Sucker Punch Wants To Remain A Single-Project Studio Unlike Other PlayStation Studios

Expert Verified By

'We Only Get To Do One Thing.'

Story Highlight
  • Sucker Punch founder says they are committed to being a single-franchise studio.
  • He says that it ensures the project they are working on has top-notch quality.
  • They chose to remain a moderately sized AAA studio as a result of this decision.

Sucker Punch is the studio behind some popular PlayStation franchises like Ghost, Sly Cooper, and Infamous. However, the studio has a trend of not releasing many projects concurrently, as it doesn’t work on multiple projects simultaneously. 

The studio deliberately keeps the team small, as they want to focus on a single project at a time. This allows them to maintain quality and allocate all their resources to a single title. 

Why it matters: Other studios are known for multiple projects at once, pumping out multiple new releases, remasters, and more, but Ghost of Yotei studio deliberately stays away from it. 

Ghost of Yotei
Sucker Punch is committed to being a single-project studio.

Speaking with VGC, studio co-founder Brian Fleming discussed their development procedures. He said that Sucker Punch is committed to being a single-project studio because that’s what they are good at. 

If we were good at juggling four projects, yeah, we’d have a remaster, and let’s go do one of those, and one of those,… But we only get to do one thing

– Brian Fleming

So, whether they plan to do another Ghost or Sly game in the future, that will be their only project. While other PlayStation studios like Naughty Dog take a completely different approach, releasing remakes and new games. 

Sly Cooper Biggest PS Plus Classic Launch
Fans want the studio to explore its older franchises again

It isn’t to say that the studio has many new ideas; they do, but they pick the best one and move forward with it. It is just a very intentional move to keep the team small for a AAA studio and focus on delivering the best they can. 

For now, the studio has had great success with Ghost of Yotei. With its 30th anniversary approaching, fans are hoping for something new, especially as we haven’t had a Sly or Infamous game for many years. 

What are your thoughts on Sucker Punch wanting to remain a single-project studio? Let us know your opinions in the comments or join the discussion at the official Tech4Gamers Forum.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

There Are No Plans For New Prototype Game Despite Recent Rumors, Confirms Insider

There are currently no plans for a new Prototype game despite rumors suggesting a new title is indeed in development with Alex Mercer.

50% Of The AI Data Centers In The US Are Cancelled Due To Supply Shortage of Parts From China

Half of the AI Data Centers in the United States are being cancelled due to the supply shortage of parts coming from China.

Samsung Has Once Again Increased DRAM Prices by 30% Despite The Recent Dip in Memory Prices

Samsung has once again increased DRAM prices by 30% in Q2, after initially hiking the prices by 100% in the first quarter.

Nvidia New Neural Rendering Tech Cuts VRAM Usage By Up To 85%

Nvidia has showcased its new neural rendering tech, which was demonstrated to cut VRAM usage from 6.5GB to just 970MB.

State of Decay 3 to be Darker and More Serious, Ditches Goofy Elements of Previous Game

The head of Undead Labs, Philip Holt, reveals that State of Decay 3 is shaping up to have a more serious but hopeful tone than the last title.