Dragon’s Dogma 2 Won’t Break Up Exploration With Loading Screens

Expert Verified By

"No Loading Screens When You’re Exploring."

Dragon’s Dogma 2 will be among Capcom’s biggest AAA titles for 2024. Following the release of the first game in 2012, the franchise has gathered a massive fanbase due to its unique RPG systems.

This fanbase has been anticipating Dragon’s Dogma 2 for a while, and Capcom has recently provided several new details at TGS 2023. Among other things, director Hideaki Itsuno confirms the game will not feature loading screens during exploration.

Why it matters: The first game did not get mainstream recognition and was considered an underrated gem from Capcom.

YouTube video

Speaking to VGC, the director confirmed Dragon’s Dogma 2 will not break up exploration with loading screens. He stated that exploration of dungeons, caves, and other parts of the world will be seamless thanks to this implementation.

Hideaki Itsuno said:

“Speaking to the seamlessness of the world, there are no loading screens when you’re exploring.”

This statement came in response to being questioned about freedom of exploration during the open-world gameplay of Dragon’s Dogma 2.

Itsuno went on to say that if there is a cut scene, the game will load it in and then load players back into free roam, but in terms of entering dungeons, caves, or exploring other parts of the world, players will not run into loading screens.

Dragon's Dogma 2

Recently, games like Starfield have received criticism for the excessive interruptions in exploration due to loading screens. While the game has a massive focus on freedom and exploration, it often brings things to a halt when the game loads a new section.

However, it appears Capcom’s upcoming title will not repeat this mistake. While loading screens have been an essential component of games in the past, new hardware like the PS5 and Xbox Series S|X have allowed developers to minimize their use.

Games like Marvel’s Spider-Man 2 will also feature immediate fast travel and nearly instant switching thanks to SSD technology,

As for Capcom, the studio has been focused on seamless experiences for a while. Games like Resident Evil 2 had minimal loading screens, allowing players to spend as much time in gameplay as possible.

Dragon’s Dogma 2 will be the developer’s most ambitious project in this regard. The game aims to put player freedom at the center of its RPG experience, using unique mechanics like the pawn system for an engaging RPG.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

The Elder Scrolls 6 Leaked Art Points To Hammerfell Setting

Concept art from one of the developers working on The Elder Scrolls 6 suggests that the game will take fans to Hammerfell.

ASRock Debuts Two New Blazing Fast 1080p 180Hz Monitors

ASRock just unveiled two new models of its 180Hz monitor series, offering 27" 1080p panels with incredible display quality.

Xbox 360 Physical Games Prices Rose By Up To 34% Amid Digital Store Closure

As the Xbox 360 marketplace approaches its closure, the prices of physical games are rising rapidly on the used market.

Former Rockstar Dev Warns GTA 6 Won’t Be Too Different From GTA 5

A former developer who worked on GTA has shared his thoughts on GTA 6, stating that it won't be wildly different than past entries.

Stellar Blade Job Listing Points To PC Port And Sequel

Shift Up is currently hiring for work on Stellar Blade, hinting that a PC port and new content are being worked on.