PlayStation Reaffirms Live Service Commitment Despite Major Recent Failures

Expert Verified By

Has PlayStation Not Learned Anything?

Story Highlight
  • SIE has once again stated that it is sticking with live service games in the future.
  • The president says they help reach a global audience, and the genre is still fresh. 
  • This comes after some major live service failures, including Concord, Marathon, and more.

Launching a live service genre is quite a risky thing these days. Most people are done with them as the genre has become quite saturated, and with regular new releases, no new title offers anything revolutionary or groundbreaking. 

PlayStation has been one of the biggest victims of this, as some of its projects, like Marathon, Concord, and more, have been huge letdowns. However, the company says it’s still committed to the genre despite the failures. 

Why it matters: Many thought that they might have learned at this point that live service isn’t the right way forward. Innovative single-player games are what fans really want, so focusing on live service could be catastrophic. 

PlayStation PC Japan Featured

In an interview with Famitsu, SIE President Hideaki Nishino was asked about the future of live service games at PlayStation after the undesirable results from Marathon, Concord, and even the now-shut-down Destiny 2. 

Nishino said he believes live service games are a way to capture a global audience, so they will be focusing on them no matter what. He said the genre is still relatively fresh and they want to further experiment with it. 

We believe that live service games are content that attracts users on a global level, so we want to continue to revitalize the market through both first-party and third-party content,

Marathon was yet another letdown for Sony

Additionally, live service will be the key to additional revenue. Of course, moving forward, single-player games will be strictly PlayStation exclusives, so the multiplayer ones can help reach audiences on other platforms. 

However, we have learned the hard way that succeeding in the genre isn’t easy. Sony found great success with Helldivers 2, but Concord led to the closure of an entire studio, and Marathon and Destiny have cost Bungie half its staff. 

What are your thoughts on PlayStation sticking with live service games despite all the major failures? Let us know your opinions in the comments or join the discussion at the official Tech4Gamers Forum.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Fallout 3 and New Vegas Remasters Officially Confirmed By Bethesda

Bethesda has confirmed that Fallout 3 and New Vegas Remasters are officially in the works, but they don't currently have a release window.

Fallout 5 Officially Confirmed To Be In Pre-Production

Bethesda has officially come forward and announced ongoing work on multiple brand new titles, including Fallout 5.

A Destiny-Like Halo MMO Could Be In Development, Teases Studio Head Amid Rumors

It appears that a Destiny-like Halo MMO is being explored by developers, as implied by the studio head amid rumors from multiple insiders.

Modern 4 Criticized For Looking Just Like MW2 And MW3

Following the latest Modern Warfare 4 gameplay debut, fans are calling the game out for looking too much like its predecessors.

Crimson Desert’s Blackspace Engine Beats Sony’s Decima To Win Best Technical Innovation Award

Crimson Desert has been awarded the Best Tech Innovation award for its proprietary Blackspace Engine for groundbreaking visuals and tech.