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The Last of Us Season 2 Wins Best Adaptation at The Game Awards 2025

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  • The Last of Us Season 2 won best adaptation at The Game Awards 2025.
  • It won over other nominees like A Minecraft Movie, Until Dawn, Devil May Cry, and Splinter Cell: Deathwatch.
  • The show is being renewed for Season 3, and the plot is being extended from the original story.

Live-action adaptations of video games have been taking off like a storm in recent times, and we already have great adaptations like Fallout on Prime, Detective Pikachu, and most importantly, The Last of Us on HBO.

The live-action adaptation of the iconic PlayStation IP specifically gained traction like none other and just won the best adaptation at The Game Awards 2025.

Why it matters: Video game adaptations have had their fair share of downs before becoming successful in recent times. It’s nice to see such a great IP being expanded away from the gaming medium.

Other nominees for the category included: A Minecraft Movie, Until Dawn, Devil May Cry, and Splinter Cell Deathwatch. Even amid this tough competition, The Last of Us Season 2 managed to come out on top.

Still, Season 2 had its fair share of controversy, and fans review-bombed the show over the casting choices. Even against all these odds, the adaptation succeeded and won over the same fans in the latter half of the run.

The Last Of Us Part 2 Remastered
The Last Of Us Part 2 Sold 2 Million Copies During Season 2’s Run

For Season 2 specifically, HBO took a different path, slightly altering the source material. As such, the show has now been extended beyond the original story and will receive a third season with a potential 2027 release date.

What are your thoughts on The Last of Us Season 2 winning best adaptation? Let us know in the comments below, or at the official Tech4Gamers Forums.

eBay RAM Scalpers Push Prices Higher, With Some DDR5 Kits Selling for Nearly 9X Their Pre-Inflated MSRP

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  • RAM is now being scalped on eBay for absurd prices following an already inflated price.
  • One 32GB DDR5 kit is priced 9 times more than its launch price.
  • An even tighter supply and higher prices are expected starting next year.

The AI surge has heavily affected the electronics market, and while GPUs were initially on the receiving end, the focus has now shifted to DRAM, significantly driving RAM and storage prices that were previously considered relatively cheaper.

Specifically, RAM prices have soared so much that they’re rising faster than the rate of gold. If the inflated prices weren’t enough, some kits are now being scalped on eBay for nearly 9X their initial MSRP compared to prices before the surge.

Why it matters: Building a new computer has become increasingly difficult in this era, where economic and artificial inflation have driven component prices out of most people’s reach. Going forward, things are only expected to get worse for the PC market.

32gb DDR5 ram scalped
32GB DDR5 Trident RAM Going For 9 Times Its Pre-Inflation Price

The Trident Z5 Neo RGB DDR5‑6000 C30 32GB (2×16GB), which was initially launched at an MSRP of $117.99 in 2023, is being sold at $429.99 at retail nowadays, following the inflated price, but one eBay listing is selling the kit for a whopping $1,054.14.

96gb ddr5 ram scalped
This RAM Kit Is Priced More Than A Decent PC

Similarly, the 96GB kit (2×48GB), which launched at $479.99, is now being retailed for $999. However, scalpers at eBay have it listed at an even higher price of a whopping $2660.

If you were to think that these scalped kits aren’t being sold, then you’re wrong. Just last week, someone paid $1347 for 96GB of G.Skill DDR5 RAM.

With such high prices, RAM kits are now being literally stolen from couriers. Furthermore, with AI companies raking in all the DRAM orders, Crucial, one of the biggest players, has decided to exit the consumer market, and Micron will now focus on selling to large and AI companies instead. 

Going into 2026 and even further, expect even tighter supply for RAM and other PC components, too. If you’re planning whether to upgrade or build a new system, now may be the best time to buy.

What are your thoughts on this story? Let us know in the comments below, or at the official Tech4Gamers Forums.

Sandfall Confirms Clair Obscur: Expedition 33 Budget Was Less Than $10 Million

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  • Clair Obscur: Expedition 33 is one of the most successful releases of the year.
  • It achieved all this with a budget of just under $10 million, confirmed by the studio.
  • It has already won multiple GOTY awards and is expected to win a lot more.

This year has been totally defined by indie titles. From Clair Obscur: Expedition 33 to Hades 2 to Hollow Knight: Silksong, it has been total domination. What’s even impressive is the budget Sanfall had for its immensely successful RPG. 

Sandfall Interactive has confirmed that the budget for Expedition 33 was below $10 million, which is ridiculous for the quality and the value the game provides. For context, games can easily cost hundreds of millions these days. 

Why it matters: In the last few years, insanely high budgets have become kind of a norm in the industry, but Expedition 33 proves that if you mix creativity and passion, you can do wonders. 

Expedition 33 Budget
Sandfall has confirmed its super successful RPG had a budget of just under $10 million

Sandfall confirmed to The New York Times (paywalled) that the budget of Clair Obscur: Expedition 33 was below $10 million. The studio is also quite small, as a total of around just 30 developers worked on it. 

The studio comprises some ex-Ubisoft employees who decided to create their own company to showcase their talent and passion, and they’ve absolutely delivered, based on the feedback and multiple GOTY wins already. 

Expedition 33 GOTY
Expedition 33 recently equalled Baldur’s Gate 3’s 7 wins record at the Golden Joystick

They were able to achieve all this with a limited budget because the game skipped an open-world design and stuck to classic RPG features. Studio head says tech is so good now that small teams can achieve big results. 

So far, the game has sold over 5 million copies and is estimated to have generated over $140 million in revenue alone from Steam. It is also expected to bag the Game of the Year award at today’s The Game Awards.

What are your thoughts on Expedition 33 having just a $10 million budget? Let us know your opinions in the comments or join the discussion at the official Tech4Gamers Forum.

Helldivers 2 Studio Developing A Roguelite Mode That Fundamentally ‘Changes The Game’

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  • The Helldivers 2 studio is working on a roguelite mode prototype, as the creative director confirmed.
  • The mode will fundamentally change the game’s structure, suggesting an out-of-the-box approach.
  • Development of the roguelite mode may take a long time before we hear or see anything else about it. 

Helldivers 2 continues to retain an incredibly large player base despite launching early last year, a part of which can be attributed to Arrowhead’s decision to bring the game to PC and its work on major updates and unique changes since release. 

However, the game might arguably get its biggest change and update in the future. Helldivers 2 creative director Johan Pilestedt confirms that a new roguelite mode is in development, expected to fundamentally change the gameplay loop from what we’re familiar with.

Why it matters: Helldivers 2 is already one of the most popular live-service entries, but the new roguelite mode could bring a massive resurgence of new and old players to the experience. Many are already extremely excited about the new mode.

Helldivers 2 Roguelite mode
Helldivers 2 creative director confirms Arrowhead is developing a roguelite mode prototype.

Johan confirmed the unexpected tidbit on Twitter while answering a fan’s query about a roguelike/endless mode. This announcement also confirms that Arrowhead is still focused on coming up with unique gameplay mechanics for Helldivers 2.

The exact details of this roguelite mode are currently unclear since the director didn’t clarify whether we would fight waves of enemies or have to complete repeated objectives on the same map. It could be a single-player mode or co-op in nature for all we know yet.

We might have to defeat an increasingly difficult wave of enemies by buying stratagems, managing resources, and surviving for as long as possible. It might be something else entirely—imagine having to deploy Helldiver teams on a map to deal with encroaching enemies.

Helldivers 2 X Halo Crossover
Helldivers 2 recently had a successful crossover with the Halo franchise.

The roguelite mode is currently just a prototype at the moment. It could take years to be developed or may get shelved indefinitely in the worst-case scenario.

On a side note, the Arrowhead team is also working on a self-funded new action IP in Unreal Engine. 

Do you think Helldivers 2 will see another huge resurgence in players if the roguelite mode comes out in the future? Are you looking forward to playing it? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.

UK Government To Investigate Rockstar’s Alleged Union Busting

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  • A UK MP brought up Rockstar’s alleged union busting in a recent Parliament session with Prime Minister Keir Starmer.
  • PM Keir Starmer described it as a deeply concerning case and wants it thoroughly investigated.
  • Keir argues that every company must comply with UK employment law and that all workers have the right to join a union.

Besides catching negative press over rampant GTA 6 delays, Rockstar has also been under fire for laying off over 30 developers over ‘gross misconduct.’ However, IWGB (Independent Workers’ Union of Great Britain) claims the publisher attempted to engage in union-busting instead.

Now, even UK MP Chris Murray believes what Rockstar did falls under union-busting, which is illegal under UK employment law. Rockstar failed to reassure Chris that it was complying with employment law during a meeting, prompting a response from Prime Minister Keir Starmer.

Why it matters: Like many, UK MP Chris Murray also believes that Rockstar’s recent firing of over 30 employees is union-busting. The government investigating the company could finally bring a concrete conclusion to this dilemma.

UK MP Chris Murray Rockstar Case
UK MP Chris Murray brought up Rockstar’s recent firings in Wednesday’s Parliament session.

As Chris shared on Twitter, he raised this issue with Prime Minister Keir Starmer during Wednesday’s parliament session. The PM agrees this is ‘a deeply concerning case,’ arguing every UK company has to follow employment laws regardless of how much profit they make.

He also adds that every worker has the right to join a union, so it’s no justification for Rockstar to fire developers.

Every worker has the right to join a trade union and we’re determined to strengthen workers rights and ensure they don’t face unfair consequences for being part of a union.

-Prime Minister, Keir Starmer.

Therefore, the PM assures Rockstar will be investigated by ministers to determine the actual objective reason behind the layoffs affecting over 30 developers.

GTA 6
Rockstar is currently hard at work on its magnum opus, GTA 6.

For those not in the know, industry sources revealed that Rockstar fired these developers over Discord messages discussing new company policies, not over GTA 6 leaks. The publisher claimed these employees were sharing and discussing confidential information.

Do you think the expected Rockstar investigation will affect the launch of GTA 6 in any way, or will these layoffs be swept under the rug? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.

A 3-Minute Trailer At The Game Awards Reportedly Costs Over $1 Million

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  • A 3-minute trailer at The Game Awards is expected to cost over $1 million this year, with a 60-second clip being worth $450,000.
  • Prices could be even higher as these are estimates based on previous years.
  • Many developers are also unable to attend, as TGA offers only two free tickets per nominee.

The Game Awards are just around the corner, and the eyes of everyone in the industry are peeled on gaming’s biggest spectacle. Besides the coveted awards, fans are also excited to see which studio will reveal new games at the ceremony.

Titles like Tomb Raider are already confirmed to appear, with wildcards like Control 2 also expected to make an appearance. However, any trailer debuting at The Game Awards is about to pay a hefty fee to Geoff Keighley for the spotlight.

Why it matters: The Game Awards price out a lot of deserving titles from the spotlight by trying to make money from these trailer spots and sponsorships.

The Game Awards
Any game debuting at TGA in 2025 will have to cough up some cash.

According to Kotaku’s sources, a three-minute trailer at The Game Awards will cost studios over $1 million, with a 60-second teaser spot sold for a whopping $450,000 by Geoff Keighley. 

Insiders familiar with the Oscars of gaming also stated that these prices could be even higher in 2025, as these are estimates based on what studios have paid for trailers in the past.

Furthermore, The Game Awards is one of the few entertainment shows that sells tickets to studios in addition to free invites. According to sources, Sandfall Interactive has bought 300 tickets at $300 each so most of its developers can attend, as Expedition 33 is the most-nominated game in the award’s history.

But not all studios can afford this, with many developers missing out, as The Game Awards only allows two people from the nominated studio to attend for free.

A nominated lead designer who wished to remain anonymous also revealed that they had to purchase a $700 ticket, as there were no developer discounts.

Clair Obscur: Expedition 33
Expedition 33 is the most-nominated title in TGA history.

Despite all of these nitpicks, however, the recognition that The Game Awards gives to smaller indie studios cannot be understated, as a win or even a nomination can lead to many ideas getting greenlit.

Do you think the cost of a trailer at The Game Awards is too much? Tell us in the comments below or head to the Tech4Gamers forum for discussion.

Prusa and Noctua Release New Color-Matched Prusament PLA Filaments

[Press Release] Prusa Research and Noctua have released two new filaments: Prusament PLA Noctua Beige and Prusament PLA Noctua Brown, designed to match Noctua’s well-known color palette with high accuracy.

Both variants are made in-house in Prague with tight ±0.02 mm tolerances, steady quality checks, and strong color consistency. This gives makers a reliable option when printing parts meant to blend visually with Noctua fans and accessories.

The filaments carry the same strengths as other Prusament PLAs. They print easily, show minimal warping, and offer consistent hardness and a clean surface finish. This makes them suitable for small or large prints, from simple accessories to advanced PC-building projects.

The precise color tuning removes the guesswork for anyone creating Noctua-themed builds or designing matching components such as fan ducts, brackets, PC case parts, or keycaps.

These new filaments also work smoothly with the official Noctua models available on Printables, providing a simple way to produce cohesive, polished results for DIY setups. Both Noctua Beige and Noctua Brown are available through Prusa’s online store for EUR 32.99 or USD 32.99.

PS5 Liquid Metal Degradation Could Eventually Affect Every Console And Require Maintenance

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  • A technician has found an issue with the PS5’s cooling system that could affect all units.
  • The base console’s liquid metal can degrade over time, requiring maintenance.
  • Sony even updated the PS5’s cooling system, as this has been a genuine problem.

Cooling is one of the core components of any computing device. To maintain temperatures, Sony used liquid metal on the PS5, which does improve cooling but also causes a bunch of other problems that can lead to major issues

A new report suggests that the liquid metal used in the PS5 could eventually degrade over time, and the system will require maintenance after some time. It also doesn’t seem like a one-off case, and could affect almost every user. 

Why it matters: Because liquid metal is more conductive than the regular thermal paste, if it leaks, it can short-circuit circuit components. Some early PS5 units did report this issue, but this new finding could impact everyone. 

PS5 Cooling Issue
All PS5 consoles could eventually be affected by liquid-metal degradation.

Service Technician, Modifykatorcasper, posted on X about the liquid metal issue on the PS5 Slim (CFI-2016). Despite being just 1.5 years old, the paste on the APU has dried out and oxidized, losing its cooling properties. 

It was reported that the console’s positioning causes the issue, but the technician says it has nothing to do with it and that the problem lies with the application’s quality and degradation. 

PS5 Cooling
Liquid metal is notorious for causing a lot of issues.

This is a genuine issue that can eventually creep towards everyone’s PS5, as liquid metal is indeed very sensitive. The PS5 Pro was updated with a different design to address this issue, but the base models can still be impacted. 

So, it’s always a good idea to get your PS5 serviced once in a while. While the problem might not present itself with every console ever, it is always recommended to practise caution to avoid any catastrophe. 

What are your thoughts on the PS5’s liquid metal needing maintenance, as it could affect every user? Let us know your opinions in the comments or join the discussion at the official Tech4Gamers Forum

Warner Bros. Soon Announcing To Stand With Netflix’s Bid For Now, Claims Insider

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  • Warner Bros. Discovery is reportedly expected to announce that it is standing with Netflix’s bid next week for now.
  • Despite Paramount’s significantly higher offer, WBD currently favors Netflix’s lower bid.
  • This expected bidding war between Netflix and Paramount could last up to half a year if it escalates.

The media was taken aback by Netflix’s massive $82.7 billion deal for Warner Bros. Discovery and HBO Max. However, Paramount was quite unhappy and made a staggering $108 billion counterbid for WBD, outbidding Netflix.

New developments reveal that WBD is currently standing with Netflix’s bid, despite the huge dollar difference.

WB reportedly plans to announce its decision next week, which could ignite a gargantuan Hollywood-level bidding war between Paramount and Netflix.

Why it matters: Warner Bros. Discovery’s decision to move with Netflix’s bid could have devastating consequences for Paramount’s future, prompting it to start a massive bidding war or mount a hostile takeover of WBD, among other options.

Warner Bros. Discovery Netflix Bid
WBD is expected to move forward with Netflix’s bid next week, a reliable insider says.

Credible insider Lucas Shaw of Bloomberg says Warner Bros. Discovery is considering Netflix’s $82.7 billion deal, which could prompt Paramount to make a much higher bid again.

Netflix offered $27.75 per share, with each share receiving $23.25 in cash and $4.50 in Netflix stock. Meanwhile, Paramount proposed $30 per share, all cash, for Warner Bros.

WB may consider Netflix’s deal due to its stock offering instead of Paramount’s cash-only deal. Unlike Netflix, Paramount’s bid also includes buyout of WBD’s film and TV studios, the Max streaming service, and linear networks, which could also push WB towards Netflix.

Paramount Vs. Netflix
The Paramount vs. Netflix bidding war could last a long time.

People involved in the process argue the expected bidding war will last up to half a year before WBD becomes a part of Netflix or Paramount. It’s also worth noting that WB shareholders will massively benefit from the bidding war regardless of the winner.

On a side note, Netflix co-CEO Gregory Peters already clarified in an investors call that it only sees WB’s gaming portfolio as a minor part of the deal. Warner Bros.’ gaming franchises did not influence Netflix’s decision to acquire WBD, so their fate remains unknown.

Do you think Warner Bros. Discovery will accept the Netflix bid? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.

COD No Longer Getting Incremental Modern Warfare And Black Ops Titles, Developers Will Focus On Innovation

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  • COD staff announced that Modern Warfare and Black Ops games will no longer see incremental releases. 
  • Some fans were unhappy with the recent direction of the IP, so the team aims to innovate.
  • Black Ops 7 is holding a free Zombies and Multiplayer week to entice players into buying the game.

Call of Duty has had one of the most tumultuous years in recent memory, with multiple analysts ringing alarm bells about the franchise’s future. Activision Blizzard has taken notice of the commotion and is making significant changes to the IP moving forward.

The COD staff has now announced that Black Ops and Modern Warfare games will no longer get incremental releases in the future. The team acknowledges that it needs to deliver an ‘absolutely unique experience’ to satisfy players.

Why it matters: As the competition rises against Call of Duty, the staff acknowledging and aiming to move in the right direction could turn things around for the repetitive FPS franchise.

Call of Duty Blog
The Call of Duty staff has acknowledged that the franchise failed to meet everyone’s expectations.

In a new blog post, staff claim the franchise has failed to satisfy many fans in recent times. Activision is seemingly familiar with the expectations and will ‘overdeliver’ on them as it plans COD’s future.

Incremental releases no longer satisfy players in the oversaturated FPS genre, even for a series as big as COD. It faced significant rivalry from Arc Raiders and Battlefield 6 this year, which has likely influenced this new direction.

We will no longer do back-to-back releases of Modern Warfare or Black Ops games. The reasons are many, but the main one is to ensure we provide an absolutely unique experience each and every year.

The team is also making Call of Duty Black Ops 7 Multiplayer and Zombies free for the next week, with double XP. This initiative is likely to entice players to give the game a try at least once, as many skipped out on Black Ops 7 because of the series’ declining quality.

We will drive innovation that is meaningful, not incremental.

Call of Duty: Black Ops 7 Xbox Japan map
Call of Duty: Black Ops 7 features maps inspired by Japan.

Black Ops 7 was heavily criticized for its use of AI and unrealistic boss battles, which made its user and critic ratings decline massively. 

Do you think the Call of Duty franchise will see improvements in the near future? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.

Capcom Aiming To Make Devil May Cry A Core Franchise After Hit Netflix Adaptation

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  • Capcom says it needs to expand the lineup of its core IPs in the future.
  • It will expand to include other popular franchises like Devil May Cry and Mega Man.
  • Devil May Cry saw a massive resurgence following the hit Netflix Anime.

Capcom has had some insanely successful franchises over the years, highlighted by Resident Evil, Monster Hunter, and Street Fighter. It also has some others that fans love, but haven’t had any recent releases like Dino Crisis and Devil May Cry. 

The latter of which recently had a Netflix adaptation, which was surprisingly triumphant, clearly suggesting that fans still love the IP. Capcom has also shown interest in making Devil May Cry one of its core IPs going forward. 

Why it matters: The last game in the franchise was Devil May Cry 5, released in 2019, which was a critically acclaimed title and Capcom’s highest-selling game outside of Resident Evil or Monster Hunter. 

Devil May Cry
Capcom wants to make DMC one of its core IPs in the future

Capcom, in its 2025 Integrated Report, has stated that it needs more ‘core IPs’ going forward, apart from Resident Evil, Monster Hunter, and Street Fighter. These IPs include Mega Man, Ace Attorney, and most notably, Devil May Cry.

We consistently release two to three major new titles each year (From the core IPs), but recognize the need to grow our pipeline going forward. Mega Man, Devil May Cry, and Ace Attorney will grow into core IPs. 

Sadly, for the company, quite a few from the team that worked on the franchise, including the series director, have left the studio. So, this could be one of the reasons they haven’t revisited the hack-and-slash series. 

Hideki Kamiya Creator of Devil May Cry
The series director, Hideki Kamiya, recently left the studio 

There has always been a demand for a sequel. Even Dante actor recently teased that Devil May Cry 6 is in Capcom’s plans. Even DMC 5 saw a massive resurgence with the release of Netflix’s Anime, reigniting the demand. 

Nonetheless, this seems like a great time to get back to the series. Capcom is set to launch Resident Evil Requiem in February 2026, and maybe they might announce a new DMC game after that. 

What are your thoughts on Capcom being interested in making Devil May Cry a core IP? Let us know your opinions in the comments or join the discussion at the official Tech4Gamers Forum.

Corsair Expands the FRAME Series With the FRAME 4000D LCD RS ARGB

[Press Release] Corsair has introduced the FRAME 4000D LCD RS ARGB, a refined version of its mid-tower case built with stronger airflow, updated connectivity, and a pre-installed XENEON EDGE 14.5″ LCD Touchscreen. This model expands the modular direction of the FRAME series and arrives alongside LCD mounting kits for existing FRAME 4000D and 5000D owners.

The case includes a 2560×720 XENEON EDGE touchscreen mounted in the side panel. It works as a secondary Windows display for system monitoring, chat apps, music controls, or other tools you want kept visible without crowding the main screen. The AHVA panel stays clear at wide angles, and five-point touch makes interaction simple.

Four RS120 PWM ARGB fans come pre-installed, with three handling intake and one exhausting heat from the rear. A new bottom fan mount improves airflow options, and a full-length filter keeps maintenance easy. Inside, the chassis supports up to thirteen fans, dual 360mm radiators, reverse-connector motherboards, and GPUs up to 430mm with an included anti-sag arm.

The tempered glass panel provides a clean view of the system, while the updated front I/O adds three USB-C ports, including one 20 Gb/s connector for high-speed devices. The overall structure has been strengthened with reinforced steel panels.

Corsair is offering LCD mounting kits for FRAME 4000D and 5000D cases. These include the required housing and glass panel for the XENEON EDGE display, letting current owners upgrade without replacing their chassis. The touchscreen is sold separately. This keeps the modular design philosophy intact and reduces waste by extending the life of existing builds.

The FRAME 4000D LCD RS ARGB and LCD mounting kits are now available through Corsair’s online store and authorized retailers.