black Ops 7 Mega Jump
Call of Duty: Black Ops 7 Mega Jump Is Already Attracting Criticism

Still, with both games set to launch close to each other, it remains to be seen which franchise truly takes the spotlight.

What are your thoughts on the new trailer? Share them with us in the comments section below or join the official Tech4Gamers forums for discussion.

Hollow Knight Silksong Confirmed To Be Finally Releasing in 2025

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  • Hollow Knight Silksong has finally been announced for a 2025 release after much wait.
  • The last time we saw a trailer was back in 2022, and the reveal was in 2019.
  • Starting tommorow, the game will be playable at Xbox and Nintendo booths.

Hollow Knight Silksong seems to be one of those games that has been coming for such a long time and still isn’t here. In fact, that is the case considering it was announced in 2019, and finally we have a confirmed release for the title. 

At Gamescom ONL today, it has finally been revealed that Hollow Knight Silksong is set to release in 2025. Team Cherry has also special announcement stream for Thursday that is expected to reveal a solid release date. 

Why it matters: Fans have been waiting for Silksong for the longest time. It is unarguabley one of the most awaited indie games in a long time and now, finally the wait isn’t too long. 

Geoff Keighley at ONL has revealed an extended look at Hollow Knight Silksong. It is also the first trailer of the game since 2022, so fans have been waiting a long time. While no soild release date was announced it is expected later. 

Hollow Knight Silkson
Hollow Knight Silksong was announced back in 2019

Starting tommorow, the title will be playable at Xbox and Nintendo booth at Gamescom. Fortunately, it’ll be available for all major platforms including PlayStation, Xbox, Nintendo, MacOS, and PC. 

What are your thoughts on Hollow Knight Silksong finally releasing in 2025? Are you looking forward to it? Let us know your opinions in the comments or join the discussion at the official Tech4Gamers Forum

BioShock 4 Developer Cloud Chamber Hit With Layoffs as Former Diablo Boss Named Studio Head

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  • Cloud Chamber, the studio behind BioShock 4’s development, has been hit with an unspecified number of layoffs.
  • Former Diablo boss Rod Fergusson has taken over as the studio head.
  • Fergusson previously helped save BioShock Infinite’s development, and 2k hopes he works his magic once again.

Despite many fans thinking that 2k has abandoned the BioShock franchise, the publisher has been working on a new entry for more than a decade.

That is, BioShock 4’s development hasn’t been going smoothly. As per Bloomberg’s Jason Schreier, the studio behind the game Cloud Chamber has been hit with an unknown number of layoffs, with former Diablo boss Rod Fergusson now appointed as studio head.

Why it matters: Given the game’s nearly extensive development timeline, layoffs and the subsequent change in studio leadership this late are concerning. Still, 2 K is persistent in making a BioShock 4 and hasn’t canceled the game, which may be reassuring for fans.

cloud chamber layoffs
BioShock 4 Development Update || Source: Jason Schreier

Just like BioShock 4, BioShock Infinite went through a similar troubled development process. 2k brought Rod Fergusson on board back then, too, who helped salvage the game’s production.

Fergusson helped save BioShock Infinite, and 2k is hoping that he saves BioSshock 4, too. 

Recently, after former Cloud Chamber studio head Kelley Gilmore was fired, 2K executives informed the studio that it needed to become more agile and efficient to avoid layoffs. This news came right after the game failed an internal review at 2k, prompting the executives to make this change.

Judas
BioShock Fans Need To Look Out For ‘Judas’, A Game Made By The Series’ Creator.

During the same time, a BioShock 1 remake was also canceled. Currently, the version of BioShock 4 under development started in 2019, right after the Cloud Chamber studio was formed.

Given the significant changes still underway after years of development, BioShock 4 may be years away from release. At this point, the game could very well be a next-gen release, as the chances of releasing for the current consoles are quite slim.

What are your thoughts on this story? Do you think BioShock 4 could still be saved? Let us know in the comments below, or at the official Tech4Gamers Forums.

Playground Admits Fable Might Turn Out To Be A Mediocre Experience

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  • Playground’s internal testing reveals that Fable is a 5/6 out of 10 experience.
  • Despite this, the studio is confident and already has ideas for a sequel.
  • Recently, it was revealed that Fable will skip Gamescom, making fans worried.

Xbox announced a bunch of massive titles in its 2020 showcase. Among those games was the much-awaited return of Fable after years of absence. However, since then, everything surrounding the title suggests a shaky experience if it is finally released. 

According to a leaker, Playground Games internally tested Fable, and it admits that it will be a mediocre experience. Despite this, the studio seems to be confident in the title and already has plans for a sequel. 

Why it matters: Fable was one of Xbox’s most beloved IPs, but it saw a long hiatus as the last mainline entry came quite a few years ago. So, fans were hyped when they found out that the franchise is being revived. 

Internal testing reveals Fable will be a mediocre experience.

According to Leek Taters, who previously correctly revealed the state of Fable, Playground’s internal test scores for the title predict a 5 or 6 score out of 10. However, the studio is still confident the game will do well. 

In fact, despite the low expectations, the studio trusts the title so much that it already expects Microsoft to greenlight a sequel. They’ve learned a lot and already have plans and ideas if the sequel gets a go-ahead. 

Fable
Fable was announced back in 2020.

However, the current state of Fable is quite worrying. Many were expecting Microsoft to showcase Fable at Gamescom, which is happening today, but it will be a no-show, so it is expected that it might be delayed yet again.

Regardless, it’s best to take this information with a grain of salt because even the most reliable sources can be inaccurate at times.

What are your thoughts on Playground already expecting Fable to be a mediocre experience? Let us know your opinions in the comments or join the discussion at the official Tech4Gamers Forum.

BF6 Beta Sparks Battlefield 2042’s First 20K Player Peak in a Year

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  • Battlefield 2042 has seen a major player resurgence with over 20k concurrent players, building on Battlefield 6’s hype.
  • The game also received a new update recently, adding new guns, a map, and aircraft, among other changes.
  • The entire franchise is experiencing high engagement and will continue to do so until Battlefield 6 launches.

It’s safe to say that EA is finally back in business after the recent Battlefield 6 beta. The FPS has been gaining a lot of traction and, just in its beta phase, has surpassed Call of Duty’s overall peak player count.

That is to say, Battlefield 6’s hype has also increased the popularity of the entire franchise. The new entry has also inadvertently caused the entire series to blow up, with Battlefield 2042 now hitting its peak player count of over 20k players for the first time in a year.

Why it matters: EA desperately needed this comeback, especially after the publisher’s rough few recent years. Moreover, the Battlefield franchise was trailing behind the competition by a huge margin, but that’s no longer the case.

battlefield 2042 steam charts
Battlefield 2042 Player Count Steadily Rising || Source: Steamcharts

The Battlefield 6 beta just ended recently, and fans are already hungry for more. It’s only right for them to visit older entries to wait for a full release. EA was ready for this scenario and released a free update for Battlefield 2042.

The latest update and potentially the last one, adds ‘Iwo Jima’ as a new map, two new weapons, two new aircraft, as well as a free battle pass. Some gameplay changes and bug fixes also came with this update.

battlefield 6
EA Stock Hits An All-Time High

Aside from Battlefield 2042, Battlefield 4 also had a spike in its player count, the highest-ever in 3 years.

Over the next two months, expect increased engagement across all past Battlefield entries as fans prepare for the new entry. Battlefield 6 is already looking to be successful, nearing a million pre-orders, and is expected to ‘boot stomp‘ Call of Duty in comparison.

Did you play Battlefield 6’s beta? If yes, then are you willing to purchase the game or not? Please share your thoughts with us in the comments below, or at the official Tech4Gamers Forums.

New Sony Patent Aims To Simplify Console Game Development Without Devkits

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  • Sony has published a new patent that aims to replace traditional devkits to simplify console game development for gaming studios.
  • It proposes a PCIe card containing the console’s core hardware that can be plugged into a PC or server as a development kit.
  • A special chip, the endpoint management bridge, handles communication between the host and the card.

Both Xbox and PlayStation consoles have had exclusive hardware that sets them apart from regular PCs. Hence, developing games for these different ecosystems has always been a pain for studios over the years, but Sony may finally have a solution for this dilemma.

We have found multiple new patents published by Sony that aim to simplify how games are developed for consoles while preserving their proprietary nature in the process. Sony wants to convert the traditional devkits into small PCIe cards that serve the same purpose.

The company proposes PCIe cards with core console hardware to replace scarce devkits for game development. These PCIe cards can fit into regular PCs and servers to convert them into devkits instead.

A console compute card [PCIe Card] for installation in a host system is provided. […] Wherein the console compute card includes compute resources substantially similar to compute resources of a retail game console.

Why it matters: Sony aims to preserve the exclusive nature of its console while making it easier for developers to create games for it. So, studios could soon utilize a PCIe card that can replace the traditional, bulky devkits currently in use.

The figure illustrates the concept of a PCIe card with core console components.

The patent, dubbed ‘GAME CONSOLE ENDPOINT MANAGEMENT BRIDGE FOR LOCAL SYSTEM GAME DEVELOPMENT,’ also talks about using a special chip called the endpoint management bridge to manage communication between a host PC or server and the PCIe card.

Sony argues that console exclusivity complicates game development, and specialized devkits aren’t easily adapted for cloud use. So, it proposes using these console PCIe cards instead.

The game console must be adapted in various ways to accommodate the needs of game developers, or additional specialized hardware [currently] must be created to enable game development. 

The figure shows the concept of a workstation devkit host system incorporating a PCIe card with core console components.

These PCIe cards can be used to create efficient devkit servers that can be accessed remotely over the internet or serve as local workstations for direct console game development. 

Sony has also posted a series of other interesting patents in the past, including one that discusses an innovative dustproof console design likely for the PlayStation 6, and another one that aims to reduce the overall size of AAA games by changing the way textures are handled.

Do you think Sony’s patent could completely change the way console game development works and replace devkits entirely in the future? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.