Halo Campaign Evolved Struggles To Hit 120 FPS With RTX 5090 And NVIDIA DLAA

Expert Verified By

The Remake Only Reached 120 FPS In Interiors.

Story Highlight
  • Halo Campaign Evolved couldn’t hit 120 FPS at ultra settings on an RTX 5090.
  • The game stumbled between 90 and 100 FPS, only hitting the 120 FPS mark in enclosed areas.
  • The game’s switch to Unreal Engine 5 could be a reason for this.

Ever since its announcement last year, Halo Campaign Evolved has been surrounded by controversy. The upcoming remake will be the first title in the franchise to make its way to PlayStation, something that hasn’t gone down too well with Xbox fans.

The IP’s creator has also called Halo Campaign Evolved a cash grab, and the developer going all-in on AI hasn’t helped create positive buzz around the remake. Now, the shooting title is running into another issue, with the switch to Unreal Engine 5 seemingly hampering its performance.

Why it matters: Halo Studios isn’t using the latest version of UE5, and switching from an in-house engine to the Epic software was also a bad decision in hindsight that could affect the remake’s performance.

A video from YouTuber Jackfrags showcased a preview build of Halo Campaign Evolved, failing to hit 120 FPS despite running on a PC with NVIDIA RTX 5090 and an AMD Ryzen 9 9950X 3D processor. The YouTuber played the game at a 1440p resolution with ultra settings and NVIDIA DLAA turned on.

Halo Campaign Evolved stumbled between the 90 to 100 FPS range, not managing to cross the threshold unless it switched to interiors. The upcoming shooting title ran at 120 FPS on the PC only in less noisy interior spaces.

One could expect Halo Campaign Evolved to hit the 120 FPS mark with DLSS, as the YouTuber didn’t have the upscaler turned on. However, performing like this on one of the best consumer-grade GPUs is an indictment of developer Halo Studios’ shift to Unreal Engine 5 for the remake.

Halo Campaign Evolved
The remake ditched the in-house Slipspace Engine in favor of UE5.

The game’s early footage also showed signs of the dreaded Unreal Engine 5 stutter, and this preview video suggests that players on lower-end hardware will need to downgrade their performance settings. There is still over a month left before Halo Campaign Evolved hits the market, so one can hope the final version will be better.

Do you think Halo Campaign Evolved is going to suffer due to its switch to Unreal Engine 5? Tell us in the comments below or head to the Tech4Gamers forum for discussion.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

The Witcher 4 Co-CEO Defends Consoles; Says CDPR Will Continue To Focus On This Audience

CDPR co-CEO Michal Nowakowski says consoles remain a key audience for The Witcher 4, even with rising hardware prices.

GTA 6 Finally Changing Age-Old Control Scheme For Sprinting

GTA 6 appears to be dropping one of Rockstar’s most divisive control habits, that being the trend of tapping a single button to sprint.

After PS5 Pro Got Sold Out Everywhere, Resellers Are Asking Over $1,400

The PS5 Pro has sold out at most retailers, including the PlayStation Store, leading resellers to ask exorbitant prices for the console.

Sony Says “Reasonable Consumers” Know You Don’t Own Your Digital Games

Sony has once again raised debates, saying that reasonable consumers know digital games are just a license you buy and don't actually own.

DLSS 5 Runs 5x Faster Than First Demo But Costs 50% Performance Drop

Nvidia has confirmed that DLSS 5 comes out on Sept 9th for RTX 50 cards, but will cause a 50-60% performance loss with its new AI filters.