Silent Hill Creator Confirms Work On His Next Project Has Begun Already

Expert Verified By

Silent Hill Creator Wants To Continue Trying New Things And Taking Risks!

Story Highlight
  • Silent Hill creator Keiichiro Toyama opened his new studio in 2020 and launched Slitterhead.
  • Following this release, the team has begun the initial stages of its next project.
  • The director hopes to prioritize freedom and different concepts with this studio in the future.

The Silent Hill creator is long known as an icon of the gaming industry. Keiichiro Toyama also formed his own studio in 2020, releasing Slitterhead as the team’s first original release.

Although the game did not end up being as big of a hit as Keiichiro Toyama would have liked, it set the stage for things to come. Following this release, the Silent Hill creator has begun working on his next game.

Why it matters: Many gaming industry veterans have formed or joined new studios in recent years. These changes stem from efforts to try something new within the industry.

Slitterhead
Slitterhead Trailer – Image Credits (Pinterest)

Speaking to Famitsu, Keiichiro Toyama confirmed that the next project is not related to Slitterhead. The team is instead attempting to do something completely different, but the developer did not provide any further details.

Bokeh Game Studios is in the initial phases of this project, so Keiichiro Toyama will have more to share in the near future. However, he teases that the team is looking to pour all their efforts into this project.

I can’t reveal the exact details, but we have started working on our next title.

Keiichiro Toyama also discussed plans to experiment with different approaches with each new release. This is the same approach that led the developer to switch from a franchise like Silent Hill to Gravity Rush.

Still, he believes Bokeh Game Studios needs to earn more recognition and establish itself before it can achieve such a level of freedom.

silent hill 2 maria
Silent Hill Has Become Relevant Again After The Recent Remake

Elsewhere, the Silent Hill creator discussed long-term plans, stating that he hopes to pass the baton to the next generation of horror game developers. Toward that end, the studio is making rapid progress as it continues to prepare a new era of game designers.

Anyhow, it will be interesting to see how the veteran developer’s future title comes to life and what it brings to the already thriving horror games genre.

Did you play Slitterhead? Do you think the developer’s next game will be worth keeping an eye out for? Let’s discuss in the comments and on the Tech4Gamers Forums.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Constant Hate Over Physical Disc Cancellation Could Turn AAA Studios Against PlayStation, It’s Claimed

PlayStation could face worsening relationships with AAA publishers and studios due to ongoing backlash against its physical disc decision.

Former PlayStation Exec Clarifies That Publishers Set Game Prices, Not Sony

Former Sony executive Gordon Thornton clarifies that game prices on the PlayStation store are set by the publishers, not Sony.

Doom: The Dark Ages DLC Development Team Was Fired A Day Before Its Successful Launch

Almost all of the staff who worked on the new Doom: The Dark Ages expansion were let go by Microsoft in its latest round of layoffs.

Digital-Only PS6 Leaves Over 60% Of Countries Without PlayStation Access, As Physical Media Dies

121 countries will have no official way to buy PlayStation games for a digital-only PS6 since the PlayStation Store is unavailable there.

Former Rockstar Producer Says GTA 6 Isn’t Launching on PC Because It’s Better to “Start With Constraints”

Ex-Rockstar producer John Ricchio explains that GTA 6 isn't launching on PC on day-1 because it's easier to build for consoles first.