- Vampire: The Masquerade – Bloodlines 2 was released in October after multiple delays.
- It failed to capture the essence of the original, leading to a mixed reception.
- It has led the publishers towards a write-down value of $37 million of capitalized development costs.
The first Vampire: The Masquerade – Bloodlines was a very well-received game, so when Paradox Interactive announced the sequel, fans were quite excited. However, their excitement soon turned to disappointment when the title was finally released after multiple delays, to a mixed reception.
Fans complained that the sequel doesn’t replicate the magic of the first game and is an overall underwhelming experience. Paradox has taken the blame for this failure and now reveals it has suffered $37 million in losses.
Why it matters: The publishers expected the game to do a lot well, but since it didn’t meet the initial expectations, they’ve had to rearrange their targets, leading to a massive loss.

Paradox has issued a financial note revealing a write-down value of 355 million SEK ($37 million) of capitalized development costs of Bloodlines 2. The money wasn’t lost in an instant but gradually throughout the development.
The forecast aims were a lot higher, and the sales didn’t even come close to the expectations. However, instead of blaming the developers, The Chinese Room, publisher Paradox has held itself responsible.

For context, the IP was acquired by Paradox in 2015 and was handed over to Hardsuit Labs to develop a new title. Initially, the target was a 2020 release, but the studio was removed from the project because Paradox concluded it couldn’t deliver the game’s ambitious scope.
The Chinese Room then took charge of the project in 2021 and, after taking their sweet time, launched the title last month, which wasn’t anything the fans or the publisher expected. Even after this underwhelming launch, the publisher aims to make up to fans with post-release content, including two planned DLCs.
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News Reporter
Abdullah is an avid gamer who primarily plays single-player titles. If you can’t find him anywhere, he’ll probably be at his desk playing The Witcher 3 for the millionth time. When he isn’t playing games, he’s either reading or writing about them.
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