Over 90% Players Can’t Run Final Fantasy 16 At 1080p 60 FPS

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RTX 4070 Required For 1080p Native Medium at 60 FPS!

Story Highlight
  • A detailed analysis shows you need at least an RTX 4070 to run Final Fantasy 16 at native 1080p 60 FPS at medium. 
  • This makes over 90% of Steam users unable to reach 60 FPS because of the optimization issues. 
  • Only 6% of users on Steam have an RTX 4070 or a better GPU, making the game limited for the masses.

Square Enix released Final Fantasy 16 on PC a few days ago to an underwhelming response. While the title was expected to dominate big time on the platform, performance issues have many skipping it altogether. 

A new analysis shows that over 90% of the players can’t run Final Fantasy 16 at 1080p 60 FPS at a native medium resolution on a PC. 

Why it matters: Square Enix doesn’t seem to have put too much effort into optimization. Therefore, visually more stunning games that should be much more demanding on the system are easier to run than Final Fantasy 16. 

The graph shows Final Fantasy 16 only runs at native medium 1080p 60 FPS on RTX 4070 and above

According to a detailed analysis, to run the game at 100% scaling without using DLSS or FSR 1080p medium at 60 FPS, you need at least a GeForce RTX 4070 graphics card. The GPU falls in the upper mid-range of GPUs, which everybody can’t afford. 

If you look at cheaper options like the RX 6600 or RTX 4060, they can hardly hit 40 FPS. However, using the upscaling tech for a better experience has become a norm these days, but the performance looks outright bad compared to the competition. 

Final Fantasy 16
Final Fantasy 16 had a quite underwhelming launch

Alan Wake 2 was released last year and is still amongst some of the best-looking games of all time. Even that game manages to run perfectly even on lower mid-tier GPUs, with which Final Fantasy 16 struggles to run at a decent frame rate.

For context, Final Fantasy 16 even struggles on the PS5. Its resolution drops to 720 and is upscaled, but even then, it has huge occasional dips in FPS. 

The company plans to extend its availability by launching more multiplatform games. So, optimization is something they’ll have to put a major focus on, as it can make or break a game for the audiences. 

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