STALKER 2 Almost Never Hits 60FPS Despite 864p Rendering on Xbox Series X

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Drops As Low As 37FPS In Worst Case Scenarios!

Story Highlight
  • Stalker 2 renders as low as 864p on the Xbox Series X when running in performance mode.
  • The game still fails to get close to its 60FPS target due to CPU limitations.
  • Certain sections can even lead to freezes that last over five seconds on the console.

Stalker 2 is out globally and has shown promising results on day one. Despite mixed reviews, the game seems to have solid foundations that can be built upon in the future through updates and fixes.

One major area that still needs plenty of attention is optimization. As we highlighted in our review, the game does not run the best on PC, but console performance is even worse. According to an analysis, Stalker 2 typically stays well below its 60FPS target on Xbox Series X.

Why it matters: Many were already concerned about the performance after the minimum system requirements were revealed. It seems these concerns were not misplaced.

Digital Foundry’s latest testing highlights that Stalker 2 renders between a dynamic 864p-1152p in performance mode on the Xbox Series X. This resolution is then reconstructed to a 4K image, producing a soft image.

Unfortunately, the sacrifices to image quality don’t guarantee a consistent 60FPS experience. The analysis shows that Stalker 2 almost always stays within the mid to high 40FPS range, but it can drop as low as 37FPS in extreme cases.

Achieving 60FPS is practically impossible except for rare instances within enclosed spaces. This is because Stalker 2 is extremely CPU-limited. The testing shows that the game’s CPU performance is not the best in general, so more optimization is needed in this department.

The Xbox Series X’s gameplay can even freeze for multiple seconds when entering an intensive area, such as a town.

Stalker 2 Frame Rate Xbox Series X
GSC Game World Is Already Working On Fixes For Its Latest Release

On the other hand, quality mode runs better on the console since it allows for more CPU headroom. Frame-time spikes are not non-existent when the first-person shooter is locked to 30FPS, but they are much improved over the inconsistent spikes noted in the performance mode.

Going by the testing, Stalker 2’s performance is clearly concerning. As one of this year’s biggest Xbox titles, the title is not doing a great job showcasing this console’s capabilities.

Fortunately, patches and fixes are on the way and may help alleviate some of the issues with the game’s CPU-limited nature. What are your thoughts on this performance? Let’s discuss this in the comments and on the Tech4Gamers Forums.

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