PlayStation Killing Physical Games To Increase Profits On Game Sales, Says Insider

Expert Verified By

PlayStation's Ultimate Goal Is To Maximize Revenue And Profit From Sales!

Story Highlight
  • An insider states that PlayStation is moving away from physical games to increase its profit margins.
  • It is also said that PlayStation likely does not mind losing customers who prefer discs over digital purchases.
  • The gaming giant hopes to maximize revenue from both first-party and third-party titles through this move.

PlayStation recently announced plans to end physical games production for good, inviting tons of backlash and criticism. On one hand, this move doesn’t come as too big a surprise due to the popularity of digital libraries today, but many feel betrayed by Sony’s abrupt announcement.

Amid the chaos, an insider notes that PlayStation’s decision seems driven purely by a focus on profit margins.

Why it matters: With console sales stagnating and game budgets on the rise, gaming giants like PlayStation are doing everything they can to maximize profit margins. 

Discussing Sony’s motivation behind moving to an all-digital future for PlayStation, Jason Schreier broke down PlayStation’s margins on digital and physical sales.

For first-party titles, the gaming giant typically loses out on 30% of the sales revenue from a $70 title. Additionally, it loses further money when factoring in production, shipping fees, etc., for the disc.

On the other hand, PlayStation keeps 100% of the digital revenue from first-party sales due to those games being available on its own storefront. For third-party titles, PlayStation earns a small license fee of around 15% on each boxed sale.

When sold digitally, the same game nets PlayStation a bigger cut, closer to 30% on each unit sold.

The biggest one (reasons) is that they are going to boost their margins significantly for every sale that they make. Customers do not benefit from this.

-Jason Schreier

According to Jason Schreier, PlayStation’s pivot to digital games isn’t necessarily related to taking gamer choice away or controlling the market. Instead, he notes that this decision is all about economics and increasing profit margins.

PlayStation Silent on Social Media
PlayStation Finally Broke Its Silence on Social Media

The insider also states that PlayStation has likely done the math and come to the conclusion that losing its current physical games audience would not be too big a blow to the business.

What do you think about PlayStation’s decisions a week after its initial announcement? Let’s discuss in the comments and on the Tech4Gamers Forums.

Was our article helpful? 👨‍💻

Thank you! Please share your positive feedback. 🔋

How could we improve this post? Please Help us. 😔

Gear Up For Latest News

Get exclusive gaming & tech news before it drops. Sign up today!

Join Our Community

Still having issues? Join the Tech4Gamers Forum for expert help and community support!

Latest News

Join Our Community

104,000FansLike
32,122FollowersFollow

Trending

CDPR’s The Witcher Multiplayer Spin-off Loses 18 Devs Amid Layoffs

Project Sirius, The Witcher multiplayer spin-off, may be in trouble following a new round of job cuts within the team.

Phantom Blade Zero Shoots Up To #1 Spot on Steam Best-Sellers As Pre-orders Go Live

With Phantom Blade Zero now available to pre-order, the game has already become Steam's best-selling game in no time.

Sony Reportedly Working On Original Character IPs To Compete With Nintendo And Sega

A new report reveals that Sony is working on multiple character IPs in hopes of growing one into a global evergreen mascot by 2030.

PS5 Suffers From Overheating After Liquid Metal Damages Heatsink

Another case of PS5 overheating due to liquid metal problems has surfaced online, with the coolant leaving a huge gap on the APU.

Resident Evil Requiem Physical Sales Show A Huge Demand For Discs In Various Countries

New data shows Resident Evil Requiem disc sales have done quite well in several countries, even surpassing digital sales in Japan and France.