South of Midnight Early Previews Hint At A Hauntingly Beautiful Adventure

Expert Verified By

Will Run At 60 FPS on Xbox Series S|X!

Story Highlight
  • South of Midnight is set in the American Deep South and focuses on a narrative-driven experience.
  • It features a unique, hand-crafted aesthetic with unique stop-motion-inspired cutscenes (which can be toggled off).
  • The game is divided into 14 chapters, offering an estimated 10-12 hours of gameplay.

South of Midnight’s early previews suggest it will be a beautiful and story-driven experience, deeply inspired by the mysterious atmosphere of the American Deep South.

The game offers a special mix of local folklore, beautiful visuals, and heartfelt storytelling. Featuring a handcrafted art style, a compelling main character, and stellar boss fights, South of Midnight looks set to become a standout title in the action-adventure genre.

Why it matters: Early previews suggest South of Midnight looks set to be a standout addition to Xbox’s impressive lineup of games planned for release this year.

Players take on the role of Hazel, a character with magical powers, as she searches for her mother following a destructive flood. The game is divided into 14 chapters and provides around 10-12 hours of playtime.

It includes a unique, stop-motion-like visual style for cutscenes, which can be turned off during gameplay if they become too distracting.

The game will run at 60 FPS on Xbox Series X/S. Previews highlight its fluid movement mechanics, like double jumps and gliding, which can make exploration and platforming more enjoyable.

Boss fights against creatures inspired by folklore stand out as memorable moments in South of Midnight. Combat focuses on fighting supernatural beings called Haints using Hazel’s magical abilities, though it may feel somewhat familiar and basic.

While the early previews paint a promising picture for South of Midnight, it still has its share of problems. The game’s pace sometimes slows down because of exploration and puzzle-solving, which might not suit everyone.

South of Midnight
Combat in South of Midnight pits Hazel against supernatural creatures known as Haints.

Some performance issues, like slight screen tearing and occasional stutters, were seen in early versions but are likely to be fixed before the final release.

While the gameplay doesn’t introduce anything entirely new, its straightforward and familiar style might attract players who enjoy traditional action-adventure games.

Regardless, South of Midnight is set to launch on April 8, 2025, on Xbox Series S|X and PC. However, with Xbox’s recent emphasis on a multiplatform strategy, it wouldn’t be surprising if it eventually launched on the PS5.

What do you think of the South of Midnight’s early previews? Are they enough for you to consider buying it on launch? Drop your thoughts in the comments, or join the discussion on the Tech4Gamers forum.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Halo Director Was Promoted By Xbox Then Laid Off The Next Day

Halo Studios developer Josh Daniels has revealed that he was caught up in the recent Xbox layoffs despite being promoted just a day ago.

Senua Trademark Suggests Xbox Wants to Keep The IP Despite Closing Ninja Theory

Xbox recently trademarked the Senua, despite its recent decision to shut down Ninja Theory, hinting it wants to keep the IP alive.

Xbox Fires Gears of War: E-Day Narrative Director Days Before The Game’s Release

Gears of War: E-Day is nearing its early access launch, but Xbox has laid off the game's story director as he celebrated this occasion.

God of War Creator Blasts Marvel’s Wolverine; Calls It Offensively Uninspired

David Jaffe has delivered sharp criticism of Marvel’s Wolverine, adding another loud voice to the debate around Insomniac’s latest title.

Sega Almost Moved On From Sonic Altogether Before Movie Adaptation’s Success

Sonic Team boss Takashi Iizuka says Sega was close to giving up on Sonic before the first movie helped revive confidence in the franchise.