Today we will be taking a look at COLORFUL GTX 1650 Super graphics card. COLORFUL is one of the top NVIDIA authorized partners in channel sales throughout North America. Based on the philosophy of intelligent innovation, market knowledge, and real-time operation, COLORFUL continues to identify the need in the market place and providing the solution to that need. By offering product differentiation, 24/7 tech service, a 90-day Step-Up program, and other customer-focused programs, COLORFUL is a clear leader in all categories: etail, retail, distribution, and system builders. With headquarters in Brea, CA, COLORFUL’s global coverage includes COLORFUL GmbH in Munich, COLORFUL in Miami, and COLORFUL Hong Kong.
It is now like an ever-repeating cycle that as soon as news or rumors of incoming graphics solution from the red camp, the green camp also releases the variant of their existing cards to combat the newcomer. When 5500XT news started circulating, the rumors of Super variant of GeForce GTX 1650 and 1660 were also in the air. Boi o boi! These were not rumors at all as GeForce GTX 1650 Super and 1660 Super were released as we saw the release of AMD Radeon RX 5500XT variant which is the budget segment card from the Radeon RX 5000 series for the 1080P gaming. We last saw this with GeForce RTX 2070 Super with the release of Radeon RX 5700/5700XT graphics cards.
Is Nvidia GeForce GTX 1650 Super the best 1080P gaming graphics card in budget out there? This is what we are up to finding out in this content as we take a look at COLORFUL GeForce GTX 1650 Super NB-4G-V variant. The GeForce GTX 1650 Super is based on TU116 chip, not TU117 which is powering the GeForce GTX 1650 GPU. The base clock as advertised by Nvidia for the GeForce GTX 1650 Super is 1530MHz with the boost clock of 1725MHz. The COLORFUL GeForce GTX 1650 Super NB-4G-V has the same base and boost clocks. The GeForce GTX 1650 packs 896 CUDA Cores whereas the Super variant packs 1280 CUDA Cores. Another subtle difference is the type of VRAM. The GeForce GTX 1650 features GDDR5 whereas the Super variant packs GDDR6. Both are 4GB in total. It does not have a factory overclocked on it. In terms of the cooling solution, this card has two 90mm fans throwing the air through the aluminum heatsink made from a single aluminum piece and featuring 1 single copper heat pipe of 8mm thickness. The card uses a 6-pin power connector and COLORFUL has suggested a minimum power supply of 400W rating. The card has a 1x DisplayPort port, 1x HDMI port, and a DVI port. This is a 2 slot design.
- Item: GEForce GTX 1650 Super NB-4G-V
- Manufacturer: COLORFUL Technology
- Price: PKR 29500/- At the time of the review
- Availability: Texon-Ware
Packaging and Unboxing
The graphics card is shipped inside a cardboard box.
Well, the packing box is indeed COLORFUL! Battle AX branding is done on the front side of the packing box. 1650 Super is printed on the bottom right side. Oh, wait! Does it say GDDR5 on the bottom! COLORFUL are you reading? The GTX 1650 Super comes with GDDR6.
No detail of the electronic components particularly the power delivery system is mentioned in specific here but COLORFUL has mentioned that they are using high-quality electronic components to save losses which will increase efficiency. Video Card conditioning software is highlighted as well.
COLORFUL GeForce GTX 1650 Super is printed.
The minimum system requirements include:
- PCIe compliant motherboard with one x16 dual-slot
- 350W or Greater PSU (Mentioned as 400W in the specifications)
- 5GB of drive space
- 4GB RAM (Recommended is 8GB)
- 1x 6-pin PEG Cable
Information sticker is pasted here showing the model number of the card as well as EAN and Serial No bar codes. The card is made in China.
Battle AX it is then!
The graphics card is placed inside an anti-static container and tucked inside a thick Styrofoam pad in black color. A quick guide is included in the box. There is nothing else in the box.
The COLORFUL GeForce GTX 1650 Super NB-4G-V is based on TU116 GPU. It has 6600M transistors using 12nm technology having a die size of 284mm². It packs 32 ROPs and 80 TMUs. We have 1280 shader units. The Pixel fill rate is 55.2 GP/s and the Texture fill rate is 138.0 GT/s. It has 4GB of GDDR6 VRAM from Micron rated at 1500MHz clocks using 128-bit bus width having a bandwidth of 192 GB/s.
The GeForce GTX 1650 SUPER is up to 50% faster than the original GTX 1650 and up to 2X faster than the previous-generation GTX 1050. It is powered by the award-winning NVIDIA Turing™ architecture and ultra-fast GDDR6 memory. Featuring concurrent execution of floating-point and integer operations, adaptive shading technology, and a new unified memory architecture with twice the cache of its predecessor, Turing shaders enable awesome performance increases on today’s games whit being more efficient at the same time. The GeForce GTX 1650 Super is aimed for 1080P gaming in the budget.
It is time to take a closer look at the design of the graphics card followed by the results of the gaming and synthetic benchmarks. This is a second time that I am seeing a design that reminds me of MSI design on their 9xx and 10xx series of the graphics cards as the shroud is in red and black colors. The dimension of the card is 234x130x42mm (LxHxW). This is a dual-slot design with a length of 234mm only so it should not have any clearance and compatibility issues.
The COLORFUL GeForce GTX 1650 Super NB-4G-V packs Power sensor as well. This is where we have taken the maximum power draw of the card.
We have black and red colored plastic made shroud covering the aluminum heatsink. The shroud has cutouts, steeped angles sharp-looking edges across the length giving it one heck of a bold look and aggressive style. The overall footprint of the shroud sits well in the layout and it is sort of open-air design which will help in the air intake for the heatsink. COLORFUL has named their componentry as an Armor material.
The COLORFUL GeForce GTX 1650 Super NB-4G-V has two 90mm fans. Each fan has 9 blades in the black color. There is no information regarding the bearing and specifications of the fans provided on their website. The fans feature and auto function as speed up or down depending upon the temperature of the GPU. The fans don’t feature Auto-Stop function. The fan inside a red color frame of the shroud has a red color sticker on the center with the COLORFUL logo whereas the other fan has black color of the same design sticker.
Taking a peek from the top side of the card, one can spot cutouts on the shroud. This is to ensure enough room for ventilation though it is already an open-ended design as they are not leaving any room which can affect the thermal performance. The heatsink is made from a single piece of aluminum. It has cutouts on the side facing the fans. These cutouts are forming the fins of the heatsink. This is what we usually see on the budget and entry-level cards. GEFORCE GTX is printed in the white color on the black color part of the shroud.
The heatsink is making contact with the GPU, and VRAM. Thermal pads can be seen making contact between the VRAM chips and heatsink. It seems like the power delivery circuitry is without any thermal padding on it but I am not sure as I did not tear the card due to restriction from the source.
The COLORFUL GeForce GTX 1650 Super NB-4G-V has a black color PCB. There is no backplate on this card which might be due to budget and pricing consideration. There is a white color sticker pasted on one of the spring-loaded screws for the GPU socket. Warranty will void if this sticker is tampered or removed. A serial number sticker is pasted as well here.
A 4-pin connector in the beige color is on the right side of the PCB at the bottom. This is powering two 90mm fans of the card. It is PWM as the speed is regulated based on the thermal sensor of the GPU. Since there is no LED on this graphics card we don’t see any LED power connector.
PCIe connector with golden pins.
This graphics card is using a 6-pin power connector. The COLORFUL GeForce GTX 1650 Super NB-4G-V is rated for 100W TDP.
Looking at the card from the front side, we can see the portion of the shroud covering the heatsink portion over the PCB. The shroud runs to the entire length of the PCB. The front side portion of the shroud is not fully covering this side area. There are cutouts on the shroud cover here for the ventilation. The cutout portion of the heatsink is visible as well.
Following connectivity options are available at the user’s disposal:
- 1x HDMI port 2.0 b
- 1x DP port 1.4a
- 1x DL-DIV-D port
Due to restriction from the source, I did not open the card to take a look at the PCB and the power delivery system. COLORFUL has mentioned that they are using high-quality electronic components on the PCB though no more detail is provided.
Following is the information regarding the test system and drivers that I have used to test this graphics card:
- Intel i7 8700k @ 5.0GHz
- Asus Strix Z390-E Gaming Motherboard
- Ballistix Elite 16GB kit @ 3000MHz
- Noctua NH-U14S
- HyperX 120GB SSD
- Seagate Barracuda 3.5” 2 TB HDD
- Thermaltake TP iRGB 1250W Titanium PSU
- Nvidia driver 442.19 For COLORFUL GeForce GTX 1650 Super NB-4G-V
- Nvidia driver 417.71 for GIGABYTE GeForce RTX 2060
- Nvidia driver 411.70 For ASUS ROG Strix GeForce RTX 2070 OC
- Nvidia driver 398.35 for GeForce GTX (Pascal) graphics cards
- Nvidia driver 417.71 for GeForce GTX 1080 [Required for Battlefield V]
- Nvidia driver 430.86 for other GeForce GTX 1600 Series cards
- Nvidia driver 430.86 for ASUS ROG Strix GeForce RTX 2080 OC and ZOTAC GeForce RTX 2070 Amp Extreme
- Nvidia driver 431.60 for GIGABYTE GeForce RTX 2070 Super Gaming OC 8G
- AMD driver Adrenalin 2019 19.4.3 for the Radeon RX 570 and RX 580.
- AMD driver Adrenalin 2020 Edition 20.1.3 for XFX Radeon RX 5500XT Thicc II Pro
MSI Afterburner 4.62 was used to monitor and record the FPS for the games without in-built benchmarks. Three runs per game per API per resolution were made and the average is being shown on the graphs. The tough ordeal for the tester! For the tweaking EVGA Precision X1 was used.
Following synthetic benchmarks have been used:
- 3DMark Fire Strike
- 3DMark Fire Strike Extreme
- 3DMark Fire Strike Ultra
- 3DMark Time Spy
- 3DMark Time Spy Extreme
- Unigine Superposition
Following games have been benched:
- Ashes of the Singularity [DX11, DX12]
- Battlefield 1 [DX11, DX12]
- Battlefield V (DX11, DX12, DXR]
- Metro Last Light Redux [DX11]
- Metro Exodus [DX11, DX12, DXR]
- Assassin’s Creed Origin [DX11]
- Shadow of the Tomb Raider [DX12]
- Grand Theft Auto – V [DX11]
- Final Fantasy – XV
- Far Cry 5 – [DX11]
- Middle Earth – Shadow of War [DX11]
- The Witcher 3 [DX11]
- DOOM [Vulkan]
In all three Fire Strike benchmarks the COLORFUL GeForce GTX 1650 Super NB-4G-V is sitting above the GeForce GTX 1050Ti and 1650.
In the Time Spy benchmarks the COLORFUL GeForce GTX 1650 Super NB-4G-V is sitting above the GeForce GTX 1050Ti and 1650. It has even beaten the GIGABYTE GeForce GTX 1060 Gaming G1 6G.
The graph of the Unigine Superposition is sorted on the 1080p Extreme preset. On 1080p Extreme preset it has beaten the GeForce GTX 1050Ti and 1650.
The GeForce GTX 1650 Super series graphics cards are aimed at 1080P higher graphics settings in the budget. Despite that, we have tested the COLORFUL GeForce GTX 1650 Super NB-4G-V graphics card for gaming performance at 1440P and 2160P to keep up with our graphs format. We will only be focusing on the 1080P gaming performance and comparing the gain over the ZOTAC GeForce GTX 1650 OC.
Battlefield 1 DX11
There is a performance gain of 39.71% over the ZOTAC GeForce GTX 1650 OC.
Battlefield 1 DX12
There is a performance gain of 33.23% over the ZOTAC GeForce GTX 1650 OC.
Battlefield V DX11
There is a performance gain of 29.41% over the ZOTAC GeForce GTX 1650 OC.
Battlefield V DX12
There is a performance gain of 26.36% over the ZOTAC GeForce GTX 1650 OC.
Metro Last Light Redux
There is a performance gain of 38.88% over the ZOTAC GeForce GTX 1650 OC.
Metro Exodus DX11
There is a performance gain of 40.46% over the ZOTAC GeForce GTX 1650 OC.
Metro Exodus DX12
There is a performance gain of 42.32% over the ZOTAC GeForce GTX 1650 OC.
Ashes of the Singularity DX11
The Ashes of the Singularity was the very first title with the DX12 and I have tested the game with DX11 and DX12 using the game’s in-built benchmark. The FPS score in the graphs is the average of all benches.
There is a performance gain of 40.51% over the ZOTAC GeForce GTX 1650 OC.
Ashes of the Singularity DX12
There is a performance gain of 43.23% over the ZOTAC GeForce GTX 1650 OC.
Shadow of the Tomb Raider DX12
There is a performance gain of 32.60% over the ZOTAC GeForce GTX 1650 OC.
Assassin’s Creed Origin DX11
There is a performance gain of 23.40% over the ZOTAC GeForce GTX 1650 OC.
There is a performance gain of 36.42% over the ZOTAC GeForce GTX 1650 OC.
*In DOOM the graphics cards are pulling a better FPS on 1080P and even at 1440P. The true performance potential and gain can be checked at 2160P resolution as only the 4k testing will provide a better reference point. Even at 2160P, there was a performance gain of 43.24% over the ZOTAC GeForce GTX 1650 OC though the COLORFUL GeForce GTX 1650 Super NB-4G-V was doing an average FPS of 53 which is still impressive as the game was tested at Ultra graphics preset settings.
Far Cry 5 DX11
There is a performance gain of 38.59% over the ZOTAC GeForce GTX 1650 OC.
Final Fantasy XV
The Final Fantasy XV benchmark outputs the result in terms of the score instead of the FPS.
Grand Theft Auto – V DX11
Grand Theft Auto – V does not have any graphics quality Presets. I have used maximum settings with 4x MSAA.
There is a performance gain of 25.59% over the ZOTAC GeForce GTX 1650 OC.
Middle Earth: Shadow of War DX11
There is a performance gain of 36.95% over the ZOTAC GeForce GTX 1650 OC.
The Witcher 3 DX11
There is a performance gain of 30.60% over the ZOTAC GeForce GTX 1650 OC.
In terms of the overall gaming performance, the COLORFUL GeForce GTX 1650 Super NB-4G-V has performed exceptionally well over the ZOTAC GeForce GTX 1650 Super NB-4G-V. In 1080p gaming, the overall gain is 34.89%.
Now that we have taken a look at the gaming and synthetic benchmark results, it is time to take a look at the maximum boost clocks.
The COLORFUL GeForce GTX 1650 Super NB-4G-V has boosted to 1935MHz out of the box without any tweaking. The lowest dip was 1810MHz. The temperature at that time was approximately 59°C during Witcher 3 gameplay session at 4k.
Overclocking, Power Consumption and Thermals
I am using MSI Afterburner for overclocking. I could not use this software for tweaking the COLORFUL GTX 1650 Super NB-4G-V as the Voltage slider was locked despite using the updated version with Voltage Control unlocked. I resorted to EVGA Precision X1 and started with overclocking the VRAM. The voltage slide was set at 100%. I was able to push the memory clock by another +1500MHz (1.5GHz). Next, I started with the core clock overclocking. I was able to push the core clock to +200MHz.
The chip did reach 2160MHz but unfortunately, it was a failed attempt. 2085MHz is what was achieved with stable overclock.
To measure the power draw, I am taking a different route as HWInfo64 shows the GPU Power (if there is a sensor on the board) and this is exactly what I have been showing on my graphs instead of the overall system power draw. To monitor the maximum power draw, I am using The Witcher 3 4k run of 60 minutes and then record the reported maximum power draw from the HWInfo64. The PC was set to idle for like 15 minutes before the gaming session. This way any user can check their graphics card for power consumption easily.
This card like the other RTX/GTX 1600 graphics cards that I have tested were constantly hitting the power target. Even increasing the slider to 110% saw no effect. A little more headroom in terms of power target could have been beneficial.
I am not using Furmark or any other stress app for thermal performance checking. Instead, the reported temperatures are actually from the gaming session using The Witcher 3 at 4k resolution for a minimum of 60 minutes. MSI Afterburner is used to record the temperatures during the gaming session. The thermal junction limit is 87°C. The ZOTAC GeForce GTX 1650 Super NB-4G-V was idling at 29°C. On stock clocks, it maxed to 59°C and with overclocking it maxed to 61°C. The ambient temperature was 21°C. The fans spin a maximum of 61% of their rated speed under any load which goes to show that this card has powerful cooling.
We have taken a look at the COLORFUL GeForce GTX 1650 Super NB-4G-V for the review. It is based on the TURING TU116 chip. It has 6600M transistors using 12nm technology having a die size of 284mm². It packs 32 ROPs and 80 TMUs. We have 1280 shader units. The Pixel fill rate is 55.2 GP/s and the Texture fill rate is 138.0 GT/s. It has 4GB of GDDR6 VRAM from Micron rated at 1500MHz clocks using 128-bit bus width having a bandwidth of 192 GB/s. This card has a 1x HDMI 2.0b port, 1x DP 1.4 port, and DL-DVI-D ports. The card has a dimension of 234x130x42mm (LxHxW). This is a dual-slot design with a length of 234mm only so it should not have any clearance and compatibility issues. The maximum supported digital resolution is 7680×4320 @ 120Hz. The card is based on TURING architecture and supports NVIDIA ANSEL, G-SYNC, Microsoft DirectX 12 API, Vulkan API, OpenGL 4.6, and HDCP 2.2 to name a few of the technologies.
The COLORFUL GeForce GTX 1650 Super NB-4G-V has a beautiful plastic shroud finished in the red and black colors. The overall design reminds me of the MSI cards’ design! The cooling solution consists of two 90mm fans and an aluminum heatsink. The heatsink is made from a single piece of aluminum. It has cutouts on one side forming fins. This side faces the fans on the shroud. It has a single copper heat pipe of 8m thickness. The card takes power using a 6-pin power connector. COLORFUL has not provided any information about the power delivery circuitry. The power phase information is not provided as well and I could not check the same as I did not tear the card down due to restriction from the source (being a retail unit).
It is no surprise that GeForce GTX 1650 Super is using TU116 not a variant of TU117 which makes sense as TU117 has 1024 CUDA CORES. GTX 1650 Super coming with 1280 CUDA CORES is a solid punch to the competition and NVIDIA’s own GTX 1650 Non-Super graphics. Overall performance gain in 1080P gaming is approximately 34% which is quite a solid number on its own. Keep in mind that this performance gain is coming with increasing power draw as we are talking about 75W vs 100W. GeForce GTX 1650 is rated for 75W whereas its successor is rated for 100W. This makes the GTX 1650 still relevant for the requirements where low energy efficiency is a must hence it is not out totally though I don’t see it going any further in the gaming segment as such. But the 4GB will be the limiting factor for the GTX 1650 Super in the longer run. I could not test the Wolfenstein II: The New Colossus in Ultra preset without jaggy gameplay. I was continuously getting the error message that the card has run out of the dedicated video memory. This is that when it comes to demanding games at higher graphics settings. Now, you know why Wolfenstein II is not there in the results section as it has been a regular feature in our test suite being the Vulcan title other than the DOOM. This is an interesting perspective as the pricing is always a relative factor when it comes to evaluating the performance of the graphics card or even any other component. The local pricing of the competition i.e RX 5500XT is not healthy (rated at PKR 38000) and we have seen these two cards going neck-to-neck in the games. The 8GB on 550XT is a key factor for sure in this segment as both cards are competing in the same price segment and with 8GB VRAM the 5500XT can potentially have a better life but for me, the RX 580/590 makes more sane sense as they can be had in a competitive pricing and with 8GB VRAM they are still in play! The GTX 1650 Super with its much lower pricing is simply killing the RX 5500XT. The GTX 1650 Super was continuously hitting the power limit and increasing the power target was simply of no help.
The COLORFUL GeForce GTX 1650 Super NB-4G-V has performed superbly with the overall performance boost over the GeForce GTX 1650 of 34.89% approximately at 1080P gaming. This is quite a good improvement over the GeForce GTX 1650 (Non-Super). The card is listed at PKR 29500 (Texon-Ware) at the time of the review. This is where this card makes more sense and brings value to your bucks with such a healthy gain. We have tested all the games at their maxed-out settings and this card has kept up with the challenge. For 1080P gaming at High to Ultra graphics settings depending upon the game, this card makes a strong case though 1080P gaming. Texon-Ware is giving 1.5 Years of Warranty on this graphics card.
I am thankful to Texon-Ware for giving me the opportunity to review the COLORFUL GeForce GTX 1650 Super NB-4G-V graphics card.