A Single-Player Mode For Highguard Is Already Being Planned

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It Is Expected To Launch In Two Years!

Story Highlight
  • Wildlight co-founders have expressed interest in making a single-player mode for Highguard.
  • The mode is being planned to come out in the next two years.
  • The player reception so far has been mixed due to optimization bugs and gameplay issues.

Highguard has been quite controversial since its reveal at The Game Awards show, but it has had quite a reasonable launch so far. The game peaked at 97k players on Steam, but the reception has stalled at ‘mostly negative’ for the time being.

Wildlight Entertainment is also planning big for the game’s future. Alongside announcing a comprehensive roadmap, studio co-founders have confirmed that the team is already planning an ambitious single-player mode for Highguard.

Why it matters: A single-player mode for Highguard could make sense, expanding upon its characters and featuring a compelling campaign. It would take the game in a whole new direction, considering its current live-service focus.

Highguard
Highguard features mounts for fast movement across the game’s big maps.

In an interview with TheGamer, studio co-founders Dusty Welch and Chad Grenier say that they expect Highguard’s status to grow beyond its multiplayer focus. A single-player experience is being considered, alongside expanding current modes and mechanics. 

I hope we have the opportunity to continue telling a story in the game. […] And selfishly, we crave a single-player experience someday.

-Chad Grenier, co-founder.

The team is interested in adding new ways to play Highguard. The single-player mode could focus on expanding the game’s lore and narrative around playable characters. Dusty adds that it could be announced at The Game Awards 2028.

I hope in two years, the story is, did you see the TGA trailer last night? It’s the reveal of the single-player Highguard that we’ve all been asking for.

-Dusty Welch, co-founder.

Highguard
Highguard is described as a PvP raid shooter by the developers.

Elsewhere, a Highguard lead designer previously said that the game does not need a high player count to be successful, as the studio is only concerned with loyal fans. 

On another side note, another senior executive shot down comparisons with Concord, claiming the studio does not fear a similar ending in the first place

Do you think a single-player mode expanding more on the game’s characters makes sense for Highguard, or would you rather stick with the multiplayer gameplay? Let us know your thoughts in the comments below, or join the discussion on the Tech4Gamers forum.

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