Borderlands 4 Switch 2 Port Has Been Delayed Indefinitely Amidst Performance Concerns

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Pre-Orders Now Being Refunded!

Story Highlight
  • The Borderlands 4 Switch 2 port has been delayed indefinitely, with pre-orders being refunded.
  • The delay has been made to ensure the best possible experience for fans.
  • Borderlands 4’s performance is poor across all platforms, raising doubts about whether the Nintendo handheld will be able to handle the game at all.

The Borderlands 4 debacle has been making the gaming headlines even before its release, with cases of the game crashing in promotional videos. Even on a high-end PC featuring the RTX 5080, Borderlands 4 struggles to run on the max presets.

With Gearbox working hard to implement updates that improve the game’s performance, the Switch 2 port has now been delayed. All pre-orders for the game have been canceled and will be refunded starting on September 26th.

Why it matters: Given how Borderlands 4 runs awfully on other platforms, it’s improbable that it would be in a playable condition on the Nintendo handheld. As such, this delay makes sense until Gearbox figures out how to make the game more stable and performance-friendly.

borderlands 4 switch 2 delayed
Borderlands 4 For Switch 2 Delayed Until Further Notice

In an official statement on social media, the Borderlands account announced the game’s delay, stating that this setback is intended to ensure the best possible experience for fans.

We do not take this decision lightly, but are committed to ensuring we deliver the best possible experience to our fans, and the game needs additional development and polish time to do that

Currently, there’s no new release date for the game, but it is expected to be delayed by at least a couple of months, given the title’s current condition.

Previously, a showcase for Borderlands 4 on the Switch 2 was quite horrendous at Gamescom. Even in docked mode, the handheld could output a measly 30 FPS and had a notable delay in input.

Randy Pitchford Defending Borderlands 4
Randy Pitchford Responds To Fans By Telling Them To Code Their Own Engine

The Switch 2 isn’t to blame here, with the console managing to run Star Wars Outlaw at a decent resolution with satisfactory visuals. The obvious culprit here is the Unreal Engine 5, with tech experts even claiming that Borderlands 4 is by far the worst use of Epic’s engine.

Despite these issues, the game managed to sell 2 million units within its first week of launch. That said, the budget for Borderlands 4 is reportedly around $400 million, and to break even, Gearbox will need significantly more sales.

What are your thoughts on this story? Let us know in the comments below, or at the official Tech4Gamers Forums.

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