Final Fantasy Rebirth Drops To 19 FPS In Nintendo Switch 2 Demo, Says Analyst

Expert Verified By

The Game Also Struggles During Battle Situations On The Console.

Story Highlight
  • Final Fantasy 7 Rebirth on Nintendo Switch 2 is dropping as low as 19 FPS.
  • The RPG is failing to perform on the hardware in high-density NPC areas like Kalm.
  • Frame rate also fluctuates in small battles, with large-scale combat situations being an even bigger cause for concern.

Nintendo Switch 2 has been a formidable platform for AAA titles till now. Games like Cyberpunk 2077, Star Wars: Outlaws, and Resident Evil Requiem have looked wonderful on the console, and the latter also got a sales boost from launching on it.

However, the hybrid has struggled with certain titles, with Borderlands 4 not coming to Nintendo Switch 2 due to its technical limitations. As it turns out, the port for Final Fantasy 7 Rebirth is also facing some serious issues on the hardware.

Why it matters: It feels like only some studios know how to properly optimize for the Nintendo Switch 2, while others are still figuring out the formula.

As per YouTuber GVG, Final Fantasy 7 Rebirth’s demo on Nintendo Switch 2 failed to maintain the targeted 30 FPS throughout, dropping as low as 19 FPS in denser areas. In the analysis, the YouTuber revealed that Square Enix made many compromises on the port, removing several elements to make it work.

However, Final Fantasy 7 Rebirth still sees a massive performance drop in the area of Kalm on Nintendo Switch 2. This region in the game is filled with NPCs, and the console failed to hold a consistent frame rate due to its processor’s limitations.

According to the analysis, this issue could be fixed for the full launch on June 3rd by further reducing the NPC density in the area. But Final Fantasy 7 Rebirth is also suffering during combat sequences.

Final Fantasy 7 Rebirth
Final Fantasy 7 Rebirth will launch on the console on June 3rd.

Some battles with more intensity and heavier visual effects are hard on the hardware, with the frame rate fluctuating a lot. Smaller battles like the Materia Guardian don’t have massive FPS drops that affect gameplay, but the large-scale combat situations are a cause of concern for Final Fantasy 7 Rebirth on Nintendo Switch 2.

Do you think the Square Enix title will improve this fluctuating frame rate when the game fully launches on the console? Tell us in the comments below or head to the Tech4Gamers forum for discussion.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

Fallout 3 and New Vegas Remasters Officially Confirmed By Bethesda

Bethesda has confirmed that Fallout 3 and New Vegas Remasters are officially in the works, but they don't currently have a release window.

Fallout 5 Officially Confirmed To Be In Pre-Production

Bethesda has officially come forward and announced ongoing work on multiple brand new titles, including Fallout 5.

A Destiny-Like Halo MMO Could Be In Development, Teases Studio Head Amid Rumors

It appears that a Destiny-like Halo MMO is being explored by developers, as implied by the studio head amid rumors from multiple insiders.

Modern 4 Criticized For Looking Just Like MW2 And MW3

Following the latest Modern Warfare 4 gameplay debut, fans are calling the game out for looking too much like its predecessors.

Crimson Desert’s Blackspace Engine Beats Sony’s Decima To Win Best Technical Innovation Award

Crimson Desert has been awarded the Best Tech Innovation award for its proprietary Blackspace Engine for groundbreaking visuals and tech.