Resident Evil Requiem Will Feature Last of Us Part 2’s Combat

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Leon's Combat Is Inspired By The Last of Us Part 2!

Story Highlight
  • Insider claims Resident Evil Requiem will feature combat inspired by The Last of Us Part 2.
  • Leon’s segment will feature innovative combat, suggesting enhanced stealth and enemy takedown mechanics.
  • The game will also feature open-world segments, like Raccoon City, and a vehicle to travel around it.

The Resident Evil IP had been dormant for the last few years, with RE9 being delayed at various points in development. The series surged back in popularity as soon as Resident Evil Requiem was revealed, and it is shaping up to be quite a different game than expected.

Now, popular Resident Evil insider Dusk Golem claims that Requiem is so innovative that its combat directly borrows from The Last of Us Part 2. The Leon combat segments come with enhanced and satisfying stealth mechanics.

Why it matters: The new scoops suggest that Resident Evil Requiem is shaping up to be a vastly different game than the series’ last few hits when it comes to combat and its psychological horror storytelling.

Resident Evil Requiem is allegedly going to have The Last of Us Part 2-inspired combat.

Talking on X, Dusk Golem also reveals that the segments for Grace in Resident Evil Requiem will focus on environmental interactivity not seen in past RE titles. Meaning, taking down enemies using the environment will feel more fluid and immersive, like in The Last of Us.

The enemy AI, especially for the Stalker, uses a new dynamic system to have the creature behave uniquely and intelligently on the go. This emergent system will also make gameplay feel fresh in every new Stalker encounter and playthrough.

Additionally, Capcom is focusing on improving the game’s performance in areas with more open-level designs, such as Raccoon City. Players will have a vehicle to travel around the open areas for easier traversal.

Resident Evil Requiem is also aiming to be a more terrifying experience.

Capcom is also aiming to close the ongoing storyline with Resident Evil Requiem. Therefore, Leon will vanish from the series’ timeline for good in the future mainline entries, as the studio will likely focus on a new story entirely.

Do you think Resident Evil Requiem will stand out from some of the franchise’s last few games due to its new combat? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.

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